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{{PageSeo | {{PageSeo | ||
| title = Classes | | title = Classes | ||
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| image = Fighter Badge Icon.png | | image = Fighter Badge Icon.png | ||
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A character's class in [[Baldur's Gate 3]] is one of their primary defining features. Each class represents a different calling, and each offers a number of unique abilities, powers, and skills that influence how that character | A character's class in [[Baldur's Gate 3]] is one of their primary defining features. Each class represents a different calling, and each offers a number of unique abilities, powers, and skills that influence how that character interacts with the world. Classes determine most of a character's abilities - both in and out of combat. As a character advances in levels in a class they will gain incredible new powers and abilities. | ||
The maximum character level in Baldur's Gate 3 is level 12. | The maximum character level in Baldur's Gate 3 is level 12. | ||
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Class Wizard Badge Icon.png|[[Wizard]]|link=Wizard | Class Wizard Badge Icon.png|[[Wizard]]|link=Wizard | ||
</gallery></center> | </gallery></center> | ||
{{TOC|limit=3}} | |||
== Game mechanics == | |||
==== Experience ==== | |||
All characters start at level 1, and level up when they receive enough experience. Leveling up allows a character to take another level in a class. After reaching level 12, no further levels are gained. | |||
= | Experience is gained through completing quests, succeeding at tasks, discovering new locations, and defeating enemies. | ||
When a character gains [[Inspiration|inspiration]], they earn a small amount of experience. Experience from all other sources is earned by {{em|all}} characters that have joined the player, whether they are in the active party or at camp. | |||
{| class="wikitable" style='margin:auto;" | |||
|+Experience Table | |||
!Level | |||
!Cumulative Exp. | |||
!XP for Next Level | |||
!Pack | |||
!Combatant | |||
!Elite | |||
!Miniboss | |||
!Boss | |||
|- | |||
|1 | |||
|0 | |||
|300 | |||
|3 | |||
|10 | |||
|15 | |||
|20 | |||
|30 | |||
|- | |||
|2 | |||
|300 | |||
|600 | |||
|5 | |||
|15 | |||
|25 | |||
|40 | |||
|75 | |||
|- | |||
|3 | |||
|900 | |||
|1,800 | |||
|10 | |||
|20 | |||
|40 | |||
|50 | |||
|100 | |||
|- | |||
|4 | |||
|2,700 | |||
|3,800 | |||
|20 | |||
|40 | |||
|75 | |||
|100 | |||
|150 | |||
|- | |||
|5 | |||
|6,500 | |||
|6,500 | |||
|40 | |||
|75 | |||
|90 | |||
|150 | |||
|250 | |||
|- | |||
|6 | |||
|13,000 | |||
|8,000 | |||
|50 | |||
|90 | |||
|150 | |||
|230 | |||
|320 | |||
|- | |||
|7 | |||
|21,000 | |||
|9,000 | |||
|60 | |||
|110 | |||
|180 | |||
|280 | |||
|400 | |||
|- | |||
|8 | |||
|30,000 | |||
|12,000 | |||
|75 | |||
|140 | |||
|220 | |||
|350 | |||
|500 | |||
|- | |||
|9 | |||
|42,000 | |||
|14,000 | |||
|110 | |||
|200 | |||
|315 | |||
|500 | |||
|700 | |||
|- | |||
|10 | |||
|56,000 | |||
|20,000 | |||
|135 | |||
|250 | |||
|400 | |||
|640 | |||
|875 | |||
|- | |||
|11 | |||
|76,000 | |||
|24,000 | |||
|170 | |||
|320 | |||
|510 | |||
|800 | |||
|1120 | |||
|- | |||
|12 | |||
|100,000 | |||
|N/A | |||
|210 | |||
|400 | |||
|640 | |||
|1000 | |||
|1400 | |||
|} | |||
==== Subclasses ==== | ==== Subclasses ==== | ||
When a character reaches a certain level in a class they must select a subclass. The level that this choice is made at varies from class to class. | When a character reaches a certain level in a class they must select a subclass. The level that this choice is made at varies from class to class. | ||
