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  • useful in there. Investigate the ruins. We found a way into the abandoned ruins. When entering via the trapdoor: We've entered some ruins through an underground
    8 KB (1,024 words) - 18:32, 4 May 2024
  • unlock the passage to the temple beneath the goblin camp. We need to match the moon to the stars while casting darkness at the bottom. Enter the secret
    15 KB (2,318 words) - 02:48, 15 April 2024
  • Dribbles the Clown Aid the Underduke Avenge the Drowned Deal with the Gnomes Avenge the Ironhands Save the Gondians Help the Hag Survivors Avenge the Hag Survivors
    6 KB (758 words) - 08:05, 10 March 2024
  • of the Undercity Ruins waypoint. At the northern most point of the city sewers is the entrance to the Undercity Ruins through a stone arch. In the area
    6 KB (673 words) - 09:18, 29 November 2023
  • Help the Hag Survivors Impress the Murder Tribunal Investigate Cazador's Palace Investigate the House of Grief Investigate the Murders Investigate the Suspicious
    4 KB (431 words) - 09:20, 16 March 2024
  • Safe from the harpies, the child left the area. The tiefling child died. We weren't able to investigate the beach. We heard strange music on the beach, but
    5 KB (638 words) - 20:04, 24 March 2024
  • seems the innkeeper's owner, a mason called Morfred, was the leader of a resistance movement against the Sharrans. Investigate the Masons' Guild. The Mason's
    6 KB (812 words) - 11:57, 11 May 2024
  • alone at the "swamp". The swamp that the note is referring to is located in the Putrid Bog X: 97 Y: 224, in the southern part of the Overworld map. The swamp
    8 KB (1,172 words) - 01:22, 11 May 2024
  • Complete the Mapping of the Heart. We have agreed to partake in the first stage of the Unburdening - the 'Mapping of the Heart'. It's in the back room
    8 KB (1,028 words) - 21:07, 3 December 2023
  • gratefully rewards the party with gold. 347 Gold Chef Roveer can be warned as part of Investigate the Murders, but he will not take the party seriously until
    2 KB (233 words) - 20:19, 25 September 2023
  • sub-quest of the quest Investigate the House of Grief in Act Three of Baldur's Gate 3. It can be started by speaking with Viconia in the House of Grief
    3 KB (388 words) - 00:00, 7 October 2023
  • of the room (X:361, Y:-990), which leads to the start of the quest. After finding the blackmail letter, the party can speak to Manip Nestor at the Requisitioned
    12 KB (1,554 words) - 02:27, 12 April 2024
  • gold. Also in the middle of the room in the open sarcophagus is found the Breaching Pikestaff. While in this room your entire party is under the curse Spell
    7 KB (867 words) - 04:25, 14 April 2024
  • contained. The Necromancy of Thay is obtained during Search the Cellar within the apothecary's secret laboratory past the ornate mirror. Removing the book from
    2 KB (197 words) - 04:54, 10 September 2023
  • on the South side of the tower (can access the 2nd floor, and the exterior of the 1st). Restoring power and using the elevator (all floors). If the player
    14 KB (1,920 words) - 09:55, 7 May 2024
  • Kill the duergar by the lake. We agreed to help the Sovereign remove the duergar who threatened the myconid colony. We found the duergar in the ruins of
    5 KB (663 words) - 00:58, 25 April 2024
  • able to understand the strange sigils used to cast it, and says it was used to create the Moonlanterns that protect their wielders from the shadow curse. Gale
    2 KB (331 words) - 22:07, 9 October 2023
  • Sussur Tree in the Dread Hollow in the UnderdarkX: -14 Y: -138. To forge a weapon, first light the furnace located in the Whispering Depths / Blighted Village
    2 KB (205 words) - 16:34, 9 March 2024
  • lock in the choice from the party. The true choice on what to do with the Elder Brain occur at the very end of Confront the Elder Brain. Once the Elder Brain
    2 KB (254 words) - 04:14, 15 October 2023
  • unprovoked, the other druids come to her aid and a fight is started between the tieflings and the druids. If the party completes Investigate Kagha and finds
    4 KB (455 words) - 16:35, 9 March 2024
  • Dominate the brain. Become the Absolute. Conquer the world. Betray the Emperor. Dominate the brain. Become the Absolute. Betray Orpheus. Dominate the brain
    3 KB (383 words) - 04:14, 15 October 2023
  • and learn the location of the Druid Grove. In this instance, the goblins come to raid the Grove and the tieflings and druids prepare for the assault. As
    3 KB (395 words) - 14:57, 26 November 2023
  • starting in the Prologue. Escape the Hells. This is it. I've been trapped in the Hells for a decade - and this nautiloid is my ticket out. Patch up the heart
