Ad placeholder

Races: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
 
(8 intermediate revisions by 5 users not shown)
Line 10: Line 10:
A creature's race determines its lineage and innate powers and abilities. All races have their own strengths and many possess unique abilities and powers. Sometimes creatures can even cast spells as a result of their racial heritage. Race affects NPC reactions and available interactions during conversations. Each race also has unique attack animations (while spellcasting animations are based on class).
A creature's race determines its lineage and innate powers and abilities. All races have their own strengths and many possess unique abilities and powers. Sometimes creatures can even cast spells as a result of their racial heritage. Race affects NPC reactions and available interactions during conversations. Each race also has unique attack animations (while spellcasting animations are based on class).


See below for a list of races.
There are several playable and non-playable Races of characters and creatures in Baldur's Gate 3.
 
==Overview of playable races==
There are 11 playable races in [[Baldur's Gate 3]]. Many playable races are divided into '''subraces''', which further defines a character's strengths, abilities, and appearance.
 
Refer to individual Race pages for further details.


<center><gallery class="bg3wiki-gallery-drop-shadow" heights="100px" perrow="6" mode="nolines">
<center><gallery class="bg3wiki-gallery-drop-shadow" heights="100px" perrow="6" mode="nolines">
Line 25: Line 30:
Race Dragonborn.png|[[Dragonborn]]|link=Dragonborn
Race Dragonborn.png|[[Dragonborn]]|link=Dragonborn
</gallery></center>
</gallery></center>
==Overview of playable races==
There are 11 playable races in [[Baldur's Gate 3]]. Many playable races are divided into '''subraces''', which further defines a character's strengths, abilities, and appearance.
Refer to individual Race pages for further details.


''Unless otherwise noted, spells gained from race may only be cast once per Long Rest.''
''Unless otherwise noted, spells gained from race may only be cast once per Long Rest.''


In D&D 5e, races tend to receive fixed ability score bonuses as racial bonuses. [[Baldur's Gate 3]] instead awards each race the following ability score bonuses for the player to freely allocate:
In D&D 5e, playable races tend to receive fixed ability score bonuses as racial bonuses. [[Baldur's Gate 3]] instead awards each race the following ability score bonuses for the player to freely allocate:
*+2 to any [[Ability Scores|Ability Score]]
*+2 to any [[Ability Scores|Ability Score]]
*+1 to any other [[Ability Scores|Ability Score]]
*+1 to any other [[Ability Scores|Ability Score]]
Line 55: Line 55:
*{{WeaponIcon|Halberds}}[[Halberds]]
*{{WeaponIcon|Halberds}}[[Halberds]]
*{{WeaponIcon|Glaives}}[[Glaives]]
*{{WeaponIcon|Glaives}}[[Glaives]]
'''Armour'''
'''Armour'''
*{{LightArmour}}
*{{LightArmour}}
*{{Shields}}  
*{{Shields}}  
'''Skills'''
'''Skills'''
*One [[Skill]] of choice
*One [[Skill]] of choice
| colspan="2" |{{Pass|Human Versatility}}
| colspan="2" |{{Pass|Human Versatility}}
Line 74: Line 72:
*{{WeaponType|Longbows}}
*{{WeaponType|Longbows}}
'''Skills'''  
'''Skills'''  
*{{Skill|Perception}}
*{{Skill|Perception}}
|
|
Line 82: Line 79:
*Immune to magical {{Cond|Sleeping|Sleep}}
*Immune to magical {{Cond|Sleeping|Sleep}}
{{Pass|Darkvision}}
{{Pass|Darkvision}}
|*One [[Spells#Cantrips|Cantrip]] of choice from the [[List of Wizard spells|Wizard spell list]]
|
*One [[Spells#Cantrips|Cantrip]] of choice from the [[List of Wizard spells|Wizard spell list]]
|-
|-
![[File: Race Wood Elf.png|40px|link=Elf#Wood Elves]]<br>[[Elf#Wood elf|Wood Elf]]
![[File: Race Wood Elf.png|40px|link=Elf#Wood Elves]]<br>[[Elf#Wood elf|Wood Elf]]
Line 99: Line 97:
*{{WeaponType|Hand Crossbows}}
*{{WeaponType|Hand Crossbows}}
'''Skills'''
'''Skills'''
*{{Skill|Perception}}
*{{Skill|Perception}}
| rowspan="2" |{{Pass|Fey Ancestry}}  
| rowspan="2" |{{Pass|Fey Ancestry}}  
Line 207: Line 204:
* Can see in the dark up to {{c|24 m / 80 ft}}.
* Can see in the dark up to {{c|24 m / 80 ft}}.
'''Duergar Magic'''
'''Duergar Magic'''
*{{SAI|Enlarge}} and {{SAI|Invisibility}} [[Spells]] at levels 3 and 5
*{{SAI|Enlarge (Duergar)|Enlarge}} and {{SAI|Invisibility (Duergar)|Invisibility}} spells at levels 3 and 5


|- style="border-top: 10px solid #765111;"
|- style="border-top: 10px solid #765111;"
Line 234: Line 231:
![[File: Race Rock Gnome.png|40px|link=Gnome#Rock Gnomes]]<br>[[Gnome#Rock gnomes|Rock Gnome]]
![[File: Race Rock Gnome.png|40px|link=Gnome#Rock Gnomes]]<br>[[Gnome#Rock gnomes|Rock Gnome]]
|'''Skills'''
|'''Skills'''
*Experise in {{Skill|History}} ([[Artificer's Lore]])
*Expertise in {{Skill|History}} ([[Artificer's Lore]])
|
|
-
-

Latest revision as of 17:33, 25 October 2024

There are a great variety of Races that can be found in the Forgotten Realms setting and played in Baldur's Gate 3.

Note: Baldur's Gate 3 does not use the term "race" the way it's used in common English. Races in the game are more akin to species.

A creature's race determines its lineage and innate powers and abilities. All races have their own strengths and many possess unique abilities and powers. Sometimes creatures can even cast spells as a result of their racial heritage. Race affects NPC reactions and available interactions during conversations. Each race also has unique attack animations (while spellcasting animations are based on class).

There are several playable and non-playable Races of characters and creatures in Baldur's Gate 3.

Overview of playable races

There are 11 playable races in Baldur's Gate 3. Many playable races are divided into subraces, which further defines a character's strengths, abilities, and appearance.

Refer to individual Race pages for further details.

Unless otherwise noted, spells gained from race may only be cast once per Long Rest.

In D&D 5e, playable races tend to receive fixed ability score bonuses as racial bonuses. Baldur's Gate 3 instead awards each race the following ability score bonuses for the player to freely allocate:

Race and Subraces Base Speed Proficiencies Features
From Race From Subrace From Race From Subrace
Race Human.png
Human
Standard
9 m / 30 ft
Weapons

Armour

Skills

Human Versatility Human Versatility
Race Elf.png
Elf
Race High Elf.png
High Elf
Standard
9 m / 30 ft
Weapons

Skills

-

Fey Ancestry Fey Ancestry

Darkvision Darkvision

Race Wood Elf.png
Wood Elf
Fast
10.5 m / 35 ft
Skills Fleet of Foot
  • Increases base movement speed by 1.5 m / 5 ft
Race Drow.png
Drow
Race Lolth-Sworn Drow.png
Lolth-Sworn Drow
Standard
9 m / 30 ft
Weapons

Skills

Fey Ancestry Fey Ancestry

Superior Darkvision Superior Darkvision

  • Can see in the dark up to 24 m / 80 ft.

Drow Magic

The only difference between Drow subraces lies in their available dialogue options and deity selection as clerics
Race Seldarine Drow.png
Race Half-Elf.png
Half-Elf
Race High Half-Elf.png
High Half-Elf
Standard
9 m / 30 ft
Weapons

Armour

-

Fey Ancestry Fey Ancestry

Darkvision Darkvision

  • Can see in the dark up to 12 m / 40 ft.
Race Wood Half-Elf.png
Wood Half-Elf
Fast
10.5 m / 35 ft
Skills Fleet of Foot
  • Increases base movement speed by 1.5 m / 5 ft
Race Drow Half-Elf.png
Drow Half-Elf
Standard 9 m / 30 ft

-

Drow Magic
Race Half-Orc.png
Half-Orc
Standard 9 m / 30 ft Skills Darkvision Darkvision
  • Can see in the dark up to 12 m / 40 ft.

Savage Attacks Savage Attacks

  • Add one additional dice of damage when scoring a critical hit with a melee weapon

Relentless Endurance Relentless Endurance

  • Drop to 1 hit point instead of being downed, once per long rest
Race Halfling.png
Halfling
Race Lightfoot Halfling.png
Lightfoot Halfling
Slow
7.5 m / 25 ft
- Halfling Luck Halfling Luck
  • Single reroll on a 1 for an Attack Roll, Ability Check, or Saving Throw.

Brave Brave

Naturally Stealthy Naturally Stealthy
Race Strongheart Halfling.png
Strongheart Halfling
Strongheart Resilience Strongheart Resilience
Race Dwarf.png
Dwarf
Race Gold Dwarf.png
Gold Dwarf
Slow
7.5 m / 25 ft
Weapons

-

Dwarven Resilience Dwarven Resilience

Darkvision Darkvision

  • Can see in the dark up to 12 m / 40 ft.
Dwarven Toughness
Race Shield Dwarf.png
Shield Dwarf
Armour

-

Race Duergar.png
Duergar

-

Duergar Resilience Duergar Resilience

Superior Darkvision Superior Darkvision

  • Can see in the dark up to 24 m / 80 ft.

Duergar Magic

Race Gnome.png
Gnome
Race Forest Gnome.png
Forest Gnome
Slow
7.5 m / 25 ft
-

-

Gnome Cunning Gnome Cunning

Darkvision Darkvision

  • Can see in the dark up to 12 m / 40 ft.
Additional Spell
Race Deep Gnome.png
Deep Gnome

-

Superior Darkvision Superior Darkvision
  • Can see in the dark up to 24 m / 80 ft.

Stone Camouflage Stone Camouflage

Race Rock Gnome.png
Rock Gnome
Skills

-

Race Tiefling.png
Tiefling
Race Asmodeus Tiefling.png
Asmodeus Tiefling
Standard
9 m / 30 ft
- Hellish Resistance Hellish Resistance

Darkvision Darkvision

  • Can see in the dark up to 12 m / 40 ft.
Tiefling Magic
Race Mephistopheles Tiefling.png
Mephistopheles Tiefling
Tiefling Magic
Race Zariel Tiefling.png
Zariel Tiefling
Tiefling Magic
Race Githyanki.png
Githyanki
Standard
9 m / 30 ft
Weapons

Armour

Astral Knowledge Astral Knowledge

Githyanki Psionics

Race Dragonborn.png
Dragonborn
Race Black Dragonborn.png
Black Dragonborn
Standard
9 m / 30 ft
- - Draconic Ancestry (Acid) Draconic Ancestry (Acid)

Acid Breath Acid Breath

  • AoE: 5 m / 17 ft (Line) of Damage TypesAcid damage
Race Blue Dragonborn.png
Blue Dragonborn
Draconic Ancestry (Lightning) Draconic Ancestry (Lightning)

Lightning Breath Lightning Breath

  • AoE: 5 m / 17 ft (Line) of Damage TypesLightning damage
Race Brass Dragonborn.png
Brass Dragonborn
Draconic Ancestry (Fire) Draconic Ancestry (Fire)

Fire Breath (Line) Fire Breath (Line)

  • AoE: 5 m / 17 ft (Line) of Damage TypesFire damage
Race Bronze Dragonborn.png
Bronze Dragonborn
Draconic Ancestry (Lightning) Draconic Ancestry (Lightning)

Lightning Breath Lightning Breath

  • AoE: 5 m / 17 ft (Line) of Damage TypesLightning damage
Race Copper Dragonborn.png
Copper Dragonborn
Draconic Ancestry Draconic Ancestry

Acid Breath Acid Breath

  • AoE: 5 m / 17 ft (Line) of Damage TypesAcid damage
Race Gold Dragonborn.png
Gold Dragonborn
Draconic Ancestry Draconic Ancestry

Fire Breath (Cone) Fire Breath (Cone)

  • AoE: 5 m / 17 ft (Cone) of Damage TypesFire damage
Race Green Dragonborn.png
Green Dragonborn
Draconic Ancestry (Poison) Draconic Ancestry (Poison)

Poison Breath Poison Breath

  • AoE: 5 m / 17 ft (Cone) of Damage TypesPoison damage
Race Red Dragonborn.png
Red Dragonborn
Draconic Ancestry (Fire) Draconic Ancestry (Fire)

Fire Breath (Cone) Fire Breath (Cone)

  • AoE: 5 m / 17 ft (Cone) of Damage TypesFire damage
Race Silver Dragonborn.png
Silver Dragonborn
Draconic Ancestry (Cold) Draconic Ancestry (Cold)

Frost Breath Frost Breath

  • AoE: 5 m / 17 ft (Cone) of Damage TypesCold damage
Race White Dragonborn.png
White Dragonborn
Draconic Ancestry (Cold) Draconic Ancestry (Cold)

Frost Breath Frost Breath

  • AoE: 5 m / 17 ft (Cone) of Damage TypesCold damage

Non-playable races

There are many more non-playable races in the game. See below for a list of all non-playable races and their abilities.

See also