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| image = Class Druid Badge Icon.png | | image = Class Druid Badge Icon.png | ||
}} | }} | ||
{{ | '''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''. | ||
{{Quote class|{{PAGENAME}}}} | |||
__NoToc__ | |||
== Overview == | |||
Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score. | |||
== Subclasses == | |||
The druid subclasses are: | |||
{{hlist| | |||
* {{IconLink|Class Druid Land Badge Icon.png|Circle of the Land}} | |||
* {{IconLink|Class Druid Moon Badge Icon.png|Circle of the Moon}} | |||
* {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}} | |||
* {{IconLink|Class Druid Stars Badge Icon.png|Circle of the Stars}} | |||
}} | |||
== Class Progression == | |||
{| class="wikitable nomobile" style="text-align: center; max-width: 50em;" | |||
{| class="wikitable nomobile" style="width: | |||
|- | |- | ||
! colspan="4" | | ! colspan="4" | Druid Class Progression | ||
! colspan="6" | [[Spells# | ! colspan="6" | [[Spells#Spell_slots|Spell Slots]] per [[Spells#Spell_levels|Spell Level]] | ||
|- | |- | ||
! style="width: 6%;" | Level | |||
! style="width: 6%;" | Proficiency Bonus | |||
! Features | |||
! style="width: 6%;" | Cantrips known | |||
! style="width: 3%;" | 1st | |||
! style="width: 3%;" | 2nd | |||
! style="width: 3%;" | 3rd | |||
! style="width: 3%;" | 4th | |||
! style="width: 3%;" | 5th | |||
! style="width: 3%;" | 6th | |||
|- | |- | ||
! [[#Level 1|1st]] | |||
| +2 | | rowspan="4" | +2 | ||
| {{Icon| | | style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 1}} [[#Spellcasting|Spellcasting]] | ||
| 2 | | rowspan="3" | 2 | ||
| 2 | | 2 | ||
| - | | - | ||
Line 38: | Line 45: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 2|2nd]] | |||
| | | style="text-align: left;" | {{SAI|Wild Shape}}, {{Icon|Druid_Icon_Small.webp|24|link=#Level 2}} [[#Level 2|Choose a subclass]] | ||
| {{SAI|Wild Shape}}, {{Icon| | |||
| 3 | | 3 | ||
| - | | - | ||
Line 49: | Line 54: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 3|3rd]] | |||
| | | style="text-align: left;" | - | ||
| - | |||
| 4 | | 4 | ||
| 2 | | 2 | ||
Line 60: | Line 63: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 4|4th]] | |||
| | | style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}} | ||
| {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}} | | rowspan="6" | 3 | ||
| 3 | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 71: | Line 73: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 5|5th]] | |||
| +3 | | rowspan="4" | +3 | ||
| {{ | | style="text-align: left;" | {{Pass|Wild Strike}} | ||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 82: | Line 83: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 6|6th]] | |||
| | | style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 6}} [[#Level 6|Subclass feature]] | ||
| {{Icon| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 93: | Line 92: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 7|7th]] | |||
| | | style="text-align: left;" | - | ||
| - | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 104: | Line 101: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 8|8th]] | |||
| | | style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}} | ||
| {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}} | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 115: | Line 110: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 9|9th]] | |||
| +4 | | rowspan="4" | +4 | ||
| - | | style="text-align: left;" | - | ||
| | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 126: | Line 120: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 10|10th]] | |||
