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Sorcerer

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Sorcerer is a character class in Baldur's Gate 3.

Overview[edit section | visual editor]

Sorcerers use their innate magical powers to fight enemies and aid allies in combat. Sorcerers use Charisma as their primary ability score.

Subclasses[edit section | visual editor]

The Sorcerer subclasses available in the game are:

Class progression[edit section | visual editor]

Sorcerer Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features  Sorcery Points Cantrips Known Spells Known 1st 2nd 3rd 4th 5th 6th
1st +2 Spellcasting Spellcasting, Choose a subclass Choose a subclass - 4 2 2 - - - - -
2nd Metamagic Metamagic, Create Spell Slot Create Spell Slot, Create Sorcery Points Create Sorcery Points 2 3 3 - - - - -
3rd Metamagic Metamagic 3 4 4 2 - - - -
4th Feat Feat 4 5 5 4 3 - - - -
5th +3 - 5 6 4 3 2 - - -
6th Subclass feature Subclass feature 6 7 4 3 3 - - -
7th - 7 8 4 3 3 1 - -
8th Feat Feat 8 9 4 3 3 2 - -
9th +4 - 9 10 4 3 3 3 1 -
10th Metamagic Metamagic 10 6 11 4 3 3 3 2 -
11th Subclass feature Subclass feature 11 12 4 3 3 3 2 1
12th Feat Feat 12 13 4 3 3 3 2 1

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class Information[edit section | visual editor]

Attributes[edit section | visual editor]

Sorcerer's default armour
Sorcerer's default armour
Hit points
At level 1: 6 + Constitution Constitution modifier
On level up: 4 + Constitution Constitution modifier
Key abilities
Charisma Charisma for Spells
Constitution Constitution for Hit Points and Concentration Concentration Checks
Dexterity Dexterity for Armour Class
Spellcasting Ability
Charisma Charisma
Known Spells
For a list of spells available to the Sorcerer, see: List of Sorcerer spells.
Sorcerer Spells are Always Prepared. In exchange, Sorcerers know fewer spells than Wizards.

Starting Proficiencies[edit section | visual editor]

Saving throw proficiencies
Constitution Constitution, Charisma Charisma
Equipment proficiencies
Daggers Daggers, Quarterstaves Quarterstaves, Light Crossbows Light Crossbows
Skills with proficiency (Choose 2)
Arcana Arcana, Deception Deception, Insight Insight, Intimidation Intimidation, Persuasion Persuasion, Religion Religion
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
 Quarterstaff,  Sorcerer Robe (variant depends on subclass),  Simple Boots

Multiclass Proficiencies[edit section | visual editor]

No additional proficiencies are granted when multiclassing into Sorcerer.

Level Progression[edit section | visual editor]

Through experience, you acquire new power. You gain the following traits.

Level 1[edit section | visual editor]

Spellcasting
2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2
You gain two Level 1 Spell Slots.
Cantrips Icon.png Cantrips Known: 4
Choose 4 Cantrips from the Sorcerer Spell List.
Spells Known: 2
Choose 2 Spells from the Sorcerer Spell List.
New Sorcerer Cantrips
New 1st Level Spells Available

Select a Subclass[edit section | visual editor]

The powers below are for those gained at level 1. See Level 6 below for subclass powers gained at that level.

Draconic Ancestry (Choose 1.):

Tempestuous MagicTempestuous Magic

Level 2[edit section | visual editor]

Spellcasting
3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3
You gain an additional Level 1 Spell Slot.
Spells Known: 3
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
 Sorcery Points: 2
Recharge: Long rest Recharge: Long rest
Sorcery Points are the innate power of sorcerers. They can use these points to alter Spells or gain Spell Slots. You gain 2 Sorcery Points.
Create Spell Slot Create Spell Slot (Bonus Action + 2 Sorcery Point)
Spend Sorcery Points to unlock a Spell Slot.
Create Sorcery Points Create Sorcery Points (Bonus Action + Level 1 Spell Slot)
Spend Spell Slots to gain Sorcery Points. The level of spell slot spent creates the equivalent number of  Sorcery Points.
Metamagic
Choose 2 Metamagic:
Metamagic  Sorcery Points Grants
Careful SpellCareful Spell 1 Allies automatically succeed Saving Throws against spells that require them.
Distant SpellDistant Spell 1 Extends the range of a spell by 50%. Melee spells are increased to Range: 9 m (30 ft) Range: 9 m (30 ft).
Extended SpellExtended Spell 1 Double the duration of Conditions, summons, and surfaces caused by spells.
Twinned SpellTwinned Spell 1 per Spell Slot level (Cantrips are 1) Spells that only target 1 creature can target an additional creature.

