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| image = Class Druid Badge Icon.png
| image = Class Druid Badge Icon.png
}}
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ClassQuote|quote=Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.|image=Class Druid Badge Icon.png}}
{{ClassQuote|quote=Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.|image=Class Druid Badge Icon.png}}
[[Category:Classes]]
[[Category:Classes]]
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'''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
'''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.


The Druid Subclasses are: [[Circle of the Land]], [[Circle of the Moon]], [[Circle of the Spores]]
The druid subclasses are:
{{hlist|
* {{IconLink|Class Druid Land Badge Icon.png|Circle of the Land}}
* {{IconLink|Class Druid Moon Badge Icon.png|Circle of the Moon}}
* {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}}
}}


{{TOC|limit=2}}
{{TOC|limit=2}}


{| class="wikitable nomobile" style="width: 100%;"
{| class="wikitable nomobile" style="max-width: 50em;"
|-
|-
! colspan="4" | Druid level progression
! colspan="4" | Druid class progression
! colspan="6" | [[Spells#Spell_slots|Spell slots]] per [[Spells#Spell_levels|spell level]]
! colspan="6" | [[Spells#Spell_slots|Spell slots]] per [[Spells#Spell_levels|spell level]]
|-
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Level
! style="width: 8%;" | [[Proficiency bonus]]
! style="width: 6%;" | Proficiency Bonus
! Features
! Features
! style="width: 6%;" | Cantrips known
! style="width: 6%;" | Cantrips known
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! style="width: 3%;" | 6th
! style="width: 3%;" | 6th
|-
|-
| [[#Level 1|1st]]
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| rowspan="4" style="text-align: center;" | +2
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 1}} [[#Spellcasting|Spellcasting]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 1}} [[#Spellcasting|Spellcasting]]
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| -
| -
|-
|-
| [[#Level 2|2nd]]
! [[#Level 2|2nd]]
| {{SAI|Wild Shape}}, {{Icon|Class Druid Badge Icon.png|24|link=#Level 2}} [[#Level 2|Choose a subclass]]
| {{SAI|Wild Shape}}, {{Icon|Class Druid Badge Icon.png|24|link=#Level 2}} [[#Level 2|Choose a subclass]]
| 3
| 3
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| -
| -
|-
|-
| [[#Level 3|3rd]]
! [[#Level 3|3rd]]
| -
| -
| 4
| 4
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| -
| -
|-
|-
| [[#Level 4|4th]]
! [[#Level 4|4th]]
| {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| rowspan="6" style="text-align: center;" | 3
| rowspan="6" style="text-align: center;" | 3
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| -
| -
|-
|-
| [[#Level 5|5th]]
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| rowspan="4" style="text-align: center;" | +3
| {{SAI|Wild Strike}}
| {{SAI|Wild Strike}}
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| -
| -
|-
|-
| [[#Level 6|6th]]
! [[#Level 6|6th]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]]
| 4
| 4
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| -
| -
|-
|-
| [[#Level 7|7th]]
! [[#Level 7|7th]]
| -
| -
| 4
| 4
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| -
| -
|-
|-
| [[#Level 8|8th]]
! [[#Level 8|8th]]
| {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| 4
| 4
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| -
| -
|-
|-
| [[#Level 9|9th]]
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| rowspan="4" style="text-align: center;" | +4
| -
| -
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| -
| -
|-
|-
| [[#Level 10|10th]]
! [[#Level 10|10th]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 10}} [[#Level 10|Subclass feature]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 10}} [[#Level 10|Subclass feature]]
| rowspan="3" style="text-align: center;" | 4
| rowspan="3" style="text-align: center;" | 4
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| -
| -
|-
|-
| [[#Level 11|11th]]
! [[#Level 11|11th]]
| -
| -
| 4
| 4
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| 1
| 1
|-
|-
| [[#Level 12|12th]]
! [[#Level 12|12th]]
| {{SAI|Feats|Feat}}
| {{SAI|Feats|Feat}}
| 4
| 4
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| 1
| 1
|}
|}
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>


== Class information ==
== Class information ==
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; Skills with proficiency (choose 2)
; Skills with proficiency (choose 2)
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Quarterstaff}} (druid variant), {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}}
; Starting Equipment : {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}}


=== Spellcasting ===
=== Spellcasting ===
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Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new power. You gain the following traits.


{{H3|Level 1}}
{{Level header|1}}


; Spellcasting
; Spellcasting
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{{div col end}}
{{div col end}}


{{H3|Level 2}}
{{Level header|2}}


; Spellcasting
; Spellcasting
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|}
|}


{{H3|Level 3}}  
{{Level header|3}}  


; Spellcasting
; Spellcasting
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<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


{{H3|Level 4}}
{{Level header|4}}


* Choose a [[Feat]].
* Choose a [[Feat]].
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|}
|}


{{H3|Level 5}}
{{Level header|5}}
 
; {{ProficiencyBonus}}&colon; +3
: You gain +1 to your Proficiency Bonus.
 