    2 KB (371 words) - 16:37, 29 January 2024
  • Queen Vlaakith after she visits the camp. This quest is an alternative path to Lae'zel's other sub-quest, The Prince of the Comet, wherein Vlaakith's offer
    2 KB (273 words) - 10:16, 13 January 2024
  • up with the infernal mechanic in three places: At the Druid Grove, in The Hollow. At the Last Light Inn, in the barn. In the Lower City, at the Forge of
    7 KB (814 words) - 20:12, 4 May 2024
  • following the Defeat the Duergar Intruders quest. The Duergar Antidote can be looted off the corpse of Gekh Coal. Completing this quest opens up the quest
    3 KB (398 words) - 16:29, 9 March 2024
  • Visit Omeluum in the Society of Brilliance. We escaped the Iron Throne with Omeluum. We should find the mind flayer once we return to the Society of Brilliance
    2 KB (336 words) - 08:53, 5 May 2024
  • rescue the captive half-elf. Talk to the half-elf. If the player used the Eldritch Rune: We opened the pod using an Eldritch Rune, and freed the captive
    3 KB (438 words) - 18:23, 29 January 2024
  • how to find Orin the Red - follow the spate of murders across the city. The Open Hand Temple may be a good place to start. Investigate the murder of Duke
    21 KB (2,947 words) - 13:58, 9 May 2024
  • idol from the druids. Fight the druids. We took the sacred idol and disrupted the ritual - but now the druids are attacking the tieflings. Give the Idol of
    5 KB (706 words) - 16:41, 9 March 2024
  • wardrobe to the west of the bed. Reading the book gives the phrase to enter the ballroom. Once in the ballroom, a number of werewolves notice the party. They
    17 KB (2,633 words) - 05:03, 3 May 2024
  • to help the goblins burn down the grove - along with anyone opposing the will of the Absolute. Talk to Zevlor. With the goblins defeated, the tieflings
    6 KB (820 words) - 19:30, 1 April 2024
  • Cut down the gnomes. We found the gnomes' hideout. We need to find the leader and take his head. Take Wulbren's head. Wulbren, the leader of the gnomes,
    5 KB (560 words) - 01:52, 24 December 2023
  • Save the Refugees, after each branch's respective celebration at the Campsite. It is divided into two subquests, reflective of the two paths to the Shadow-Cursed
    2 KB (353 words) - 02:07, 23 December 2023
  • (DC 5) If the party chooses to let the tieflings shoot the trap down, then the party must choose to side with Lae'zel or the tieflings. If the party tries
    6 KB (607 words) - 04:08, 19 March 2024
  • suspicious of the party. He can smell the True Soul 'stink' on them. If the party says they are a True Soul, the pair become hostile. If the party says they
    4 KB (599 words) - 16:27, 9 March 2024
  • completed Save the Refugees with the tiefling refugees and the Druid Grove protected. The party learns about the fate of the refugees by speaking to the survivors
    5 KB (661 words) - 08:40, 14 November 2023
  • clear the rubble, but that the Adamantine Forge is clan property. How the party handles the deep rothé can impact how the rubble is cleared: If the party
    4 KB (484 words) - 18:42, 29 January 2024
  • child was lying. We weren't able to return the locket to the adventurer. When the party first enters The Hollow, an event occurs with an adventurer, Barth
    5 KB (643 words) - 20:22, 4 May 2024
  • to defend the Druid Grove in Act One and the Grove was defended during Save the Refugees, Rolan appears in the Last Light Inn. He is at the bar (X:-78
    4 KB (530 words) - 09:39, 29 September 2023
  • about the theft, which he will deny having any part of. He'll refer the party to the crack in the wall behind him, if they can fit. Lastly, the party can
    5 KB (710 words) - 10:54, 26 March 2024
  • Fulfill the Deal is a sub-quest of the quest Deal with the Devil in Act Three of Baldur's Gate 3. Obtain the Crown of Karsus. According to the terms of
    4 KB (590 words) - 04:31, 10 September 2023
  • heard from the abandoned windmill in Rivington X: 44 Y: -32. Lockpicking the old rusty door allows the party to investigate. A hatch leads to the windmill
    5 KB (637 words) - 14:55, 6 March 2024
  • relinquishes the Hamer to the party. There is also the option to steal the Orphic Hammer, by pursuing the quest Free Orpheus. If the party signs the deal with
    8 KB (1,052 words) - 07:19, 6 April 2024
  • Sarevok and the echoes hostile. Otherwise, Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant
    14 KB (2,058 words) - 21:10, 18 April 2024
  • area of the city after the fortress, or progressing the main storyline too far - a recommendation would be to trigger the quest in the earliest stages
