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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Druid]]
{{PageSeo
----
| description = Druid is a character class in Baldur's Gate 3.
[[File:Druid Class Icon.png|frameless|150px|left|link=]] <blockquote style="font-size:160%; font-family:Garamond;">"Druids channel the elemental forces of the nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts all over the Realms."</blockquote>
| image = Class Druid Badge Icon.png
}}
{{ClassQuote|quote=Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.|image=Class Druid Badge Icon.png}}
[[Category:Classes]]


'''Druid''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast [[Spell|Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
'''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.


== Class Information ==
The druid subclasses are:
[[File:Druid Default Armor.jpg|thumb|right|Druid's default armor]]
{{hlist|
=== Hit Points ===
* {{IconLink|Class Druid Land Badge Icon.png|Circle of the Land}}
* Level 1 Maximum Hit Points: <code>8 + [[Constitution]] Modifiers</code>
* {{IconLink|Class Druid Moon Badge Icon.png|Circle of the Moon}}
** Hit points at higher levels: <code>5 + [[Constitution]] Modifiers</code>
* {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}}
=== Class Features ===
}}
* [[Spell|Spellcasting]]:
** Spellcasting Ability: <code>[[Wisdom]]</code>
* Saving Throws Proficiency: <code>[[Wisdom]], [[Intelligence]]</code>
* Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]</code>
* [[Shield]] Proficiency
* Weapons Proficiency: <code>[[Club]], [[Dagger]], [[Dart]], [[Javelin]], [[Mace]], [[Quarterstaff]], [[Scimitar]], [[Sickle]], [[Sling]], [[Spear]]</code>
{{clear}}


== Skills ==
{{TOC|limit=2}}
<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
* Inherited Skills: Granted by [[Character Creation#Playable Classes|Classes]] and [[Character Creation#Backgrounds|Backgrounds]]
* Skills with Proficiency (Choose 2):
** [[Arcana]]
** [[Animal Handling]]
** [[Insight]]
** [[Medicine]]
** [[Nature]]
** [[Perception]]
** [[Religion]]
** [[Survival]]
* Skills without Proficiency:
** [[Deception]]
** [[Intimidation]]
** [[Performance]]
** [[Persuasion]]
** [[Acrobatics]]
** [[Sleight of Hand]]
** [[Stealth]]
** [[History]]
** [[Investigation]]
** [[Athletics]]


== Level Progression ==
{| class="wikitable nomobile" style="text-align: center; max-width: 50em;"
<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div>
|-
! colspan="4" | Druid Class Progression
! colspan="6" | [[Spells#Spell_slots|Spell Slots]] per [[Spells#Spell_levels|Spell Level]]
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 6%;" | Cantrips known
! style="width: 3%;" | 1st
! style="width: 3%;" | 2nd
! style="width: 3%;" | 3rd
! style="width: 3%;" | 4th
! style="width: 3%;" | 5th
! style="width: 3%;" | 6th
|-
! [[#Level 1|1st]]
| rowspan="4" | +2
| style="text-align: left;" | {{Icon|Class Druid Badge Icon.png|24|link=#Level 1}} [[#Spellcasting|Spellcasting]]
| rowspan="3" | 2
| 2
| -
| -
| -
| -
| -
|-
! [[#Level 2|2nd]]
| style="text-align: left;" | {{SAI|Wild Shape}}, {{Icon|Class Druid Badge Icon.png|24|link=#Level 2}} [[#Level 2|Choose a subclass]]
| 3
| -
| -
| -
| -
| -
|-
! [[#Level 3|3rd]]
| style="text-align: left;" | -
| 4
| 2
| -
| -
| -
| -
|-
! [[#Level 4|4th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| rowspan="6" | 3
| 4
| 3
| -
| -
| -
| -
|-
! [[#Level 5|5th]]
| rowspan="4" | +3
| style="text-align: left;" | {{SAI|Wild Strike}}
| 4
| 3
| 2
| -
| -
| -
|-
! [[#Level 6|6th]]
| style="text-align: left;" | {{Icon|Class Druid Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]]
| 4
| 3
| 3
| -
| -
| -
|-
! [[#Level 7|7th]]
| style="text-align: left;" | -
| 4
| 3
| 3
| 1
| -
| -
|-
! [[#Level 8|8th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| 4
| 3
| 3
| 2
| -
| -
|-
! [[#Level 9|9th]]
| rowspan="4" | +4
| style="text-align: left;" | -
| 4
| 3
| 3
| 3
| 1
| -
|-
! [[#Level 10|10th]]
| style="text-align: left;" | {{Icon|Class Druid Badge Icon.png|24|link=#Level 10}} [[#Level 10|Subclass feature]]
| rowspan="3" | 4
| 4
| 3
| 3
| 3
| 2
| -
|-
! [[#Level 11|11th]]
| style="text-align: left;" | -
| 4
| 3
| 3
| 3
| 2
| 1
|-
! [[#Level 12|12th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 4
| 3
| 3
| 3
| 2
| 1
|}
 