| | | style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 10}} [[#Level 10|Subclass feature]], {{Pass|Improved Wild Strike}} | ||
| {{Icon| | | rowspan="3" | 4 | ||
| 4 | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 137: | Line 130: | ||
| - | | - | ||
|- | |- | ||
! [[#Level 11|11th]] | |||
| | | style="text-align: left;" | - | ||
| - | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 148: | Line 139: | ||
| 1 | | 1 | ||
|- | |- | ||
! [[#Level 12|12th]] | |||
| | | style="text-align: left;" | {{SAI|Feats|Feat}} | ||
| {{SAI|Feats|Feat}} | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
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|} | |} | ||
= | <p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p> | ||
== Class information == | |||
===Attributes=== | |||
[[File:Default Druid Armor.png|250px|right|Druid's default armour]] | [[File:Default Druid Armor.png|250px|right|Druid's default armour]] | ||
; Hit points | |||
: At level 1: {{InfoBlob|8 + [[Constitution]] modifier}} | |||
: On level up: {{InfoBlob|5 + [[Constitution]] modifier}} | |||
; Key ability scores | |||
: {{Ability|Wisdom}} for spells | |||
: {{Ability|Constitution}} for hit points and {{Concentration}} checks | |||
: {{Ability|Dexterity}} for [[Armour Class]] | |||
; [[Spells|Spellcasting]] ability | |||
: {{Ability|Wisdom}} | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
{{Hatnote|For a list of spells available to druids, see: [[List of Druid spells]].}} | |||
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots. | |||
: Number of Prepared Spells = {{InfoBlob|Druid Level + [[Wisdom]] Modifier}} ''(minimum of 1 spell.)'' | |||
=== [[ | ===Starting [[Proficiency|Proficiencies]]=== | ||
; Saving throw proficiencies | |||
: {{Ability|Wisdom}}, {{Ability|Intelligence}} | |||
; Equipment proficiencies | |||
: {{WeaponType|Clubs}}, {{WeaponType|Daggers}}, {{WeaponType|Javelins}}, {{WeaponType|Maces}} | |||
: {{WeaponType|Quarterstaves}}, {{WeaponType|Scimitars}}, {{WeaponType|Sickles}}, {{WeaponType|Spears}} | |||
: {{LightArmour}}, {{MediumArmour}} | |||
: {{Shields}} | |||
; Skills with proficiency (choose 2) | |||
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}} | |||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | |||
; Starting Equipment: {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}} | |||
== | ===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]=== | ||
; Equipment proficiencies | |||
: {{LightArmour}}, {{MediumArmour}} | |||
: {{Shields}} | |||
== Level progression == | |||
= | Through experience, you acquire new powers. You gain the following traits: | ||
{{Level header|1}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|2}} Level 1 spell slots unlocked: 2 | |||
:: You gain two Level 1 spell slots. | |||
:; {{SpellSlot|cantrip}} Cantrips Known: 2 | |||
:: Choose 2 cantrips from the [[List of Druid spells|druid spell list]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
: Choose a number of Spells = {{InfoBlob|1 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New cantrips available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Guidance | * {{SAI|Guidance|c=16}} | ||
* {{SAI|Poison Spray | * {{SAI|Poison Spray}} | ||
* {{SAI|Produce Flame | * {{SAI|Produce Flame}} | ||
* {{SAI|Resistance (Cantrip)|Resistance | * {{SAI|Resistance (Cantrip)|Resistance|c=16}} | ||
* {{SAI|Shillelagh | * {{SAI|Shillelagh}} | ||
* {{SAI|Thorn Whip | * {{SAI|Thorn Whip}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 1st level spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Animal Friendship | * {{SAI|Animal Friendship}} | ||
* {{SAI|Charm Person | * {{SAI|Charm Person|c=16}} | ||
* {{SAI|Create or Destroy Water | * {{SAI|Create or Destroy Water}} | ||
* {{SAI|Cure Wounds | * {{SAI|Cure Wounds}} | ||
* {{SAI|Enhance Leap | * {{SAI|Enhance Leap|r=16}} | ||
* {{SAI|Entangle | * {{SAI|Entangle|c=16}} | ||
* {{SAI|Faerie Fire | * {{SAI|Faerie Fire|c=16}} | ||
* {{SAI|Fog Cloud | * {{SAI|Fog Cloud|c=16}} | ||
* {{SAI|Goodberry | * {{SAI|Goodberry}} | ||
* {{SAI|Healing Word | * {{SAI|Healing Word}} | ||
* {{SAI|Ice Knife | * {{SAI|Ice Knife}} | ||
* {{SAI|Longstrider | * {{SAI|Longstrider|r=16}} | ||
* {{SAI|Speak with Animals | * {{SAI|Speak with Animals|r=16}} | ||
* {{SAI|Thunderwave | * {{SAI|Thunderwave}} | ||
{{div col end}} | {{div col end}} | ||
{{Level header|2}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|3}} Level 1 spell slots unlocked: 3 | |||
:: You gain an additional level 1 spell slot. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
: Choose a number of Spells = {{InfoBlob|2 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{SAI|Wild Shape|w=40}} | |||
: New Wild Shape forms: | |||
:{{table list| | |||
:; {{SAI|Wild Shape: Badger|w=40}} | |||
:: Take the shape of a giant '''Badger''' that can burrow into the ground. | |||
:; {{SAI|Wild Shape: Cat|w=40}} | |||
:: Take the shape of a ragdoll [[Cat]] that can avoid attention and meow to distract your enemies. | |||
:; {{SAI|Wild Shape: Spider|w=40}} | |||
:: Take the shape of a giant '''Spider''' that can shoot webs to entangle enemies. | |||
:; {{SAI|Wild Shape: Wolf|w=40}} | |||
:: Take the shape of a '''Wolf''' that can leave enemies open to Critical Hits and increase allies' Movement Speed. | |||
}} | |||
; {{R|wldshp|icononly=yes}} Wild Shape charges: 2 | |||
: The number of times you can use your Wild Shape. Replenished with a [[Short Rest|Short]] or [[Long Rest]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Select a subclass ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none; | ||
|- | |- | ||
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|- | |- | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Choose an additional | * Choose an additional cantrip: | ||
** {{SAI|Guidance|c=16}} | ** {{SAI|Guidance|c=16}} | ||
** {{SAI|Poison Spray}} | ** {{SAI|Poison Spray}} | ||
Line 255: | Line 276: | ||
** {{SAI|Thorn Whip}} | ** {{SAI|Thorn Whip}} | ||
* {{SAI|Natural Recovery|w=40}} | * {{SAI|Natural Recovery|w=40}} | ||
** | ** {{Resource|nr}} (1) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{SAI|Combat Wild Shape|w=40}} | |||
** Wild shaping now uses a {{r|bonus}} instead of an {{r|action}}. | |||
* {{SAI|Lunar Mend|w=40}} | * {{SAI|Lunar Mend|w=40}} | ||
* Gain a Wild Shape: | * Gain a Wild Shape: | ||
Line 263: | Line 286: | ||
* {{SAI|Halo of Spores|w=40}} | * {{SAI|Halo of Spores|w=40}} | ||
* {{SAI|Symbiotic Entity|w=40}} | * {{SAI|Symbiotic Entity|w=40}} | ||
* Gain an additional | * Gain an additional cantrip: | ||
** {{SAI|Bone Chill}} | ** {{SAI|Bone Chill}} | ||
|} | |} | ||
{{Level header|3}} | |||
; Spellcasting | |||
:; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked: 4 | |||
:: You gain an additional Level 1 Spell Slot. | |||
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked: 2 | |||
:: You gain two Level 2 Spell Slots. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|3 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 2nd Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Barkskin | * {{SAI|Barkskin|c=16}} | ||
* {{SAI|Darkvision (spell)|Darkvision | * {{SAI|Darkvision (spell)|Darkvision}} | ||
* {{SAI|Enhance Ability | * {{SAI|Enhance Ability|c=16}} | ||
* {{SAI|Flame Blade | * {{SAI|Flame Blade}} | ||
* {{SAI|Flaming Sphere | * {{SAI|Flaming Sphere|c=16}} | ||
* {{SAI|Gust of Wind | * {{SAI|Gust of Wind}} | ||
* {{SAI|Heat Metal | * {{SAI|Heat Metal|c=16}} | ||
* {{SAI|Hold Person | * {{SAI|Hold Person|c=16}} | ||
* {{SAI|Lesser Restoration | * {{SAI|Lesser Restoration}} | ||
* {{SAI|Moonbeam | * {{SAI|Moonbeam|c=16}} | ||
* {{SAI|Pass Without Trace | * {{SAI|Pass Without Trace|c=16}} | ||
* {{SAI|Protection from Poison | * {{SAI|Protection from Poison}} | ||
* {{SAI|Spike Growth | * {{SAI|Spike Growth|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Gain 2nd level [[Circle of the Land|Circle Spells]] | * Gain 2nd level [[Circle of the Land|Circle Spells]] | ||
*Choose a land type, these spells are always prepared. | * Choose a land type, these spells are always prepared. | ||
**Arctic: {{SAI|Hold Person | ** Arctic: {{SAI|Hold Person|c=12}},{{SAI|Spike Growth|c=12}} | ||
** Coast: {{SAI|Mirror Image}}*, {{SAI|Misty Step}}* | ** Coast: {{SAI|Mirror Image}}*, {{SAI|Misty Step}}* | ||
** Desert: {{SAI|Blur | ** Desert: {{SAI|Blur|c=12}}*, {{SAI|Silence|c=12}} {{Icon|Ritual Spell Icon.png|12px}}* | ||
** Forest: {{SAI|Barkskin | ** Forest: {{SAI|Barkskin|c=12}}, {{SAI|Hold Person|c=12}} | ||
**Grassland: {{SAI|Invisibility | ** Grassland: {{SAI|Invisibility (spell)|Invisibility|c=12}}*, {{SAI|Pass Without Trace|c=12}} | ||
**Mountain: {{SAI|Mirror Image}}*, {{SAI|Spike Growth | ** Mountain: {{SAI|Mirror Image}}*, {{SAI|Spike Growth|c=12}} | ||
**Swamp: {{SAI|Melf's Acid Arrow}}*, {{SAI|Darkness | ** Swamp: {{SAI|Melf's Acid Arrow}}*, {{SAI|Darkness|c=12}}* | ||
**Underdark: {{SAI|Web | ** Underdark: {{SAI|Web|c=12}}*, {{SAI|Misty Step}}* | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | (none) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
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<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | ||
{{Level header|4}} | |||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New Wild Shape | |||
:; {{SAI|Wild Shape: Deep Rothé|w=40}} | |||
:: Take the shape of a Deep Rothé that can charge and impale enemies. | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked: 3 | |||
:: You gain an additional Level 2 Spell Slot. | |||
:; {{SpellSlot|cantrip}} Cantrips Known: 3 | |||
:: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|4 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | (none) | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* Gain a Wild Shape: | * Gain a Wild Shape: | ||
** {{SAI|Wild Shape: Dire Raven|w=40}} | ** {{SAI|Wild Shape: Dire Raven|w=40}} | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | (none) | ||
|} | |} | ||
{{Level header|5}} | |||
; {{Pass|Wild Strike|w=40}} | |||
: You can make an additional attack after making an unarmed strike while in wildshape. | |||
{{HorizontalRuleImage}} | |||
; Spellcasting | |||
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked: 2 | |||
:: You gain two Level 3 Spell Slots. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|5 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 3rd Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Call Lightning | * {{SAI|Call Lightning|c=16}} | ||
* {{SAI|Daylight | * {{SAI|Daylight}} | ||
* {{SAI|Feign Death | * {{SAI|Feign Death}} | ||
* {{SAI|Plant Growth | * {{SAI|Plant Growth}} | ||
* {{SAI|Protection from Energy | * {{SAI|Protection from Energy|c=16}} | ||
* {{SAI|Sleet Storm | * {{SAI|Sleet Storm|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
Line 388: | Line 424: | ||
* Choose a land type, these spells are always prepared. | * Choose a land type, these spells are always prepared. | ||
