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The Githyanki Warrior: Difference between revisions
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The Inquisitor demands the artefact. The player can ask questions or attempt to hand over the artefact, which leads to [[Vlaakith]] appearing through the Planecaster. Otherwise, if the player refuses, Ch'r'ai becomes hostile, along with the other githyanki in the room. He's joined in combat by Ardent [[Jhe'rezath]], Raider [[Kyrr'a'ath]], Warrior [[Brelal'reth]], and Ardent [[Qu'th]]. After this, Vlaakith appears to confront the party and demands the death of the individual within the artefact, claiming they are corrupting the object, which is actually an [[Astral Prism]]. | The Inquisitor demands the artefact. The player can ask questions or attempt to hand over the artefact, which leads to [[Vlaakith]] appearing through the Planecaster. Otherwise, if the player refuses, Ch'r'ai becomes hostile, along with the other githyanki in the room. He's joined in combat by Ardent [[Jhe'rezath]], Raider [[Kyrr'a'ath]], Warrior [[Brelal'reth]], and Ardent [[Qu'th]]. After this, Vlaakith appears to confront the party and demands the death of the individual within the artefact, claiming they are corrupting the object, which is actually an [[Astral Prism]]. | ||
Once inside the prism, the [[Dream Visitor]] speaks to the party and says they will only speak to the leader of the party. Enter, and the Dream Visitor explains that | Once inside the prism, the [[Dream Visitor]] speaks to the party and says they will only speak to the leader of the party. Enter, and the Dream Visitor explains that the power they use to protect the party was stolen from the githyanki. Additionally, the Visitor knows a secret that would threaten Vlaakith's empire - that she is a pretender who does not possess the same power that Mother Gith did. This is why she wants them dead. The Visitor kneels down and offers a blade to the player, stating that they can strike down the visitor if they believe it right. However, killing the Visitor was simply a test and they don't die if stabbed - instead mentioning that they are hurt by the betrayal. | ||
After the visit, the player returns and explains what happens. Lae'zel demands to know what happened, and she can be told that the Visitor couldn't be killed if an attempt was made, or that Vlaakith has been hiding things from her people. The party must depart the Astral Plane and return to the mortal plane. If the Inquisitor was not already dealt with, then he attacks the party, as he had never intended for them to leave alive. After this, the entire crèche becomes hostile and the party can fight their way through, attempt to sneak out, or use the Secret Stairway from the [[Find the Blood of Lathander]] quest. The crèche itself becomes a hostile area, so fast travel is not possible. | After the visit, the player returns and explains what happens. Lae'zel demands to know what happened, and she can be told that the Visitor couldn't be killed if an attempt was made, or that Vlaakith has been hiding things from her people. The party must depart the Astral Plane and return to the mortal plane. If the Inquisitor was not already dealt with, then he attacks the party, as he had never intended for them to leave alive. After this, the entire crèche becomes hostile and the party can fight their way through, attempt to sneak out, or use the Secret Stairway from the [[Find the Blood of Lathander]] quest. The crèche itself becomes a hostile area, so fast travel is not possible. |
Revision as of 16:51, 24 October 2023
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Objectives
Objectives and journal entries may vary pending player decisions and outcomes.
- The githyanki warrior Lae'zel has joined our party, and promised we could be cleansed of our parasites at a Githyanki Crèche. We should be on the lookout for signs of githyanki presence during our travels.
- The githyanki warrior Lae'zel has joined our party, and promised we could be cleansed of our parasites at a Githyanki Crèche. A tiefling named Zorru has seen other githyanki. We should find him and ask him what he knows.
- A tiefling named Zorru appears to have seen other githyanki. We should find him and ask him what he knows.
- The tiefling leader Zevlor told us where to find Zorru. We should take Lae'zel to him.
- We found Zorru. We should take Lae'zel to see him.
- We spoke to Zorru. He told us he saw githyanki on the road to Baldur's Gate, near a mountain pass in the northwest. We should travel there with Lae'zel.
- We spoke to a tiefling's corpse. It hinted that we might find more githyanki near a mountain pass in the northwest. We should travel there with Lae'zel.
- A red dragon - the sort ridden by githyanki knights - passed us overhead as we travelled the Risen Road. The githyanki Zorru spoke of could be near.
- We spoke to a tiefling named Zorru who told us he saw githyanki on the road to Baldur's Gate, near a mountain pass in the northwest. We should travel there with Lae'zel.
