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|allies = [[Ulder Ravengard]] (father) | |allies = [[Ulder Ravengard]] (father) | ||
|enemies = [[Mizora]] | |enemies = [[Mizora]] | ||
|va = Theo Solomon | |||
|alt-name = In-game | |alt-name = In-game | ||
|alt-image = [[File:Wyllheadshot.jpg|Wyll in EA|350px]] | |alt-image = [[File:Wyllheadshot.jpg|Wyll in EA|350px]] |
Revision as of 08:51, 21 September 2023
A Living Legend | |||||||
Wyll Ravengard | |||||||
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Stats | |||||||
Level 1 | |||||||
| |||||||
Race | [[| ]] | ||||||
Type | Humanoid | ||||||
HP | 10 | ||||||
AC | 12 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 60kg / 120lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
| |||||||
Character information | |||||||
Class | Fiend | ||||||
Background | Folk Hero | ||||||
Location | Druid Grove | ||||||
Allies | Ulder Ravengard (father) | ||||||
Enemies | Mizora | ||||||
Additional information | |||||||
Voice actor | Theo Solomon | ||||||
In-game | |||||||
Wyll is an Origin character and Companion in Baldur's Gate 3. He is a Human Warlock with the Folk Hero background. His patron is Mizora.
Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.
Can be spoken to with Speak with Dead.
“ | I didn't become the Blade of Frontiers overnight. |
„ |
— Wyll motivating children. |
Gameplay
As a Warlock of The Fiend subclass, Wyll gains access to powerful destructive Spells as he levels up. He gains fewer Spell Slots per day than traditional spellcasters, but in exchange, he regains use of them on a Short Rest and his spells are always cast at the highest level possible, making even his low level spells quite potent.
Wyll can use his versatile Eldritch Blast cantrip and Eldritch Invocations to help fill the gaps created by his limited spell slots.
Passive Features
File:Action PactOfTheBlade Rapier.png The Blade of Frontiers
The Champion of the Sword Coast, renowned for his heroic deeds, unusual stone eye, and notable distaste for Goblins.
- This feature grants Wyll Proficiency in .
Proficiencies
Equipment
Saving Throws
Skills
Spells Known
Level 1 Spells Known
Cantrips Known
Recruitment
Wyll can be recruited in Act One.
- Wyll is first encountered when approaching the Druid Grove in the Wilderness. On approach, Goblins will attack the grove and Wyll will participate in the battle, announcing himself as the Blade of Frontiers, and defending the grove. Afterwards, he can be found in the The Hollow training Tiefling children to fight. If the player speaks with him there and agrees to join forces with him, he will join the party.
- If you complete the Druid's Grove quest, Wyll cannot be found within The Hollow. He will appear after recruiting Karlach and completing the quest at The Risen Road, upon taking a long rest.
Background
At a young age, Wyll stumbled across a dark ritual that would bring a great evil into Faerûn if left unchecked. With little time left, Wyll felt left without a choice and he signed and accepted the deal of an opportunistic devil, Mizora, who arrived at the scene to offer Wyll power. With his new powers as a Warlock, Wyll was able to stop the ritual, but was wounded and lost his right eye in the ensuing battle.
Bound by pact to serve Mizora, Wyll's dealings with the devil left him estranged from his influential noble family in Baldur's Gate. He left his home and gained fame as The Blade of Frontiers, renowned for his swordsmanship and monster-slaying.
Now Wyll is on the hunt for Karlach, the latest target his patron Mizora has demanded he kill for her. He must obey, or suffer great consequences. The hunt has taken to Wyll to Avernus, in the Hells themselves.
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Wyll's Pact
During the course of the story, you can learn some of the clauses of Wyll's pact with Mizora.
Clause F § 9: 'Soul-binder shall bestow reward or favour only upon soul-bearer's fulfillment of related obligation.'
Clause G § 9: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'
Clause Z § 13: 'Should the promised soul refuse obeyance or neglect duty, the pact-holder shall cast the promised in Avernus as a lemure.'
Clause Z § 13: 'If the soul-binder consents to separation, she will release the soul-bearer from all obligation within six months.'
Personal Quest
Wyll's Companion Quest is: The Blade of Frontiers
Personality
Wyll actively seeks to do the right thing and live up to his ideal vision of a hero, even if at times he considers himself undeserving of the title. When few options remain, Wyll is willing to resort to brutal methods if in his eyes the ends justify the means. He is desperate to free himself from the shame of his past and be recognized as something greater. Because of this, his deeds can at times appear reckless. He enjoys his title as the Blade of Frontiers even though he regrets what it cost him to obtain it.
Interactions
Approval & Disapproval
Wyll likes acts of heroism, defending the innocent or defenseless, and killing goblins.Wyll dislikes villainous acts like killing the innocent or defenseless. He dislikes goblins and disapproves of helping them.
Main Article: Wyll/Approval
Romance
Wyll can be romanced.
Romance Spoilers This section reveals details about romance and may contain mature themes.
In Chapter One, during the party and only if the player sided with the tieflings and has at least High approval. the player can share a kiss with Wyll. There is no additional scene with Wyll when resting at the party.
In Chapter Two, during a long rest, Wyll invites you to dance with him, and afterwards the player can ask if they want to spend the night together, share a kiss or simply wish him a good night. There is no additional scene after this.Achievements
Trivia
- Wyll is voiced by Theo Solomon.
- He was voiced by Lanre Malaolu during Early Access, but was replaced for unknown reasons.
- Wyll's story was almost entirely rewritten for full release after fan feedback.
- In Multiplayer, if Wyll is chosen as an Origin by one player, Karlach cannot be chosen by any other players, and vice versa.