Ad placeholder
Cleric: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Added missing subclass placeholders) |
||
Line 14: | Line 14: | ||
[[Category:Classes]] | [[Category:Classes]] | ||
'''Cleric''' is a character [[Class]] in [[Baldur's Gate 3]]. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast [[Spells]]. Clerics use [[Wisdom]] as their primary ability score. __NOTOC__ | '''Cleric''' is a character [[Class]] in [[Baldur's Gate 3]]. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast [[Spells]]. Clerics use [[Wisdom]] as their primary ability score. | ||
The Cleric Subclasses are: [[File:Life Domain Icon.png|frameless|upright=0.15|link=Life Domain]][[Life Domain]], [[File:Light Domain Icon.png|frameless|upright=0.15|link=Light Domain]][[Light Domain]], [[File:Trickery Domain Icon.png|frameless|upright=0.15|link=Trickery Domain]][[Trickery Domain]], [[File:Knowledge Domain Icon.png|frameless|upright=0.15|link=Knowledge Domain]][[Knowledge Domain]], [[File:Nature Domain Icon.png|frameless|upright=0.15|link=Nature Domain]][[Nature Domain]], [[File:Tempest Domain Icon.png|frameless|upright=0.15|link=Tempest Domain]][[Tempest Domain]], [[File:War Domain Icon.png|frameless|upright=0.15|link=War Domain]][[War Domain]] __NOTOC__ | |||
{| class="wikitable nomobile" style="width: 100%;" | {| class="wikitable nomobile" style="width: 100%;" | ||
Line 218: | Line 220: | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
* '''Choose a subclass:''' | * '''Choose a subclass:''' | ||
{| | <center><h4> Select a Subclass </h4></center> | ||
{| style="margin-left: auto; margin-right: auto; border: none;" | |||
|- | |- | ||
! [[File:Life Domain Subclass 300px.png|frameless|150px|center|link=Life Domain]] [[Life Domain]] | |||
! [[File:Light Domain Subclass 300px.png|frameless|center|150px|link=Light Domain]] [[Light Domain]] | |||
! [[File:Trickery Domain Subclass 300px.png|frameless|center|150px|link=Trickery Domain]] [[Trickery Domain]] | |||
| | ! [[File:Knowledge Domain Icon.png|frameless|center|150px|link=Knowledge Domain]] [[Knowledge Domain]] | ||
|- | |- | ||
|<small><center>The Life domain is an aspect of many good deities, offering spells that protect and restore the mind, body, and soul.</center></small> | |||
|<small><center>The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead.</center></small> | |||
|<small><center>A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.</center></small> | |||
|<small><center>Not available in early access.</center></small> | |||
|- | |- | ||
| style="vertical-align:top;"| | | style="vertical-align:top; width: 250px;"| | ||
* Gain [[Life Domain|Domain Spells]]: | * Gain [[Life Domain|Domain Spells]]: | ||
** [[File:Bless Icon.png|frameless|upright=0.1|link=Bless]] [[Bless]] | ** [[File:Bless Icon.png|frameless|upright=0.1|link=Bless]] [[Bless]] | ||
** [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]] | ** [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]] | ||
* | * {{HeavyArmour}} Proficiency | ||
| style="vertical-align:top;"| | | style="vertical-align:top; width: 250px;"| | ||
* [[File:Warding Flare Icon.png|frameless|upright=0.1|link=Light Domain#Level 1]] [[Light Domain#Level 1|Warding Flare]] | * [[File:Warding Flare Icon.png|frameless|upright=0.1|link=Light Domain#Level 1]] [[Light Domain#Level 1|Warding Flare]] | ||
* Gain [[Light Domain|Domain Spells]]: | * Gain [[Light Domain|Domain Spells]]: | ||
Line 245: | Line 246: | ||
** [[File:Burning Hand Icon.png|frameless|upright=0.1|link=Burning Hands]] [[Burning Hands]] | ** [[File:Burning Hand Icon.png|frameless|upright=0.1|link=Burning Hands]] [[Burning Hands]] | ||
** [[File:Faerie Fire Icon.png|frameless|upright=0.1|link=Faerie Fire]] [[Faerie Fire]] | ** [[File:Faerie Fire Icon.png|frameless|upright=0.1|link=Faerie Fire]] [[Faerie Fire]] | ||
| style="vertical-align:top;"| | | style="vertical-align:top; width: 250px;"| | ||
* [[File:Blessing Of The Trickster Icon.png|frameless|upright=0.1|link=Blessing of the Trickster]] [[Blessing of the Trickster]] | * [[File:Blessing Of The Trickster Icon.png|frameless|upright=0.1|link=Blessing of the Trickster]] [[Blessing of the Trickster]] | ||
* Gain [[Trickery Domain|Domain Spells]]: | * Gain [[Trickery Domain|Domain Spells]]: | ||
** [[File:Charm Person Icon.png|frameless|upright=0.1|link=Charm Person]] [[Charm Person]] | ** [[File:Charm Person Icon.png|frameless|upright=0.1|link=Charm Person]] [[Charm Person]] | ||
** [[File:Disguise Self Icon.png|frameless|upright=0.1|link=Disguise Self]] [[Disguise Self]] | ** [[File:Disguise Self Icon.png|frameless|upright=0.1|link=Disguise Self]] [[Disguise Self]] | ||
| style="vertical-align:top; width: 250px;"| | |||
