User:Bronzebreak/Additional Resources: Difference between revisions
Bronzebreak (talk | contribs) m (→Spell slots) |
Bronzebreak (talk | contribs) m (Added Spell Savant Amulet, clarified limit of Druid/Wizard Spell Slot Recovery being capped @ 5.) |
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| {{MdRarityItem|Shield of Devotion}} | | {{MdRarityItem|Shield of Devotion}} | ||
| rowspan = | | rowspan = 2 | {{SpellSlot|1|1}} | ||
| rowspan = | | rowspan = 3 | While equipped. | ||
|- | |- | ||
| {{MdRarityItem|Shield of the Undevout}} | | {{MdRarityItem|Shield of the Undevout}} | ||
|- | |- | ||
| {{MdRarityItem|Elixir of Arcane Cultivation}} | | {{MdRarityItem|Spell Savant Amulet}} || {{SpellSlot|2|1}} | ||
|- | |||
| {{MdRarityItem|Elixir of Arcane Cultivation}} || {{SpellSlot|1|1}} | |||
| rowspan = 4 | {{Duration|Long Rest}} | | rowspan = 4 | {{Duration|Long Rest}} | ||
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| {{SAI|Bolstering Magic: Level 1 Spell Slot}} || {{SpellSlot|1|1}} | | {{SAI|Bolstering Magic: Level 1 Spell Slot}} || {{SpellSlot|1|1}} | ||
| rowspan = | | rowspan = 5 | {{Recharge|Long Rest}} | ||
|- | |- | ||
| {{SAI|Bolstering Magic: Level 2 Spell Slot}} || {{SpellSlot|2|1}} | | {{SAI|Bolstering Magic: Level 2 Spell Slot}} || {{SpellSlot|2|1}} | ||
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| {{SAI|Bolstering Magic: Level 3 Spell Slot}} || {{SpellSlot|3|1}} | | {{SAI|Bolstering Magic: Level 3 Spell Slot}} || {{SpellSlot|3|1}} | ||
|- | |- | ||
| {{SAI|Arcane Recovery}} || Multiple, up to a total of {{math|\frac{\text{Wizard level} }{2} }} (rounded up) | | {{SAI|Arcane Recovery}} || Multiple, up to {{SpellSlot|5|1}} and a total of {{math|\frac{\text{Wizard level} }{2} }} (rounded up) | ||
|- | |- | ||
| {{SAI|Natural Recovery}} || Multiple, up to a total of {{math|\frac{\text{Druid level} }{2} }} (rounded up) | | {{SAI|Natural Recovery}} || Multiple, up to {{SpellSlot|5|1}} and a total of {{math|\frac{\text{Druid level} }{2} }} (rounded up) | ||
|- | |- | ||
| {{MdRarityItem|Spellthief}} || {{SpellSlot|1|1}} || On [[Critical Hit]] with Spellthief <br> {{Recharge|Short Rest}} | | {{MdRarityItem|Spellthief}} || {{SpellSlot|1|1}} || On [[Critical Hit]] with Spellthief <br> {{Recharge|Short Rest}} | ||
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| {{MdRarityItem|Spellcrux Amulet}} || {{SpellSlot|6|1}}, or {{SpellSlot|5|1}} AND matching-level {{SpellSlot|5 Warlock|1}} or lower | | {{MdRarityItem|Spellcrux Amulet}} || {{SpellSlot|6|1}}, or {{SpellSlot|5|1}} AND matching-level {{SpellSlot|5 Warlock|1}} or lower | ||
|} | |} | ||
== Class-Specific Resources == | == Class-Specific Resources == |
Revision as of 06:20, 19 March 2024
In Turn-based mode, every character has limited Resources each turn; generally one Action, one
Bonus action, and one
Reaction for interacting with their environment, and 7.5-10.5m (25-35ft) for navigating around it. There are a variety of items and class features that can grant additional resources, offering a potentially significant increase in effectiveness for one turn, entire combats, or passively for the rest of the game; this is a list of these sources of additional resources.
Common Resources
The following is a list of different types of "Haste", all of which are mutually exclusive; regardless of Condition, only one of these buffs/source of an additional Action may apply to any particular character at once.
- Since many will apply and require Concentration, attempting to re-apply the effect will generally result in concentration being broken, thus immediately applying Lethargic and causing the original target to lose their turn.