- We found a group of githyanki, and Lae'zel ran ahead to speak with them. We should join her.
- A githyanki knight called Kith'rak Voss set his warriors upon us before we could learn where to find a crèche. We must defeat them.
- We avoided battle with a githyanki knight called Kith'rak Voss. He and his warriors left the area, leaving us with no clues as to the exact whereabouts of a Githyanki Crèche.
- We defeated Sarth Baretha and her squadron - we should search her body for more information about the nearby crèche.
- The githyanki warrior Lae'zel has joined our party, and promised we could be cleansed of our parasites at a Githyanki Crèche. She suggested we might find a clue to one's location on one of the warriors we defeated.
- The githyanki warrior Lae'zel has joined our party, and promised we could be cleansed of our parasites at a Githyanki Crèche. According to a map we found, there's one nestled in the mountains, beyond the western bridge.
- We found a map that revealed a Githyanki Crèche was nestled in the mountains beyond the western bridge, inside a temple. We should travel there with Lae'zel.
- The githyanki called Kith'rak Voss revealed that a Githyanki Crèche was nestled in the mountains beyond the western bridge. We should travel there with Lae'zel.
- We arrived at the mountain pass. We should look for the Githyanki Crèche hidden within it.
- Lae'zel has left the party to seek the Githyanki Crèche within the mountain pass. We should join her there.
- We found evidence that the githyanki have established a crèche in an abandoned monastery within the mountain pass. We should look for the entrance there.
- We regrouped with Lae'zel. She has found evidence that the githyanki have established a crèche in an abandoned monastery within the mountain pass. We should look for the entrance there.
- A pair of githyanki have escorted several cultists into the monastery. The entrance to their crèche must be inside.
- We defeated a pair of githyanki at the gates of a monastery. We should investigate further; their crèche may be hidden inside.
- We've infiltrated the Githyanki Crèche. We should locate the device used to cleanse the infected.
- We defeated the sentries guarding the crèche. We must continue searching for a cure.
- We've gained access to the Githyanki Crèche. We should locate the curative device - but doing so might require some finesse.
- The githyanki sentries directed us to the infirmary. We should take Lae'zel there: the cure to our tadpole awaits us.
- We have found the crèche infirmary. We should speak to Ghustil Stornugoss about a cure.
- Ghustil Stornugoss is waiting at her desk. We should tell her about the parasite in our heads.
- We attacked and defeated Ghustil Stornugoss. We should try operating the zaith'isk ourselves.
- We told Ghustil Stornugoss about the parasites, and she's willing to help us. But first, we must sit in the zaith'isk.
- Instead of extracting Lae'zel's tadpole, the zaith'isk nearly killed her. We should talk with her about it.
- Instead of extracting the tadpole, the zaith'isk nearly killed us while Lae'zel looked on. We should speak to her about it.
- Instead of extracting the tadpole, the zaith'isk nearly killed us. We should speak to Lae'zel about it.
- Lae'zel believes the zaith'isk was tampered with and is eager to inform the Inquisitor at the crèche. We should escort her to him.
- Ch'r'ai W'wargaz demanded that we hand over the artefact, and attacked us when we refused. We must defeat him.
- We attacked Ch'r'ai W'wargaz. We must defeat him.
- Ch'r'ai W'wargaz is defeated. We should examine his chamber for more information about the artefact that we carry.
- Queen Vlaakith appeared as a projection in the Inquisitor's chamber. She wants us to enter the artefact and slay a prisoner held inside it; Lae'zel has urged us to do as the queen has bidden.
- We entered the artefact. We must find the prisoner inside it.
- We discovered that the artefact's prisoner is the figure in our dreams. We cannot kill them without losing our protection against the Absolute's voice. We should enter the portal and return to the crèche.
- Ch'r'ai W'wargaz attacked us after we returned to the crèche, on Vlaakith's orders. He must be defeated.
- Lae'zel was unable to fulfil Queen Vlaakith's command. We should talk to her.
- We failed to fulfil Vlaakith's orders, and provoked the Githyanki Crèche. Lae'zel should know what happened.
- We left the Inquisitor's chamber without entering the artefact. We should talk to Lae'zel about it.
We failed to extract the mind flayer parasite and made an enemy of Queen Vlaakith. Lae'zel needs time to consider the ramifications.
