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{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
|title=Free Lae'zel
|title=Free Lae'zel
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|description=Free Lae'zel is a quest on the Ravaged Beach in Act One of Baldur's Gate 3. It is initiated by finding where Lae'zel is being held in a cage by a pair of tiefling scouts, Nymessa and Damays.
|description=Free Lae'zel is a quest on the Ravaged Beach in Act One of Baldur's Gate 3. It is initiated by finding where Lae'zel is being held in a cage by a pair of tiefling scouts, Nymessa and Damays.
}}
}}
{{SpoilerWarning}}
[[File:Free Laezel Quest.jpg|thumb|{{noexcerpt|Lae'zel is trapped by a pair of tieflings.}}]]
'''Free Lae'zel''' is a [[quest]] on the [[Ravaged Beach]] in [[Act One]] of Baldur's Gate 3. It is initiated by finding where [[Lae'zel]] is being held in a cage by a pair of tiefling scouts, [[Nymessa]] and [[Damays]].  
'''Free Lae'zel''' is a [[quest]] on the [[Ravaged Beach]] in [[Act One]] of Baldur's Gate 3. It is initiated by finding where [[Lae'zel]] is being held in a cage by a pair of tiefling scouts, [[Nymessa]] and [[Damays]].  
__TOC__
{{Clear}}


[[File:Free Laezel Quest.jpg|thumb|Lae'zel is trapped by a pair of tieflings.]]
{{SpoilerWarning}}
{{Clear}}
==Objectives==
==Objectives==
''Objectives and journal entries may vary pending player decisions and outcomes.''
''Objectives and journal entries may vary pending player decisions and outcomes.''
<div class="toccolours mw-collapsible mw-collapsed">
{{Quest objective|Resolve the conflict.|
<div style="font-weight: bold; line-height: 1.6;">Resolve the conflict.</div>
<div class="mw-collapsible-content">
* We found Lae'zel, the githyanki from the nautiloid, trapped in a hanging cage. Two tieflings are deciding what to do with her.
* We found Lae'zel, the githyanki from the nautiloid, trapped in a hanging cage. Two tieflings are deciding what to do with her.
* We entered Lae'zel's mind.
* We entered Lae'zel's mind.
* Lae'zel said she knew of a cure for the parasite. We won't find out what it is unless we help her get rid of the tieflings.
* Lae'zel said she knew of a cure for the parasite. We won't find out what it is unless we help her get rid of the tieflings.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Free Lae'zel.|
<div style="font-weight: bold; line-height: 1.6;">Free Lae'zel.</div>
<div class="mw-collapsible-content">
* The tieflings refuse to leave. We need a new plan.
* The tieflings refuse to leave. We need a new plan.
* We convinced the tieflings to leave Lae'zel with us.
* We convinced the tieflings to leave Lae'zel with us.
Line 28: Line 24:
* We defeated the tiefling scouts, but Lae'zel remains caged.
* We defeated the tiefling scouts, but Lae'zel remains caged.
* The tieflings have been dealt with. Lae'zel demanded that we release her from her cage.
* The tieflings have been dealt with. Lae'zel demanded that we release her from her cage.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Defeat the tieflings.|
<div style="font-weight: bold; line-height: 1.6;">Defeat the tieflings.</div>
<div class="mw-collapsible-content">
* The tieflings refused to walk away and attacked us.
* The tieflings refused to walk away and attacked us.
* After Lae'zel was released, we sided with her against the tieflings.
* After Lae'zel was released, we sided with her against the tieflings.
* We released Lae'zel from her cage, and the tieflings attacked us.
* We released Lae'zel from her cage, and the tieflings attacked us.
* We attacked the tieflings.
* We attacked the tieflings.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Speak with Lae'zel.|
<div style="font-weight: bold; line-height: 1.6;">Speak with Lae'zel.</div>
<div class="mw-collapsible-content">
* We convinced the tieflings to walk away.
* We convinced the tieflings to walk away.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Recruit Lae'zel.|
<div style="font-weight: bold; line-height: 1.6;">Recruit Lae'zel.</div>
<div class="mw-collapsible-content">
* Lae'zel has been released from the cage. We should speak with her.
* Lae'zel has been released from the cage. We should speak with her.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Wait for the tieflings to open the cage.|
<div style="font-weight: bold; line-height: 1.6;">Wait for the tieflings to open the cage.</div>
<div class="mw-collapsible-content">
* We convinced the tieflings to help us kill Lae'zel.
* We convinced the tieflings to help us kill Lae'zel.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Open the cage.|
<div style="font-weight: bold; line-height: 1.6;">Open the cage.</div>
<div class="mw-collapsible-content">
* We convinced the tiefling that Lae'zel should be killed.
* We convinced the tiefling that Lae'zel should be killed.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Kill Lae'zel.|
<div style="font-weight: bold; line-height: 1.6;">Kill Lae'zel.</div>
<div class="mw-collapsible-content">
* After Lae'zel was released, we sided with the tieflings against her.
* After Lae'zel was released, we sided with the tieflings against her.
* We remained neutral when Lae'zel asked us for help, and she attacked us.
* We remained neutral when Lae'zel asked us for help, and she attacked us.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Quest Complete|
<div style="font-weight: bold; line-height: 1.6;">Quest Complete</div>
<div class="mw-collapsible-content">
* Lae'zel has joined the party.
* Lae'zel has joined the party.
* We invited Lae'zel to our camp.
* We invited Lae'zel to our camp.
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* Lae'zel is dead.
* Lae'zel is dead.
* We left Lae'zel to her fate.
* We left Lae'zel to her fate.
</div></div>
}}