    4 KB (586 words) - 17:06, 1 April 2024
  • stairs from the ground floor, and out the door (X:7, Y:98). Once inside, Ffion's Journal can be found on the desk next to the bed (X:5, Y:103). The journal
    6 KB (858 words) - 20:09, 12 January 2024
  • doesn't have the supplies at the Grove. She invites the party to visit her at her house in the wetlands. Ethel can also be encountered southwest of the Blighted
    4 KB (575 words) - 16:34, 9 March 2024
  • challenger to the Queen Vlaakith and the son of Gith, the one who freed the githyanki from the mind flayers. We read the third book in the series about
    4 KB (586 words) - 06:21, 5 January 2024
  • at a DC 2. The player can also choose to use violence by attacking them. Climbing onto the rooftop to the east of the windmill will turn the goblins hostile
    5 KB (644 words) - 04:38, 30 March 2024
  • found within the quarters of the Cloister of Sombre Embrace, north of the audience room where Viconia DeVir is fought during Investigate the House of Grief
    6 KB (816 words) - 07:33, 20 April 2024
  • and a letter inside the pouch. We need to play the notes on the letter, starting from the bottom-right and moving clockwise. Playing the flute correctly should
    4 KB (563 words) - 16:35, 9 March 2024
  • immediately north of the front entrance of the Shattered Sanctum in the Goblin Camp. She offers to brand the party with the Brand of the Absolute, which can be
    4 KB (551 words) - 16:27, 9 March 2024
  • Gale is the unlucky target, "he" approaches the party about the orb in his chest. He states that he must sacrifice himself for the good of the many, otherwise
    11 KB (1,408 words) - 12:52, 11 May 2024
  • Prison of the Druid Grove or by speaking with the guards at the entrance to the Shattered Sanctum in the Goblin Camp. The goblins all emphasize the power of
    11 KB (1,746 words) - 02:57, 13 March 2024
  • large-scale fight between the druids and the tieflings (Rath will fight on the side of the tieflings). If you'd rather avoid both the death of a child and starting
    5 KB (775 words) - 16:41, 9 March 2024
  • whether the party has dealt with the duergar or not. If the party has already defeated the duergar, it asks to see their corpses from itself. If the duergar
    6 KB (761 words) - 23:02, 25 March 2024
  • hidden in The Waning Moon. Give the ledger to He Who Was. We found the ledger. We should give it to He Who Was. Quest Complete We gave the ledger to He
    7 KB (898 words) - 19:32, 27 January 2024
  • Rescue the Trapped Man is a quest in Act One of Baldur's Gate 3. It is initiated once the party comes across the trapped Benryn at the top floor of the burning
    6 KB (713 words) - 16:41, 9 March 2024
  • stave off the shadow curse. During the trek, a group of Harpers ambush the convoy. The party has a chance to betray the convoy and help the Harpers, or
    6 KB (770 words) - 05:26, 24 November 2023
  • trapped in the prison. Only the Orphic Hammer can release her from her bonds. She explains that the party has to get past the Debtors and sneak to the Archive
    6 KB (809 words) - 20:02, 25 February 2024
  • that the Urge was part of the Grand Design, but they left the Absolute a slave of the Chosen and are now instead a "flaw". Within the barracks of the Mind
    6 KB (963 words) - 23:24, 26 April 2024
  • charge of the slew of murder "dioramas". Main article: Investigate the Murders After finding the Bloodstained Parchment as part of the quest Solve the Open
    6 KB (636 words) - 21:53, 24 April 2024
  • each Act: The Hollow during Act One, Last Light Inn during Act Two, and the Forge of the Nine during Act Three. If the first upgrade is done in The Grove,
    5 KB (790 words) - 16:41, 29 January 2024
  • Dark Justiciar somewhere in the Gauntlet of Shar. Of all the suspicious things in the Gauntlet, the most noticeable are the rats who, when spoken to with
    7 KB (992 words) - 21:59, 18 April 2024
  • details about the story of Baldur's Gate 3. Figaro is one of the murder targets during the quest Investigate the Murders. If Dolor escapes at the Wine Festival
    2 KB (252 words) - 07:46, 2 April 2024
  • finding. Investigate the cellar. We found the cellar mentioned by the journal. Time to have a look around. Find the necromancer's book. The owner of the cellar
    5 KB (1,078 words) - 21:55, 2 May 2024
  • no harm to the Noblestalk, leaving the party free to enter once the cloud settles. Otherwise, employ the same techniques used to procure the backpack to
    7 KB (903 words) - 01:52, 5 May 2024
  • own way - letting the Weave guide her. If the party saved Arabella during Save Arabella and protected the Druid Grove as part of Save the Refugees, Arabella