- Kith'rak Voss appeared at our campsite, seeking allies in his mission to free the githyanki people from Vlaakith's tyranny. We attacked and defeated him. Lae'zel believes this is the first step in proving her loyalty to Queen Vlaakith.
- Kith'rak Voss appeared at our campsite and claimed the one in the artefact is the key to liberating the githyanki people from Vlaakith's tyranny. We agreed to meet him in Baldur's Gate, where he knows of someone who can break the artefact's resident free.
- We found a letter Kith'rak Voss carried, suggesting he was meeting someone in Baldur's Gate, at an establishment called Sharess' Caress. We should pay this mysterious contact a visit.
- We defeated Ketheric Thorm, but the Absolute remains a danger. We should travel to Baldur's Gate and eliminate the elder brain. This could end the threat of the illithid Grand Design and fulfil Lae'zel's duty as a githyanki warrior.
- We discovered that an ancient githyanki prince called Orpheus was being held prisoner inside the artefact. We should talk to Lae'zel about him.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel refused, angering Vlaakith. Lae'zel believes Orpheus is the way forward for the githyanki; we should free him at the first possible opportunity.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel agreed. We should free and kill Orpheus at the first possible opportunity.
- Lae'zel insisted we find a way to free Orpheus from his prison. Only then will she be able to kill the prince and regain Vlaakith's favour.
- Lae'zel is eager to speak to Kith'rak Voss at Sharess' Caress. He knows someone who can help free Orpheus from his prison.
- Lae'zel is eager to find Voss' mysterious contact at Sharess' Caress in Baldur's Gate. They might know how to release Orpheus from his prison so he can be killed.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel refused, angering Vlaakith. Lae'zel believes Orpheus is the way forward for the githyanki; we should meet Kith'rak Voss and find out how to free the prince.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel agreed. We should meet Kith'rak Voss and find out how to free Orpheus - and kill him.
- We found Kith'rak Voss arguing with Raphael about Orpheus. If we talk to Raphael, we might learn how to release Orpheus from his domed prison.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel refused, angering Vlaakith. Lae'zel believes Orpheus is the way forward for the githyanki; we should meet Raphael and find out how to free the prince.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel agreed. We should meet Raphael and find out how to free Orpheus - and kill him.
- Raphael informed us that he has the means to free Orpheus. He offered it to us in exchange for a diabolical pact, but we refused him. We should talk to Lae'zel about the way forward.
- Raphael informed us that he has the means to free Orpheus - an object called the Orphic Hammer. He gave it to us after we agreed to a diabolical pact. We should speak to Lae'zel about it.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel agreed. We should speak with her further.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel refused, angering Vlaakith. Lae'zel believes Orpheus is the way forward for the githyanki; we should speak with her further.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel refused, angering Vlaakith. Lae'zel believes Orpheus is the way forward for the githyanki; we should meet Kith'rak Voss to advise us further.
- After refusing Raphael's diabolical pact, Lae'zel suggested we talk to Kith'rak Voss. He might know another way to free Orpheus from his prison.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel agreed - and insists we also defeat Kith'rak Voss, who is a traitor and a threat to the lich queen's reign.
- Having sworn herself to Vlaakith once again, Lae'zel wants to defeat Kith'rak Voss. He is a traitor and a threat to the lich queen's reign.
- After we refused Raphael's diabolical pact, Lae'zel suggested we find a way to infiltrate the House of Hope. He must keep the Orphic Hammer there.
- Kith'rak Voss believed our lie that Raphael gave us the means to break Orpheus from his prison. But if we want the prince to be free, we must find a way to infiltrate the House of Hope and take the Orphic Hammer.
- Kith'rak Voss suggested we find a way to infiltrate Raphael's House of Hope and take the Orphic Hammer. He'll be waiting for us in the sewers; we should inform him when the deed is done.
- We defeated Kith'rak Voss, much to Lae'zel's chagrin. She is as adamant as ever that we free Orpheus from his prison. To that end, we should find a way to infiltrate Raphael's House of Hope and take the Orphic Hammer.
- We defeated Kith'rak Voss. She is as adamant as ever that we free Orpheus from his prison so he can be killed. To that end, we should find a way to infiltrate Raphael's House of Hope and take the Orphic Hammer.
- We discovered the existence of an object called the Orphic Hammer, which can be used to break Orpheus free from his domed prison. It's located in Raphael's House of Hope; we should find a way to retrieve it.