== Walkthrough ==
== Walkthrough ==
After the [[Nautiloid]] crashes, Lae'zel is nowhere to be seen. The player can inform [[Shadowheart]] that they intend to find her, after they gain consciousness on the beach. Lae'zel can be found north of the Roadside Cliffs waypoint (X:224, Y:372). She is caged by two tieflings, Nymessa and Damays, who view her as a threat. The party can convince the tieflings to shoot her cage down, to speak with her civilly, or to run away and let the party handle her:
After the [[Nautiloid]] crashes, Lae'zel is nowhere to be seen. The player can inform [[Shadowheart]] that they intend to find her, after they gain consciousness on the beach. Lae'zel can be found north of the Roadside Cliffs waypoint (X:224, Y:372). She is caged by two tieflings, Nymessa and Damays, who view her as a threat. The party can convince the tieflings to shoot her cage down, attempt to speak with her civilly, or to run away and let the party handle her: (DC checks are dependent on whether both tieflings are present or one is missing (with easier checks being against the lone tiefling))
* [DECEPTION] This creature is dangerous. Get out of here - leave it to me! (DC 7)
* [<nowiki/>[[Deception|DECEPTION]]] This creature is dangerous. Get out of here - leave it to me! (DC 7-10)
* [PERSUASION] Shoot the trap down. We must kill it before it harms someone. (DC 7)
* [<nowiki/>[[Paladin|PALADIN]]] [<nowiki/>[[Deception|DECEPTION]]] Your quarry looks dangerous, but I've handled worse. Leave it to me, get to safety. (DC 7-10)
* [PERSUASION] She's an intelligent creature, not a beast to be trapped. Cut her down, and converse with her.
* [<nowiki/>[[Bard|BARD]]] [<nowiki/>[[Deception|DECEPTION]]] Oh, gods! You've caught a scout; the gith invasion force is right behind me - save yourself! (DC 7-10)
* [<nowiki/>[[Persuasion|PERSUASION]]] Shoot the trap down. We must kill it before it harms someone. (DC 7-10)
* [<nowiki/>[[Barbarian|BARBARIAN]]] [<nowiki/>[[Persuasion|PERSUASION]]] Shoot the trap down. I'll tear it apart before anyone else gets hurt. (DC 0-5)
* [<nowiki/>[[Monk|MONK]]] [<nowiki/>[[Persuasion|PERSUASION]]] The githyanki's an intelligent creature, just like you. Release her, and let us converse civilly.  (DC 7)
* [<nowiki/>[[Persuasion|PERSUASION]]] She's an intelligent creature, not a beast to be trapped. Cut her down, and converse with her. (DC 7) ''*Note: This option is only available if Nymessa is missing/unavailable for the dialogue.''
 
If the player is a [[Drow]], [[Duergar]], or [[Githyanki]], the Tieflings exclaim their presence, and will immediately turn hostile unless the player passes an [[Intimidation]] check. (DC 5)


If the party chooses to let the tieflings shoot the trap down, then the party must choose to side with Lae'zel or the tieflings. If the party tries to deceive the tieflings into leaving Lae'zel to them, the tieflings refuse to leave but still cut her down from the trap so they can bring her to camp. Additionally, if the player is a Githyanki, the tieflings exclaim "Holy hells! Another one!" and immediately become hostile.
If the party chooses to let the tieflings shoot the trap down, then the party must choose to side with Lae'zel or the tieflings. If the party tries to deceive the tieflings into leaving Lae'zel to them, the tieflings refuse to leave but still cut her down from the trap so they can bring her to camp.


In instances where the tieflings do not voluntarily cut Lae'zel down from her cage, she can be cut down using a bow, which the two tieflings drop as loot.
In instances where the tieflings do not voluntarily cut Lae'zel down from her cage, she can be cut down using a bow, which the two tieflings drop as loot. A ranged spell attack can also be used.


