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{{PageSeo
{{Location page
| description = Lady Jannath's Estate is a location within the Lower City zone of Baldur's Gate in Act Three of Baldur's Gate 3.
| name = Lady Jannath's Estate
| alt name =
| image = Lady Jannaths Estate Exterior.png
| image description = The exterior of Lady Jannath's Estate.
| act = three
| summary = It is a large manor found on the west side of town, south of the [[House of Grief]].
| region prefix = the
| region = Lower City
| north = House of Grief
| west =
| east = Elerrathin's Home
| south = Grey Harbour Docks
}}
}}
 
== Overview ==
[[File:Lady Jannaths Estate Exterior.png|400px|thumb|The exterior of Lady Jannath's Estate.]]
[[File:Lady Jannaths Estate Map.png|400px|thumb|The estate on the zone map.]]
[[File:Lady Jannaths Estate Map.png|400px|thumb|The estate on the zone map.]]
'''Lady Jannath's Estate''' is a large manor [[location|located]] in the [[Lower City]] of [[Baldur's Gate]] in [[Chapter Three]]. It is found on the west side of town, south of the [[House of Grief]].
Lady Jannath's Estate is the home of {{CharLink|Firellia Jannath}}, and it consists of four floors. The state of the manor depends on whether or not {{CharLink|Oskar Fevras}} was rescued from {{CharLink|Brem}} in [[Act One]] and the quest {{Quest|Free the Artist}} is active or not.
 
== Overview ==
Lady Jannath's Estate consists of four floors.
 
Throughout this area, there will be hostile [[Poltergeist|Poltergeists]], which have natural invisibility, can throw objects, fly, and perform ranged shove attacks. Other hazards include [[Cursed Skull|Cursed Skulls]]. The skulls deal thunder damage and knock back the party. Use Silence to stop the skulls from casting their spells and then utilize remove curse or simply use throw a "thrown" bludgeoning weapon at them, which will destroy them in one attack.
 
Additionally, Golden Candelabrum scattered throughout are haunted by [[Vengeful Soul]]s and [[Tormented Soul]]s. These afflict negative auras on nearby characters, and the candelabrum will unleash the soul when destroyed.
 
==== Haunting ====
The estate exists in various states of haunting, depending on the status of the [[Free the Artist]] quest. If [[Oskar Fevras]] was spoken to in [[Act One]] and the quest is active, [[Tarhun Mnemonis]] will warn the party that the manor has been taken over by [[poltergeist]]s. If Oskar died in Act One, the house will still be haunted but Mnemonis will say that [[Lady Jannath]] is in mourning. Otherwise, the manor is not noticeably haunted and instead hosts an opulent art show.


=== Ground floor ===
=== Ground floor ===
The ground floor is entered via the foyer, where floating furniture makes it immediately clear that something is amiss. Two large stairs on either side lead up to the first floor. Past these are a larder and kitchen on the west and east sides of the structure, respectively, each occupied by [[Poltergeist]] ×3.  
The ground floor is entered via the foyer. Two large stairs on either side lead up to the first floor. Past these are a larder and kitchen on the west and east sides of the structure, respectively.


Beyond these, at the north side of the structure, is a large stairwell connecting all the floors. Ascending this way can be treacherous due to the numerous enemies that aggro from above.
Beyond these, at the north side of the structure, is a large stairwell connecting all the floors.


=== First floor ===
=== First floor ===
This level can be reached by the interior stairs or by an exterior balcony on the south side of the structure, which leads to the library.
This level can be reached by the interior stairs or by an exterior balcony on the south side of the structure, which leads to the library.


Entering from the foyer stairs leads to a balcony guarded by [[Poltergeist]] ×2. Double doors lead to a stair to the second floor.
Entering from the foyer stairs leads to a balcony guarded by two Poltergeists. Double doors lead to a stair to the second floor.


In a small library to the west, a [[Contractor's Record]] can be spotted on the desk (Perception DC 0). A locked (DC 15) strongbox contains {{ItemIcon|name=Hand Crossbow +2|size=20|show_name=1|show_rarity=1}}, [[Arrow of Fiend Slaying]] ×6, and [[Arrow of Aberration Slaying]] ×6.
In a small library to the west, a {{SmRarityItem|Contractor's Record}} can be spotted on the desk (Perception DC 0). A locked (DC 15) strongbox contains a {{SmRarityItem|Hand Crossbow +2}}, six {{SmRarityItem|Arrow of Fiend Slaying|Arrows of Fiend Slaying}}, and six {{SmRarityItem|Arrow of Aberration Slaying|Arrows of Aberration Slaying}}.


=== Second floor ===
=== Second floor ===
[[Oskar Fevras]] and [[Lady Jannath]] can be found here as part of the quest [[Free the Artist]].
Oskar Fevras and Lady Jannath can usually be found here.