- We discovered the existence of an object called the Orphic Hammer, which can be used to break Orpheus free from his domed prison. It is kept somewhere in Raphael's House of Hope.
- We found our way into the House of Hope. We should look for the Orphic Hammer.
- We found the Orphic Hammer, but it is protected by a magic field. There must be a way to disable it.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel refused, angering Vlaakith. Lae'zel believes Orpheus is the way forward for the githyanki; to free him, we must obtain the Orphic Hammer from Raphael's House of Hope.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel agreed. But if we are to destroy the prince, we must first obtain the Orphic Hammer held within Raphael's House of Hope.
- The barrier has been lowered. We should take the Orphic Hammer.
- The Orphic Hammer is ours. We should speak with Lae'zel.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel agreed; we should speak with her, now that we have the Orphic Hammer.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel refused, angering Vlaakith. Lae'zel believes Orpheus is the way forward for the githyanki; we should speak with her, now that we have the Orphic Hammer.
- Voss is waiting for us in Sharess' Caress. We should find him and tell him we have the means to free Orpheus.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel agreed. Now, we must fnd a way to enter the artefact, free Orpheus, and kill him.
- Vlaakith appeared to us in camp and made Lae'zel an offer: kill Orpheus, and she will ascend Lae'zel to the Astral Plane and honour her as her Chosen. Lae'zel refused, angering Vlaakith. Now, we must find a way to enter the artefact and free Orpheus.
- We've accepted a diabolical pact with Raphael and taken the Orphic Hammer. We can now break Orpheus free from his prison.
- Kith'rak Voss has left to gather his allies. Now, we must find a way to enter the artefact and break Orpheus free.
- Kith'rak Voss believed our lie that Raphael gave us the means to break Orpheus from his prison. Now that he is gone, we must find a way to enter the artefact and break Orpheus free.
- We defeated Kith'rak Voss. Now, we must find a way to enter the artefact and free Orpheus - and kill him.
- We've retrieved the Orphic Hammer. Now, we must find a way to enter the artefact to free Orpheus from his prison.
- We've returned to the Astral Prism. Using the Orphic Hammer, we can now break Orpheus free from his prison.
- We've returned to the Astral Prism - but with no means of breaking Orpheus from his prison. Perhaps we might still find a way.
- The Emperor has given us two options: let the Emperor assimilate Orpheus, or assimilate Orpheus ourselves. Either way, Orpheus will perish - and Lae'zel will have done the will of Queen Vlaakith.
- The Emperor has given us two options: let the Emperor assimilate Orpheus, or assimilate Orpheus ourselves. Either way, Orpheus will perish - and Lae'zel is not likely to stand for it.
- We freed Orpheus from his prison. With his assistance, we must defeat the Netherbrain. Then, he can initiate rebellion against Queen Vlaakith.
- We freed Orpheus from his prison. With his assistance, we can battle the Netherbrain. Once the brain is defeated, we might kill Orpheus and fulfil Lae'zel's duty to Queen Vlaakith.
- We freed Orpheus from his prison. With his assistance, we must defeat the Netherbrain. Then, he can initiate rebellion against Queen Vlaakith.
- Lae'zel's duty to Vlaakith was fulfilled: The Prince of the Comet is no more. Now, we must face the Netherbrain and end the Grand Design.
- The Prince of the Comet is no more. Orpheus was assimilated, leaving us to focus on defeating the Netherbrain and stopping the illithid Grand Design.
- We defeated the Netherbrain with Orpheus' aid and joined the prince's rebellion. Together, we flew off upon mighty red dragons.
- We defeated the Netherbrain with Orpheus' aid, but the prince sacrificed himself, leaving us to lead the rebellion against Vlaakith in his stead.
- We defeated the Netherbrain. Having fulfilled our duty to Vlaakith by killing Orpheus, we ascended to Tu'narath upon mighty red dragons.
- We defeated the Netherbrain and Lae'zel fulfilled her duty to Vlaakith by killing Orpheus afterwards. We ascended to Tu'narath upon mighty red dragons.
- We defeated the Netherbrain with Orpheus' aid, but rather than join the prince's rebellion, Lae'zel chose to make a new life in Faerûn.
- We defeated the Netherbrain and Lae'zel fulfilled her duty to Vlaakith by killing Orpheus afterwards. She ascended to Tu'narath upon a mighty red dragon.