**Arctic: {{SAI|Sleet Storm | ** Arctic: {{SAI|Sleet Storm|c=12}}, {{SAI|Haste|c=12}}* | ||
**Coast: {{SAI|Sleet Storm | ** Coast: {{SAI|Sleet Storm|c=12}}, {{SAI|Call Lightning|c=12}} | ||
** Desert: {{SAI|Protection from Energy | ** Desert: {{SAI|Protection from Energy|c=12}}, {{SAI|Hypnotic Pattern|c=12}}* | ||
**Forest: {{SAI|Call Lightning | ** Forest: {{SAI|Call Lightning|c=12}}, {{SAI|Plant Growth}} | ||
**Grassland: {{SAI|Daylight}}, {{SAI|Haste | ** Grassland: {{SAI|Daylight}}, {{SAI|Haste|c=12}}* | ||
**Mountain: {{SAI|Lightning Bolt}}*, {{SAI|Grant Flight | ** Mountain: {{SAI|Lightning Bolt}}*, {{SAI|Grant Flight|c=12}}* | ||
**Swamp: {{SAI|Stinking Cloud | ** Swamp: {{SAI|Stinking Cloud|c=12}}*, {{SAI|Vampiric Touch|c=12}}* | ||
**Underdark: {{SAI|Gaseous Form | ** Underdark: {{SAI|Gaseous Form|c=12}}*,{{SAI|Stinking Cloud|c=12}}* | ||
| style="vertical-align:top; width: 250px;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | |||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* Gain 3rd level [[Circle of the Spores|Circle Spells]] | * Gain 3rd level [[Circle of the Spores|Circle Spells]] | ||
Line 405: | Line 441: | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | ||
{{Level header|6}} | |||
; New Wild Shape forms: | |||
:; {{SAI|Wild Shape: Panther|w=40}} | |||
:: Take the shape of a Panther that can prowl around invisibly. | |||
:; {{SAI|Wild Shape: Owlbear|w=40}} | |||
:: Take the shape of an Owlbear that can rupture the ground and become enraged. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Spellcasting | |||
:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked: 3 | |||
:: You gain an additional Level 3 Spell Slots. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|6 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{ | * {{Pass|Land's Stride: Difficult Terrain|w=40}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{ | * {{Pass|Primal Strike|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{SAI|Fungal Infestation|w=40}} | * {{SAI|Fungal Infestation|w=40}} | ||
** | ** {{R|fnginf|icononly=yes}} Fungal Infestation Charges: 4 | ||
|} | |} | ||
{{Level header|7}} | |||
; Spellcasting | |||
:; {{SpellSlot|4|1}} Level 4 Spell Slots Unlocked: 1 | |||
:: You gain one Level 4 Spell Slot. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|7 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 4th Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blight | * {{SAI|Blight}} | ||
* {{SAI|Confusion | * {{SAI|Confusion|c=16}} | ||
* {{SAI|Conjure Minor Elemental | * {{SAI|Conjure Minor Elemental}} | ||
* {{SAI|Conjure Woodland Being | * {{SAI|Conjure Woodland Being}} | ||
* {{SAI|Dominate Beast | * {{SAI|Dominate Beast|c=16}} | ||
* {{SAI|Freedom of Movement | * {{SAI|Freedom of Movement}} | ||
* {{SAI|Grasping Vine | * {{SAI|Grasping Vine}} | ||
* {{SAI|Ice Storm | * {{SAI|Ice Storm}} | ||
* {{SAI|Polymorph | * {{SAI|Polymorph|c=16}} | ||
* {{SAI|Stoneskin | * {{SAI|Stoneskin|c=16}} | ||
* {{SAI|Wall of Fire | * {{SAI|Wall of Fire|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
*Gain 4th level [[Circle of the Land|Circle Spells]] | * Gain 4th level [[Circle of the Land|Circle Spells]] | ||
*Choose a land type, these spells are always prepared. | * Choose a land type, these spells are always prepared. | ||
**Arctic: {{SAI|Conjure Minor Elemental}}, {{SAI|Ice Storm}} | ** Arctic: {{SAI|Conjure Minor Elemental}}, {{SAI|Ice Storm}} | ||
**Coast: {{SAI|Freedom of Movement}}, {{SAI|Confusion | ** Coast: {{SAI|Freedom of Movement}}, {{SAI|Confusion|c=12}} | ||
** Desert: {{SAI|Blight}}, {{SAI|Wall of Fire | ** Desert: {{SAI|Blight}}, {{SAI|Wall of Fire|c=12}} | ||
**Forest: {{SAI|Conjure Minor Elemental}}, {{SAI|Grasping Vine | ** Forest: {{SAI|Conjure Minor Elemental}}, {{SAI|Grasping Vine|c=12}} | ||
**Grassland: {{SAI|Freedom of Movement}}, {{SAI|Polymorph | ** Grassland: {{SAI|Freedom of Movement}}, {{SAI|Polymorph|c=12}} | ||
**Mountain: {{SAI|Stoneskin | ** Mountain: {{SAI|Stoneskin|c=12}}, {{SAI|Dominate Beast|c=12}} | ||
**Swamp: {{SAI|Blight}}, {{SAI|Grasping Vine | ** Swamp: {{SAI|Blight}}, {{SAI|Grasping Vine}} | ||
**Underdark: {{SAI|Greater Invisibility | ** Underdark: {{SAI|Greater Invisibility|c=12}}*, {{SAI|Dominate Beast|c=12}} | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | (none) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
Line 484: | Line 528: | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | ||