Subclasses allow characters to further specialize their character by imparting powerful new abilities focused around enhancing the central theme of the subclass. Choosing a subclass does not cause a character to stop gaining the normal benefits of a class when advancing in level - the benefits of a subclass are on top of the normal class abilities. | Subclasses allow characters to further specialize their character by imparting powerful new abilities focused around enhancing the central theme of the subclass. Choosing a subclass does not cause a character to stop gaining the normal benefits of a class when advancing in level - the benefits of a subclass are on top of the normal class abilities. | ||
See below for a list of classes and their subclasses. | See below for a list of classes and their subclasses. | ||
==== Multiclassing ==== | ==== Multiclassing ==== | ||
[[File:Add Class Button Location.png|thumb|The location of the Add Class button on the Level Up screen]] | |||
A character's choice of class is not permanent. When gaining a new level, a character can choose to continue advancing in level in a class they already have levels in, or they can choose to gain a level in an entirely new class. This is called ''multiclassing''. Doing so will grant most of the benefits of advancing in level in that additional class, with some limitations. | A character's choice of class is not permanent. When gaining a new level, a character can choose to continue advancing in level in a class they already have levels in, or they can choose to gain a level in an entirely new class. This is called ''multiclassing''. Doing so will grant most of the benefits of advancing in level in that additional class, with some limitations. | ||
A multiclassed character does not receive all of the [[Proficiency|proficiencies]] of their new class. Multiclassing never grants saving throw proficiencies. A multiclassed character's [[Die_Rolls#Proficiency_Bonus|proficiency bonus]] increases as normal, however. | * A multiclassed character's spell slots are dependent on the [[Spells#Spell slots|Effective Spellcaster Level]] of the character. | ||
* A multiclassed character will use the spellcasting modifier from the [[Spells#Spellcasting ability|most recent new class]] taken for item spellcasting. | |||
A multiclassed character adds their total level in all classes together to determine their overall character level. | * A multiclassed character does not receive all of the [[Proficiency|proficiencies]] of their new class. Multiclassing never grants saving throw proficiencies. A multiclassed character's [[Die_Rolls#Proficiency_Bonus|proficiency bonus]] increases as normal, however. | ||
* A multiclassed character adds their total level in all classes together to determine their overall character level. | |||
* Players cannot multiclass when playing on "Explorer" [[difficulty]]. | |||
* A multiclassed character receives all proficiencies from a chosen subclass - for instance, while multiclassing into Fighter does not grant Heavy Armour proficiency, multiclassing into War Cleric does, since the proficiency belongs to the subclass rather than the main class. | |||
Note that each new class gained through multiclassing begins at level one, and all chosen classes are levelled separately. For example, If a character has taken three levels in bard, and chooses to multiclass and takes one level of sorcerer, they will have access to traits for levels one through three of bard, and access to the traits for a level one sorcerer. They will {{em|not}} have access to level four traits of bard, despite being level four overall. | |||
===== Multiclass proficiencies ===== | |||
==== Multiclass | |||
{| class="wikitable" style="margin:auto; font-size:0.85em" | {| class="wikitable" style="margin:auto; font-size:0.85em" | ||
|- | |- | ||
! Class !! Gained Proficiency !! Class !! Gained Proficiency | ! Class !! Gained Proficiency !! Class !! Gained Proficiency | ||
|- | |- | ||
| Barbarian || Shields, Simple Weapons, Martial Weapons || Bard || Light | | Barbarian || Shields, Simple Weapons, Martial Weapons || Bard || Light Armour, One skill, One instrument | ||
