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{{PageSeo | {{PageSeo | ||
|title = Cal | |title = Cal | ||
|description = Cal is a | |description = Cal is a tiefling in Baldur's Gate 3. He can be found at the Druid Grove arguing with Rolan and Lia over whether they should help the refugees or leave. | ||
|image = [[File:Cal.png]] | |image = [[File:Cal.png]] | ||
}} | }} | ||
{{Infobox | {{Infobox creature | ||
| name = Cal | | name = Cal | ||
| image = Cal.png | | image = <gallery> | ||
| | Cal.png|In-game | ||
| faction = [[Tiefling | Portrait Cal.png|Portrait | ||
| race = [[Asmodeus | </gallery> | ||
| identity = Male | |||
| va = Nathan Collins | |||
| faction = [[Tiefling Refugees]] | |||
| race = [[Tiefling]] | |||
| subrace = [[Asmodeus Tiefling]] | |||
| family = [[Lia]] (sister) <br/>[[Rolan]] (brother) | | family = [[Lia]] (sister) <br/>[[Rolan]] (brother) | ||
| level = 3 | | level = 3 | ||
| size = [[Medium]] | |||
| type = [[Humanoid]] | |||
| class = [[Fighter]] | |||
| ac = 14 | |||
| size = Medium | | hp = 32 | ||
| type = Humanoid | | e hp = 16 | ||
| | | t hp = 31 | ||
| | | movement m = 9 | ||
| xp = 20 | |||
| | | weight kg = 75 | ||
| | |||
| | |||
| | |||
| hiddenlevel = 3 | | hiddenlevel = 3 | ||
| str = 16 | | str = 16 | ||
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| wis = 10 | | wis = 10 | ||
| cha = 12 | | cha = 12 | ||
| str save prof = yes | |||
| con save prof = yes | |||
| athletics = 3 | |||
| acrobatics = 1 | |||
| perception = 0 | |||
| resistances = Fire resistance full | |||
| passives = Darkvision, Hellish Resistance, Opportunity Attack | |||
}} | |||
'''Cal''' is a [[tiefling]] in [[Act One]]. As [[Lia]] and [[Rolan]] argue over whether or not they should help their fellow [[tiefling refugees]], Cal is the one attempting to calm and mediate between these two. | |||
{{DiQ|Please! I can hardly hear myself think over the pair of you.|Cal|, arguing with his siblings}} | |||
== Overview == | |||
Cal, {{CharLink|Lia|Lia}}, and {{CharLink|Rolan}} grew up together. While Cal and Lia are biological siblings, all three of them maintain a sibling relationship with each other. Out of the trio, Cal has the calmest temper, often serving as a mediator between the two. | |||
| | |||
| | |||
}} | |||
}} | |||
== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
Cal can be found at the [[Emerald Grove]] arguing | Cal can be found at the [[Emerald Grove]] can be found arguing in [[The Hollow]] arguing with Rolan and Lia on whether they should remain in the Grove to help the [[Tiefling Refugees]] or leave. While Cal attempts to mediate, Lia believes they should stay and help the tiefling refugees, but Rolan thinks they should leave. The party can convince them to leave or stay. | ||
=== Act Two === | === Act Two === | ||
Even if the trio were convinced to stay behind to help, and all three survived Act One, they will end up split in Act Two. When the | Even if the trio were convinced to stay behind to help, and all three survived Act One, they will end up split in [[Act Two]]. When the tiefling refugees are ambushed, Cal and Lia are abducted by cultists and held captive in [[Moonrise Towers Prison]]. The remaining tieflings at the [[Last Light Inn]] will ask the party to {{Quest|Rescue the Tieflings}}. | ||
If he was not freed from Moonrise Towers before the party deals with the | If he was not freed from Moonrise Towers before the party deals with the {{CharLink|Aylin|Nightsong}}, his corpse can be found in the [[Oubliette]], together with the corpses of all the other prisoners. | ||
Cal does not appear in Act Two if the trio were not convinced to stay. | Cal does not appear in Act Two if the trio were not convinced to stay. | ||
=== Act Three === | === Act Three === | ||
If Cal survives Act Two and Rolan chooses to side with the party against | If Cal survives Act Two and Rolan chooses to side with the party against {{CharLink|Lorroakan}}, he will appear in [[Sorcerous Sundries]] together with Lia one long rest after Lorroakan's death. | ||
==Companion approval== | == Companion approval == | ||
The party can convince Cal, Lia and Rolan to leave or stay. | |||
* {{Dialogue option|You should all stay. A single blade could make a difference.|dc=10}} | |||