=== Third floor (armory) ===
=== Third floor (armory) ===
This floor is occupied by [[Cursed Skull|Cursed Skulls]] ×3 and [[Poltergeist]] ×2. Weapons of mundane and +1 quality can be found here, which the Poltergeists are happy to use against the party. A [[Scroll of See Invisibility]] can also be found on a nearby table.
Weapons of mundane and +1 quality can be found here, along with various Shields. A {{SmRarityItem|Scroll of See Invisibility}} can also be found on a nearby table.


=== Fourth floor/Oskar's Atelier ===
=== Fourth floor/Oskar's Atelier ===
This studio is filled with numerous interactable portraits. The portrait of [[Oskar Fevras]] can be combined with the easel here to open the door to a secret room. Combining the other portraits with the easel summons a [[Tormented Soul]]. Inside a Rustic Chest can be found [[Letter to Oskar Fervas]], a key item in advancing the quest [[Free the Artist]].
This studio is filled with numerous interactible portraits and utensils for drawing/painting. If the party passes a [[Perception]] check, a locked secret room can be found and entered. On the desk to the right is a note named {{SmRarityItem|For the Eyes Of Lady Jannath ONLY}}.


== Related Quests ==
== Involvement ==
 
=== Haunting ===
If Oskar was spoken to in [[Act One]] and rescued, {{CharLink|Tarhun Mnemonis}} at the front door will warn the party that the manor has been taken over by Poltergeists and that the staff have been sent away.
 
Throughout the house, there will be hostile {{CharLink|Poltergeist|Poltergeists}}, which have natural invisibility, can throw objects, fly, and perform ranged shove attacks. Other hazards include [[Cursed Skull|Cursed Skulls]]. The skulls deal thunder damage and knock back the party. Use Silence to stop the skulls from casting their spells and then utilize remove curse or simply use throw a "thrown" bludgeoning weapon at them, which will destroy them in one attack.
 
Additionally, Golden Candelabrum scattered throughout are haunted by {{CharLink|Vengeful Soul|Vengeful Souls}} and {{CharLink|Tormented Soul|Tormented Souls}}. These afflict negative auras on nearby characters, and the candelabrum will unleash the soul when destroyed.
 
==== Oskar's Atelier ====
On the fourth floor, the portrait of Oskar Fevras can be combined with the easel here to open the door to a secret room. Combining the other portraits with the easel summons a Tormented Soul. Inside a Rustic Chest can be found {{SmRarityItem|Letter to Oskar Fervas}}.
 
=== Art Exhibition ===
If Oskar was never rescued from Brem, Oskar will not be present inside the manor and the manor won't be haunted. Instead, Lady Jannath will be holding an Art Exhibition which hosts various nobles. All of the staff will also be present as well as several Baldur's Gate nobles, who frequently purchase some of the art.
 
There are a few small interactions happening throughout the manor:
* {{CharLink|Mercer|Chamberlain Mercer}} will fire {{CharLink|Bailey|Servant Bailey}} on the second floor unless the party intervenes
* {{CharLink|'Loose Lips' Cyrilla}} and {{CharLink|Hargin Jooli}} in the kitchen storage downstairs will be gossiping about the guests upstairs.
* {{MdCharLink|Gorran Penghyst|Sir Gorran Penghyst}} will be angry at {{MdCharLink|Delwaer Jeth|Lord Delwaer Jeth}} for selling him a forged painting, and will have a duel outside on a balcony unless the party intervenes.
* {{MdCharLink|Marjoram|Chef Marjoram}} will berate {{MdCharLink|Falura|Falura the Sous-Chef}} and fling food against the wall for the latter serving food to Lady Jannath that is raw.
 
==Related locations==
* {{Loc|Lower City}}
 
== Related quests ==
* {{Quest|Free the Artist}}
* {{Quest|Free the Artist}}


== Notable Loot ==
== Notable characters ==
* {{MdRarityItem|Till Death Do Us Part}} - Stolen or looted from [[Lady Jannath]]
{{div col}}
* {{MdCharLink|Firellia Jannath|Lady Jannath}}
* {{MdCharLink|Oskar Fevras}}
==== Staff ====
* {{MdCharLink|Mercer|Chamberlain Mercer}}
* {{MdCharLink|Marjoram|Chef Marjoram}}
* {{MdCharLink|Phubbs|Doorman Phubbs}}
* {{MdCharLink|Falura|Falura the Sous-Chef}}
* {{MdCharLink|Furbleston}}
* {{MdCharLink|Hargin Jooli}}
* {{MdCharLink|'Loose Lips' Cyrilla}}
* {{MdCharLink|Bailey|Servant Bailey}}
* {{MdCharLink|Tarhun Mnemonis}}
==== Nobles ====
* {{MdCharLink|Impurto Nexim}}
* {{MdCharLink|Flytebon|Lady Flytebon}}
* {{MdCharLink|Delwaer Jeth|Lord Delwaer Jeth}}
* {{MdCharLink|Dokksill|Saer Dokksill}}
* {{MdCharLink|Gorran Penghyst|Sir Gorran Penghyst}}
{{div col end}}
 