|- | |- | ||
| Cleric || Light | | Cleric || Light Armour, Medium Armour, Shields, Flails, Morningstars || Druid || Light Armour, Medium Armour, Shields | ||
|- | |- | ||
| Fighter || Light | | Fighter || Light Armour, Medium Armour, Shields, Simple Weapons, Martial Weapons || Monk || Simple Weapons, Shortswords | ||
|- | |- | ||
| Paladin || Light | | Paladin || Light Armour, Medium Armour, Shields, Simple Weapons, Martial Weapons || Ranger || Light Armour, Medium Armour, Shields, Simple Weapons, Martial Weapons, One skill | ||
|- | |- | ||
| Rogue || Light | | Rogue || Light Armour, One skill || Sorcerer || Daggers, Light Crossbows, Quarterstaves | ||
|- | |- | ||
| Warlock || Light | | Warlock || Light armour, Simple Weapons || Wizard || Daggers, Light Crossbows, Quarterstaves | ||
|} | |} | ||
== Playable classes == | |||
== | === Barbarian === | ||
{{main|Barbarian}} | |||
== | |||
[[File:Class Barbarian Badge Icon.png|100px|left|link=Barbarian]] | [[File:Class Barbarian Badge Icon.png|100px|left|link=Barbarian]] | ||
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage. | {{Quote|The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.}} | ||
{{clear}} | |||
<gallery heights="100" mode="packed"> | <gallery heights="100" mode="packed"> | ||
File:Class Barbarian Berserker Badge Icon.png|[[Berserker]]|link=Berserker | File:Class Barbarian Berserker Badge Icon.png|[[Berserker]]|link=Berserker | ||
File:Class Barbarian Wild Magic Badge Icon.png|[[Wild Magic Barbarian|Wild Magic]]|link=Wild Magic Barbarian | File:Class Barbarian Wild Magic Badge Icon.png|[[Wild Magic (Barbarian Subclass)|Wild Magic]]|link=Wild Magic (Barbarian Subclass) | ||
File:Class Barbarian Wildheart Badge Icon.png|[[Wildheart]]|link=Wildheart | File:Class Barbarian Wildheart Badge Icon.png|[[Wildheart]]|link=Wildheart | ||
</gallery> | </gallery> | ||
=== | === Bard === | ||
{{main|Bard}} | |||
[[File:Class Bard Badge Icon.png|100px|left|link=Bard]] | [[File:Class Bard Badge Icon.png|100px|left|link=Bard]] | ||
You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within. | {{Quote|You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within. }} | ||
{{clear}} | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Class Bard Lore Badge Icon.png|[[College of Lore]]|link=College of Lore | Class Bard Lore Badge Icon.png|[[College of Lore]]|link=College of Lore | ||
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</gallery> | </gallery> | ||
=== | === Cleric === | ||
{{main|Cleric}} | |||
[[File:Class Cleric Badge Icon.png|100px|left|link=Cleric]] | [[File:Class Cleric Badge Icon.png|100px|left|link=Cleric]] | ||
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. | {{Quote|Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. }} | ||
{{clear}} | |||
<gallery heights="90px" mode="packed"> | <gallery heights="90px" mode="packed"> | ||
Class Cleric Knowledge Badge Icon.png|[[Knowledge Domain]]|link=Knowledge Domain | Class Cleric Knowledge Badge Icon.png|[[Knowledge Domain]]|link=Knowledge Domain | ||
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</gallery> | </gallery> | ||
=== | === Druid === | ||
{{main|Druid}} | |||
[[File:Class Druid Badge Icon.png|100px|left|link=Druid]] | [[File:Class Druid Badge Icon.png|100px|left|link=Druid]] | ||
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms. | {{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms. }} | ||
{{clear}} | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Class Druid Land Badge Icon.png|[[Circle of the Land]]|link=Circle of the Land | Class Druid Land Badge Icon.png|[[Circle of the Land]]|link=Circle of the Land | ||
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</gallery> | </gallery> | ||
=== | === Fighter === | ||
{{main|Fighter}} | |||
[[File:Class Fighter Badge Icon.png|100px|left|link=Fighter]] | [[File:Class Fighter Badge Icon.png|100px|left|link=Fighter]] | ||
Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin. | {{Quote|Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.}} | ||
{{clear}} | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Class Fighter Battle Master Badge Icon.png|[[Battle Master]]|link=Battle Master | Class Fighter Battle Master Badge Icon.png|[[Battle Master]]|link=Battle Master | ||
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</gallery> | </gallery> | ||
=== | === Monk === | ||
{{main|Monk}} | |||
[[File:Class Monk Badge Icon.png|100px|left|link=Monk]] | [[File:Class Monk Badge Icon.png|100px|left|link=Monk]] | ||
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. | {{Quote|Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. }} | ||
{{clear}} | |||
<gallery heights="100" mode="packed"> | <gallery heights="100" mode="packed"> | ||
Class Monk Open Hand Badge Icon.png|[[Way of the Open Hand]]|link=Way of the Open Hand | Class Monk Open Hand Badge Icon.png|[[Way of the Open Hand]]|link=Way of the Open Hand | ||
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</gallery> | </gallery> | ||
=== | === Paladin === | ||
{{main|Paladin}} | |||
[[File:Class Paladin Badge Icon.png|100px|left|link=Paladin]] | [[File:Class Paladin Badge Icon.png|100px|left|link=Paladin]] | ||
Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times. | {{Quote|Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times. }} | ||
{{clear}} | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Class Paladin Ancients Badge Icon.png|[[Oath of the Ancients]]|link=Oath of the Ancients | Class Paladin Ancients Badge Icon.png|[[Oath of the Ancients]]|link=Oath of the Ancients | ||
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</gallery> | </gallery> | ||
=== | === Ranger === | ||
{{main|Ranger}} | |||
[[File:Class Ranger Badge Icon.png|100px|left|link=Ranger]] | [[File:Class Ranger Badge Icon.png|100px|left|link=Ranger]] | ||
Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey. | {{Quote|Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey. }} | ||
{{clear}} | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Class Ranger Hunter Badge Icon.png|[[Hunter]]|link=Hunter | Class Ranger Hunter Badge Icon.png|[[Hunter]]|link=Hunter | ||
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</gallery> | </gallery> | ||
=== | === Rogue === | ||
{{main|Rogue}} | |||
[[File:Class Rogue Badge Icon.png|100px|left|link=Rogue]] | [[File:Class Rogue Badge Icon.png|100px|left|link=Rogue]] | ||
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. | {{Quote|With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. }} | ||
{{clear}} | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Class Rogue Arcane Trickster Badge Icon.png|[[Arcane Trickster]]|link=Arcane Trickster | Class Rogue Arcane Trickster Badge Icon.png|[[Arcane Trickster]]|link=Arcane Trickster | ||
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</gallery> | </gallery> | ||
=== | === Sorcerer === | ||
{{main|Sorcerer}} | |||
[[File:Class Sorcerer Badge Icon.png|100px|left|link=Sorcerer]] | [[File:Class Sorcerer Badge Icon.png|100px|left|link=Sorcerer]] | ||
Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline. | {{Quote|Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline. }} | ||
{{clear}} | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Class Sorcerer | Class Sorcerer Draconic Bloodline Badge Icon.png|[[Draconic Bloodline]]|link=Draconic Bloodline | ||
Class Sorcerer Wild Magic Badge Icon.png|[[Wild Magic]]|link=Wild Magic | Class Sorcerer Wild Magic Badge Icon.png|[[Wild Magic (Sorcerer Subclass)|Wild Magic]]|link=Wild Magic (Sorcerer Subclass) | ||
Class Sorcerer Storm Sorcery Badge Icon.png|[[Storm Sorcery]]|link=Storm Sorcery | Class Sorcerer Storm Sorcery Badge Icon.png|[[Storm Sorcery]]|link=Storm Sorcery | ||
</gallery> | </gallery> | ||
=== | === Warlock === | ||
{{main|Warlock}} | |||
