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Lae'zel/Approval

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< Lae'zel
Revision as of 05:15, 10 June 2024 by 203.121.223.8 (talk) (Added in that Lae'zel approves when you tell Brakkal that the gods are fickle.)

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Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection.

Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.

The actions and choices listed on this page will raise or lower Lae'zel's Approval.

For more information about the approval system, see Approval.

Greetings

Depending on their approval rating, Lae'zel may greet the player with:

Negative (<0):

  • "Speak, and be done with it."

Neutral (0 - 29):

  • "Speak."

Medium and up (30+):

  • "You must have questions."
  • "Is something burdening you?"
  • "Greetings."

If Tav/Durge is Githyanki:

  • "Yes kin, speak."

When spoken to by someone other than the player character:

  • "The pet speaks. Adorable. Now send over your owner, before you make a mess of things."

Romance

Flirting:

  • "Speak your mind. I'm listening."

Partnered:

  • "How can I assist?"

Partnered - following Act Three romance scene:

  • "A welcome face. How can I help?"

Approval

As a Companion character, the interactions listed below will cause Lae'zel to gain approval.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Accept Astarion's apology when you meet him and say you would have done the same OR likewise wanted to see Astarion's innards on the ground. Lae'zel approves +1
  • Playing as The Dark Urge, tear off Gale's hand Lae'zel approves +1

Roadside Cliffs

  • Refuse to dismiss Lae'zel from your party when Shadowheart demands doing so as a condition for recruiting her. Lae'zel approves +5
  • Fail to persuade or deceive Shadowheart when she refuses to be recruited because you have Lae'zel in your party. Lae'zel approves +5
  • Speaking to Gimblebock near Chapel Entrance, choose the 'Attack' dialogue option Laezel approves +1

Emerald Grove/The Hollow

  • Punch either Aradin or Zevlor after the goblins' attack Lae'zel approves +1
  • Refuse to help Zevlor persuade Kagha to let the tieflings stay Lae'zel approves +1
  • Scold Elegis for being scared of a few goblins OR tell her to get to digging their own graves Lae'zel approves +1
  • Tell the tielfling kids trained by Asharak that they are going to die Lae'zel approves +1
  • Assist Guex in training (using Athletics, Insight or Detect Thoughts) Lae'zel approves +1
  • Tell Guex not to shout out his moves after helping him train Lae'zel approves +1
    • OR attack Lae'zel (no need to kill her) Lae'zel approves +1
  • Talk to Zorru Lae'zel approves +5
  • Let Lae'zel question Zorru, and say that she is good at interrogations afterwards Lae'zel approves +5
    • OR Take over the interrogation, let Zorru calm down and get information yourself Lae'zel approves +5
  • As a Barbarian, tell Pandirna to hush or you will snap her neck Lae'zel approves +1
  • While talking to/trading with Mattis, catch Silfy trying to pickpocket you and grab her by the hand Lae'zel approves +1
  • Threaten Mol when first meeting her in the Tiefling Hideout Lae'zel approves +1
  • Do nothing when Kagha is threatening Arabella Lae'zel approves +1
  • After resolving Arabella's fate, speaking to Kagha and say you are protecting/protected your own Lae'zel approves +1
  • In the confrontation with Barth about the locket, tell Meli to return it, because "There's already one thief to bury today." Lae'zel approves +1 (this line is available only if Arabella has died).
  • Swear to Nettie that you will take the wyvern poison if you start turning Lae'zel approves +1
  • Talk to Zevlor after defeating the goblin leaders Lae'zel approves +10
  • Playing as a Bard, talk to the squirrels listening to Alfira and first hush them not to ruin the song, and only afterwards the class-unique line "Sing along…" Lae'zel approves +1
  • Take Alfira's lute out of her hands and smash it Lae'zel approves +1

While the Druid Grove is preparing for the goblin attack

  • If you start attacking the Tieflings before Minthara arrives, betray her while speaking to her Lae'zel approves +1

Forest

  • Tell Brynna and Andrick to avenge Edowin Lae'zel approves +1
    • OR Tell them you're a survivor of the crash Lae'zel approves +1 (starts combat with both)

* Crush the tadpole that leaves Edowin's head (this cutscene is available only if you haven't found an alive tadpole yet) - you haven't this option anymore, only stow or let it go [Needs Verification]