- We defeated the Netherbrain. Having fulfilled her duty to Vlaakith by killing Orpheus, Lae'zel ascended to Tu'narath upon a mighty red dragon.
- We defeated the Netherbrain - but Vlaakith rejected Lae'zel's bid for ascension, as she hadn't killed Orpheus.
- We defeated the Netherbrain, but Lae'zel abandoned her bid for ascension, choosing to remain in Faerûn instead.
- We defeated the Netherbrain, but Lae'zel abandoned her bid for ascension, choosing to remain in Faerûn with her lover instead.
- We defeated the Netherbrain with Orpheus' aid. Lae'zel joined the prince's rebellion, and they flew off together upon mighty red dragons.
- We defeated the Netherbrain with Orpheus' aid. The prince sacrificed himself, leaving Lae'zel to lead the rebellion against Vlaakith in his stead.
- Lae'zel turned against us when Orpheus was assimilated. Our journey together is over.
- Lae'zel turned against us when we tried to free Orpheus. Our journey together is over.
- We killed Lae'zel before she could take Orpheus' life.
- The shadow curse turned Lae'zel into a monster. She never made it to the Githyanki Crèche.
- Lae'zel has left the party for good.
- Lae'zel has died.
- Lae'zel became our sworn enemy. Our journey together is over.
- Shadowheart killed Lae'zel.
- We killed Lae'zel after she threatened us in camp.
- Lae'zel sided with the githyanki near the mountain pass. Our journey together is over.
- The githyanki killed Lae'zel after we left her at the mountain pass.
- Lae'zel turned against us when we attacked Ch'r'ai W'wargaz. Our journey together is over.
- Lae'zel has left the party to find a Githyanki Crèche. She is unlikely to survive the shadow-cursed lands alone.
Walkthrough
Recruiting Lae'zel
Lae'zel is first encountered on the Nautiloid in the Prologue, but she can only become a full companion in Act One. There are several places where Lae'zel can be found. She is trapped in a cage on the Ravaged Beach (X:224, Y:372). as part of Free Lae'zel, if she survived the Nautiloid. If Lae'zel died on the Nautiloid, she shows up on the Ravaged Beach as a corpse, but can be revived, such as with a Scroll of Revivify. Lae'zel can also be encountered on Risen Road, near the Mountain Pass as the party approaches the githyanki patrol.
Finding the Creche
- For detailed information on finding the creche, see Find the Githyanki Crèche.
Immediately upon recruiting Lae'zel, she insists upon going to the nearest crèche. She refers to the process as purification and states that the zaith'isk is a sacred device that can cure the infected of their tadpoles. If Free Lae'zel was completed, then the tieflings that captured her refer to an individual named Zorru as having encountered a Githyanki patrol. Zorru can be found in the Druid Grove, guarding the storage barn in The Hollow. With Lae'zel in the party, he admits that he encountered the Githyanki near the Mountain Pass on Risen Road.
Arriving on the western end of the Risen Road, the party encounters Kith'rak Voss and a squadron of Githyanki. Voss asks if the party has seen a polyhedric artefact with the sacred runes of the Githyanki on it. If the party reveals that they have the artefact in question or that they are infected with tadpoles, the Githyanki attack. Otherwise, Voss flies off after instructing them to return to the creche to help with the search.
Conflict at Camp
Once the party reaches the Mountain Pass and finds the githyanki patrol, Kith'rak Voss interrogates the party on the location of a stolen githyanki artefact. It is polyhedric in shape and inscribed with the sacred runes of the githyanki people. If Shadowheart is in the party, she is clearly anxious as she's aware she carries the Mysterious Artefact he speaks of. After the patrol is dealt with, an event occurs during a Long Rest at camp. Lae'zel is arguing with Shadowheart about the theft of an object owned by her people. Lae'zel demands the artefact, but Shadowheart tells her to back off and be grateful they have the artefact to protect them. Lae'zel suggests they duel at sunrise to settle things.
During the night, the player wakes up to Shadowheart holding a knife to Lae'zel's neck. She says she'll tell the party Lae'zel was transforming, so she put her down. If nothing is done, Shadowheart slits Lae'zel's neck and smashes her parasite as it crawls out. The player can defend Lae'zel, causing Shadowheart to become hostile and have to be killed. Lastly, with a Persuasion check (DC 10), Shadowheart can stand down. In this case, Lae'zel and Shadowheart resolve their issues and agree not to fight again.