    7 KB (968 words) - 01:10, 3 May 2024
  • prior to the confrontation. The player can side with Nere and the Cult of the Absolute against the duergar rebels. The player can fight both the duergar
    7 KB (925 words) - 16:29, 9 March 2024
  • working for the fetcher in the Guildhall. There are several paths to the Guildhall. The fastest route is to use the manhole (X:127, Y:-30) in the alley north
    7 KB (942 words) - 22:30, 6 January 2024
  • of the druids, ordered the tiefling to leave the grove. Zevlor fears they won't survive on the road and asked us to intervene. Investigate Kagha The Rite
    32 KB (4,238 words) - 16:42, 20 February 2024
  • unknown enemy to the west of the posthouse. He warned us - 'beware the sign of the featherless wings.' Investigate the tressym nest. The tressym flew away
    10 KB (1,394 words) - 01:06, 30 March 2024
  • to switch the lever on the other side of the gate. Speaking to Shadowheart, she can be gifted the statuette. Lastly, within the path to the Adamantine
    14 KB (1,981 words) - 22:56, 12 April 2024
  • leads to the Whispering Depths. The other way is to investigate the well X: 23 Y: 400 north of the waypoint. Choose "[INVESTIGATION] Peer into the well" and
    9 KB (1,081 words) - 15:29, 18 March 2024
  • find the stolen gold there. Search the sewers for the stolen gold. We've entered the sewers. Now we need to track down the stolen gold. Retrieve the stolen
    8 KB (1,199 words) - 05:33, 6 April 2024
  • article: Investigate the Selûnite Resistance While looting a Dark Justiciar's corpse in the Ruined Battlefield, the player will discover the beginnings
    6 KB (683 words) - 14:34, 17 April 2024
  • party could take. The entrance to the hideout is on the ground floor of the tavern, in the kitchen. There is a set of wooden stairs that lead to a storeroom
    7 KB (1,009 words) - 07:53, 8 May 2024
  • we agreed to search for the devil. Kill the tiefling. We met a tiefling who matches the devil's description. Now's our chance. The devil is actually a tiefling
    6 KB (927 words) - 16:35, 9 March 2024
  • to live. The slave has a pair of boots that belong to the duergar's sergeant. The duergar died before we could find the slave. If we find the boots, we
    7 KB (1,083 words) - 16:34, 9 March 2024
  • for the Goblin Camp. Regardless of if the party spoke to Volo or not, he'll appear in the main courtyard of the Goblin Camp, where he's regaling the goblins
    7 KB (1,004 words) - 16:41, 9 March 2024
  • Sarevok and the echoes hostile. Otherwise, Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant
    10 KB (1,371 words) - 17:45, 27 March 2024
  • may have grown up to become the age's great songstress, but you - you can be the most prolific killer in the history of the Realms! It will be easy - you
    9 KB (1,198 words) - 23:47, 9 March 2024
  • discovered. It unlocks the use of the Illithid skill tree. The next step in the quest occurs after Help Your Protector. Now revealed as the Emperor, an illithid
    8 KB (1,145 words) - 00:40, 25 February 2024
  • into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the cracks in the wall (X:16, Y:-1026). The 'proper'
    15 KB (2,114 words) - 00:45, 11 May 2024
  • gain access to the balcony. The hatch to the foot is behind the stairs on the ground floor. In the basement, the foot is straight ahead on the corpse of a
    12 KB (1,674 words) - 23:22, 17 April 2024
  • continue to the next section, or she can be told the party is just there to kill her themselves. Unsurprisingly, the latter leads to a fight. If the party stepped
    7 KB (940 words) - 23:33, 26 April 2024
  • Avenge the Ironhands, Save the Gondians, Rescue the Grand Duke, and Disable the Steel Watch. The party also should not have killed his parents in the Lower
    8 KB (999 words) - 15:01, 14 April 2024
  • decisions and outcomes. Head through the portal to the Dream Visitor's aid. During the night, we were awoken by the voice of the Absolute. A githyanki contingent
    7 KB (1,043 words) - 17:44, 8 April 2024
  • in the crypt under the temple. The crypt can be found via a hatch in the kitchen (X:-62, Y:3). Enter the double doors to the south, then enter the door
    8 KB (1,054 words) - 16:34, 9 March 2024
  • Sarevok and the echoes hostile. Otherwise, Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant
    7 KB (920 words) - 23:26, 24 March 2024
  • inform the party that they're the subject of the Baldur's Mouth Gazette's next issue - the juiciest one to date. Estra refuses to elaborate on what the piece
    1 KB (133 words) - 19:43, 9 March 2024
  • is inside. If the refugees remain in the mansion, then he is on the first floor of Sharess' Caress (X:21, Y:75). During Investigate the Suspicious Toys
    8 KB (1,099 words) - 16:27, 31 March 2024
  • revealed around the statue. Follow the gaps in the glyphs to touch the Umbral Gem. This opens the way north. Follow the path forward and the party eventually
    7 KB (1,120 words) - 17:46, 6 April 2024
  • be lockpicked with a DC of 15. Regardless of the route used to enter Wyrm's Rock, the hole in the wall in the storeroom can be used to easily break Florrick
    8 KB (995 words) - 16:51, 26 February 2024
  • place if the party stays away and doesn't go after her. The Hag's basement can be found by entering either the old oak door near the entrance to the Blushing
    11 KB (1,642 words) - 01:56, 28 March 2024
  • he tells them to keep the Netherstones and meet him at the Morphic Pool under the city. The path to the Morphic pool is north of the Temple of Bhaal waypoint
    8 KB (1,195 words) - 05:17, 8 October 2023
  • to unlock the conversation with Halsin. J'ehlar may not be at Cullah's bedside but patrolling the inside of the Last Light Inn. Investigate the House of
    10 KB (1,478 words) - 16:16, 17 March 2024
  • Slaughter the Emerald Grove. We chose Minthara and the Absolute over the tieflings. Now to take the grove. The tieflings are dead, but the druids are
    11 KB (1,340 words) - 23:53, 18 March 2024
  • X: -49 Y: -127. As with the past location, the door needs to be lockpicked open. After entering the building, the party encounters the hag survivors, who are
    10 KB (1,337 words) - 00:08, 26 April 2024
  • entering the Druid Grove for the first time, Sazza is in cage in the Makeshift Prison (X:189, Y:587). If the party first entered the grove through the main
    9 KB (1,206 words) - 16:41, 9 March 2024
  • Necromancy Armour of the Sporekeeper Veil of the Morning Hood of the Weave Rusty Key, used to unlock the Gilded Chest in the back of the room As of 4.1.1.3686210
    9 KB (1,355 words) - 20:08, 1 May 2024
  • keep exploring the warehouse. Deal with Redhammer the Deviser. We found the 'beast' - a metal submersible craft - and its master: Redhammer the Deviser. If
    10 KB (1,341 words) - 08:22, 26 March 2024
  • then go to the only room on the upper floor, to the north. Isobel is inside on the balcony, reinforcing the Inn's barrier with the power of the moon. Isobel
    10 KB (1,384 words) - 10:25, 6 March 2024
  • She invites the player to join her in the library room deeper within the sanctum to talk. Once the player is inside the room, she locks the door behind
    10 KB (1,405 words) - 11:49, 23 January 2024
  • is to the east of the Hollow Tower entrance, or northeast of the Necrotic Laboratory. Use the necrotic apparatus to descend to the heart of the colony
    9 KB (1,278 words) - 16:07, 6 May 2024
  • get into the Boudoir - go next door to the balcony (X:-6446, Y:2936) and jump off the stones to enter the balcony of the Boudoir. Upon entering the Boudoir
    10 KB (1,410 words) - 23:43, 29 March 2024
  • adds a marker to the reserve. To find it - return to the room near the docks with the gnome corpses. Open the metal door and enter the room - a perception
    8 KB (1,236 words) - 10:10, 16 March 2024
  • floor, to the north. Isobel is inside on the balcony, reinforcing the Inn's barrier with the power of the moon. Isobel instantly recognises the party as
    9 KB (1,219 words) - 01:08, 29 April 2024
  • immediately after the events of the Prologue, with the crash landing of the Nautiloid and the player character waking up on the Ravaged Beach. While the player gathers
    8 KB (1,028 words) - 16:26, 9 March 2024
  • Step/Fly/etc to) the rocky ledge to the west of the cells. Climbing the ledge leads to the back area of the cells, for both the gnomes X: 568 Y: -612 and the tieflings
    15 KB (2,239 words) - 13:56, 30 April 2024
  • Ketheric Thorm is the anchor of the curse. For the land to heal, he must be defeated. Quest Complete If the party fails to protect the portal: Halsin is
    12 KB (1,643 words) - 21:52, 22 April 2024
  • called 'The Legend of Ansur' is key to finding the entrance to the wyrm's lair. Find the entrance to Ansur's lair, the Wyrmway. After reading 'The Legend
    11 KB (1,390 words) - 17:34, 6 May 2024
  • south of the Basilisk Gate in the Lower City X: 122 Y: -66, reveals that the party is the subject of the Baldur's Mouth Gazette's next issue - the juiciest
    11 KB (1,587 words) - 18:28, 30 April 2024
  • back from the dead and is free from the Absolute's influence, thanks to the Emperor. He will make a formidable ally when the time comes to face the elder brain
    14 KB (1,880 words) - 15:41, 4 April 2024