{{Level header|8}} | |||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
; Spellcasting | |||
:; {{SpellSlot|4|2}} Level 4 Spell Slots Unlocked: 2 | |||
:: You gain an additional Level 4 Spell Slot. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|8 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | (none) | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* Gain a Wild Shape: | * Gain a Wild Shape: | ||
** {{SAI|Wild Shape: Sabre-Toothed Tiger|w=40}} | ** {{SAI|Wild Shape: Sabre-Toothed Tiger|w=40}} | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | (none) | ||
|} | |} | ||
{{Level header|9}} | |||
; Spellcasting | |||
:; {{SpellSlot|4|3}} Level 4 Spell Slots Unlocked: 3 | |||
:: You gain an additional Level 4 Spell Slot. | |||
:; {{SpellSlot|5|1}} Level 5 Spell Slots Unlocked: 1 | |||
:: You gain one Level 5 Spell Slot. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|9 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 5th Level Spells | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Conjure Elemental | * {{SAI|Conjure Elemental}} | ||
* {{SAI|Contagion | * {{SAI|Contagion}} | ||
* {{SAI|Greater Restoration | * {{SAI|Greater Restoration}} | ||
* {{SAI|Insect Plague | * {{SAI|Insect Plague|c=16}} | ||
* {{SAI|Mass Cure Wounds | * {{SAI|Mass Cure Wounds}} | ||
* {{SAI|Planar Binding | * {{SAI|Planar Binding|c=16}} | ||
* {{SAI|Wall of Stone | * {{SAI|Wall of Stone|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
*Gain 5th level [[Circle of the Land|Circle Spells]] | * Gain 5th level [[Circle of the Land|Circle Spells]] | ||
*Choose a land type, these spells are always prepared. | * Choose a land type, these spells are always prepared. | ||
**Arctic: {{SAI|Cone of Cold}}*, {{SAI|Contagion}} | ** Arctic: {{SAI|Cone of Cold}}*, {{SAI|Contagion}} | ||
**Coast: {{SAI|Conjure Elemental}}, {{SAI|Greater Restoration}} | ** Coast: {{SAI|Conjure Elemental}}, {{SAI|Greater Restoration}} | ||
** Desert: {{SAI|Wall of Stone | ** Desert: {{SAI|Wall of Stone|c=12}}, {{SAI|Insect Plague|c=12}} | ||
**Forest: {{SAI|Mass Cure Wounds}}, {{SAI|Contagion}} | ** Forest: {{SAI|Mass Cure Wounds}}, {{SAI|Contagion}} | ||
**Grassland: {{SAI|Greater Restoration}}, {{SAI|Insect Plague | ** Grassland: {{SAI|Greater Restoration}}, {{SAI|Insect Plague|c=12}} | ||
**Mountain: {{SAI|Wall of Stone | ** Mountain: {{SAI|Wall of Stone|c=12}}, {{SAI|Conjure Elemental}} | ||
**Swamp: {{SAI|Insect Plague | ** Swamp: {{SAI|Insect Plague|c=12}}, {{SAI|Cloudkill|c=12}}* | ||
**Underdark: {{SAI|Contagion}}, {{SAI|Cloudkill | ** Underdark: {{SAI|Contagion}}, {{SAI|Cloudkill|c=12}}* | ||
| style="text-align:center; width: 250px;"| | | style="text-align:center; vertical-align:top; width: 250px;"| | ||
(none) | (none) | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
Line 558: | Line 609: | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list. | ||
{{Level header|10}} | |||
; New Wild Shape | |||
:; {{SAI|Wild Shape: Dilophosaurus|w=40}} | |||
:: Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class. | |||
{{HorizontalRuleImage}} | |||
; {{Pass|Improved Wild Strike|w=40}} | |||