* (none yet) | |||
|} | |||
{| style="margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! [[File:Nature Domain Icon.png|frameless|150px|center|link=Nature Domain]] [[Nature Domain]] | |||
! [[File:Tempest Domain Icon.png|frameless|center|150px|link=Tempest Domain]] [[Tempest Domain]] | |||
! [[File:War Domain Icon.png|frameless|center|150px|link=War Domain]] [[War Domain]] | |||
|- | |||
|<small><center>Not available in early access.</center></small> | |||
|<small><center>Not available in early access.</center></small> | |||
|<small><center>Not available in early access.</center></small> | |||
|- | |||
| style="vertical-align:top; width: 250px;"| | |||
* (none yet) | |||
| style="vertical-align:top; width: 250px;"| | |||
* (none yet) | |||
| style="vertical-align:top; width: 250px;"| | |||
* (none yet) | |||
|} | |} | ||
Revision as of 05:58, 2 August 2023
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. |
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
The Cleric Subclasses are: Life Domain, Light Domain, Trickery Domain, Knowledge Domain, Nature Domain, Tempest Domain, War Domain
The Cleric Class Progression | Spell Slots per Spell Level | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | Spellcasting, Choose a subclass | 3 | 2 | - | - | - | - | - |
2nd | +2 | Channel Divinity (x1), Turn Undead, Subclass feature | 3 | 3 | - | - | - | - | - |
3rd | +2 | - | 3 | 4 | 2 | - | - | - | - |
4th | +2 | Ability Score Improvement | 4 | 4 | 3 | - | - | - | - |
5th | +3 | Destroy Undead | 4 | 4 | 3 | 2 | - | - | - |
6th | +3 | Channel Divinity (x2), Subclass feature | 4 | 4 | 3 | 3 | - | - | - |
7th | +3 | - | 4 | 4 | 3 | 3 | 1 | - | - |
8th | +3 | Ability Score Improvement, Destroy Undead Improvement, Subclass feature | 4 | 4 | 3 | 3 | 2 | - | - |
9th | +4 | - | 4 | 4 | 3 | 3 | 3 | 1 | - |
10th | +4 | Divine Intervention | 5 | 4 | 3 | 3 | 3 | 2 | - |
11th | +4 | Destroy Undead Improvement | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | Ability Score Improvement | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for Spells, for Hit Points and Concentration Checks, and for Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- History, Insight, Medicine, Persuasion, Religion
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Medicine, Persuasion, Religion
Spellcasting
- Spellcasting Ability:
- Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells = Cleric level + Modifier (Minimum of 1 spell).
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
- Choose a number of Prepared Spells = 1 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 1st Level Spells:
- Choose a subclass:
Select a Subclass
Life Domain | Light Domain | Trickery Domain | Knowledge Domain |
---|---|---|---|
|
|
Nature Domain | Tempest Domain | War Domain |
---|---|---|
|
|
|
Level 2
- Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.)
- Channel Divinity Action: Turn Undead
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Choose a number of Prepared Spells = 2 (Cleric Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
- Subclass Features:
Life Domain | Light Domain | Trickery Domain |
---|---|---|
|
|
|
Level 3
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
- Choose a number of Prepared Spells = 3 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 2nd Level Spells:
- Subclass Features:
Life Domain | Light Domain | Trickery Domain |
---|---|---|
Level 4
- Ability Score Improvement or Feat (Choose 1)
- Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
- Choose a Feat.
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
- Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
- Choose a number of Prepared Spells = 4 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
- Subclass Features: None at this level
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Destroy Undead
- Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
- Choose a number of Prepared Spells = 5 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 3rd Level Spells:
- Subclass Features:
Life Domain | Light Domain | Trickery Domain |
---|---|---|
|
|
Cleric Spell List
* Spells marked with a domain indicates that the spell is considered a domain spell for that domain. These spells are always prepared for Clerics belonging to that domain.
Cantrips
Level 1 Spells
only:
only:
Level 2 Spells
only:
only:
Level 3 Spells
only:
only:
Level 4 Spells
- Not available in early access
Level 5 Spells
- Not available in early access
Level 6 Spells
- Not available in early access