  • after the quest starts. Free True Soul Nere is initiated the first time the party takes the boat in the Decrepit Village to Grymforge. During the trip over
    10 KB (1,550 words) - 03:43, 17 March 2024
  • access to the Neurociter which controls the Foundry. The Titan will drop the legendary longbow Gontr Mael. After the fight, the party can use the code gained
    12 KB (1,552 words) - 12:05, 11 May 2024
  • Baldur's Gate 3. Cora is one of the murder targets during the quest Investigate the Murders. "Master Meztli" is actually the Bhaalist aspirant Dolor, who seeks
    3 KB (379 words) - 09:36, 2 April 2024
  • into the temple. Find the relic. The path to the Inner Sanctum is open. The relic lies just ahead. Reach the relic. Balthazar followed us into the Shadowfell
    13 KB (1,687 words) - 13:59, 14 April 2024
  • into the lava. If the party choose to say nothing or "Finish the slaves, True Soul. For the Absolute," then Nere massacres all the gnomes. If the party
    10 KB (1,499 words) - 16:49, 27 April 2024
  • Disable the Steel Watch, Save the Gondians, or Avenge the Ironhands. Duke Ravengard is in the block of cells directly east from the ladder to the submersible
    13 KB (1,719 words) - 18:48, 29 January 2024
  • of the room X: -2307 Y: -116 In the northeastern corner of the room X: -2320 Y: -92 On a cliff in the northwestern corner of the room, north of the gilded
    15 KB (2,219 words) - 21:59, 26 April 2024
  • something off about the atelier at the top floor and directs the party to investigate there. Going to the atelier is quite easy with the right tools to deal
    19 KB (2,588 words) - 21:58, 26 April 2024
  • of the Voice. [ILLITHID][WISDOM] Use the power within you to make her obey the Voice; to brave the flames and feast on the meat in the cave. (DC 2) Withdraw
    13 KB (1,777 words) - 22:15, 6 May 2024
  • attack the grove. The tieflings were forced out of the grove before we could deal with the goblins. They'll likely die on the road. Defeat the Goblins
    12 KB (1,947 words) - 20:24, 4 May 2024
  • three places: At the Druid Grove, in The Hollow. At the Last Light Inn, in the barn. In the Lower City, at the Forge of the Nine The mechanic in question
    16 KB (2,247 words) - 17:46, 25 March 2024
  • to) the rocky ledge to the west of the cells. Climbing the ledge leads to the back area of the cells, for both the gnomes (X:568, Y:-612) and the tieflings
    12 KB (1,668 words) - 16:41, 9 March 2024
  • that teleports the party back outside, to the back of the house. Behind the teahouse is the body of Mayrina's husband, Connor Vinderblad. The wand Bitter
    14 KB (1,959 words) - 00:41, 24 April 2024
  • with the Neurocitor have the bomb in your inventory and select the dialog option "Focus on the centre of the Neurocitor - the perfect place for the runepowder
    11 KB (1,704 words) - 18:55, 19 April 2024
  • get into the Boudoir - go next door to the balcony (X:-6446, Y:2936) and jump off the stones to enter the balcony of the Boudoir. Upon entering the Boudoir
    20 KB (3,042 words) - 20:29, 3 May 2024
  • reach the ship's helm. Connect the nerves of the transponder. The mind flayer told us we need to connect the nerves of the transponder to escape the Hells
    14 KB (2,458 words) - 04:39, 3 May 2024
  • access to the Mithral Ore. Place the mithral ore into the Crucible at the centre of the Forge Place the desired mould in the Mould Chamber Use the Forge Lever
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  • entrances into the Shattered Sanctum - the main door, or through the cracked wall on the 2nd level of the camp (X:-106, Y:481). The main entrance: The entrance
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  • get into the Boudoir - go next door to the balcony (X:-6446, Y:2936) and jump off the stones to enter the balcony of the Boudoir. Upon entering the Boudoir
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  • Solve the Open Hand Temple Murders Impress the Murder Tribunal Lower City Pass Investigation Priorities Mastodonian Memoirs, Vol. 1, Investigator Valeria
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  • hostile, including the Debtors and several Hell Spheres. On the way to the prison, the party can stop in the Boudoir and use the rejuvenation faucet X: -6482 Y: 2977
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  • watching, the drider kills Brawler Vez, one of the goblins in the convoy. From there, the party can either signal the Harpers or the Harpers start the encounter
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  • Infiltrate the Murder Tribunal for gaining entrance. The main area of the Bhaalist crypt is the the hall where the murder tribunal is held. In the Judicial