Owlbear Nest

  • Choose to go closer to the Owlbear Cub or attack the mother Owlbear Lae'zel approves +1
  • After killing the mother Owlbear, kill the cub as well Lae'zel approves +1
  • Fail to persuade or intimidate Shadowheart into looting the Selunite chest Lae'zel approves +1

Sunlit Wetlands/Putrid Bog

  • * When find Demir and Johl arguing with Auntie Ethel, say that you aren't getting involved or that this has nothing to do with you Lae'zel approves +1 (either option)
    • OR While talking to Demir and Johl after Ethel disappears, tell them that they're on their own.Lae'zel approves +1
  • Drink from the well outside the Riverside Teahouse Lae'zel approves +1
  • Chasing after Ethel in her lair, speak to Lorin and roar at him. Lae'zel approves +1
  • Ask the Gnarled Door whether there is another way in, then pass the Intimidation check Lae'zel approves +1
  • After defeating Auntie Ethel, Intimidate her into handing over both Mayrina and fey hair Lae'zel approves +5
  • (If Astarion is not in your party) Tell Gandrel where he can find the spawn Lae'zel approves +1

Blighted Village

  • Gain entrance to the village by intimidating the the goblin booyahg at the southern gate Lae'zel approves +1
  • Attack Fezzerk and his gang Lae'zel approves +1
  • Deliver the final blow to Fezzerk when confronting him near the windmill
  • Drop and prepare to destroy the Necromancy of Thay in the Apothecary's Cellar Lae'zel approves +1

Goblin Camp At the front gate and in the outer camp:

  • Deceive the goblins, say 'you can't be serious', then fling poo at them
  • Tell Tracker Grikka that you will get answers from prisoners. Lae'zel approves +1
  • Yell "Boo, get off the stage!" at Volo as he performs Lae'zel approves +1
  • Keep insulting Crusher until he attacks Lae'zel approves +1
    • Demand that Crusher kiss your foot Lae'zel approves +1
    • Make Crusher kiss your foot Lae'zel approves +1
    • Continue to attack Crusher after he is defeated, if he attacks you. This will make the whole camp hostile. Lae'zel approves +1
  • Take Shadowheart to the Chicken Chase in the Goblin Camp, and tell her not to be hasty

In the Shattered Sanctum:

  • Pick a fight with Priestess Gut in the throne room or in her chambers. Lae'zel approves +1
  • Tell Torturer Spike to let you show him how it's done Lae'zel approves +1
    • OR, playing as a Drow, tell him that you don't try, you get results Lae'zel approves +1
    • Then torture Liam yourself Lae'zel approves +1
  • Tell Brakkal that the gods are fickle.
  • Tell Minthara that Sazza is just an idiot Lae'zel approves +1

The Risen Road

  • Suggest Anders to help him. Lae'zel approves +1
  • Side with Karlach during Wyll's confrontation with her Lae'zel approves +2
  • At the tollhouse, tell the merchant Cyrel that you'll take the supplies and everything else she owns.

Zhentarim Hideout

Underdark

  • When Glut asks you to help him usurp Sovereign Spaw, refuse saying that you'll have no part of this or that you'll kill the treacherous myconid instead. Lae'zel approves +1 (immediately starts fight with Glut)
  • In Festering Cove, tell BOOOAL he is a fake god and tell him you will kill him and take his power
  • Push Corsair Greymon off of the boat on your first voyage to Grymforge. Lae'zel approves +5

Grymforge

  • Tell Morghal and Orgarth that them keeping slaves is not a problem for you
    • OR Decide to attack Morghal and Orgarth after finding out they use slaves

When dealing with Ward Magmar:

    • Ask Magmar how to get a slave of your own. Lae'zel approves +1
    • When attempting to take the elevator, tell Magmar that saving Nere is a distraction Lae'zel approves +1
    • When talking about travelling to Moonrise Towers, say that Moonrise holds the answers you need. Lae'zel approves +1
    • Playing as a Drow or as a Githyanki, tell Magmar that he is squandering his slave on mundane tasks. Lae'zel approves +1
    • After killing Magmar and Pistle, tell Skickpit to use the elevator to surface (further options to convince him won't bring more approval). Lae'zel approves +1
  • Express contempt on the dead, skeletal Dark Justiciars
  • Convince the Deep Rothé to give in to their rage and attack the duergar
  • Provoke a fight against Elder Brithvar by either taunting him to try and take your gold OR suggesting to rat him out to Sergeant Thrinn about his conspiracy against Nere
    • After finding Philomeen (and letting her go away), talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly.
  • Side with Elder Brithvar when confronting Nere