{{HorizontalRuleImage}}


; {{SAI|Wild Strike|w=40}}
; {{SAI|Wild Strike|w=40}}
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:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
:: You gain two Level 3 Spell Slots.
:: You gain two Level 3 Spell Slots.
:; Scaling Cantrips
:: Your damaging cantrips gain an additional damage die. For example, {{SAI|Poison Spray}} now deals {{DamageText|2d12|Poison}}.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|5 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
:: Choose a number of Spells = {{InfoBlob|5 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
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<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


{{H3|Level 6}}
{{Level header|6}}


; New Wild Shape forms:
; New Wild Shape forms:
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|}
|}


{{H3|Level 7}}
{{Level header|7}}


; Spellcasting
; Spellcasting
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* {{SAI|Dominate Beast|c=16}}
* {{SAI|Dominate Beast|c=16}}
* {{SAI|Freedom of Movement}}
* {{SAI|Freedom of Movement}}
* {{SAI|Grasping Vine|c=16}}
* {{SAI|Grasping Vine}}
* {{SAI|Ice Storm}}
* {{SAI|Ice Storm}}
* {{SAI|Polymorph|c=16}}
* {{SAI|Polymorph|c=16}}
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** Grassland: {{SAI|Freedom of Movement}}, {{SAI|Polymorph|c=12}}
** Grassland: {{SAI|Freedom of Movement}}, {{SAI|Polymorph|c=12}}
** Mountain: {{SAI|Stoneskin|c=12}}, {{SAI|Dominate Beast|c=12}}
** Mountain: {{SAI|Stoneskin|c=12}}, {{SAI|Dominate Beast|c=12}}
** Swamp: {{SAI|Blight}}, {{SAI|Grasping Vine|c=12}}
** Swamp: {{SAI|Blight}}, {{SAI|Grasping Vine}}
** Underdark: {{SAI|Greater Invisibility|c=12}}*, {{SAI|Dominate Beast|c=12}}
** Underdark: {{SAI|Greater Invisibility|c=12}}*, {{SAI|Dominate Beast|c=12}}
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 250px;"|
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<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


{{H3|Level 8}}
{{Level header|8}}


* Choose a [[Feat]].
* Choose a [[Feat]].
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|}
|}


{{H3|Level 9}}
{{Level header|9}}
 
; {{ProficiencyBonus}}&colon; +4
: You gain +1 to your Proficiency Bonus.
 
{{HorizontalRuleImage}}


; Spellcasting
; Spellcasting
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<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


{{H3|Level 10}}
{{Level header|10}}


; New Wild Shape
; New Wild Shape
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:; {{SpellSlot|cantrip}} Cantrips Known
:; {{SpellSlot|cantrip}} Cantrips Known
:: Choose 1 additional Cantrip from the [[Druid/Spells|Druid Spell List]].
:: Choose 1 additional Cantrip from the [[Druid/Spells|Druid Spell List]].
:; Scaling Cantrips
:: Your damaging cantrips gain an additional damage die. For example, {{SAI|Poison Spray}} now deals {{DamageText|3d12|Poison}}.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|10 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
:: Choose a number of Spells = {{InfoBlob|10 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
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|}
|}


{{H3|Level 11}}
{{Level header|11}}


; Spellcasting
; Spellcasting
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


{{H3|Level 12}}
{{Level header|12}}


* Choose a [[Feat]].
* Choose a [[Feat]].

Revision as of 17:37, 21 March 2024

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Class Druid Badge Icon.png
Class Druid Badge Icon.png
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.

Druid is a character Class in Baldur's Gate 3. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.

The druid subclasses are:

Druid class progression Spell slots per spell level
Level Proficiency Bonus Features Cantrips known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting 2 2 - - - - -
2nd Wild Shape Wild Shape, #Level 2 Choose a subclass 3 - - - - -
3rd - 4 2 - - - -
4th Feat Feat, Wild Shape Improvement Wild Shape Improvement 3 4 3 - - - -
5th +3 Wild Strike Wild Strike 4 3 2 - - -
6th #Level 6 Subclass feature 4 3 3 - - -
7th - 4 3 3 1 - -
8th Feat Feat, Wild Shape Improvement Wild Shape Improvement 4 3 3 2 - -
9th +4 - 4 3 3 3 1 -
10th #Level 10 Subclass feature 4 4 3 3 3 2 -
11th - 4 3 3 3 2 1
12th Feat Feat 4 3 3 3 2 1

