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Norffe
Chymist Norffe is a human who can be encountered in the Felogyr's Fireworks workshop in the Lower City of the Baldur's Gate, in Act Three of the game, while following through the quest
Investigate the Suspicious Toys.
Contents
Involvement[edit | edit source]
Chymist Norffe can be found on the second floor of Felogyr's Fireworks. He is an assistant of
Tomboldt the Pallid, the head of the secret explosives' production that hides behind the veneer of the pyrotechnics shop.
Norffe works in the main laboratory, guarded by
Fist of Bane Hyrriet and
Fist of Bane Volgu Drak.
As the second floor of Felogyr's Fireworks is considered a restricted area, Chymist Norffe, along with other laboratory workers and guards, becomes hostile immediately upon seeing any party member there, or if he is spoken with. Also he joins the fight as soon as he notices any commotion, siding with other followers of
Bane.
Related quests[edit | edit source]
Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
-
Acid Splash (
)
- Damage: 1~6
Throw a bubble of acid that damages each creature it hits.
-
Main Hand Attack (
) –
Dagger
- Damage: 1~4
Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
-
Melf's Acid Arrow (
+
)
- Damage: 6~24
Shoot a green arrow that bursts in a spray of acid. Deals 4d4
Acid damage immediately and 2d4
Acid damage at the end of the target's next turn.
If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.
Range: 18 m / 60 ft
-
Piercing Strike (
) –
Dagger
- Damage: 1~4
Stab an enemy and possibly inflict
Gaping Wounds.
Undead and Constructs can't receive Gaping Wounds.
CON Save
Range: Normal weapon range
Recharge: Short rest
-
Ray of Sickness (
+
)
- Damage: 2~16
Possibly
Poisons the target.