Mountain Pass

  • Playing as a Githyanki, tell Ellyka that githyanki patrol means nothing to you, getting her to stand down
  • Encounter with Voss and the patrol:
    • Let Lae'zel speak. Lae'zel approves +10
    • Pass the Deception check. Lae'zel approves +5
  • After the githyanki patrol departs, persuade her to calm down

Rosymorn Monastery Trail

Creche Y'llek Upon entering the creche:

  • Let Lae'zel speak for the group when you enter the Gith Creche and are questioned by Gish Far'Aag Lae'zel approves +1
  • Show Gish Far'aag the Mysterious Artefact to gain entry into the Creche

In the infirmary:

  • Let her speak for the group when talking to Ghustil Stornugoss about trying to remove the tadpoles. Lae'zel approves +1
  • Approach the "zaith'isk" Lae'zel approves +1
  • Demand to use the zaith'isk first, reminding her that she would not be here without your guidance Lae'zel approves +8
  • Let her use the zaith'isk Lae'zel approves +10
    • During the first phase of the 'zaith'isk', succeed a difficult persuasion or Wisdom check to have her get out of the zaith'isk before it harms her
    • Succeed a difficult deception check or a Wisdom check followed by a persuasion to have her get out of the zaith'isk' during the second phase. Will permanently lower her INT by 2.
    • Succeed a difficult deception check or a Constitution check followed by a persuasion to have her get out of the zaith'isk during the third phase. Will permanently lower her INT and WIS by 2.
    • Encourage her to endure the procedure in the zaith'isk. Can be done twice over 'Will permanently lower her CON, WIS and INT by 2
  • If you use the zaith'isk and escape it, then persuade the doctor that the tadpole is dead

In the training room:

In the hatchery:

  • Successfully persuade Varsh Ko'kuu to let you take the githyanki egg and suggest you'll take it to a better Creche or raise it yourself Lae'zel approves +1


Astral Plane

Camp/Conversation

  • Say that illithid powers to manipulate others can't be trusted even if they're useful. Lae'zel approves +1 (This dialogue is available only after using them for the first time in a conversation).
  • Say that you will find the cure after she describes Ceremorphosis Lae'zel approves +3
  • Ask her if she's sure the Creche is the only way for a cure, then tell her that their information is valuable Lae'zel approves +3
  • When Wyll arrives at the camp searching for Karlach, tell him she's not a threat and he knows it. Laezel approves +1
  • At night, when she intends to kill everyone before turning into mind flayers, talk her out of it Lae'zel approves +5
  • After the 2nd Dream Visitor visit, say you distrust the visitor too
  • Praise Lae'zel for killing her own classmates after visiting the classroom in Creche Y'llek Lae'zel approves +2
  • Ask details about Githyanki nurseries after visiting the one in Creche Y'llek Lae'zel approves +3
  • After being marked as a traitor by Ch'r'ai W'wargaz, praise her for her show of faith to Vlaakith still
  • When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche):
    • Encourage Lae'zel to trust him Lae'zel approves +1
    • OR Tell Lae'zel you'll support any choice of hers Lae'zel approves +1
    • OR Tell Lae'zel to kill him Lae'zel approves +1 (starts the fight with the githyanki knight)
  • Accept her offer to have sex in the future Lae'zel approves +5
    • Have sex with her when she visits you at night Lae'zel approves +3
  • Accept her challenge for a duel further along in her romance
  • Playing as Astarion, confess that you are a vampire (by succeeding a DC 10 Charisma check). Lae'zel approves +1
    • Then tell her "No githyanki meal, I promise". Lae'zel approves +3

Raphael's deal

  • When Raphael briefly takes you to the House of Hope, choose the lines:
    • "I need to think this over" Lae'zel approves +1
    • OR "You're mad if you think I'll make a deal with a devil" Lae'zel approves +1
    • OR "Then fix it. Or die by my hand!" Lae'zel approves +1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield
  • Answer Harper Lassandra: "A nightmare in the dark." Lae'zel approves +1
  • As a ranger, pass intimidation check and tell hyena you will fight the goblins for it. Lae'zel approves +1

Last Light Inn

  • Decline to drink the Jaheira's spiked wine. Lae'zel approves +1
  • Pass an intimidation check to kick His Majesty the cat out of "your" territory (apparently, the cat sticks around anyway). Lae'zel approves +2
  • Tell Isobel Marcus intends to kidnap her after successfully passing the wisdom check to probe his mind.
  • As The Dark Urge, after Marcus attempts to kidnap her, tell Isobel that your blood is telling you to kill her. Resist the urges, and then say, "I'm not going to follow my order. You will live."