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  • entrances into the Shattered Sanctum - the main door, or through the cracked wall on the 2nd level of the camp (X:-106, Y:481). The main entrance: The entrance
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  • fight against the cult. We helped the Guild defeat the Zhentarim. They will aid us in the final fight against the cult. The battle for the Guildhall is
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  • The High Harper is the Companion quest for Jaheira. It is added to the journal if Jaheira joins the party towards the end of Act Two and the player speaks
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  • tells the party the control code needed to destroy the Foundry. In order to get to the console to disable the Steel Watch and destroy the Foundry, the party
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  • Deal with the Gnomes, Avenge the Ironhands, and Save the Gondians with the Gondian's families saved. After Wulbren confronts the Gondians, the party must
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  • and face the elder brain. We should head to the sewers. The time has come to face the elder brain. Talk to the Emperor. We tried to dominate the elder brain
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  • research on the illithids. Speak to her and reveal that the party is infected with tadpoles to initiate the purification. The party can Investigate the device
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  • guard inside the Githyanki Crèche told us to report to the captain. Talk to the captain of the Githyanki Crèche. The captain is looking for the artefact we
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  • join her at the Blushing Mermaid tavern. Investigate the Murders Impress the Murder Tribunal Nesha Leesha is standing on the open terrace of the Blushing
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  • infiltrate the ranks of the cult of the Absolute. Jaheira, the Harpers' leader, told us to go to Moonrise Towers and infiltrate the ranks of the cult of the
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  • survive the events of Act One, she can be found at the entrance to the Reithwin Graveyard between The House of Healing and the Mason's Guild in the Shadow-Cursed
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  • shouldn't detonate the orb. In fact, he seemed more interested in the crown the brain was wearing... We found the Heart of the Absolute in the bowels of Moonrise
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  • encountered at the Bhaalist Tribunal because without any hands Dolor won't attend the Tribunal. Find the 'Stern Librarian' Ffion Investigate the Murders Impress
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  • Talk to the Sentient Amulet is a precursor Quest in Baldur's Gate 3. It can be acquired by obtaining the Sentient Amulet (Rare). Talking to the amulet progresses
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  • them. If the egg was not given away or left with Lae'zel, the player lodges in the Elfsong Tavern, and leaves the egg in the camp chest, the newspaper
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  • one of the spawn has misplaced the dictionary used to decipher the passphrases. The Kozakuran Dictionary can be found on the lower floor in the guest room
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  • Astarion's former master. He is the primary antagonist of Astarion's personal quest, The Pale Elf. The Pale Elf Investigate Cazador's Palace Cazador became
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  • for the crèche. Lae'zel has left the party to seek the Githyanki Crèche within the mountain pass. We should join her there. Find the entrance to the crèche
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  • step. The Refectory can be accessed via the Chapel Entrance. If the party failed to convince Andorn, the looter guarding the entry to the ruins, to let
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  • either the Goblin Camp or the Mountain Pass with the Mysterious Artefact as the party is being overwhelmed by the voice of The Absolute. At the very last
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  • member of the active party, and Inspiration points are pooled, up to a maximum of 4. The Apprentice Turns Master: Craft Nettie's antidote in the cauldron
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  • Radiance upon all members the party. From the stained glass room, move South up the hall, then jump across the gap to the East, where the enchanted door was.