[[File:Class Warlock Badge Icon.png|100px|left|link=Warlock]] | [[File:Class Warlock Badge Icon.png|100px|left|link=Warlock]] | ||
Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic. | {{Quote|Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic. }} | ||
{{clear}} | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Class Warlock Archfey Badge Icon.png|[[The Archfey]]|link=The Archfey | Class Warlock Archfey Badge Icon.png|[[The Archfey]]|link=The Archfey | ||
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</gallery> | </gallery> | ||
=== | === Wizard === | ||
{{main|Wizard}} | |||
[[File:Class Wizard Badge Icon.png|100px|left|link=Wizard]] | [[File:Class Wizard Badge Icon.png|100px|left|link=Wizard]] | ||
Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research. | {{Quote|Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research. }} | ||
<center><gallery heights=" | {{clear}} | ||
File:Class Wizard Abjuration Badge Icon.png|[[Abjuration School]] | <center><gallery heights="100" mode="nolines" widths="100"> | ||
File:Class Wizard Conjuration Badge Icon.png|[[Conjuration School]] | File:Class Wizard Abjuration Badge Icon.png|[[Abjuration School]]|link=Abjuration School | ||
File:Class Wizard Divination Badge Icon.png|[[Divination School]] | File:Class Wizard Conjuration Badge Icon.png|[[Conjuration School]]|link=Conjuration School | ||
File:Class Wizard Enchantment Badge Icon.png|[[Enchantment School]] | File:Class Wizard Divination Badge Icon.png|[[Divination School]]|link=Divination School | ||
File:Class Wizard Evocation Badge Icon.png|[[Evocation School]] | File:Class Wizard Enchantment Badge Icon.png|[[Enchantment School]]|link=Enchantment School | ||
File:Class Wizard Illusion Badge Icon.png|[[Illusion School]] | File:Class Wizard Evocation Badge Icon.png|[[Evocation School]]|link=Evocation School | ||
File:Class Wizard Necromancy Badge Icon.png|[[Necromancy School]] | File:Class Wizard Illusion Badge Icon.png|[[Illusion School]]|link=Illusion School | ||
File:Class Wizard Transmutation Badge Icon.png|[[Transmutation School]] | File:Class Wizard Necromancy Badge Icon.png|[[Necromancy School]]|link=Necromancy School | ||
File:Class Wizard Transmutation Badge Icon.png|[[Transmutation School]]|link=Transmutation School | |||
</gallery></center> | </gallery></center> | ||
== | ==Achievements== | ||
* | {{Achievement|Jack-of-all-Trades}} | ||
==See also== | |||
* [[D&D 5e Class Changes]] for a summary of all changes to classes in [[Baldur's Gate 3]] from the 5e ruleset. | |||
{{ | {{NavGameplay}} | ||
[[Category:Character | [[Category:Character creation]] | ||
[[Category:Class-related articles]] |
Revision as of 19:27, 9 May 2024
A character's class in Baldur's Gate 3 is one of their primary defining features. Each class represents a different calling, and each offers a number of unique abilities, powers, and skills that influence how that character interacts with the world. Classes determine most of a character's abilities - both in and out of combat. As a character advances in levels in a class they will gain incredible new powers and abilities.
The maximum character level in Baldur's Gate 3 is level 12.
Each class grants characters special dialogue choices only available to that class. Each class also has unique spellcasting animations (while attack animations are based on race).
See also: Character Creation
Game mechanics
Experience
All characters start at level 1, and level up when they receive enough experience. Leveling up allows a character to take another level in a class. After reaching level 12, no further levels are gained.
Experience is gained through completing quests, succeeding at tasks, discovering new locations, and defeating enemies.
When a character gains inspiration, they earn a small amount of experience. Experience from all other sources is earned by all characters that have joined the player, whether they are in the active party or at camp.