: You can make two additional [[Attack Roll|attacks]] after making an unarmed strike while in [[Wild Shape]]. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Spellcasting | |||
:; {{SpellSlot|5|2}} Level 5 Spell Slots Unlocked: 2 | |||
:: You gain an additional Level 5 Spell Slot. | |||
:; {{SpellSlot|cantrip}} Cantrips Known: 4 | |||
:: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|10 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
==== Subclass Features ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Land]] | ||
! style="width: 250px;" | | ! style="width: 250px;" | [[Circle of the Moon]] | ||
! | ![[Circle of the Spores]] | ||
|- | |- | ||
| style="vertical-align:top; width: 250px;" | | | style="vertical-align:top; width: 250px;" | | ||
* {{ | * {{Pass|Nature's Ward|w=40}} | ||
| style="vertical-align:top; width: 250px;" | | | style="vertical-align:top; width: 250px;" | | ||
* Gain a Wild Shape: | * Gain a Wild Shape: | ||
Line 601: | Line 648: | ||
** {{SAI|Wild Shape: Water Myrmidon|w=40}} | ** {{SAI|Wild Shape: Water Myrmidon|w=40}} | ||
| style="vertical-align:top; width: 250px;"| | | style="vertical-align:top; width: 250px;"| | ||
* {{SAI | * {{SAI|Spreading Spores|w=40}} | ||
|} | |} | ||
{{Level header|11}} | |||
; Spellcasting | |||
:; {{SpellSlot|6|1}} Level 6 Spell Slots Unlocked: 1 | |||
:: You gain one Level 6 Spell Slot. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|11 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; New 6th Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Heal | * {{SAI|Heal}} | ||
* {{SAI|Heroes' Feast | * {{SAI|Heroes' Feast}} | ||
* {{SAI|Sunbeam | * {{SAI|Sunbeam|c=16}} | ||
* {{SAI|Wall of Thorns | * {{SAI|Wall of Thorns|c=16}} | ||
* {{SAI|Wind Walk | * {{SAI|Wind Walk}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{Level header|12}} | |||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|12 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
== External | == Notable druids == | ||
* {{MdCharLink|Halsin}} | |||
* {{MdCharLink|Jaheira}} | |||
* {{MdCharLink|Kagha}} | |||
* {{MdCharLink|Nettie}} | |||
* {{MdCharLink|Olodan}} | |||
* {{MdCharLink|Rath}} | |||
== See also == | |||
* [[:Category:Druids|List of all Druids]] | |||
== External links == | |||
* {{FRWiki|Druid|long}} | * {{FRWiki|Druid|long}} | ||
{{DruidNavbox}} | {{DruidNavbox}} | ||
{{ | {{Character creation|state=collapsed}} | ||
[[Category:Classes]] |
Latest revision as of 16:24, 31 January 2025
Druid is a character Class in Baldur's Gate 3.
Overview
Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.
Subclasses
The druid subclasses are:
Class Progression
Druid Class Progression | Spell Slots per Spell Level | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Cantrips known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | ![]() |
2 | 2 | - | - | - | - | - |
2nd | , ![]() |
3 | - | - | - | - | - | ||
3rd | - | 4 | 2 | - | - | - | - | ||
4th | , | 3 | 4 | 3 | - | - | - | - | |
5th | +3 | 4 | 3 | 2 | - | - | - | ||
6th | ![]() |
4 | 3 | 3 | - | - | - | ||
7th | - | 4 | 3 | 3 | 1 | - | - | ||
8th | , | 4 | 3 | 3 | 2 | - | - | ||
9th | +4 | - | 4 | 3 | 3 | 3 | 1 | - | |
10th | ![]() |
4 | 4 | 3 | 3 | 3 | 2 | - | |
11th | - | 4 | 3 | 3 | 3 | 2 | 1 | ||
12th | 4 | 3 | 3 | 3 | 2 | 1 |
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
Class information
Attributes
- Hit points
- At level 1: 8 + Constitution modifier
- On level up: 5 + Constitution modifier
- Key ability scores
- for spells
- for hit points and checks
- for Armour Class
- Spellcasting ability
Prepared spells
- You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
- Number of Prepared Spells = Druid Level + Wisdom Modifier (minimum of 1 spell.)
