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Temporary bonuses
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Temporary bonuses are special conditions, character enhancements, or other abilities, which will only last for a limited period of time.
There are many different temporary character enhancements or bonuses that can be obtained throughout Baldur's Gate 3. See below for details on these bonuses and how they can be obtained.
Act One
The following temporary character bonuses can be obtained in Act One of the game.
Affected entity has a +1d6 bonus to Attack Rolls, Ability Checks, and Saving throws Duration: Until Long rest.
How to unlock
Complete Defeat the Duergar Intruders and return to Spaw for this reward. This bonus is applied to all current party members.
Astarion's vampiric hunger has been temporarily sated. He gains +1 to all Attack Rolls, Saving throws, and most Ability Checks Duration: Until Long rest.
How to unlock
Trigger either the long rest cutscene in which Astarion attempts to drink the player character's blood or the moment in camp when he reveals that he is a vampire spawn. This unlocks which gives him this condition after being used on a Humanoid.
The hatred and pain of a captured soul fuels Karlach's infernal machine. Her weapon and unarmed attacks deal an additional 1d4Fire damage when she is or when her Hit Points drop below 25%.
How to unlock
Consume a Soul Coin as Karlach.
Your weapon attacks deal an additional 1d4Radiant damage Duration: Until Long rest.
How to unlock
Place all four of the Ceremonial weapons onto the correct altars in the four weapons puzzle within Rosymorn Monastery to unlock the hidden compartment containing Dawnmaster's Crest. This bonus is applied to all current party members.
Act Two
The following temporary character bonuses can be obtained in Act Two of the game.
Has earned Shar's approval through an impressive display of good sense. Has a +5 bonus to Wisdom Duration: Until Long rest.
How to unlock
Pass a DC 14 Wisdom saving throw in the Sharran Sanctuary while interacting with the south-eastern statue. This bonus is only applied to the character who interacts with the statue. Shadowheart can skip this saving throw with a unique dialogue option unless the party has freed the Nightsong, in which case she instead rolls with Disadvantage.
Has earned Shar's approval through an impressive display of good sense/their charming nature. Has a +5 bonus to Intelligence Duration: Until Long rest.
How to unlock
Pass a DC 14 Wisdom saving throw in the Sharran Sanctuary while interacting with the north-eastern statue. This bonus is only applied to the character who interacts with the statue. Shadowheart can skip this saving throw with a unique dialogue option unless the party has freed the Nightsong, in which case she instead rolls with Disadvantage.
Has earned Shar's approval through their charming nature. Has a +5 bonus to Charisma Duration: Until Long rest.
How to unlock
Pass a DC 14 Charisma saving throw in the Sharran Sanctuary while interacting with the center statue. This bonus is only applied to the character who interacts with the statue. Shadowheart can skip this saving throw with a unique dialogue option unless the party has freed the Nightsong, in which case she instead rolls with Disadvantage.
Gale is immune to Fire, Cold, Force, and Thunder damage unless the damage dealt exceeds 10 points. Duration: Until Long rest
How to unlock
This bonus is only available while playing as origin Gale, not with Gale as a companion. As Gale, choose to cleanse the Shadow Weave after defeating Malus Thorm, Gerringothe Thorm or Thisobald Thorm. You can only do so once and you will give up the permanent bonus Consumed Shadow Weave.
Gale has Advantage on Concentration saving throws. Duration: Until Long rest
How to unlock
As Gale, destroy the ritual circle in Balthazar's laboratory in Moonrise Towers. Completing the ritual instead will grant the Shadow Lantern. Unlike the previous bonus, this one can be acquired with Gale as a companion.
Act Three
The following temporary character bonuses can be obtained in Act Three of the game.
Affected entity has a +1d4 bonus to Attack Rolls, Ability Checks, and Saving throws Duration: Until Long rest.
How to unlock
Place any item into the Offering Chests near the fountain in the Water Queen's House within the Lower City. This bonus is applied to the character who places the item in the chest.
Gather Your Allies
Various temporary summons and passive bonuses usable for the duration of the Confront the Elder Brain quest.
How to unlock
Ally the party with various characters during the Gather Your Allies quest.
Has a +1d6 bonus to Attack Rolls, Ability Checks, and Saving throws Duration: Until Long rest.
How to unlock
Can be obtained through a dialogue option with Naoise Nallinto in the Nymph's Grotto, her room at Sharess' Caress, after killing the transformed Fist Jara and commenting on her arousal towards the mind flayer. This bonus is only applied to the character who spoke with Naoise.
Compel an enemy with 100 Hit Points or fewer to die instantly. Limited to one use only.
How to unlock
This spell can only be learned as the Dark Urge after slaying Orin if they choose to accept Bhaal's gift.