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class information

Druid's default armour
Hit points
At level 1: 8 + Constitution modifier
On level up: 5 + Constitution modifier
Key ability scores
Wisdom icon.png Wisdom for spells
Constitution icon.png Constitution for hit points and Concentration Concentration checks
Dexterity icon.png Dexterity for Armour Class
Saving throw proficiencies
Wisdom icon.png Wisdom, Intelligence icon.png Intelligence
Equipment proficiencies
Clubs Clubs, Daggers Daggers, Javelins Javelins, Maces Maces
Quarterstaves Quarterstaves, Scimitars Scimitars, Sickles Sickles, Spears Spears
Light armour, Medium armour
Shields
Skills with proficiency (choose 2)
Arcana Arcana, Animal Handling Animal Handling, Insight Insight, Medicine Medicine, Nature Nature, Perception Perception, Religion Religion, Survival Survival
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Druid Quarterstaff, Druid Leather Armour, Grovetender Boots

Spellcasting

For a list of spells available to druids, see: Druid/Spells.
Spellcasting ability
Wisdom icon.png Wisdom
Prepared Spells Icon.webp Prepared spells
You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
Number of Prepared Spells = Druid Level + Wisdom Modifier (minimum of 1 spell.)

Level progression

Through experience, you acquire new power. You gain the following traits.

Level 1

Spellcasting
2 Level 1 Spell Slots.png Level 1 spell slots unlocked: 2
You gain two Level 1 spell slots.
Cantrips Icon.png Cantrips Known: 2
Choose 2 cantrips from the druid spell list.
Prepared Spells Icon.webp Prepared spells
Choose a number of Spells = 1 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New cantrips available
Bg3 content hr.png
New 1st level spells

Level 2

Spellcasting
3 Level 1 Spell Slots.png Level 1 spell slots unlocked: 3
You gain an additional level 1 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of Spells = 2 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
Wild Shape Wild Shape
New Wild Shape forms:
Wild Shape: Badger Wild Shape: Badger
Take the shape of a giant Badger that can burrow into the ground.
Wild Shape: Cat Wild Shape: Cat
Take the shape of a ragdoll Cat that can avoid attention and meow to distract your enemies.
Wild Shape: Spider Wild Shape: Spider
Take the shape of a giant Spider that can shoot webs to entangle enemies.
Wild Shape: Wolf Wild Shape: Wolf
Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed.
Wild Shape charges: 2
The number of times you can use your Wild Shape. Replenished with a Short or Long Rest.
Bg3 content hr.png

Select a subclass

Level 3

Spellcasting
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 3 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 2nd Level Spells
Bg3 content hr.png

Subclass features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 4

Bg3 content hr.png
New Wild Shape
Wild Shape: Deep Rothé Wild Shape: Deep Rothé
Take the shape of a Deep Rothé that can charge and impale enemies.
Bg3 content hr.png
Spellcasting
3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Cantrips Icon.png Cantrips Known
Choose 1 additional Cantrip from the Druid Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 4 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

(none)

Level 5

Wild Strike Wild Strike
You can make an additional attack after making an unarmed strike while in wildshape.
Bg3 content hr.png
Spellcasting
2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 5 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 3rd Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores
  • (none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 6

New Wild Shape forms
Wild Shape: Panther Wild Shape: Panther
Take the shape of a Panther that can prowl around invisibly.
Wild Shape: Owlbear Wild Shape: Owlbear
Take the shape of an Owlbear that can rupture the ground and become enraged.
Bg3 content hr.png
Spellcasting
3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain an additional Level 3 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 6 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

Level 7

Spellcasting
1 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1
You gain one Level 4 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 7 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 4th Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 8

Spellcasting
2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 2
You gain an additional Level 4 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 8 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

(none)

Level 9

Spellcasting
3 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 3
You gain an additional Level 4 Spell Slot.
1 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1
You gain one Level 5 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 9 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 5th Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 10

New Wild Shape
Wild Shape: Dilophosaurus Wild Shape: Dilophosaurus
Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class.
Bg3 content hr.png
Improved Wild Strike Improved Wild Strike
You can make two additional attacks after making an unarmed strike while in Wild Shape.
Bg3 content hr.png
Spellcasting
2 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 2
You gain an additional Level 5 Spell Slot.
Cantrips Icon.png Cantrips Known
Choose 1 additional Cantrip from the Druid Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 10 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

Level 11

Spellcasting
1 Level 6 Spell Slots.png Level 6 Spell Slots Unlocked: 1
You gain one Level 6 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 11 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 6th Level Spells available
Bg3 content hr.png

Level 12

Bg3 content hr.png
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 12 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

External Links