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
 
== Class information ==
 
[[File:Default Druid Armor.png|250px|right|Druid's default armour]]
 
; Hit points
: At level 1&colon; {{InfoBlob|8 + [[Constitution]] modifier}}
: On level up&colon; {{InfoBlob|5 + [[Constitution]] modifier}}
; Key ability scores
: {{Ability|Wisdom}} for spells
: {{Ability|Constitution}} for hit points and {{Concentration}} checks
: {{Ability|Dexterity}} for [[Armour Class]]
; Saving throw proficiencies
: {{Ability|Wisdom}}, {{Ability|Intelligence}}
; Equipment proficiencies
: {{WeaponType|Clubs}}, {{WeaponType|Daggers}}, {{WeaponType|Javelins}}, {{WeaponType|Maces}}
: {{WeaponType|Quarterstaves}}, {{WeaponType|Scimitars}}, {{WeaponType|Sickles}}, {{WeaponType|Spears}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skills with proficiency (choose 2)
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}}
 
=== Spellcasting ===
{{Hatnote|For a list of spells available to druids, see: [[Druid/Spells]].}}
; Spellcasting ability
: {{Ability|Wisdom}}
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
: Number of Prepared Spells = {{InfoBlob|Druid Level + [[Wisdom]] Modifier}} ''(minimum of 1 spell.)''
 
== Level progression ==
 
Through experience, you acquire new power. You gain the following traits.


<div style="text-align: center; font-size: 170%;"><b>Level 1</b></div>
{{Level header|1}}
----


* Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: You gain two Level 1 Spell Slots
; Spellcasting
* Cantrips (Choose 2):
:; {{SpellSlot|1|2}} Level 1 spell slots unlocked&colon; 2
** [[File:Guidance Icon.png|middle|frameless|upright=0.1|link=Guidance]] [[Guidance]]
:: You gain two Level 1 spell slots.
** [[File:Poison Spray Icon.png|middle|frameless|upright=0.1|link=Poison Spray]] [[Poison Spray]]
:; {{SpellSlot|cantrip}} Cantrips Known&colon; 2
** [[File:Produce Flame Icon.png|middle|frameless|upright=0.1|link=Produce Flame]] [[Produce Flame]]
:: Choose 2 cantrips from the [[Druid/Spells|druid spell list]].
** [[File:Resistance Icon.png|middle|frameless|upright=0.1|link=Resistance]] [[Resistance]]
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
** [[File:Shillelagh Icon.png|middle|frameless|upright=0.1|link=Shillelagh]] [[Shillelagh]]
:: Choose a number of Spells = {{InfoBlob|1 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)''
** [[File:Thorn Whip Icon.png|middle|frameless|upright=0.1|link=Thorn Whip]] [[Thorn Whip]]
* Choose a number of Prepared Spells = <code>1 (Druid's level) + [[Wisdom]] Modifier</code> (minimum of 1 spell):
** [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
** [[File:Charm Person Icon.png|middle|frameless|upright=0.1|link=Charm Person]] [[Charm Person]]
** [[File:Create Water.png|middle|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
** [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wound]] [[Cure Wound]]
** [[File:Entangle Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike]] [[Entangle]]
** [[File:Faerie Fire Icon.png|middle|frameless|upright=0.1|link=Faerie Fire]] [[Faerie Fire]]
** [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
** [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
** [[File:Healing Word Icon.png|middle|frameless|upright=0.1|link=Healing Word]] [[Healing Word]]
** [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
** [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
** [[File:Lunar Mend Icon.png|middle|frameless|upright=0.1|link=Lunar Mend]] [[Lunar Mend]]
** [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]] (Not available to Druids in EA)
** [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]
** [[File:Thunderwave Icon.png|middle|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]]


<div style="text-align: center; font-size: 170%;"><b>Level 2</b></div>
{{HorizontalRuleImage}}
----
 
* Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: You gain an additional Level 1 Spell Slot
; New cantrips available
* Choose a number of Prepared Spells = <code>2 (Druid's level) + [[Wisdom]] Modifier</code> (minimum of 1 spell):
{{div col | style = column-width: 20em; list-style-type: none;}}
** [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
* {{SAI|Guidance|c=16}}
** [[File:Charm Person Icon.png|middle|frameless|upright=0.1|link=Charm Person]] [[Charm Person]]
* {{SAI|Poison Spray}}
** [[File:Create Water.png|middle|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
* {{SAI|Produce Flame}}
** [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wound]] [[Cure Wound]]
* {{SAI|Resistance (Cantrip)|Resistance|c=16}}
** [[File:Entangle Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike]] [[Entangle]]
* {{SAI|Shillelagh}}
** [[File:Faerie Fire Icon.png|middle|frameless|upright=0.1|link=Faerie Fire]] [[Faerie Fire]]
* {{SAI|Thorn Whip}}
** [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
{{div col end}}
** [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
 
** [[File:Healing Word Icon.png|middle|frameless|upright=0.1|link=Healing Word]] [[Healing Word]]
{{HorizontalRuleImage}}
** [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
 
** [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
; New 1st level spells
** [[File:Lunar Mend Icon.png|middle|frameless|upright=0.1|link=Lunar Mend]] [[Lunar Mend]]
{{div col | style = column-width: 20em; list-style-type: none;}}
** [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]] (Not available to Druids in EA)
* {{SAI|Animal Friendship}}
** [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]
* {{SAI|Charm Person|c=16}}
** [[File:Thunderwave Icon.png|middle|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]]
* {{SAI|Create or Destroy Water}}
* Subclass (Choose a subclass):
* {{SAI|Cure Wounds}}
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none; text-align: center; min-width: 420px;"
* {{SAI|Enhance Leap|r=16}}
|+ Druid's Subclasses
* {{SAI|Entangle|c=16}}
* {{SAI|Faerie Fire|c=16}}
* {{SAI|Fog Cloud|c=16}}
* {{SAI|Goodberry}}
* {{SAI|Healing Word}}
* {{SAI|Ice Knife}}
* {{SAI|Longstrider|r=16}}
* {{SAI|Speak with Animals|r=16}}
* {{SAI|Thunderwave}}
{{div col end}}
 
{{Level header|2}}
 
; Spellcasting
:; {{SpellSlot|1|3}} Level 1 spell slots unlocked&colon; 3
:: You gain an additional level 1 spell slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of Spells = {{InfoBlob|2 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
; {{SAI|Wild Shape|w=40}}
: New Wild Shape forms:
:{{table list|
:; {{SAI|Wild Shape: Badger|w=40}}
:: Take the shape of a giant '''Badger''' that can burrow into the ground.  
:; {{SAI|Wild Shape: Cat|w=40}}
:: Take the shape of a ragdoll [[Cat]] that can avoid attention and meow to distract your enemies.
:; {{SAI|Wild Shape: Spider|w=40}}
:: Take the shape of a giant '''Spider''' that can shoot webs to entangle enemies.
:; {{SAI|Wild Shape: Wolf|w=40}}
:: Take the shape of a '''Wolf''' that can leave enemies open to Critical Hits and increase allies' Movement Speed.
}}
; {{R|wldshp|icononly=yes}} Wild Shape charges&colon; 2
: The number of times you can use your Wild Shape. Replenished with a [[Short Rest|Short]] or [[Long Rest]].
 
{{HorizontalRuleImage}}
 
==== Select a subclass ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
! style="width: 250px;" | {{ImageLink|Class Druid Land Badge Icon.png|Circle of the Land|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Druid Moon Badge Icon.png|Circle of the Moon|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Druid Spores Badge Icon.png|Circle of the Spores|w=150|h=150}}
|-
|-
| [[File:Circle Of The Land Icon.png|frameless|150px|center|link=Circle Of The Land]] [[Cirlce Of The Land|Circle of the Land]]
| style="vertical-align:top; width: 250px;"|
| [[File:Circle Of The Moon Icon.png|frameless|150px|center|link=Circle Of The Moon]] [[Cirlce Of The Moon|Circle of the Moon]]
* Choose an additional cantrip:
** {{SAI|Guidance|c=16}}
** {{SAI|Poison Spray}}
** {{SAI|Produce Flame}}
** {{SAI|Resistance (Cantrip)|Resistance|c=16}}
** {{SAI|Shillelagh}}
** {{SAI|Thorn Whip}}
* {{SAI|Natural Recovery|w=40}}
** {{Resource|nr}} (1)
| style="vertical-align:top; width: 250px;"|
* {{SAI|Lunar Mend|w=40}}
* Gain a Wild Shape:
** {{SAI|Wild Shape: Bear}}
| style="vertical-align:top; width: 250px;"|
* {{SAI|Halo of Spores|w=40}}
* {{SAI|Symbiotic Entity|w=40}}
* Gain an additional cantrip:
** {{SAI|Bone Chill}}
|}
|}


<div style="text-align: center; font-size: 170%;"><b>Level 3</b></div>
{{Level header|3}}
----
 
; Spellcasting
:; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked&colon; 4
:: You gain an additional Level 1 Spell Slot.
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked&colon; 2
:: You gain two Level 2 Spell Slots.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|3 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
; New 2nd Level Spells
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Barkskin|c=16}}
* {{SAI|Darkvision (spell)|Darkvision}}
* {{SAI|Enhance Ability|c=16}}
* {{SAI|Flame Blade}}
* {{SAI|Flaming Sphere|c=16}}
* {{SAI|Gust of Wind}}
* {{SAI|Heat Metal|c=16}}
* {{SAI|Hold Person|c=16}}
* {{SAI|Lesser Restoration}}
* {{SAI|Moonbeam|c=16}}
* {{SAI|Pass Without Trace|c=16}}
* {{SAI|Protection from Poison}}
* {{SAI|Spike Growth|c=16}}
{{div col end}}


== Druid Spell List ==
{{HorizontalRuleImage}}


{| class="wikitable"  
==== Subclass features ====
|+ List Of Spells and Cantrips
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 140pt;" | Cantrips
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 180pt;" | 1<sup>st</sup> Level Spells
! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 160pt;" | 2<sup>nd</sup> Level Spells
![[Circle of the Spores]]
|-
|-
| style="vertical-align:top;"|
| style="vertical-align:top; width: 250px;"|
* [[File:Guidance Icon.png|middle|frameless|upright=0.1|link=Guidance]] [[Guidance]]
* Gain 2nd level [[Circle of the Land|Circle Spells]]
* [[File:Poison Spray Icon.png|middle|frameless|upright=0.1|link=Poison Spray]] [[Poison Spray]]
* Choose a land type, these spells are always prepared.
* [[File:Produce Flame Icon.png|middle|frameless|upright=0.1|link=Produce Flame]] [[Produce Flame]]
** Arctic: {{SAI|Hold Person|c=12}},{{SAI|Spike Growth|c=12}}
* [[File:Resistance Icon.png|middle|frameless|upright=0.1|link=Resistance]] [[Resistance]]
** Coast: {{SAI|Mirror Image}}*, {{SAI|Misty Step}}*
* [[File:Shillelagh Icon.png|middle|frameless|upright=0.1|link=Shillelagh]] [[Shillelagh]]
** Desert: {{SAI|Blur|c=12}}*, {{SAI|Silence|c=12}} {{Icon|Ritual Spell Icon.png|12px}}*
* [[File:Thorn Whip Icon.png|middle|frameless|upright=0.1|link=Thorn Whip]] [[Thorn Whip]]
** Forest: {{SAI|Barkskin|c=12}}, {{SAI|Hold Person|c=12}}
| style="vertical-align:top;"|
** Grassland: {{SAI|Invisibility|c=12}}*, {{SAI|Pass Without Trace|c=12}}
* [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
** Mountain: {{SAI|Mirror Image}}*, {{SAI|Spike Growth|c=12}}
* [[File:Charm Person Icon.png|middle|frameless|upright=0.1|link=Charm Person]] [[Charm Person]]
** Swamp: {{SAI|Melf's Acid Arrow}}*, {{SAI|Darkness|c=12}}*
* [[File:Create Water.png|middle|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
** Underdark: {{SAI|Web|c=12}}*, {{SAI|Misty Step}}*
* [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wound]] [[Cure Wound]]
| style="text-align:center; vertical-align:top; width: 250px;"|
* [[File:Entangle Icon.png|middle|frameless|upright=0.1|link=Ensnaring Strike]] [[Entangle]]
(none)
* [[File:Faerie Fire Icon.png|middle|frameless|upright=0.1|link=Faerie Fire]] [[Faerie Fire]]
| style="vertical-align:top; width: 250px;"|
* [[File:Fog Cloud Icon.png|middle|frameless|upright=0.1|link=Fog Cloud]] [[Fog Cloud]]
* Gain 2nd level [[Circle of the Spores|Circle Spells]]
* [[File:Goodberry Icon.png|middle|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
