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Barbarian: Difference between revisions
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== Level progression == | == Level progression == | ||
=== Level 1 === | === Level 1 === | ||
---- | |||
; {{SAI|Rage|w=40}} : While Raging, you gain the following: | |||
While Raging, you gain the following: | |||
* [[Damage_Types#Resistance|Resistance]] against physical damage | * [[Damage_Types#Resistance|Resistance]] against physical damage | ||
* Deal extra melee and thrown damage | * Deal extra melee and thrown damage | ||
* {{Advantage}} on Strength [[ | * {{Advantage}} on Strength [[checks]] and [[saving throws]]. | ||
: Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging. | |||
Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You | {{HorizontalRuleImage}} | ||
; {{R|rage|forceplural=yes}}: 2 : The number of times you can Rage per day. Replenished by [[long rest]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=30}} : When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier. | |||
=== Level 2 === | === Level 2 === | ||
---- | |||
; {{SAI|Reckless Attack|w=40}} : Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Danger Sense|w=30}} : You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}. | |||
=== Level 3 === | === Level 3 === | ||
---- | |||
; {{R|rage|forceplural=yes}}: 3 : Gain an additional Rage Charge. You can now Rage more times per long rest. | |||
{{HorizontalRuleImage}} | |||
==== | ==== Subclass ==== | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | ||
|- | |- | ||
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=== Level 4 === | === Level 4 === | ||
---- | |||
: Choose a [[feat]]. | |||
=== Level 5 === | === Level 5 === | ||
---- | |||
; {{ProficiencyBonus}}: +3 : Your proficiency bonus increases to +3. | |||
{{HorizontalRuleImage}} | |||
; {{SAI|Extra Attack|w=30}} : You can attack twice, instead of once, whenever you take the Attack action on your turn. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Fast Movement|w=30}} : Your movement speed increases by 3m / 10ft while not wearing heavy armour. | |||
=== Level 6 === | === Level 6 === | ||
---- | |||
; {{R|rage|forceplural=yes}}: 4 : Gain an additional Rage Charge. You can now Rage more times per long rest. | |||
{{HorizontalRuleImage}} | |||
==== Subclass features: ==== | ==== Subclass features: ==== | ||
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=== Level 7 === | === Level 7 === | ||
---- | |||
; {{SAI|Feral Instinct|w=30}} : You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]]. | |||
=== Level 8 === | === Level 8 === | ||
---- | |||
* Choose a [[feat]]. | * Choose a [[feat]]. | ||
{{HorizontalRuleImage}} | |||
==== Subclass features: ==== | ==== Subclass features: ==== | ||
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=== Level 9 === | === Level 9 === | ||
---- | |||
; {{ProficiencyBonus}}: +4 : Your proficiency bonus increases to +4. | |||
{{HorizontalRuleImage}} | |||
; {{SAI|Brutal Critical|w=30}} : When you land a critical hit, you roll an extra damage die as well as the normal additional critical die. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass features: ==== | ==== Subclass features: ==== | ||
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=== Level 10 === | === Level 10 === | ||
---- | |||
==== Subclass features: ==== | ==== Subclass features: ==== | ||
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | ||
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=== Level 11 === | === Level 11 === | ||
---- | |||
; {{SAI|Relentless Rage|w=30}} : Once per [[short rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being {{Cond|Downed}} | |||
=== Level 12 === | === Level 12 === | ||
---- | |||
; {{R|rage|forceplural=yes}}: 5 : Gain an additional Rage Charge. You can now Rage more times per long rest. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* Choose a [[feat]]. | * Choose a [[feat]]. | ||
Revision as of 10:31, 15 December 2023
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
Barbarian is a class in Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians' key ability scores are Strength, Dexterity, and Constitution.
The Barbarian subclasses are:
, ,The Barbarian Class Progression | ||||
---|---|---|---|---|
Level | Proficiency Bonus | Features | Rages | Rage Damage |
1st | +2 | , | 2 | +2 |
2nd | +2 | , | 2 | +2 |
3rd | +2 | 3 | +2 | |
4th | +2 | 3 | +2 | |
5th | +3 | , | 3 | +2 |
6th | +3 | 4 | +2 | |
7th | +3 | 4 | +2 | |
8th | +3 | 4 | +2 | |
9th | +4 | 4 | +3 | |
10th | +4 | 4 | +3 | |
11th | +4 | 4 | +3 | |
12th | +4 | 5 | +3 |
Overview
- Level 1 maximum hit points
- 12 + modifier
- Hit points at higher levels
- 7 + modifier
- Key abilities
- for improved attack rolls and damage with melee weapons.
- for higher initiative and Armour Class
- for more hit points and unarmoured Armour Class.
- Saving throw proficiencies
- ,
- Equipment proficiencies
- Simple weapons, Martial weapons
- Light armour, Medium armour, Shields
- Skill proficiencies (Choose 2)
- Animal Handling, Athletics, Intimidation, Nature, Survival, Perception
- You receive a bonus to every skill that you are proficient in. At level 1 the proficiency bonus is +2.
Level progression
Level 1
- While Raging, you gain the following:
- Resistance against physical damage
- Deal extra melee and thrown damage
- Advantage on Strength checks and saving throws.
- Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
- Rage Charges: 2
- The number of times you can Rage per day. Replenished by long rest.
- When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.
Level 2
- Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
Level 3
- Rage Charges: 3
- Gain an additional Rage Charge. You can now Rage more times per long rest.
Subclass
|
|
|
Level 4
- Choose a feat.
Level 5
- Proficiency Bonus: +3
- Your proficiency bonus increases to +3.
- You can attack twice, instead of once, whenever you take the Attack action on your turn.
- Your movement speed increases by 3m / 10ft while not wearing heavy armour.
Level 6
- Rage Charges: 4
- Gain an additional Rage Charge. You can now Rage more times per long rest.
Subclass features:
|
|
|
Level 7
- You have honed your instincts to the utmost degree. You gain a +3 to initiative and can't be Surprised.
Level 8
- Choose a feat.
Subclass features:
(none) |
|
(none) |
Level 9
- Proficiency Bonus: +4
- Your proficiency bonus increases to +4.
- When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
Subclass features:
(none) |
(none) |
|
Level 10
Subclass features:
|
|
|
Level 11
- Once per short rest, if you drop to 0 hit point while Enraged, you regain 1 hit points instead of being
Level 12
- Rage Charges: 5
- Gain an additional Rage Charge. You can now Rage more times per long rest.
- Choose a feat.
External links
- Barbarian on the Forgotten Realms Wiki