Effect | Condition | Source | Effect Duration | Limitation |
---|---|---|---|---|
+1 ![]() |
![]() ![]() |
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for ![]() | |
Fire Myrmidon ( ![]() | ||||
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for ![]() ![]() | |||
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Surface created has ![]() | ||
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Surface created has ![]() ![]() | |||
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Surface created has ![]() |
Additionally, the following sources of additional resources are available:
Effect | Condition | Source | Effect Duration | Limitation |
---|---|---|---|---|
+1 ![]() |
(Level 3 ) |
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+1 ![]() |
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After killing an enemy. ![]() | ||
![]() ![]() |
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for ![]() | ||
+1 ![]() |
Level 3 | ![]() |
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(Level 6 ) |
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After casting a leveled ![]() ![]() | ||
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While at <50% Hit Points ![]() | |||
+1 ![]() |
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While off-hand is empty. ![]() |
- ↑ 1.0 1.1 This effect does not benefit from in Honour Mode.
- ↑ Despite being a Haste Condition, Myrmidon's Immolation uniquely DOES stack with in Honour Mode.
Movement speed
See List of sources of movement speed.
Restoring common resources
Normally, common resources are only replenished at the start of each turn, but there are a few scenarios where they can be replenished mid-turn:
- : Restores your
Action and
Bonus action resources when entering combat.
Instead of being Downed, one can "cheat death" via the effects in the chart below.
- When the character would normally hit 0 hit points, the "prevention" effect will end, and grant the character healing instead.
- While multiple effects can be active at once, the order of priority and stacking (or lack thereof) is not fully understood.
- When a character is "revived" this way, they fully restore their Resources (
Action(s),
Bonus action(s),
Reaction(s), and
Movement).
- This even applies if the character would be downed during their turn (such as from being in range of an explosion that they caused).
Condition | Source | Replacement Effect | Condition Duration | Limitation |
---|---|---|---|---|
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max![]() |
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Applies ![]() | |
Spell | 1![]() |
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Passive | 1![]() |
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Applies to targets Healed | |
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2d6![]() +1d6 ![]() ![]() |
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Level 1 Half-Orc Passive | 1![]() |
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Level 11 Barbarian Passive | 1![]() |
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If ![]() | |
Action | 3d4![]() |
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Spell slots
Creating slots
In addition to those gained from normal class progression, spell slots can also be granted by the following sources:
Source | Spell Slot Level | Limitation |
---|---|---|
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While equipped. |
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Consumed Shadow Weave | alt= 1 Level Shadow Spell Slots.png class=bg3wiki-icon | ![]() |
Ignoring cost(s)
Alternatively, some actions allow for the casting of a single spell without expending the corresponding slot, though you must already have the spell learned/prepared, and a slot of the corresponding level (even if it has already been depleted).
Type | Source | Cost Waived | Limitation |
---|---|---|---|
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Restoring slots
One can also restore expended slots (a used spell slot of a particular level; this will not have any effect when all slots are available, or the character does not have any slots) via the following methods:
Source | Spell Slot Level | Limitation |
---|---|---|
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Multiple, up to ![]() | ||
Multiple, up to ![]() | ||
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On Critical Hit with Spellthief ![]() |
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Class-Specific Resources
Class | Resource | Source | Effect | Limitation |
---|---|---|---|---|
Bard | ![]() |
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+1 ![]() |
While equipped. |
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Regain an expended ![]() |
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+1 ![]() |
While Feat selected. | ||
Cleric | ![]() |
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+1 ![]() |
While equipped. |
Druid | ![]() |
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+1 ![]() |
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Paladin | ![]() |
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Restore an expended ![]() | |
Monk | ![]() |
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Restore 2 expended ![]() | |
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Restore 1 die of expended ![]() | |||
Restore (rounded down) of your max ![]() | ||||
Restore (rounded down) of your max ![]() Gain | ||||
Restore 1 expended ![]() |
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Sorcerer | ![]() |
Gain up to 6 ![]() |
Spell Slots | |
Each Spell cast restores (Spell Level) ![]() |
![]() |
Resting
Most resources are only recovered via Resting, though some alternative options exist:
There are additional features ingame which function similarly to taking a rest;
- The level 2 Bard feature functions identically to a short rest.
Potion of Angelic Reprieve functions as a short rest (in addition to recovering all expended
and
Spell Slots), if the character consuming it is left asleep, uninterrupted, for 2 turns.
Potion of Angelic Slumber functions as a long rest, if the character consuming it is left asleep, uninterrupted, for 2 turns.
- restores the party as if they took a long rest, revives any downed party members, and can even be used in combat. However, any form of Divine Intervention can only be used once per character in the entire game.
- Using a Restoration Pod found aboard the Nautiloid in the prologue or the Mindflayer colony in Act Two, or the boudoir in the House of Hope in Act Three will restore the party as if they took a long rest, without ending relevant effects like or Elixirs.