** {{SAI|Blindness|w=40}}*
* [[File:Healing Word Icon.png|middle|frameless|upright=0.1|link=Healing Word]] [[Healing Word]]
** {{SAI|Detect Thoughts|w=40|c=16|r=16}}*
* [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]]
* [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
* [[File:Lunar Mend Icon.png|middle|frameless|upright=0.1|link=Lunar Mend]] [[Lunar Mend]]
* [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]] (Not available to Druids in EA)
* [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]
* [[File:Thunderwave Icon.png|middle|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]]
| style="vertical-align:top;"|
* [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
* [[File:Darkvision Icon.png|middle|frameless|upright=0.1|link=Darkvision]] [[Darkvision]]
* [[File:Enhance Ability Icon.png|middle|frameless|upright=0.1|link=Enhance Ability]] [[Enhance Ability]]
* [[File:Enlarge - Reduce Icon.png|middle|frameless|upright=0.1|link=Enlarge - Reduce]] [[Enlarge - Reduce]]
* [[File:Flame Blade Icon.png|middle|frameless|upright=0.1|link=Flame Blade]] [[Flame Blade]]
* [[File:Flaming Sphere Icon.png|middle|frameless|upright=0.1|link=Flaming Sphere]] [[Flaming Sphere]]
* [[File:Heat Metal Icon.png|middle|frameless|upright=0.1|link=Heat Metal]] [[Heat Metal]]
* [[File:Hold Person Icon.png|middle|frameless|upright=0.1|link=Hold Person]] [[Hold Person]]
* [[File:Lesser Restoration Icon.png|middle|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]]
* [[File:Moonbeam Icon.png|middle|frameless|upright=0.1|link=Moonbeam]] [[Moonbeam]]
* [[File:Pass Without Trace Icon.png|middle|frameless|upright=0.1|link=Pass without Trace]] [[Pass without Trace]]
* [[File:Protection From Poison Icon.png|middle|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]]
* [[File:Spike Growth Icon.png|middle|frameless|upright=0.1|link=Shatter]] [[Spike Growth]]
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
{{Level header|4}}
* Choose a [[Feat]].
{{HorizontalRuleImage}}
; New Wild Shape
:; {{SAI|Wild Shape: Deep Rothé|w=40}}
:: Take the shape of a Deep Rothé that can charge and impale enemies.
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 2 Spell Slot.
:; {{SpellSlot|cantrip}} Cantrips Known 3
:: Choose 1 additional Cantrip from the [[Druid/Spells|Druid Spell List]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|4 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
|-
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
| style="vertical-align:top;" |
* Gain a Wild Shape:
** {{SAI|Wild Shape: Dire Raven|w=40}}
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
|}
{{Level header|5}}
; {{SAI|Wild Strike|w=40}}
: You can make an additional attack after making an unarmed strike while in wildshape.
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
:: You gain two Level 3 Spell Slots.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|5 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
; New 3rd Level Spells
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Call Lightning|c=16}}
* {{SAI|Daylight}}
* {{SAI|Feign Death}}
* {{SAI|Plant Growth}}
* {{SAI|Protection from Energy|c=16}}
* {{SAI|Sleet Storm|c=16}}
{{div col end}}
{{HorizontalRuleImage}}
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
|-
| style="vertical-align:top;" |
*Gain 3rd level [[Circle of the Land|Circle Spells]]
* Choose a land type, these spells are always prepared.