Reithwin Tollhouse

The Waning Moon

House of Healing

  • Persuade Malus Thorm to have the Sisters "operate" on each other.
  • As a bard, after the Sisters have "operated" on each other, persuade Malus Thorm to "operate" on himself.

Gauntlet of Shar

  • Persuade Balthazar to give you the bell to summon Flesh Lae'zel approves +1
    • With Mother Dearest in your inventory, ask "What happened to your mother?"
      • Say "Actually, I have your mother."
        • Say "No, I think I'll keep her." Lae'zel approves +1
  • Convince Yurgir to kill himself.

Moonrise Towers

  • Convince Madeline (channeled through He Who Was) to stab herself as atonement for her betrayal; and to continue.

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Circus of the Last Days

  • Tell Dribbles his scarecrow joke is corny.
  • Say "All hail the High Harper!" when you chose Jaheira as Dribbles' assistant. Lae'zel approves +1
  • If volunteering yourself, tell Dribbles you treat everyone with kindness.
  • Volunteer Halsin for Dribbles' circus act.
  • Reassure Halsin after choosing him to go on stage with Dribbles the Clown ("Go on, Halsin!").
  • After choosing Lae'zel as your love interest for Zethino:
    • Say "To find the truth about Orpheus amidst her queen's lies." when asked what she desires most. Lae'zel approves +1
    • Say "Tearing the limbs from the beasts of the Sea of Night" when asked about her fondest memory. Lae'zel approves +1

Rivington

  • As a ranger, offer to track down Yenna's mother.
  • Give Yenna coin. Lae'zel approves +1
  • Persuade or Intimidate Danzo Arkwright into giving you his payment from the Zhentarim.

Open Hand Temple

  • When helping the Cursed Monk inside the Sentient Amulet, tell him you don't want to inherit his curse. Lae'zel approves +1
  • Resist the madness when accepting the monk's curse after delivering his amulet. Lae'zel approves +1

Wyrm's Crossing

Wyrm's Rock Fortress

Camp/Conversation

  • Encourage her to renounce Vlaakith once and for all.
  • Pass the Insight check to discover the true source of her resentment after rejecting Vlaakith and tell her, "You're grieving for the future you'll never have. Vlaakith took everything from you."
  • Tell her, "You're quick to pledge yourself to Orpheus' cause. What about your needs and wants?"

Disapproval

As a Companion character, the interactions listed below will cause Lae'zel to lose approval. This list is most likely incomplete.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Demand more than apologies from Astarion when meeting him Lae'zel disapproves -1

Emerald Grove

  • Recruit Wyll Lae'zel disapproves -1
  • Successfully persuade or deceive Shadowheart when she refuses to be recruited because you have Lae'zel in your party. Lae'zel disapproves -1
  • Order her to stand down or be silent when interrogating Zorru Lae'zel disapproves -5
  • After letting Lae'zel interrogate Zorru, admonish her for being rough. (Halfling only) Lae'zel disapproves -1
  • After interrupting her interrogation of Zorru, call her cruel and cold after she threatens you for questioning her judgement as a Good Cleric. Lae'zel disapproves -1
  • Use Persuasion/Intimidation or Detect Thoughts to convince Arka to not shoot Sazza Lae'zel disapproves -1
  • Tell Sazza that you will free her from her cage Lae'zel disapproves -1
  • Free Sazza from her cage and tell her to follow you Lae'zel disapproves -1
  • Soothe Silfy after the steals from you Lae'zel disapproves -1
  • Convince Kagha to free Arabella Lae'zel disapproves -1