Level 3[edit section | visual editor]

 Sorcery Points: 3
You gain +1 Sorcery Point.
Spellcasting
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Spells Known: 4
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
Metamagic
Choose 1 additional Metamagic
New Metamagic  Sorcery Points Grants
Heightened SpellHeightened Spell 3 Targets of spells that require Saving Throws have Disadvantage Disadvantage on their first Saving Throw.
Quickened SpellQuickened Spell 3 Spells that take an  Action take a  Bonus Action instead.
Subtle SpellSubtle Spell 1 You can cast spells while Silenced Silenced.

Subclass Features[edit section | visual editor]

Draconic Bloodline Shadow Magic Storm Sorcery Wild Magic
(none)

Gain 2 free spells:

(none) (none)
New 2nd Level Spells available

Level 4[edit section | visual editor]

 Sorcery Points: 4
You gain +1 Sorcery Point.
Spellcasting
3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Cantrips Icon.png Cantrips Known: 5
Choose 1 additional Cantrip from the Sorcerer Spell List.
Spells Known: 5
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.

Level 5[edit section | visual editor]

 Sorcery Points: 5
You gain +1 Sorcery Point.
Spellcasting
2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Spells Known: 6
Choose 1 additional Spell from the Sorcerer Spell List
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
New 3rd Level Spells available

Level 6[edit section | visual editor]

 Sorcery Points: 6
You gain +1 Sorcery Point.
Spellcasting
3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain an additional Level 3 Spell Slot.
Spells Known: 7
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.

Subclass Features[edit section | visual editor]

Draconic Bloodline Shadow Magic Storm Sorcery Wild Magic

Hound of Ill OmenHound of Ill Omen

Learn the following Storm Spells

Bend LuckBend Luck

Level 7[edit section | visual editor]

 Sorcery Points: 7
You gain +1 Sorcery Point.
Spellcasting
1 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1
You gain a Level 4 Spell Slot.
Spells Known: 8
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
New 4th Level Spells available

Level 8[edit section | visual editor]

 Sorcery Points: 8
You gain +1 Sorcery Point.
Spellcasting
2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 2
You gain a Level 4 Spell Slot.
Spells Known: 9
Choose 1 additional Spell from the Sorcerer Spell List
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.

Level 9[edit section | visual editor]

 Sorcery Points: 9
You gain +1 Sorcery Point.
Spellcasting
2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 3
You gain a Level 4 Spell Slot.
1 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1
You gain a Level 5 Spell Slot.
Spells Known: 10
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
New 5th Level Spells available

Level 10[edit section | visual editor]

 Sorcery Points: 10
You gain +1 Sorcery Point.
Metamagic
Choose 1 additional Metamagic
Spellcasting
2 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 2
You gain a Level 5 Spell Slot.
Cantrips Icon.png Cantrips Known: 6
Choose 1 additional Cantrips from the Sorcerer Spell List.
Spells Known: 11
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.

Level 11[edit section | visual editor]

 Sorcery Points: 11
You gain +1 Sorcery Point.
Spellcasting
1 Level 6 Spell Slots.png Level 6 Spell Slots Unlocked: 1
You gain a Level 6 Spell Slot.
Spells Known: 12
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
New 6th Level Spells available

Subclass Features[edit section | visual editor]

Draconic Bloodline Shadow Magic Storm Sorcery Wild Magic

FlyFly

Shadow WalkShadow Walk

Storm's FuryStorm's Fury

Controlled ChaosControlled Chaos

Level 12[edit section | visual editor]

 Sorcery Points: 12
You gain +1 Sorcery Point.
Spells Known: 13
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.

Notable sorcerers[edit section | visual editor]

See also[edit section | visual editor]

External Links[edit section | visual editor]