** Arctic: {{SAI|Sleet Storm|c=12}}, {{SAI|Haste|c=12}}*
** Coast: {{SAI|Sleet Storm|c=12}}, {{SAI|Call Lightning|c=12}}
** Desert: {{SAI|Protection from Energy|c=12}}, {{SAI|Hypnotic Pattern|c=12}}*
** Forest: {{SAI|Call Lightning|c=12}}, {{SAI|Plant Growth}}
** Grassland: {{SAI|Daylight}}, {{SAI|Haste|c=12}}*
** Mountain: {{SAI|Lightning Bolt}}*, {{SAI|Grant Flight|c=12}}*
** Swamp: {{SAI|Stinking Cloud|c=12}}*, {{SAI|Vampiric Touch|c=12}}*
** Underdark: {{SAI|Gaseous Form|c=12}}*,{{SAI|Stinking Cloud|c=12}}*
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
| style="vertical-align:top; width: 250px;"|
* Gain 3rd level [[Circle of the Spores|Circle Spells]]
** {{SAI|Animate Dead|w=40}}*
** {{SAI|Gaseous Form|w=40|c=16}}*
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
{{Level header|6}}
; New Wild Shape forms:
:; {{SAI|Wild Shape: Panther|w=40}}
:: Take the shape of a Panther that can prowl around invisibly.
:; {{SAI|Wild Shape: Owlbear|w=40}}
:: Take the shape of an Owlbear that can rupture the ground and become enraged.
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 3 Spell Slots.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|6 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
|-
| style="vertical-align:top;" |
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
| style="vertical-align:top;" |
* {{SAI|Primal Strike|w=40}}
| style="vertical-align:top; width: 250px;"|
* {{SAI|Fungal Infestation|w=40}}
** {{R|fnginf|icononly=yes}} Fungal Infestation Charges: 4
|}
{{Level header|7}}
; Spellcasting
:; {{SpellSlot|4|1}} Level 4 Spell Slots Unlocked&colon; 1
:: You gain one Level 4 Spell Slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|7 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
; New 4th Level Spells
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Blight}}
* {{SAI|Confusion|c=16}}
* {{SAI|Conjure Minor Elemental}}
* {{SAI|Conjure Woodland Being}}
* {{SAI|Dominate Beast|c=16}}
* {{SAI|Freedom of Movement}}
* {{SAI|Grasping Vine}}
* {{SAI|Ice Storm}}
* {{SAI|Polymorph|c=16}}
* {{SAI|Stoneskin|c=16}}
* {{SAI|Wall of Fire|c=16}}
{{div col end}}
{{HorizontalRuleImage}}
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
|-
| style="vertical-align:top;" |
* Gain 4th level [[Circle of the Land|Circle Spells]]
* Choose a land type, these spells are always prepared.
** Arctic: {{SAI|Conjure Minor Elemental}}, {{SAI|Ice Storm}}
** Coast: {{SAI|Freedom of Movement}}, {{SAI|Confusion|c=12}}
** Desert: {{SAI|Blight}}, {{SAI|Wall of Fire|c=12}}
** Forest: {{SAI|Conjure Minor Elemental}}, {{SAI|Grasping Vine|c=12}}
** Grassland: {{SAI|Freedom of Movement}}, {{SAI|Polymorph|c=12}}
** Mountain: {{SAI|Stoneskin|c=12}}, {{SAI|Dominate Beast|c=12}}
** Swamp: {{SAI|Blight}}, {{SAI|Grasping Vine}}
** Underdark: {{SAI|Greater Invisibility|c=12}}*, {{SAI|Dominate Beast|c=12}}
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
| style="vertical-align:top; width: 250px;"|
* Gain 4th level [[Circle of the Spores|Circle Spells]]
** {{SAI|Blight|w=40}}
** {{SAI|Confusion|w=40|c=16}}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
{{Level header|8}}
* Choose a [[Feat]].
; Spellcasting
:; {{SpellSlot|4|2}} Level 4 Spell Slots Unlocked&colon; 2
:: You gain an additional Level 4 Spell Slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|8 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
|-
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
| style="vertical-align:top;" |
* Gain a Wild Shape:
** {{SAI|Wild Shape: Sabre-Toothed Tiger|w=40}}
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
|}
{{Level header|9}}
; Spellcasting
:; {{SpellSlot|4|3}} Level 4 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 4 Spell Slot.
:; {{SpellSlot|5|1}} Level 5 Spell Slots Unlocked&colon; 1
:: You gain one Level 5 Spell Slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|9 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
; New 5th Level Spells
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Conjure Elemental}}
* {{SAI|Contagion}}
* {{SAI|Greater Restoration}}
* {{SAI|Insect Plague|c=16}}
* {{SAI|Mass Cure Wounds}}
* {{SAI|Planar Binding|c=16}}
* {{SAI|Wall of Stone|c=16}}
{{div col end}}
{{HorizontalRuleImage}}
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
|-
| style="vertical-align:top;" |
* Gain 5th level [[Circle of the Land|Circle Spells]]
* Choose a land type, these spells are always prepared.
** Arctic: {{SAI|Cone of Cold}}*, {{SAI|Contagion}}
** Coast: {{SAI|Conjure Elemental}}, {{SAI|Greater Restoration}}
** Desert: {{SAI|Wall of Stone|c=12}}, {{SAI|Insect Plague|c=12}}
** Forest: {{SAI|Mass Cure Wounds}}, {{SAI|Contagion}}
** Grassland: {{SAI|Greater Restoration}}, {{SAI|Insect Plague|c=12}}
** Mountain: {{SAI|Wall of Stone|c=12}}, {{SAI|Conjure Elemental}}
** Swamp: {{SAI|Insect Plague|c=12}}, {{SAI|Cloudkill|c=12}}*
** Underdark: {{SAI|Contagion}}, {{SAI|Cloudkill|c=12}}*
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
| style="vertical-align:top; width: 250px;"|
* Gain 5th level [[Circle of the Spores|Circle Spells]]
** {{SAI|Contagion|w=40}}
** {{SAI|Cloudkill|w=40|c=16}}*
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
{{Level header|10}}
; New Wild Shape
:; {{SAI|Wild Shape: Dilophosaurus|w=40}}
:: Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class.
{{HorizontalRuleImage}}
; {{SAI|Improved Wild Strike|w=40}}
: You can make two additional [[Attack Roll|attacks]] after making an unarmed strike while in [[Wild Shape]].
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|5|2}} Level 5 Spell Slots Unlocked&colon; 2
:: You gain an additional Level 5 Spell Slot.
:; {{SpellSlot|cantrip}} Cantrips Known 4
:: Choose 1 additional Cantrip from the [[Druid/Spells|Druid Spell List]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|10 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
|-
| style="vertical-align:top; width: 250px;" |
* {{SAI|Nature's Ward|w=40}}
| style="vertical-align:top; width: 250px;" |
* Gain a Wild Shape:
** {{SAI|Wild Shape: Air Myrmidon|w=40}}
** {{SAI|Wild Shape: Earth Myrmidon|w=40}}
** {{SAI|Wild Shape: Fire Myrmidon|w=40}}
** {{SAI|Wild Shape: Water Myrmidon|w=40}}
| style="vertical-align:top; width: 250px;"|
* {{SAI|Spreading Spores (passive feature)|Spreading Spores|w=40}}
|}
{{Level header|11}}
; Spellcasting
:; {{SpellSlot|6|1}} Level 6 Spell Slots Unlocked&colon; 1
:: You gain one Level 6 Spell Slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|11 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
; New 6th Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Heal}}
* {{SAI|Heroes' Feast}}
* {{SAI|Sunbeam|c=16}}
* {{SAI|Wall of Thorns|c=16}}
* {{SAI|Wind Walk}}
{{div col end}}
{{HorizontalRuleImage}}
{{Level header|12}}
* Choose a [[Feat]].
{{HorizontalRuleImage}}
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|12 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
== External Links ==
* {{FRWiki|Druid|long}}
{{DruidNavbox}}
{{NavGameplay}}

