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Find the Mushroom Picker

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Revision as of 21:34, 26 July 2024 by 86.201.128.190 (talk) (→‎Walkthrough: Glut, not Gut)
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Find the Mushroom Picker is a quest in Act One of Baldur's Gate 3. It can be started by talking to Derryth Bonecloak Derryth Bonecloak in Ebonlake Grotto.

Objectives

Objectives and journal entries may vary pending story decisions and outcomes.

Find Baelen.
  • Derryth told us about her husband Baelen. He's lost somewhere in the Underdark.
  • We got a description of Baelen. He's bald and wearing a blue tunic. He is also, apparently, not very smart.
Save Baelen.
  • We found Baelen trapped in a field of Bibberbangs. He begged us to throw him his bag.
Learn more about the dead dwarf.
  • The dwarf died before we could help him. What was he even doing down here?
Talk to Baelen.
  • We rescued Baelen. We should check on him.
Speak with Derryth.
  • We saved Baelen. We should tell Derryth the good news.
  • Baelen died. We should let Derryth know.
  • Baelen's corpse told us he was sent here by someone called Derryth. We should find her and tell her what happened.
Quest Complete
  • While it wasn't a joyful reunion, Derryth has her husband back now.
  • We told Derryth that her husband is dead. She didn't seem particularly upset.
  • Derryth died.
  • We left the region without helping Derryth.

Walkthrough

Act One

Derryth Bonecloak (X:51, Y:-96) is in Ebonlake Grotto, west of the Guardian Gate that's opened by Spaw Sovereign Spaw after completing Defeat the Duergar Intruders. She asks if the party has seen a dwarf on their travels. If asked why Derryth and her husband, Baelen Bonecloak Baelen Bonecloak, are in the Underdark, she explains that they seek Noblestalk - a valuable rare mushroom with powerful curative properties. If the party asks what Baelen is worth to her, she says not to bother ransoming him, as she won't pay them and they'll be stuck with a useless person.

Baelen can be found by exiting Ebonlake Grotto from the southwest exit, then following the path north. Eventually, the party comes across a patch of Bibberbang (X:-22, YL-82) - green mushrooms that erupt into flammable spores on proximity. If the party gets too close, Baelen calls out to them not to come any closer because he is trapped within the Bibberbang. He implores the party to get him his bag so that he can use a scroll to escape:

  • Hold tight. I'll find your bag.
  • Hold up a scroll of Misty Step.
  • This is your mess - figure it out yourself.

If the party already has a Scroll of Misty Step, it can be thrown to him with a Strength check (DC 10). Baelen immediately uses it and thanks the party, abandoning his backpack (X:-27, Y:-66).

The locations of the Noblestalk and the backpack within the Bibberbang.
  • If the party has Glut Sovereign Glut as a temporary companion, he does not trigger the mushroom traps. He can be controlled directly, then use the move action with the backpack and Noblestalk to transport it back to the party.
  • Misty Step Misty Step or Fly Fly can also help the party travel safely. Baelen's bag has two Scrolls of Misty Step.
  • Mage Hand Mage Hand can throw the backpack to Baelen without triggering the Bibberbang.
  • If the party kills Sovereign Spaw as part of Avenge Glut's Circle, it drops The Sovereign's Key. This item prevents mushroom traps from activating, trivializing the quest.

After saving Baelen, there's one more bonus objective to complete - procuring the Noblestalk. The delicate mushroom will be destroyed by any damage, including the impact of being thrown by a Mage Hand. If any flammable Bibberbang spores are set alight, the chain reaction will also destroy it. However, if the source of ignition (a lit torch near Baelen's pack) is first removed from the area, the Bibberbangs can be intentionally set off from a distance with no harm to the Noblestalk, leaving the party free to enter once the cloud settles. Otherwise, employ the same techniques used to procure the backpack to acquire the Noblestalk (X:-4, Y:-62).

Acquiring the Noblestalk is not a required objective of the quest. However, if it is undertaken, it can be used for one of several purposes:

  • If given to Baelen, he gains his mind back and a more disrespectful tone to his wife. He tells her it will be like the "good old times" again, while Derryth is visibly shaken.
  • If given to Shadowheart Shadowheart, she remembers a tiefling from her childhood named Nocturne Rennald. (Requires a DC 12 Persuasion or Intimidation check)
  • If consumed by the Dark Urge, they remember a vivisection they performed in the past, alongside Sceleritas Fel Sceleritas Fel. The butler was not lying about his service.
  • If offered to Derryth, she initially claims to have no reward to offer. She can be given it regardless, or a DC 10 Intimidation check incentivizes her to hand over her wedding ring, though it's not very valuable. The party can either accept the exchange, or pocket both the ring and the Noblestalk, much to her displeasure.
  • It can be held onto and consumed like a normal single-use item to fully restore a character's health and remove all negative conditions affecting them.

Act Three

If Derryth was given the Noblestalk, then she will sell 2-3 Noblestalk in her shop each long rest. <Otherwise, if Baelen was rescued and the party used the Noblestalk to heal him, he will be running the store alone and will not have any Noblestalk to sell. Derryth can be found in the Elfsong Tavern, where she thanks the party for healing Baelen since it led to her finally leaving him for good. She comments that she doesn't have much to her name now but the freedom and peace of mind is worth it.

Quest Rewards