== Notable loot ==
* {{MdRarityItem|After Death Do Us Part}} - possibly left by Oskar Fevras
* {{MdRarityItem|Hand Crossbow +2}} - In the strongbox (safe)
* {{MdRarityItem|High Security Vault n°2 Key}} - Stolen or looted from Lady Jannath
* {{MdRarityItem|High Security Vault n°2 Key}} - Stolen or looted from Lady Jannath
* {{MdRarityItem|After Death Do Us Part}} - Possible reward for completing [[Free the Artist]]
* {{MdRarityItem|Till Death Do Us Part}} - Stolen or looted from Lady Jannath
* {{MdRarityItem|Hand Crossbow +2}} - In the strongbox (safe)
 
== Related NPCs ==
* {{CharLink|Jannath|Lady Jannath}}
* {{CharLink|Oskar Fevras}}
* {{CharLink|Tarhun Mnemonis}}


== Creatures ==
== Creatures ==
These creatures are only present if [[Free the Artist]] is in progress:
These creatures are only present if {{Quest|Free the Artist}} is in progress:
* [[Poltergeist]]s
* [[Cursed Skull]]s
* [[Cursed Skull]]s
* [[Vengeful Soul]]s
* {{MdCharLink|Poltergeist}}s
* {{MdCharLink|Vengeful Soul}}s


{{Lower City}}
{{Lower City}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act Three Locations]]
[[Category:Act Three Locations]]

Latest revision as of 22:46, 17 October 2024

Lower City
House of Grief
Lady Jannath's Estate Elerrathin's Home
Grey Harbour Docks
Lady Jannath's Estate is a Location within the Lower City in Act Three of Baldur's Gate 3. It is a large manor found on the west side of town, south of the House of Grief.

Overview[edit | edit source]

The estate on the zone map.

Lady Jannath's Estate is the home of Firellia Jannath Firellia Jannath, and it consists of four floors. The state of the manor depends on whether or not Oskar Fevras Oskar Fevras was rescued from Brem Brem in Act One and the quest Free the Artist Free the Artist is active or not.

Ground floor[edit | edit source]

The ground floor is entered via the foyer. Two large stairs on either side lead up to the first floor. Past these are a larder and kitchen on the west and east sides of the structure, respectively.

Beyond these, at the north side of the structure, is a large stairwell connecting all the floors.

First floor[edit | edit source]

This level can be reached by the interior stairs or by an exterior balcony on the south side of the structure, which leads to the library.

Entering from the foyer stairs leads to a balcony guarded by two Poltergeists. Double doors lead to a stair to the second floor.

In a small library to the west, a Contractor's Record can be spotted on the desk (Perception DC 0). A locked (DC 15) strongbox contains a Hand Crossbow +2, six Arrows of Fiend Slaying, and six Arrows of Aberration Slaying.

Second floor[edit | edit source]

Oskar Fevras and Lady Jannath can usually be found here.

Third floor (armory)[edit | edit source]

Weapons of mundane and +1 quality can be found here, along with various Shields. A Scroll of See Invisibility can also be found on a nearby table.

Fourth floor/Oskar's Atelier[edit | edit source]

This studio is filled with numerous interactible portraits and utensils for drawing/painting. If the party passes a Perception check, a locked secret room can be found and entered. On the desk to the right is a note named For the Eyes Of Lady Jannath ONLY.

Involvement[edit | edit source]

Haunting[edit | edit source]

If Oskar was spoken to in Act One and rescued, Tarhun Mnemonis Tarhun Mnemonis at the front door will warn the party that the manor has been taken over by Poltergeists and that the staff have been sent away.

Throughout the house, there will be hostile Poltergeist Poltergeists, which have natural invisibility, can throw objects, fly, and perform ranged shove attacks. Other hazards include Cursed Skulls. The skulls deal thunder damage and knock back the party. Use Silence to stop the skulls from casting their spells and then utilize remove curse or simply use throw a "thrown" bludgeoning weapon at them, which will destroy them in one attack.

Additionally, Golden Candelabrum scattered throughout are haunted by Vengeful Soul Vengeful Souls and Tormented Soul Tormented Souls. These afflict negative auras on nearby characters, and the candelabrum will unleash the soul when destroyed.

Oskar's Atelier[edit | edit source]

On the fourth floor, the portrait of Oskar Fevras can be combined with the easel here to open the door to a secret room. Combining the other portraits with the easel summons a Tormented Soul. Inside a Rustic Chest can be found Letter to Oskar Fervas.

Art Exhibition[edit | edit source]

If Oskar was never rescued from Brem, Oskar will not be present inside the manor and the manor won't be haunted. Instead, Lady Jannath will be holding an Art Exhibition which hosts various nobles. All of the staff will also be present as well as several Baldur's Gate nobles, who frequently purchase some of the art.

There are a few small interactions happening throughout the manor:

Related locations[edit | edit source]

Related quests[edit | edit source]

Notable characters[edit | edit source]

Notable loot[edit | edit source]

Creatures[edit | edit source]

These creatures are only present if Free the Artist Free the Artist is in progress: