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'''Ranger''' is a character [[Class]] in [[Baldur's Gate 3]]. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and [[Spells|spellcasting]] to pursue their prey. Important Ability Scores for Rangers include [[Dexterity]] (or [[Strength]]), [[Constitution]], and [[Wisdom]]. | '''Ranger''' is a character [[Class]] in [[Baldur's Gate 3]]. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and [[Spells|spellcasting]] to pursue their prey. Important Ability Scores for Rangers include [[Dexterity]] (or [[Strength]]), [[Constitution]], and [[Wisdom]]. | ||
The Ranger Subclasses are: | The Ranger Subclasses are: {{IconLink|Class Ranger Hunter Badge Icon.png|Hunter}}, {{IconLink|Class Ranger Beast Master Badge Icon.png|Beast Master}}, {{IconLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker}} | ||
__NOTOC__ | __NOTOC__ | ||
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| [[#Level 1|1st]] | | [[#Level 1|1st]] | ||
| +2 | | +2 | ||
| | | [[Ranger#Level 1|Favoured Enemy]], [[Ranger#Level 1|Natural Explorer]] | ||
| - | | - | ||
| - | | - | ||
Line 34: | Line 34: | ||
| [[#Level 2|2nd]] | | [[#Level 2|2nd]] | ||
| +2 | | +2 | ||
| | | [[Ranger#Level 2|Fighting Style]], [[Ranger#Spellcasting|Spellcasting]] | ||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 50: | Line 50: | ||
| [[#Level 4|4th]] | | [[#Level 4|4th]] | ||
| +2 | | +2 | ||
| {{ | | {{SAI|Feats|Feat}} | ||
| 3 | | 3 | ||
| 3 | | 3 | ||
Line 58: | Line 58: | ||
| [[#Level 5|5th]] | | [[#Level 5|5th]] | ||
| +3 | | +3 | ||
| | | {{SAI|Extra Attack}} | ||
| 4 | | 4 | ||
| 4 | | 4 | ||
Line 66: | Line 66: | ||
| [[#Level 6|6th]] | | [[#Level 6|6th]] | ||
| +3 | | +3 | ||
| | | [[Ranger#Level 1|Favoured Enemy]], [[Ranger#Level 1|Natural Explorer]] | ||
| 4 | | 4 | ||
| 4 | | 4 | ||
Line 82: | Line 82: | ||
| [[#Level 8|8th]] | | [[#Level 8|8th]] | ||
| +3 | | +3 | ||
| {{ | | {{SAI|Feats|Feat}}, {{SAI|Land's Stride: Difficult Terrain}} | ||
| 5 | | 5 | ||
| 4 | | 4 | ||
Line 98: | Line 98: | ||
| [[#Level 10|10th]] | | [[#Level 10|10th]] | ||
| +4 | | +4 | ||
| | | [[Ranger#Level 1|Favoured Enemy]], [[Ranger#Level 1|Natural Explorer]], {{SAI|Hide in Plain Sight}} | ||
| 6 | | 6 | ||
| 4 | | 4 | ||
Line 114: | Line 114: | ||
| [[#Level 12|12th]] | | [[#Level 12|12th]] | ||
| +4 | | +4 | ||
| {{ | | {{SAI|Feats|Feat}} | ||
| 7 | | 7 | ||
| 4 | | 4 | ||
Line 160: | Line 160: | ||
* '''[[Fighting Style]]''' (Choose 1): | * '''[[Fighting Style]]''' (Choose 1): | ||
** | ** '''{{SAI|Archery|w=40}}:''' You gain a +2 bonus to Ranged Weapon {{Attack Roll}}s | ||
** | ** '''{{SAI|Defence|w=40}}:''' You gain a +1 bonus to {{Armour Class}} while wearing [[Armour|Armour]]. | ||
** | ** '''{{SAI|Duelling|w=40}}:''' When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage. | ||
** | ** '''{{SAI|Two-Weapon Fighting|w=40}}:''' When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack. | ||
* '''[[File:2 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)'' | * '''[[File:2 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)'' | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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* New '''1st Level Spells''' available: | * New '''1st Level Spells''' available: | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Animal Friendship|w=40}} | ||
* | * {{SAI|Cure Wounds|w=40}} | ||
* | * {{SAI|Enhance Leap|w=40}} | ||
* | * {{SAI|Ensnaring Strike (Ranged)|w=40}} | ||
* | * {{SAI|Fog Cloud|w=40}} | ||
* | * {{SAI|Goodberry|w=40}} | ||
* | * {{SAI|Hail of Thorns|w=40}} | ||
* | * {{SAI|Hunter's Mark|w=40}} | ||
* | * {{SAI|Longstrider|w=40}} | ||
* | * {{SAI|Speak with Animals|w=40}} | ||
{{div col end}} | {{div col end}} | ||
Line 190: | Line 190: | ||
*'''Choose a [[Subclass]]:''' | *'''Choose a [[Subclass]]:''' | ||
{| class="wikitable" style="text-align: | {| class="wikitable" style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | {{ImageLink|Class Ranger Hunter Badge Icon.png|Hunter|w=150|h=150}} | ||
! style="width: 250px;" | | ! style="width: 250px;" | {{ImageLink|Class Ranger Beast Master Badge Icon.png|Beast Master|w=150|h=150}} | ||
! style="width: 250px;" | | ! style="width: 250px;" | {{ImageLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker|w=150|h=150}} | ||