Level | Cumulative Exp. | XP for Next Level | Pack | Combatant | Elite | Miniboss | Boss |
---|---|---|---|---|---|---|---|
1 | 0 | 300 | 3 | 10 | 15 | 20 | 30 |
2 | 300 | 600 | 5 | 15 | 25 | 40 | 75 |
3 | 900 | 1,800 | 10 | 20 | 40 | 50 | 100 |
4 | 2,700 | 3,800 | 20 | 40 | 75 | 100 | 150 |
5 | 6,500 | 6,500 | 40 | 75 | 90 | 150 | 250 |
6 | 13,000 | 8,000 | 50 | 90 | 150 | 230 | 320 |
7 | 21,000 | 9,000 | 60 | 110 | 180 | 280 | 400 |
8 | 30,000 | 12,000 | 75 | 140 | 220 | 350 | 500 |
9 | 42,000 | 14,000 | 110 | 200 | 315 | 500 | 700 |
10 | 56,000 | 20,000 | 135 | 250 | 400 | 640 | 875 |
11 | 76,000 | 24,000 | 170 | 320 | 510 | 800 | 1120 |
12 | 100,000 | N/A | 210 | 400 | 640 | 1000 | 1400 |
Subclasses
When a character reaches a certain level in a class they must select a subclass. The level that this choice is made at varies from class to class.
Subclasses allow characters to further specialize their character by imparting powerful new abilities focused around enhancing the central theme of the subclass. Choosing a subclass does not cause a character to stop gaining the normal benefits of a class when advancing in level - the benefits of a subclass are on top of the normal class abilities.
See below for a list of classes and their subclasses.
Multiclassing
A character's choice of class is not permanent. When gaining a new level, a character can choose to continue advancing in level in a class they already have levels in, or they can choose to gain a level in an entirely new class. This is called multiclassing. Doing so will grant most of the benefits of advancing in level in that additional class, with some limitations.
- A multiclassed character's spell slots are dependent on the Effective Spellcaster Level of the character.
- A multiclassed character will use the spellcasting modifier from the most recent new class taken for item spellcasting.
- A multiclassed character does not receive all of the proficiencies of their new class. Multiclassing never grants saving throw proficiencies. A multiclassed character's proficiency bonus increases as normal, however.
- A multiclassed character adds their total level in all classes together to determine their overall character level.
- Players cannot multiclass when playing on "Explorer" difficulty.
- A multiclassed character receives all proficiencies from a chosen subclass - for instance, while multiclassing into Fighter does not grant Heavy Armour proficiency, multiclassing into War Cleric does, since the proficiency belongs to the subclass rather than the main class.
Note that each new class gained through multiclassing begins at level one, and all chosen classes are levelled separately. For example, If a character has taken three levels in bard, and chooses to multiclass and takes one level of sorcerer, they will have access to traits for levels one through three of bard, and access to the traits for a level one sorcerer. They will not have access to level four traits of bard, despite being level four overall.
Multiclass proficiencies
Class | Gained Proficiency | Class | Gained Proficiency |
---|---|---|---|
Barbarian | Shields, Simple Weapons, Martial Weapons | Bard | Light Armour, One skill, One instrument |
Cleric | Light Armour, Medium Armour, Shields, Flails, Morningstars | Druid | Light Armour, Medium Armour, Shields |
Fighter | Light Armour, Medium Armour, Shields, Simple Weapons, Martial Weapons | Monk | Simple Weapons, Shortswords |
Paladin | Light Armour, Medium Armour, Shields, Simple Weapons, Martial Weapons | Ranger | Light Armour, Medium Armour, Shields, Simple Weapons, Martial Weapons, One skill |
Rogue | Light Armour, One skill | Sorcerer | Daggers, Light Crossbows, Quarterstaves |
Warlock | Light armour, Simple Weapons | Wizard | Daggers, Light Crossbows, Quarterstaves |
Playable classes
Barbarian
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
Bard
You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within.
Cleric
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Druid
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Fighter
Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.
Monk
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Paladin
Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times.
Ranger
Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.
Rogue
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
Sorcerer
Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.
Warlock
Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic.
Wizard
Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.
Achievements
Jack-of-all-Trades
Multiclass into every class in one playthrough without asking Withers to change your character.
See also
- D&D 5e Class Changes for a summary of all changes to classes in Baldur's Gate 3 from the 5e ruleset.