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  • eagles nesting on the roof of the monastery. These must be the ones the blue jay was talking about. Speak to the blue jay. We dealt with the eagles. We should
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  • happy to profit from it. Bending the truth and turning allies against each other will lead to greater success down the road." Deception Proficiency: Gain
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  • Orin (redirect from Orin the Red) (category Followers of the Absolute)
    Orin the Red is one of the Chosen of the Absolute, the enigmatic cult taking over the Sword Coast, and serves as one of the main antagonists in Baldur's
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  • outside the House of Grief in the Lower City. Speaking to him is one way to initiate Investigate the House of Grief. Main article: Investigate the House
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  • Depths. The other way is to investigate the well (X:23, Y:400) north of the Waypoint. Choose "[INVESTIGATION] Peer into the well" and then climb the bucket
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  • down - Gith's son, the Prince of the Comet, is the rightful heir to the Githyanki Empire. We must be freed from her shackles. Defeat the Netherbrain. Prince
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  • Lands. Explore the Ruins Event Starter: Approaching the Chapel Entrance north of the Overgrown Ruins X: 287 Y: 332, either falling through the cracked stone
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  • allowing her to smooth the way through. The path to the Mountain Pass is west of the Risen Road. If the party chooses this route, they must face a githyanki
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  • Mystic Carrion's Ancient Lair in the Undercity Ruins. There, the player will discover a book revealing his heart to be inside Thrumbo. Returning to Thrumbo
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  • Liara Portyr (category Members of the Flaming Fist)
    high-ranking Blaze of the Flaming Fist and the niece of Duke Dillard Portyr. Upon entering the main office of the Basilisk Gate Barracks, the player will encounter
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  • Disintegrating Journal describes the location of the Overgrown Ruins, and is written by an unknown author. It updates the Quest Explore the Ruins. An old journal, recently
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  • unless provoked. If spoken to at the Basilisk Gate Barracks, she will provide the player with the quest Save Vanra. One of the possible ways to resolve Save
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  • Epilogue. Contingent on freeing the vampire spawn during Investigate Cazador's Palace and letting them live in the Underdark. After so long in a vampire's
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  • travelling on the road. He sought me out on a matter of great importance, and is waiting to speak with me in camp. Find the Heart of the Absolute My mentor
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  • blood from the True Souls in the party for her research. Each character may give blood only once, incurring 1d3 damage in the process. The effects of these
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  • translate them, the cambion Raphael can. I need to find him. Await the secrets of the scars. I met Raphael at Last Light Inn and asked him about the scars on
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  • phoenix from the ashes, Grymforge has risen from the dead. I've word of a drow cultist gathering duergar in the old city's halls. That the Absolute means
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  • Blade at the ready. At the ready. A hero at heart. Where am I needed? Defender of the people. The pride of the Gate. Let's make it count. The Blade will
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  • Karlach: I was the first - not the last. But most didn't survive the process. Karlach: The others were all devilkin. I think I was the only lucky winner
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  • methods unsuccessful. The location of the old Bhaal Temple in the ruins of the Undercity has now been lost, so a raid is out of the question. Recommendation:
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  • this sort of thing... The right tools for the wrong trade. Ah, to hold the world in the palm of one's hand! Quite something, to hold the cosmos in your hands
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  • going to say it looks wretched. The dark hid all the kitschy details. (At The Blushing Mermaid) Wyll: Ah - the memories. The Blushing Mermaid's where fifteen-year-old
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  • somehow." (Reading the Sharran's Journal in the Contemplation Chamber) "Tried to hide from the merregons. Not that it helped." (Picking up the Engraved Pin from
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  • convince Topaz the bird that the key in its nest is dull, choose the bard-specific option about a song, kick the bird or tell Topaz that the metal's bad quality
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  • ladder in the Defiled Temple X: 441 Y: 98 (coordinates represent the locations of the zones' exits to the Underdark). With the latter being the starting
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  • Luke in the Undercity Ruins during the quest Get Orin's Netherstone as part of the trial to enter the Temple of Bhaal. The enemy will despawn once the trial
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