|- | |- | ||
! colspan="3" |'''Subclass Features:''' | ! colspan="3" |'''Subclass Features:''' | ||
|- | |- | ||
| | | style="vertical-align: top;” " | | ||
* [[ | * [[Hunter’s Prey]] | ||
| | | style="vertical-align: top;” " | | ||
* | * {{SAI|Summon Companion|w=40}} | ||
| | | style="vertical-align: top;” " | | ||
* | * {{SAI|Dread Ambusher|w=40}} | ||
* {{SAI|Dread Ambusher: Hide|w=40}} | |||
* | * {{SAI|Umbral Shroud|w=40}} | ||
* | * {{SAI|Superior Darkvision|w=40}} | ||
* Spell: | * Spell: {{SAI|Disguise Self|w=40}} | ||
|} | |} | ||
Line 218: | Line 218: | ||
===Level 5=== | ===Level 5=== | ||
* | *'''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | ||
==== {{SAI|Extra Attack|w=40}} ==== | |||
* You can attack twice, instead of once, whenever you take the Attack action on your turn. | |||
==== Spellcasting ==== | |||
*'''[[File:4 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)'' | *'''[[File:4 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)'' | ||
*'''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)'' | *'''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)'' | ||
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*New '''2nd Level Spells''' available for selection: | *New '''2nd Level Spells''' available for selection: | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Barkskin|w=40}} | ||
* | * {{SAI|Darkvision|w=40}} | ||
* | * {{SAI|Lesser Restoration|w=40}} | ||
* | * {{SAI|Pass Without Trace|w=40}} | ||
* | * {{SAI|Protection from Poison|w=40}} | ||
* | * {{SAI|Silence|w=40}} | ||
* | * {{SAI|Spike Growth|w=40}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}} | ||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
*(none) | *(none) | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | * {{SAI|Companion's Bond|w=40}} | ||
*Upgraded [[Hit Points]] and abilities for | *Upgraded [[Hit Points]] and abilities for {{SAI|Summon Companion}} | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* Spell: | * Spell: {{SAI|Misty Step|w=40}} | ||
|} | |} | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}} | ||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* [[ | * [[Defensive Tactics]] | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | * {{SAI|Exceptional Training|w=40}} | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | * {{SAI|Iron Mind|w=40}} | ||
|} | |} | ||
Line 293: | Line 296: | ||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
==== {{SAI|Land's Stride: Difficult Terrain|w=40}} ==== | |||
* [[Difficult Terrain]] no longer slows you down. | |||
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger#Ranger Spell List|Ranger Spell List]] | * ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger#Ranger Spell List|Ranger Spell List]] | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}} | ||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
*None | *None | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* Upgraded [[Hit Points]] for | * Upgraded [[Hit Points]] for {{SAI|Summon Companion}} | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* None | * None | ||
Line 321: | Line 325: | ||
*New '''3rd Level Spells''' available for selection: | *New '''3rd Level Spells''' available for selection: | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Conjure Barrage|w=40}} | ||
* | * {{SAI|Daylight|w=40}} | ||
* | * {{SAI|Lightning Arrow|w=40}} | ||
* | * {{SAI|Plant Growth|w=40}} | ||
* | * {{SAI|Protection from Energy|w=40}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}} | ||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
Line 340: | Line 344: | ||
*None | *None | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* Spell: | * Spell: {{SAI|Fear|w=40}} | ||
|} | |} | ||
===Level 10=== | ===Level 10=== | ||
==== {{SAI|Hide in Plain Sight|w=40}} ==== | |||
* Become {SAI|Invisible (Condition)|Invisible}} and gain +10 bonus to [[Stealth]] [[Ability Check|Checks]] as long as you stand still. | |||
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger#Ranger Spell List|Ranger Spell List]] | * ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[Ranger#Ranger Spell List|Ranger Spell List]] | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Hunter Hotbar Icon.png|Hunter}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Beast Master Hotbar Icon.png|Beast Master}} | ||