Arriving at the Creche
Creche Y'llek is in the basement of Rosymorn Monastery. Within the Infirmary of Crèche Y'llek is Ghustil Stornugoss, who claims she can purify the party if they tell her they are infected. Unfortunately, through the process of 'purification,' it is revealed that the zaith'isk is not a device of healing. Instead, it is a device that extracts the memories of the infected and then kills them. Whoever steps in the zaith'isk must do saving throws to prevent permanent -2 debuffs to Wisdom, Intellect, and Constitution. However, this debuff can be cleared by consuming Tadpoles. The zaith'isk ultimately explodes and Lae'zel questions if the Ghustil is corrupted. She demands they report this to the captain, Kith'rak Therezzyn. If the party does this, then this ultimately leads them to speak to the Inquisitor in his chambers.
Confronting the Inquisitor
Enter the Captain's Chambers, where the Kith'rak of the crèche is arguing with an Inquisitor. The way forward is blocked by a shield generated by the Githyanki Barrier Disruptor (X:1390, Y:-757). A Gith Shard is needed to open the way, which is on the person of Kith'rak Therezzyn. Steal it, or fight the Kith'rak to gain the shard. Inquisitor Ch'r'ai W'wargaz recognizes the party and tells them to enter, opening the way. Alternatively, if the Kith'rak is shown the artefact, she locks the party in and demands they go to the Inquisitor immediately.
Once the party enters the Inquisitor's Chambers, Ch'r'ai bids the party to talk to him. If they don't, he slowly becomes impatient until he becomes hostile. If he's spoken to, he reveals he is very familiar with their movements. If the party raided the Druid Grove in Raid the Grove, he says "I heard enough druids died by your hand to make the deity Silvanus himself weep." If the party defeated the goblins in Defeat the Goblins, he says "I heard there is so much goblin blood on your hands that it soaks their children's nightmares." The githyanki became interested in the party when they became involved with the Absolute's movements.
The Inquisitor demands the artefact. The player can ask questions or attempt to hand over the artefact, which leads to Vlaakith appearing through the Planecaster. Otherwise, if the player refuses, Ch'r'ai becomes hostile, along with the other githyanki in the room. He's joined in combat by Ardent Jhe'rezath, Raider Kyrr'a'ath, Warrior Brelal'reth, and Ardent Qu'th. After this, Vlaakith appears to confront the party and demands the death of the individual within the artefact, claiming they are corrupting the object, which is actually an Astral Prism.
Once inside the prism, the Dream Visitor speaks to the party and says they will only speak to the leader of the party. Enter, and the Dream Visitor explains that the power they use to protect the party was stolen from the githyanki. Additionally, the Visitor knows a secret that would threaten Vlaakith's empire - that she is a pretender who does not possess the same power that Mother Gith did. This is why she wants them dead. The Visitor kneels down and offers a blade to the player, stating that they can strike down the visitor if they believe it right. However, killing the Visitor was simply a test and they don't die if stabbed - instead mentioning that they are hurt by the betrayal.
After the visit, the player returns and explains what happens. Lae'zel demands to know what happened, and she can be told that the Visitor couldn't be killed if an attempt was made, or that Vlaakith has been hiding things from her people. The party must depart the Astral Plane and return to the mortal plane. If the Inquisitor was not already dealt with, then he attacks the party, as he had never intended for them to leave alive. After this, the entire crèche becomes hostile and the party can fight their way through, attempt to sneak out, or use the Secret Stairway from the Find the Blood of Lathander quest. The crèche itself becomes a hostile area, so fast travel is not possible.
Vlaakith or Orpheus
Visiting Creche Y'llek causes Lae'zel to greatly question her loyalties once she is betrayed by the Inquisitor and labeled Hshar'lak. While she wants to believe that Vlaakith is testing her faith, she is once again swayed by a camp visitor - Kith'rak Voss. Voss arrives during a Long Rest once the party has returned from the Astral Prism. He begs Lae'zel to listen to him and, if she agrees, says that Vlaakith is a pretender and that the true Prince, Orpheus, is the key to their race's future. He leaves while telling them to meet with him at Sharess' Caress in Baldur's Gate, starting Help Kith'rak Voss. If Lae'zel does not listen to Voss, he turns hostile, and the party learns that he was planning to meet a mysterious contact at Sharess' Caress.