Starting Proficiencies
- Saving throw proficiencies
- ,
- Equipment proficiencies
- , , ,
- , , ,
- ,
- Skills with proficiency (choose 2)
- , , , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
Druid Quarterstaff,
Druid Leather Armour,
Grovetender Boots
Multiclass Proficiencies
- Equipment proficiencies
- ,
Level progression
Through experience, you acquire new powers. You gain the following traits:
Level 1
- Spellcasting
-
Level 1 spell slots unlocked: 2
- You gain two Level 1 spell slots.
Cantrips Known: 2
- Choose 2 cantrips from the druid spell list.
Prepared spells
- Choose a number of Spells = 1 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New cantrips available
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New 1st level spells
Level 2
- Spellcasting
-
Level 1 spell slots unlocked: 3
- You gain an additional level 1 spell slot.
Prepared spells
- Choose a number of Spells = 2 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New Wild Shape forms:
- Take the shape of a giant Badger that can burrow into the ground.
- Take the shape of a ragdoll Cat that can avoid attention and meow to distract your enemies.
- Take the shape of a giant Spider that can shoot webs to entangle enemies.
- Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed.
Wild Shape charges: 2
- The number of times you can use your Wild Shape. Replenished with a Short or Long Rest.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Select a subclass
|
|
Level 3
- Spellcasting
-
Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New 2nd Level Spells
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass features
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 4
- Choose a Feat.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New Wild Shape
-
- Take the shape of a Deep Rothé that can charge and impale enemies.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Spellcasting
-
Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
Cantrips Known: 3
- Choose 1 additional Cantrip from the Druid Spell List.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass Features
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
(none) |
|
(none) |
Level 5
- You can make an additional attack after making an unarmed strike while in wildshape.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Spellcasting
-
Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New 3rd Level Spells
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass Features
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 6
- New Wild Shape forms
-
- Take the shape of a Panther that can prowl around invisibly.
- Take the shape of an Owlbear that can rupture the ground and become enraged.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Spellcasting
-
Level 3 Spell Slots Unlocked: 3
- You gain an additional Level 3 Spell Slots.
Subclass Features
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
|
|
Level 7
- Spellcasting
-
Level 4 Spell Slots Unlocked: 1
- You gain one Level 4 Spell Slot.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New 4th Level Spells
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass Features
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 8
- Choose a Feat.
- Spellcasting
-
Level 4 Spell Slots Unlocked: 2
- You gain an additional Level 4 Spell Slot.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass Features
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
(none) |
|
(none) |
Level 9
- Spellcasting
-
Level 4 Spell Slots Unlocked: 3
- You gain an additional Level 4 Spell Slot.
Level 5 Spell Slots Unlocked: 1
- You gain one Level 5 Spell Slot.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New 5th Level Spells
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass Features
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 10
- New Wild Shape
-
- Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- You can make two additional attacks after making an unarmed strike while in Wild Shape.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Spellcasting
-
Level 5 Spell Slots Unlocked: 2
- You gain an additional Level 5 Spell Slot.
Cantrips Known: 4
- Choose 1 additional Cantrip from the Druid Spell List.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass Features
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
|
|
Level 11
- Spellcasting
-
Level 6 Spell Slots Unlocked: 1
- You gain one Level 6 Spell Slot.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- New 6th Level Spells available
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Level 12
- Choose a Feat.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Notable druids
See also
External links
Druid on the Forgotten Realms Wiki