! style="width: 250px;" |{{ | ! style="width: 250px;" |{{IconLink|Class Ranger Gloom Stalker Hotbar Icon.png|Gloom Stalker}} | ||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | * {{SAI|Volley|w=40}} | ||
* | * {{SAI|Whirlwind Attack|w=40}} | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | * {{SAI|Bestial Fury|w=40}} | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | * {{SAI|Stalker's Flurry|w=40}} | ||
|} | |} | ||
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====Level 1 Spells==== | ====Level 1 Spells==== | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Animal Friendship|w=40}} | ||
* | * {{SAI|Cure Wounds|w=40}} | ||
* | * {{SAI|Enhance Leap|w=40}} | ||
* | * {{SAI|Ensnaring Strike (Ranged)|w=40}} | ||
* | * {{SAI|Fog Cloud|w=40}} | ||
* | * {{SAI|Goodberry|w=40}} | ||
* | * {{SAI|Hail of Thorns|w=40}} | ||
* | * {{SAI|Hunter's Mark|w=40}} | ||
* | * {{SAI|Longstrider|w=40}} | ||
* | * {{SAI|Speak with Animals|w=40}} | ||
{{div col end}} | {{div col end}} | ||
====Level 2 Spells==== | ====Level 2 Spells==== | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Barkskin|w=40}} | ||
* | * {{SAI|Darkvision|w=40}} | ||
* | * {{SAI|Lesser Restoration|w=40}} | ||
* | * {{SAI|Pass Without Trace|w=40}} | ||
* | * {{SAI|Protection from Poison|w=40}} | ||
* | * {{SAI|Silence|w=40}} | ||
* | * {{SAI|Spike Growth|w=40}} | ||
{{div col end}} | {{div col end}} | ||
====Level 3 Spells==== | ====Level 3 Spells==== | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Conjure Barrage|w=40}} | ||
* | * {{SAI|Daylight|w=40}} | ||
* | * {{SAI|Lightning Arrow|w=40}} | ||
* | * {{SAI|Plant Growth|w=40}} | ||
* | * {{SAI|Protection from Energy|w=40}} | ||
{{div col end}} | {{div col end}} | ||
Revision as of 23:19, 25 September 2023
Template:Up to date
Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.
Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.
Ranger is a character Class in Baldur's Gate 3. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and spellcasting to pursue their prey. Important Ability Scores for Rangers include Dexterity (or Strength), Constitution, and Wisdom.
The Ranger Subclasses are:
, ,
The Ranger Class Progression | Spell Slots per Spell Level | |||||
---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Spells Known | 1st | 2nd | 3rd |
1st | +2 | Favoured Enemy, Natural Explorer | - | - | - | - |
2nd | +2 | Fighting Style, Spellcasting | 2 | 2 | - | - |
3rd | +2 | Choose a subclass | 3 | 3 | - | - |
4th | +2 | 3 | 3 | - | - | |
5th | +3 | 4 | 4 | 2 | - | |
6th | +3 | Favoured Enemy, Natural Explorer | 4 | 4 | 2 | - |
7th | +3 | Subclass Feature | 5 | 4 | 3 | - |
8th | +3 | , | 5 | 4 | 3 | - |
9th | +4 | - | 6 | 4 | 3 | 2 |
10th | +4 | Favoured Enemy, Natural Explorer, | 6 | 4 | 3 | 2 |
11th | +4 | Subclass Feature | 7 | 4 | 3 | 3 |
12th | +4 | 7 | 4 | 3 | 3 |
Class Information
- Level 1 Maximum Hit Points: 10 + Modifier
- Hit points at higher levels: 6 + Modifier
- Important Ability Scores: (or ) for physical attacks, for Hit Points and Concentration Checks, and for Spells.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 3):
- Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, Survival
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, Survival
Spellcasting
- Spellcasting Ability:
- Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
- Known Spells: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Favoured Enemy (Choose 1):
Archetypes | Description | Grants |
---|---|---|
Gain Proficiency in Investigation. Creatures you hit with (either ranged or melee) have Disadvantage on their Saving Throw. |
| |
You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. | ||
You have a history of battling spellcasters. Gain Proficiency with Arcana and , which gives you Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell. |
| |
You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour. |
| |
You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Radiant damage. Wisdom is your Spellcasting Ability for the Cantrip. |
|
- Natural Explorer (Choose 1):
Archetypes | Description | Grants |
---|---|---|
You have cultivated a strong bond with animals. You can cast | as a ritual.