An alternative path opens up by avoiding the confrontation with Vlaakith. The simplest way to do this is by avoiding the creche entirely. However, another option is to avoid the Inquisitor in his chambers and instead move to the western hallway. Here, there are two statues that open up the way to a secret stairway. If the party enters this stairway and makes it past the traps (documented in Find the Blood of Lathander), they can grab the legendary weapon, The Blood of Lathander. Choosing to do this without first using the Dawnmaster's Crest activates a Solar Machine that destroys the entire creche (and kills any party members who fail to escape in time). If the creche storyline was not fully resolved (either by destroying the creche or speaking to the inquisitor), then Lae'zel eventually confronts the party and says she intends to go back, unless an Intimidation check is passed (DC 6). Because Lae'zel has not been betrayed by Vlaakith, she happily obeys her queen. In Act Three, Vlaakith appears and tells Lae'zel she must kill the heretic prince Orpheus who dwells within the Astral Prism. If she does this, Lae'zel shall become Baht t'Vlaakith, the leader of her army.
Lae'zel can be convinced to return to Vlaakith's fold, even if she has heard Voss out and was betrayed at the creche. This is through a 30DC Persuasion check once the party enters Rivington. Vlaakith appears in camp and urges Lae'zel to betray Voss, claiming he's a liar. Choose "Kneel, Lae'zel. To be the god-queen's Chosen is an extraordinary honour." Lae'zel once again becomes a faithful servant of Vlaakith's.
(Determinant) Killing Kith'rak Voss
If Lae'zel was not betrayed by Vlaakith, then Voss does not appear in camp and, as such, is at neither Sharess' Caress nor the sewers. Instead, Vlaakith merely orders Lae'zel to kill Orpheus and Lae'zel is utterly unaware of Voss' betrayal. However, if Lae'zel turned on Voss, then she demands the party hunt him down as an enemy of Vlaakith. This can be done either in Sharess' Caress or in the sewers.
Freeing Orpheus
- For detailed information on freeing Orpheus, see Free Orpheus.
Regardless of who Lae'zel allies with, she needs to free Orpheus to either save him or slay him. To do this, she needs a special weapon, the Orphic Hammer, in order to break his bonds. Luckily, the devil Raphael owns such a hammer. In exchange for the hammer, Raphael wants the party to turn over the Crown of Karsus after the Elder Brain has been defeated. The party can choose to do this as part of Deal with the Devil. If the party regrets their choice, they can Escape the Deal by breaking into Raphael's House of Hope and stealing the contract. The party can also break into the House of Hope to steal the hammer, if they chose not to make the deal. If the party has allied with Voss, they can show him the hammer to gain the Silver Sword of the Astral Plane. After the hammer is obtained, the party must wait for a chance to return to the Astral Prism.
Back in the Astral Prism
During the events of Confront the Brain, the party finds themselves back in the Astral Prism after failing to control the Elder Brain, which has transformed into a Netherbrain. The Emperor rescues the party by spiriting them away into the Astral Prism. Here, the party learns the Emperor's plan - to assimilate Orpheus to gain his powers, then take on the Netherbrain.
If Lae'zel is aligned with Vlaakith, she is happy to let the Emperor assimilate Orpheus, as it fulfills her mission for her queen. If the party causes the Emperor to leave and rejoin the Netherbrain, Lae'zel must be convinced to delay her assassination until after the Netherbrain has been destroyed.
If Lae'zel allies with Orpheus and is brought to the Astral Prism, a DC30 Persuasion check must be passed to assimilate Orpheus without her becoming hostile. Otherwise, Lae'zel turns on the party and must be killed. Otherwise, the party must refuse the Emperor and free Orpheus. Without an illithid, however, someone must choose to transform - either a party member or Orpheus himself. Lae'zel can become distressed at Orpheus if he decides to become an illithid, but she does not become hostile on this matter.
Additionally, if the party seeks to free Orpheus but did not go to the House of Hope, Raphael appears with the hammer, but the party is forced to Fulfill the Deal and hand over the Crown of Karsus after the battle.
Lae'zel's Choice
Lae'zel's quest culminates in one final choice after the Netherbrain has been defeated. She can choose to either return to the Astral Sea with Orpheus or Vlaakith (or alone to start a rebellion in Orpheus' name), or she can be persuaded to remain with her newly found friends in Faerun. For those who choose to romance Lae'zel, they can ride off with her on a red dragon.