* {{Dialogue option|Only cowards run from a fight.|tags=Barbarian}} | |||
* {{Dialogue option|I'd choose the wilderness over the dangers of a city any day. Stay.|tags=Ranger}} | |||
* {{Dialogue option|Where the weak have need. The strong have a duty. Stay.|tags=Paladin}} | |||
<small>''Any of the above:''</small> {{Approval|Gale|+1}} {{Approval|Karlach|+1}} | |||
* | * {{Dialogue option|Get out while you can - the goblins will be back.}} | ||
* {{Dialogue option|If they cannot fight, they will die. That is as it should be.|tags=Githyanki}} | |||
* | <small>''Any of the above:''</small> {{Approval|Shadowheart|+1}} | ||
== Combat == | |||
=== Attacks and abilities === | |||
* | {{Feature box|Main Hand Attack|item=Javelin}} | ||
* | === Notable loot === | ||
* {{MdRarityItem|Ansur's Finest Recruitment Poster}} | |||
* | |||
== Related quests == | |||
* {{Quest|Raid the Grove}} | |||
* {{Quest|Rescue the Tieflings}} | |||
* {{Quest|Save the Refugees}} | |||
== Gallery == | == Gallery == | ||
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</gallery> | </gallery> | ||
{{ | == Notes == | ||
{{ | {{notebegin}} | ||
{{ | * If Cal, Lia, and Rolan are convinced to remain in the Grove, the party is granted 15 XP. No XP is granted if they leave. | ||
[[Category: Humanoids]] | {{noteend}} | ||
[[Category: Tieflings]] | |||
== External links == | |||
* {{FRWiki|Cal|long}} | |||
{{Emerald Grove}} | |||
{{Moonrise Towers}} | |||
{{Upper City}} | |||
[[Category:Humanoids]] | |||
[[Category:Tieflings]] | |||
[[Category:Tiefling Refugees]] | [[Category:Tiefling Refugees]] | ||
[[Category:Characters]] | |||
[[Category:Characters in the Emerald Grove]] | |||
[[Category:Characters in Moonrise Towers]] | |||
[[Category:Characters in the Upper City]] | |||
[[Category:Characters in Act One]] | |||
[[Category:Characters in Act Two]] | |||
[[Category:Characters in Act Three]] | |||
[[Category:Fighters]] |
Latest revision as of 20:29, 22 November 2024
“Please! I can hardly hear myself think over the pair of you.„
Overview[edit | edit source]
Cal, Lia, and Rolan grew up together. While Cal and Lia are biological siblings, all three of them maintain a sibling relationship with each other. Out of the trio, Cal has the calmest temper, often serving as a mediator between the two.
Involvement[edit | edit source]
Act One[edit | edit source]
Cal can be found at the Emerald Grove can be found arguing in The Hollow arguing with Rolan and Lia on whether they should remain in the Grove to help the Tiefling Refugees or leave. While Cal attempts to mediate, Lia believes they should stay and help the tiefling refugees, but Rolan thinks they should leave. The party can convince them to leave or stay.
Act Two[edit | edit source]
Even if the trio were convinced to stay behind to help, and all three survived Act One, they will end up split in Act Two. When the tiefling refugees are ambushed, Cal and Lia are abducted by cultists and held captive in Moonrise Towers Prison. The remaining tieflings at the Last Light Inn will ask the party to .
If he was not freed from Moonrise Towers before the party deals with the Nightsong, his corpse can be found in the Oubliette, together with the corpses of all the other prisoners.
Cal does not appear in Act Two if the trio were not convinced to stay.
Act Three[edit | edit source]
If Cal survives Act Two and Rolan chooses to side with the party against Lorroakan, he will appear in Sorcerous Sundries together with Lia one long rest after Lorroakan's death.
Companion approval[edit | edit source]
The party can convince Cal, Lia and Rolan to leave or stay.
- You should all stay. A single blade could make a difference. (DC 10)
- [BARBARIAN] Only cowards run from a fight.
- [RANGER] I'd choose the wilderness over the dangers of a city any day. Stay.
- [PALADIN] Where the weak have need. The strong have a duty. Stay.
- Get out while you can - the goblins will be back.
- [GITHYANKI] If they cannot fight, they will die. That is as it should be.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
Related quests[edit | edit source]
Gallery[edit | edit source]
Notes[edit | edit source]
- If Cal, Lia, and Rolan are convinced to remain in the Grove, the party is granted 15 XP. No XP is granted if they leave.
External links[edit | edit source]
- Cal on the Forgotten Realms Wiki