Revision as of 22:24, 24 April 2024

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Class Druid Badge Icon.png
Class Druid Badge Icon.png
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.

Druid is a character Class in Baldur's Gate 3. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.

The druid subclasses are:

Druid Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Cantrips known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting 2 2 - - - - -
2nd Wild Shape Wild Shape, #Level 2 Choose a subclass 3 - - - - -
3rd - 4 2 - - - -
4th Feat Feat, Wild Shape Improvement Wild Shape Improvement 3 4 3 - - - -
5th +3 Wild Strike Wild Strike 4 3 2 - - -
6th #Level 6 Subclass feature 4 3 3 - - -
7th - 4 3 3 1 - -
8th Feat Feat, Wild Shape Improvement Wild Shape Improvement 4 3 3 2 - -
9th +4 - 4 3 3 3 1 -
10th #Level 10 Subclass feature 4 4 3 3 3 2 -
11th - 4 3 3 3 2 1
12th Feat Feat 4 3 3 3 2 1

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class information

Druid's default armour
Hit points
At level 1: 8 + Constitution modifier
On level up: 5 + Constitution modifier
Key ability scores
Wisdom icon.png Wisdom for spells
Constitution icon.png Constitution for hit points and Concentration Concentration checks
Dexterity icon.png Dexterity for Armour Class
Saving throw proficiencies
Wisdom icon.png Wisdom, Intelligence icon.png Intelligence
Equipment proficiencies
Clubs Clubs, Daggers Daggers, Javelins Javelins, Maces Maces
Quarterstaves Quarterstaves, Scimitars Scimitars, Sickles Sickles, Spears Spears
Light armour, Medium armour
Shields
Skills with proficiency (choose 2)
Arcana Arcana, Animal Handling Animal Handling, Insight Insight, Medicine Medicine, Nature Nature, Perception Perception, Religion Religion, Survival Survival
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Druid Quarterstaff, Druid Leather Armour, Grovetender Boots

Spellcasting

For a list of spells available to druids, see: Druid/Spells.
Spellcasting ability
Wisdom icon.png Wisdom
Prepared Spells Icon.webp Prepared spells
You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
Number of Prepared Spells = Druid Level + Wisdom Modifier (minimum of 1 spell.)

Level progression

Through experience, you acquire new power. You gain the following traits.

Level 1

Spellcasting
2 Level 1 Spell Slots.png Level 1 spell slots unlocked: 2
You gain two Level 1 spell slots.
Cantrips Icon.png Cantrips Known: 2
Choose 2 cantrips from the druid spell list.
Prepared Spells Icon.webp Prepared spells
Choose a number of Spells = 1 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New cantrips available
Bg3 content hr.png
New 1st level spells

Level 2

Spellcasting
3 Level 1 Spell Slots.png Level 1 spell slots unlocked: 3
You gain an additional level 1 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of Spells = 2 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
Wild Shape Wild Shape
New Wild Shape forms:
Wild Shape: Badger Wild Shape: Badger
Take the shape of a giant Badger that can burrow into the ground.
Wild Shape: Cat Wild Shape: Cat
Take the shape of a ragdoll Cat that can avoid attention and meow to distract your enemies.
Wild Shape: Spider Wild Shape: Spider
Take the shape of a giant Spider that can shoot webs to entangle enemies.
Wild Shape: Wolf Wild Shape: Wolf
Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed.
Wild Shape charges: 2
The number of times you can use your Wild Shape. Replenished with a Short or Long Rest.
Bg3 content hr.png

Select a subclass

Level 3

Spellcasting
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 3 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 2nd Level Spells
Bg3 content hr.png

Subclass features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 4

Bg3 content hr.png
New Wild Shape
Wild Shape: Deep Rothé Wild Shape: Deep Rothé
Take the shape of a Deep Rothé that can charge and impale enemies.
Bg3 content hr.png
Spellcasting
3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Cantrips Icon.png Cantrips Known 3
Choose 1 additional Cantrip from the Druid Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 4 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

(none)

Level 5

Wild Strike Wild Strike
You can make an additional attack after making an unarmed strike while in wildshape.
Bg3 content hr.png
Spellcasting
2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 5 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 3rd Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 6

New Wild Shape forms
Wild Shape: Panther Wild Shape: Panther
Take the shape of a Panther that can prowl around invisibly.
Wild Shape: Owlbear Wild Shape: Owlbear
Take the shape of an Owlbear that can rupture the ground and become enraged.
Bg3 content hr.png
Spellcasting
3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain an additional Level 3 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 6 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

Level 7

Spellcasting
1 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1
You gain one Level 4 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 7 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 4th Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 8

Spellcasting
2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 2
You gain an additional Level 4 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 8 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

(none)

Level 9

Spellcasting
3 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 3
You gain an additional Level 4 Spell Slot.
1 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1
You gain one Level 5 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 9 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 5th Level Spells
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 10

New Wild Shape
Wild Shape: Dilophosaurus Wild Shape: Dilophosaurus
Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class.
Bg3 content hr.png
Improved Wild Strike Improved Wild Strike
You can make two additional attacks after making an unarmed strike while in Wild Shape.
Bg3 content hr.png
Spellcasting
2 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 2
You gain an additional Level 5 Spell Slot.
Cantrips Icon.png Cantrips Known 4
Choose 1 additional Cantrip from the Druid Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 10 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features

Circle of the Land Circle of the Moon Circle of the Spores

Level 11

Spellcasting
1 Level 6 Spell Slots.png Level 6 Spell Slots Unlocked: 1
You gain one Level 6 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 11 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 6th Level Spells available
Bg3 content hr.png

Level 12

Bg3 content hr.png
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 12 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

External Links