| |
An expert at navigating the wild within the city, you gain Proficiency. |
| |
You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. | ||
You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. | ||
You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it. |
Level 2
- Fighting Style (Choose 1):
- Attack rolls : You gain a +2 bonus to Ranged Weapon
- Armour Class while wearing Armour. : You gain a +1 bonus to
- : When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
- Ability Score Modifier to the damage of the attack. : When you make an offhand attack, you can add your
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
- Spells Known (Choose 2)
- New 1st Level Spells available:
Level 3
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Spells Known:
- Choose 1 additional Spell from the Ranger Spell List
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Choose a Subclass:
Subclass Features: | ||
---|---|---|
|
|
Level 4
- Choose a Feat.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- You can attack twice, instead of once, whenever you take the Attack action on your turn.
Spellcasting
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Spells Known: Choose 1 additional Spell from the Ranger Spell List
- New 2nd Level Spells available for selection:
- Subclass Features:
|
|
|
Level 6
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Favoured Enemy (Choose 1):
Archetypes | Description | Grants |
---|---|---|
Gain Proficiency in Investigation. Creatures you hit with (either ranged or melee) have Disadvantage on their Saving Throw. |
| |
You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. | ||
You have a history of battling spellcasters. Gain Proficiency with Arcana and , which gives you Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell. |
| |
You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour. |
| |
You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Radiant damage. Wisdom is your Spellcasting Ability for the Cantrip. |
|
- Natural Explorer (Choose 1):
Archetypes | Description | Grants |
---|---|---|
You have cultivated a strong bond with animals. You can cast | as a ritual.
| |
An expert at navigating the wild within the city, you gain Proficiency. |
| |
You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. | ||
You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. | ||
You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it. |
Level 7
- Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Spells Known: Choose 1 additional Spell from the Ranger Spell List
- Subclass Features:
|
|
Level 8
- Choose a Feat.
- Difficult Terrain no longer slows you down.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Subclass Features:
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Level 9
- Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Spells Known: Choose 1 additional Spell from the Ranger Spell List
- New 3rd Level Spells available for selection:
- Subclass Features:
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Level 10
- Become {SAI|Invisible (Condition)|Invisible}} and gain +10 bonus to Stealth Checks as long as you stand still.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Favoured Enemy (Choose 1):
Archetypes | Description | Grants |
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Gain Proficiency in Investigation. Creatures you hit with (either ranged or melee) have Disadvantage on their Saving Throw. |
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You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. | ||
You have a history of battling spellcasters. Gain Proficiency with Arcana and , which gives you Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell. |
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You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour. |
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You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Radiant damage. Wisdom is your Spellcasting Ability for the Cantrip. |
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- Natural Explorer (Choose 1):
Archetypes | Description | Grants |
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You have cultivated a strong bond with animals. You can cast | as a ritual.
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An expert at navigating the wild within the city, you gain Proficiency. |
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You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. | ||
You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. | ||
You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it. |
Level 11
- Level 3 Spell Slots Unlocked: 3 (You gain an additional Level 3 Spell Slot.)
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Spells Known: Choose 1 additional Spell from the Ranger Spell List
- Subclass Features:
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Level 12
- Choose a Feat.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Ranger Spell List
Level 1 Spells
Level 2 Spells
Level 3 Spells
External Links
- Ranger on the Forgotten Realms Wiki