After resolving Arabella's fate

  • Tell Kagha that she killed a child in cold blood OR call her a monster Lae'zel disapproves -1
  • Playing as a Drow, say you don't threaten/kill children Lae'zel disapproves -1
  • After being confronted about stealing the Idol of Silvanus, return the idol and apologise Lae'zel disapproves -1

Forest

  • While talking to Demir and Johl after Ethel disappears, offer to help them find their sister Lae'zel disapproves -1

Owlbear Nest

  • Convince the Owlbear to let you go without fighting Lae'zel disapproves -1
  • Agreeing with Shadowheart on not looting the Selunite chest Lae'zel disapproves -1

Sunlit Wetlands

Blighted Village

  • Gain entrance to the village by persuading or performing for the guard at the South gate Lae'zel disapproves -1
  • Pay Fezzerk a lot of gold to let you pass Lae'zel disapproves -1

Goblin Camp

  • Kiss Crusher's foot Lae'zel disapproves -1
    • OR After defeating Crusher, choose mercy and help him up. Lae'zel disapproves -1
  • Tell Eight your sorry for his loss Lae'zel disapproves -1
  • Convince Minthara to spare Sazza Lae'zel disapproves -1

Zhentarim Basement

Grymforge

  • Denounce Morghal and Orgarth for their use of slaves
  • Say that you need to free Nere for the Moonlantern. Lae'zel disapproves -1
  • Side with Nere against Elder Brithvar

Mountain Pass

  • Pick the option when encountering the githyanki search party to say that you speak for her, interrupting her.

Creche Y'llek

  • Talk to Youth Varrl about the story of Orpheus, if you found the first chapter in the Arcane Tower Lae'zel disapproves -1
  • Claim the githyanki egg is a dud to Varsh Ko'kuu
  • Suggest you'll cook or sell the githyanki egg when trying to convince Varsh Ko'kuu to give it to you Lae'zel disapproves -1
  • Crush the githyanki egg
  • Ask if the zaith'isk process will hurt
  • If freed from the zaith'isk, successfully use Deception on Stornugoss to claim she's cured. Lae'zel disapproves -1
  • As a Warlock, try to bargain with Ch'r'ai W'wargaz in giving him the Mysterious Artefact
  • Politely wave at or remain standing to Vlaakith instead of kneeling
  • Refuse Vlaakith's demands to enter the Mysterious Artefact
  • Vandalise the portrait of Vlaakith

Camp/Conversations

  • Ask her if she's sure the Creche is the only way for a cure, then tell her that their library is utter nonsense Lae'zel disapproves -3
  • Say "Yuck" in response to her showing interest in you Lae'zel disapproves -2
  • Panic after she describes Ceremorphosis Lae'zel disapproves -3
  • In camp on the first night, after speaking with her first, talk to Shadowheart and say you agree with her
  • When Shadowheart has odd magical flare-up, choose to change the subject and ignore it
  • After the first Dream Visitor, disagree with her on utilizing the Illithid Powers Lae'zel disapproves -1
  • Letting Volo follow through with his attempt to remove the parasite
  • After being marked as a traitor by Ch'r'ai W'wargaz, tell her she's stupid to still have any faith in Vlaakith
  • When talking about Raphael's deal, say he is impressive or show him respect Lae'zel disapproves -1
  • Playing as Astarion, after confessing that you are a vampire (Lae'zel approves +1), tell her that you'll do your "very best to fight the hunger". Lae'zel disapproves -10

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Last Light Inn

Ruined Battlefield

  • Free Dolly from the Moonlantern carried by Kar'niss
  • When judging with He Who Was, choose any response to Madeline, that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
  • When judging with He Who Was, order Madeline to stab herself, then tell her it was enough Lae'zel approves +1, OR tell her this wasn't her fault Lae'zel disapproves -1.
  • Find Oliver 2nd time playing hide and seek (might be due to "cheating" using Volo's Ersatz Eye, needs confirmation). Lae'zel disapproves -1

Gauntlet of Shar

  • Agree to peace with the rats after interacting with the broken effigy. Lae'zel disapproves -1
  • Tell Lyrthindor there's no need for more violence or apologize.

Mind Flayer Colony

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Circus of the Last Days

Sorcerous Sundries

Cazador's Dungeon

Murder Tribunal

Bhaal Temple

  • Tell Orin "Baldur's Gate deserves such a fate. Your vision is exquisite". Lae'zel disapproves -1

House of Hope