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'''Monk''' is a character [[Class]] in [[Baldur's Gate 3]]. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]]. | '''Monk''' is a character [[Class]] in [[Baldur's Gate 3]]. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]]. | ||
The Monk Subclasses are: | The Monk Subclasses are: {{IconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}}, {{IconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}}, {{IconLink|Class Monk Shadow Hotbar Icon.png|Way of Shadow}} __NOTOC__ | ||
{| class="wikitable nomobile" style="width: 100%;" | {| class="wikitable nomobile" style="width: 100%;" | ||
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| 2 | | 2 | ||
| - | | - | ||
| {{ | | {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{SAI|Martial Arts: Dextrous Attacks}}, {{SAI|Martial Arts: Deft Strikes}}, {{SAI|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}} | ||
|- | |- | ||
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| 3 | | 3 | ||
| + 3 m / 10 ft. | | + 3 m / 10 ft. | ||
| {{ | | {{SAI|Unarmoured Movement|size=25}}, | ||
{{ | {{SAI|Patient Defence}},{{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}} | ||
|- | |- | ||
| [[#Level 3|3rd]] | | [[#Level 3|3rd]] | ||
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| 4 | | 4 | ||
| + 3 m / 10 ft. | | + 3 m / 10 ft. | ||
| {{Icon|Class Monk Badge Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{ | | {{Icon|Class Monk Badge Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}} | ||
|- | |- | ||
| [[#Level 4|4th]] | | [[#Level 4|4th]] | ||
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| 5 | | 5 | ||
| + 3 m / 10 ft. | | + 3 m / 10 ft. | ||
| {{ | | {{SAI|Feats|Feat}}, {{SAI|Slow Fall|size=25}} | ||
|- | |- | ||
| [[#Level 5|5th]] | | [[#Level 5|5th]] | ||
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| 6 | | 6 | ||
| + 3 m / 10 ft. | | + 3 m / 10 ft. | ||
| {{ | | {{SAI|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}} | ||
|- | |- | ||
| [[#Level 6|6th]] | | [[#Level 6|6th]] | ||
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| 7 | | 7 | ||
| + 4.5 m / 15 ft. | | + 4.5 m / 15 ft. | ||
| {{ | | {{SAI|Ki-Empowered Strikes}}, [[#Level 6|Subclass feature]], {{SAI|Improved Unarmoured Movement}} | ||
|- | |- | ||
| [[#Level 7|7th]] | | [[#Level 7|7th]] | ||
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| 8 | | 8 | ||
| + 4.5 m / 15 ft. | | + 4.5 m / 15 ft. | ||
| {{ | | {{SAI|Evasion}}, {{SAI|Stillness of Mind}} | ||
|- | |- | ||
| [[#Level 8|8th]] | | [[#Level 8|8th]] | ||
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| 9 | | 9 | ||
| + 4.5 m / 15 ft. | | + 4.5 m / 15 ft. | ||
| {{ | | {{SAI|Feats|Feat}} | ||
|- | |- | ||
| [[#Level 9|9th]] | | [[#Level 9|9th]] | ||
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| 10 | | 10 | ||
| + 4.5 m / 15 ft. | | + 4.5 m / 15 ft. | ||
| {{ | | {{SAI|Advanced Unarmoured Movement}} | ||
|- | |- | ||
| [[#Level 10|10th]] | | [[#Level 10|10th]] | ||
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| 11 | | 11 | ||
| + 6 m / 20 ft. | | + 6 m / 20 ft. | ||
| {{ | | {{SAI|Purity of Body}}, {{SAI|Improved Unarmoured Movement}} | ||
|- | |- | ||
| [[#Level 11|11th]] | | [[#Level 11|11th]] | ||
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| 13 | | 13 | ||
| + 6 m / 20 ft. | | + 6 m / 20 ft. | ||
| {{ | | {{SAI|Feats|Feat}} | ||
|} | |} | ||
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===Level 1=== | ===Level 1=== | ||
*+ {{R|ki|2}} | *+ {{R|ki|2}} ''(2 total)'' | ||
* {{ | ==== {{SAI|Flurry of Blows|w=40}} ==== | ||
*{{ | * Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks. | ||
==== {{SAI|Unarmoured Defence (Monk)|w=40}} ==== | |||
* Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your {{Armour Class}}. | |||
==== {{SAI|Martial Arts: Dextrous Attacks|w=40}} ==== | |||
* Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher. | |||
==== {{SAI|Martial Arts: Deft Strikes|w=40}} ==== | |||
* Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher. | |||
==== {{SAI|Martial Arts: Bonus Unarmed Strike|w=40}} ==== | |||
* After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}. | |||
===Level 2=== | ===Level 2=== | ||
* + {{R|ki|1}} | * + {{R|ki|1}} ''(3 total)'' | ||
* {{ | ==== {{SAI|Patient Defence|w=40}} ==== | ||
* {{ | * When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|Dex}}. | ||
* {{ | |||
==== {{SAI|Step of the Wind: Dash|w=40}} ==== | |||
* Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action. | |||
==== {{SAI|Step of the Wind: Disengage|w=40}} ==== | |||
* Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action. | |||
==== {{SAI|Unarmoured Movement|w=40}} ==== | |||
* Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield. | |||
===Level 3=== | ===Level 3=== | ||
====='''New'''===== | ====='''New'''===== | ||
* + {{R|ki|1}} | * + {{R|ki|1}} ''(4 total)'' | ||
*{{ | * '''{{SAI|Martial Arts: Deft Strikes}}:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher. | ||
==== | ==== {{SAI|Deflect Missiles|w=40}} ==== | ||
* Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender. | |||
* | |||
====Select a Subclass==== | ====Select a Subclass==== | ||
{| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px; text-align: center;" | | ! style="width: 250px; text-align: center;" |{{IconLink|Class Monk Four Elements Badge Icon.png|Way of the Four Elements}} | ||
! style="width: 250px; text-align: center;" | | ! style="width: 250px; text-align: center;" |{{IconLink|Class Monk Open Hand Badge Icon.png|Way of the Open Hand}} | ||
! style="width: 250px; text-align: center;" | | ! style="width: 250px; text-align: center;" |{{IconLink|Class Monk Shadow Badge Icon.png|Way of Shadow}} | ||
|- | |- | ||
| | | | ||
* | *{{SAI|Harmony of Fire and Water|w=40}} | ||
*Select 3 subclass spells from: | *Select 3 subclass spells from: | ||
**{{ | **{{SAI|Blade of Rime}} | ||
**{{ | **{{SAI|Chill of the Mountain}} <!--i know, but its literally the same icon--> | ||
**{{ | **{{SAI|Fangs of the Fire Snake}} | ||
**{{ | **{{SAI|Fist of Four Thunders}} | ||
**{{ | **{{SAI|Fist of Unbroken Air}} | ||
**{{ | **{{SAI|Rush of the Gale Spirits}} | ||
**{{ | **{{SAI|Shaping of the Ice}} | ||
**{{ | **{{SAI|Sphere of Elemental Balance}} | ||
**{{ | **{{SAI|Sweeping Cinder Strike}} | ||
**{{ | **{{SAI|Touch of the Storm}} | ||
**{{ | **{{SAI|Water Whip}} | ||
| | | | ||
* | * {{SAI|Flurry of Blows: Topple|w=40}} | ||
* | * {{SAI|Flurry of Blows: Stagger|w=40}} | ||
* | * {{SAI|Flurry of Blows: Push|w=40}} | ||
| | | | ||
* | * {{SAI|Shadow Arts: Hide|w=40}} | ||
* | * {{SAI|Shadow Arts: Pass Without Trace|w=40}} | ||
* | * {{SAI|Shadow Arts: Darkness|w=40}} | ||
* | * {{SAI|Shadow Arts: Darkvision|w=40}} | ||
* | * {{SAI|Shadow Arts: Silence|w=40}} | ||
* | * {{SAI|Minor Illusion|w=40}} | ||
|} | |} | ||
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* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
* + {{R|ki|1}} | * + {{R|ki|1}} ''(5 total)'' | ||
==== {{SAI|Slow Fall|w=40}} ==== | |||
* When you fall, you can use your reaction to gain [[Resistance]] to Falling damage. | |||
===Level 5 === | ===Level 5 === | ||
*{{ProficiencyBonus}}: +3 (previously +2) | |||
* | *+ {{R|ki|1}} ''(6 total)'' | ||
*{{ | |||
==== {{SAI|Extra Attack|w=40}} ==== | |||
=====Subclass Features: ===== | =====Subclass Features: ===== | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}} | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Shadow Hotbar Icon.png|Way of Shadow}} | ||
|- | |- | ||
| | | | ||
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- | - | ||
| | | | ||
* | * {{SAI|Cloak of Shadows|w=40}} | ||
|} | |} | ||
====Skills==== | ====Skills==== | ||
*{{ | * {{SAI|Stunning Strike (Melee)|w=40}} | ||
*{{ | * {{SAI|Stunning Strike (Unarmed)|w=40}} | ||
===Level 6=== | ===Level 6=== | ||
*+ {{R|ki|1}} ''(7 total)'' | |||
*+ {{R|ki|1}} | * '''{{SAI|Improved Unarmoured Movement}}:''' Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield. | ||
*{{ | |||
==== | ==== {{SAI|Ki-Empowered Strikes|w=40}} ==== | ||
* Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage. | |||
=====Subclass Features: ===== | =====Subclass Features: ===== | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}} | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Shadow Hotbar Icon.png|Way of Shadow}} | ||
|- | |- | ||
| | | | ||
*Select 1 | * Select 1 spell from the Monk spell list. | ||
| | | | ||
* | *{{SAI|Manifestation of Body|w=40}} | ||
* | *{{SAI|Manifestation of Mind|w=40}} | ||
* | *{{SAI|Manifestation of Soul|w=40}} | ||
* | *{{SAI|Wholeness of Body|w=40}} | ||
| | | | ||
* | *{{SAI|Shadow Step|w=40}} | ||
|} | |} | ||
===Level 7=== | ===Level 7=== | ||
*+ {{R|ki|1}} | *+ {{R|ki|1}} ''(8 total)'' | ||
==== {{SAI|Evasion|w=40}} ==== | |||
==== {{SAI|Stillness of Mind|w=40}} ==== | |||
*If you are {{SAI|Charmed (Condition)|Charmed}} or {{SAI|Frightened (Condition)|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition. | |||
===Level 8=== | ===Level 8=== | ||
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* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
*+ {{R|ki|1}} | *+ {{R|ki|1}} ''(9 total)'' | ||
===Level 9=== | ===Level 9=== | ||
* {{ProficiencyBonus}}: +4 (previously +3) | |||
* + {{R|ki|1}} | * + {{R|ki|1}} ''(10 total)'' | ||
*{{ | * '''{{SAI|Martial Arts: Deft Strikes}}:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d18|Bludgeoning}} (previously 1d6) unless their normal damage is higher. | ||
==== {{SAI|Advanced Unarmoured Movement|w=40}} ==== | |||
* [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump (Bonus Action)|Jump}} an additional 6 m / 20 ft while you are not wearing armour or using a shield. | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}} | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Shadow Hotbar Icon.png|Way of Shadow}} | ||
|- | |- | ||
| | | | ||
* | * {{SAI|Improved Elemental Casting|w=40}} | ||
* Select 1 subclass spell from | * Select 1 subclass spell from the Monk spell list | ||
| | | | ||
* | * {{SAI|Ki Resonation: Punch|w=40}} | ||
* | * {{SAI|Ki Resonation: Punch (Bonus Action)|w=40}} | ||
* | * {{SAI|Ki Resonation: Blast|w=40}} | ||
| | | | ||
- | - | ||
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===Level 10 === | ===Level 10 === | ||
*+ {{R|ki|1}} ''(11 total)'' | |||
*+ {{R|ki|1}} | * '''{{SAI|Improved Unarmoured Movement}}:''' Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield. | ||
*{{ | |||
==== {{SAI|Purity of Body|w=40}} | |||
* | *You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{SAI|Poisoned (Condition)|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians. | ||
===Level 11=== | ===Level 11=== | ||
* + {{R|ki|1}} | * + {{R|ki|1}} ''(12 total)'' | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}} | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}} | ||
! style="width: 250px;" | | ! style="width: 250px;" |{{IconLink|Class Monk Shadow Hotbar Icon.png|Way of Shadow}} | ||
|- | |- | ||
| | | | ||
*Select 1 subclass spell from | * Select 1 subclass spell from the Monk spell list | ||
| | | | ||
* | * {{SAI|Tranquility|w=40}} | ||
| | | | ||
* | * {{SAI|Shadow Strike|w=40}} | ||
* | * {{SAI|Shadow Strike: Unarmed|w=40}} | ||
|} | |} | ||
Line 351: | Line 344: | ||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
*+ {{R|ki|1}} | *+ {{R|ki|1}} ''(13 total)'' | ||
== External Links == | == External Links == |
Revision as of 21:44, 26 September 2023
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.
The Monk Subclasses are:
, ,The Monk Class Progression | |||||
---|---|---|---|---|---|
Level | Proficiency Bonus | Martial Arts | Ki Points | Unarmoured Movement | Features |
1st | +2 | 1d4 | 2 | - | , , , , |
2nd | +2 | 1d4 | 3 | + 3 m / 10 ft. | , , | ,
3rd | +2 | 1d6 | 4 | + 3 m / 10 ft. | Choose a subclass, |
4th | +2 | 1d6 | 5 | + 3 m / 10 ft. | , |
5th | +3 | 1d6 | 6 | + 3 m / 10 ft. | , , |
6th | +3 | 1d6 | 7 | + 4.5 m / 15 ft. | Subclass feature, | ,
7th | +3 | 1d6 | 8 | + 4.5 m / 15 ft. | , |
8th | +3 | 1d6 | 9 | + 4.5 m / 15 ft. | |
9th | +4 | 1d8 | 10 | + 4.5 m / 15 ft. | |
10th | +4 | 1d8 | 11 | + 6 m / 20 ft. | , |
11th | +4 | 1d8 | 12 | + 6 m / 20 ft. | Subclass feature |
12th | +4 | 1d8 | 13 | + 6 m / 20 ft. |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Key Ability Scores:
- for improved Ki DC and Armour Class.
- for more Hit Points.
- for attack rolls and damage rolls of unarmed strikes and monk weapons, higher Initiative and Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Monk Weapon: Monk weapons are those with which the Monk has Proficiency, and which do not have the two-handed or heavy properties. Monks can use dexterity for those weapons, even if they do not have the finesse property.
- Skills with Proficiency (Choose 2):
- History, Insight, Religion, Acrobatics, Stealth, Athletics
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Religion, Acrobatics, Stealth, Athletics
Spellcasting
- Spellcasting Ability:
- Recharge: Short rest
- Monks do not cast spells using spell slots. Instead, they use a resource specific to Monk called Ki Points.
- Monks can use Ki while Silenced due to Ki not requiring a verbal component.
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- + 2Ki Points (2 total)
- Using a Bonus action and a Ki Point, punch twice in quick succession. Equivalent to two normal unarmed attacks.
- Your reflexes are as effective as any armour. While not wearing armour, you add your Wisdom Modifier to your Armour Class.
- Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
- Attacks with Monk Weapons and unarmed attacks deal 1d4Bludgeoning damage, unless their normal damage is higher.
- After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a Bonus action.
Level 2
- + Ki Point (3 total)
- When activated with a Bonus action and a Ki Point, Attack Rolls against you have Disadvantage, and you have Advantage on Dex saving throw.
- Use a Bonus action and a Ki Point to double your Movement Speed. Jump no longer requires a bonus action.
- Use a Bonus action and a Ki Point to disengage. Jump no longer requires a bonus action.
- Your Movement Speed increases by 3 m / 10 ft while you are not wearing armour or using a shield.
Level 3
New
- + Ki Point (4 total)
- 1d6Bludgeoning (previously 1d4) unless their normal damage is higher. : Damage from attacks with Unarmed/Monk Weapons deal
- Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.
Select a Subclass
|
|
|
Level 4
- Choose a Feat.
- + Ki Point (5 total)
- When you fall, you can use your reaction to gain Resistance to Falling damage.
Level 5
- Proficiency Bonus: +3 (previously +2)
- + Ki Point (6 total)
Subclass Features:
- |
- |
|
Skills
Level 6
- + Ki Point (7 total)
- movement speed increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield. : Your
- Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
Subclass Features:
|
|
|
Level 7
- + Ki Point (8 total)
- If you are or , you automatically cast Stillness of Mind to remove the condition.
Level 8
- Choose a Feat.
- + Ki Point (9 total)
Level 9
- Proficiency Bonus: +4 (previously +3)
- + Ki Point (10 total)
- 1d18Bludgeoning (previously 1d6) unless their normal damage is higher. : Damage from attacks with Unarmed/Monk Weapons deal
- Difficult Terrain doesn't slow you down and you can an additional 6 m / 20 ft while you are not wearing armour or using a shield.
|
|
- |
Level 10
- + Ki Point (11 total)
- movement speed increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield. : Your
====
*You are Immune to Poison damage and can't be or affected by disease thanks to the purifying ki flowing through your meridians.
Level 11
- + Ki Point (12 total)
|
|
|
Level 12
- Choose a Feat.
- + Ki Point (13 total)
External Links
- Monk on the Forgotten Realms Wiki