Once Lae'zel is down, there are several options. The party can recruit Lae'zel and have her join the party, agree to go their separate ways, or kill Lae'zel. Lae'zel can also simply be left to her fate.
Once Lae'zel is down, there are several options. The party can recruit Lae'zel and have her join the party, agree to go their separate ways, or kill Lae'zel. Lae'zel can also simply be left to her fate.
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* Lae'zel as a companion.
* Lae'zel as a companion.


{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]

Latest revision as of 22:40, 22 July 2024

Free Lae'zel is a quest on the Ravaged Beach in Act One of Baldur's Gate 3. It is initiated by finding where Lae'zel is being held in a cage by a pair of tiefling scouts, Nymessa and Damays.

Objectives[edit | edit source]

Objectives and journal entries may vary pending player decisions and outcomes.

Resolve the conflict.
  • We found Lae'zel, the githyanki from the nautiloid, trapped in a hanging cage. Two tieflings are deciding what to do with her.
  • We entered Lae'zel's mind.
  • Lae'zel said she knew of a cure for the parasite. We won't find out what it is unless we help her get rid of the tieflings.
Free Lae'zel.
  • The tieflings refuse to leave. We need a new plan.
  • We convinced the tieflings to leave Lae'zel with us.
  • We convinced the tiefling to leave Lae'zel where she was.
  • We defeated the tiefling scouts, but Lae'zel remains caged.
  • The tieflings have been dealt with. Lae'zel demanded that we release her from her cage.
Defeat the tieflings.
  • The tieflings refused to walk away and attacked us.
  • After Lae'zel was released, we sided with her against the tieflings.
  • We released Lae'zel from her cage, and the tieflings attacked us.
  • We attacked the tieflings.
Speak with Lae'zel.
  • We convinced the tieflings to walk away.
Recruit Lae'zel.
  • Lae'zel has been released from the cage. We should speak with her.
Wait for the tieflings to open the cage.
  • We convinced the tieflings to help us kill Lae'zel.
Open the cage.
  • We convinced the tiefling that Lae'zel should be killed.
Kill Lae'zel.
  • After Lae'zel was released, we sided with the tieflings against her.
  • We remained neutral when Lae'zel asked us for help, and she attacked us.
Quest Complete
  • Lae'zel has joined the party.
  • We invited Lae'zel to our camp.
  • After Lae'zel was released, we didn't invite her to join our party.
  • We defeated Lae'zel.
  • Lae'zel is dead.
  • We left Lae'zel to her fate.

Walkthrough[edit | edit source]

After the Nautiloid crashes, Lae'zel is nowhere to be seen. The player can inform Shadowheart that they intend to find her, after they gain consciousness on the beach. Lae'zel can be found north of the Roadside Cliffs waypoint (X:224, Y:372). She is caged by two tieflings, Nymessa and Damays, who view her as a threat. The party can convince the tieflings to shoot her cage down, attempt to speak with her civilly, or to run away and let the party handle her: (DC checks are dependent on whether both tieflings are present or one is missing (with easier checks being against the lone tiefling))

  • [DECEPTION] This creature is dangerous. Get out of here - leave it to me! (DC 7-10)
  • [PALADIN] [DECEPTION] Your quarry looks dangerous, but I've handled worse. Leave it to me, get to safety. (DC 7-10)
  • [BARD] [DECEPTION] Oh, gods! You've caught a scout; the gith invasion force is right behind me - save yourself! (DC 7-10)
  • [PERSUASION] Shoot the trap down. We must kill it before it harms someone. (DC 7-10)
  • [BARBARIAN] [PERSUASION] Shoot the trap down. I'll tear it apart before anyone else gets hurt. (DC 0-5)
  • [MONK] [PERSUASION] The githyanki's an intelligent creature, just like you. Release her, and let us converse civilly. (DC 7)
  • [PERSUASION] She's an intelligent creature, not a beast to be trapped. Cut her down, and converse with her. (DC 7) *Note: This option is only available if Nymessa is missing/unavailable for the dialogue.

If the player is a Drow, Duergar, or Githyanki, the Tieflings exclaim their presence, and will immediately turn hostile unless the player passes an Intimidation check. (DC 5)

If the party chooses to let the tieflings shoot the trap down, then the party must choose to side with Lae'zel or the tieflings. If the party tries to deceive the tieflings into leaving Lae'zel to them, the tieflings refuse to leave but still cut her down from the trap so they can bring her to camp.

In instances where the tieflings do not voluntarily cut Lae'zel down from her cage, she can be cut down using a bow, which the two tieflings drop as loot. A ranged spell attack can also be used.

Once Lae'zel is down, there are several options. The party can recruit Lae'zel and have her join the party, agree to go their separate ways, or kill Lae'zel. Lae'zel can also simply be left to her fate.

Quest Rewards[edit | edit source]

  • Lae'zel as a companion.