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| image = Class Druid Badge Icon.png
| image = Class Druid Badge Icon.png
}}
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
'''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''.
{{ClassQuote|quote=Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.|image=Class Druid Badge Icon.png}}
{{Quote class|{{PAGENAME}}}}
[[Category:Classes]]
__NoToc__
 
== Overview ==
'''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''. Druids are closely attuned with nature and the animals that live in it. They utilise the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
 
== Subclasses ==
The druid subclasses are:
The druid subclasses are:
{{hlist|
{{hlist|
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* {{IconLink|Class Druid Moon Badge Icon.png|Circle of the Moon}}
* {{IconLink|Class Druid Moon Badge Icon.png|Circle of the Moon}}
* {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}}
* {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}}
* {{IconLink|Class Druid Stars Badge Icon.png|Circle of the Stars}}
}}
}}


{{TOC|limit=2}}
== Class Progression ==
 
{| class="wikitable nomobile" style="text-align: center; max-width: 50em;"
{| class="wikitable nomobile" style="width: 100%;"
|-
|-
! colspan="4" | Druid level progression
! colspan="4" | Druid Class Progression
! colspan="6" | [[Spells#Spell_slots|Spell slots]] per [[Spells#Spell_levels|spell level]]
! colspan="6" | [[Spells#Spell_slots|Spell Slots]] per [[Spells#Spell_levels|Spell Level]]
|-
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Level
! style="width: 8%;" | [[Proficiency bonus]]
! style="width: 6%;" | Proficiency Bonus
! Features
! Features
! style="width: 6%;" | Cantrips known
! style="width: 6%;" | Cantrips known
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! style="width: 3%;" | 6th
! style="width: 3%;" | 6th
|-
|-
| [[#Level 1|1st]]
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| rowspan="4" | +2
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 1}} [[#Spellcasting|Spellcasting]]
| style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 1}} [[#Spellcasting|Spellcasting]]
| rowspan="3" style="text-align: center;" | 2
| rowspan="3" | 2
| 2
| 2
| -
| -
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| -
| -
|-
|-
| [[#Level 2|2nd]]
! [[#Level 2|2nd]]
| {{SAI|Wild Shape}}, {{Icon|Class Druid Badge Icon.png|24|link=#Level 2}} [[#Level 2|Choose a subclass]]
| style="text-align: left;" | {{SAI|Wild Shape}}, {{Icon|Druid_Icon_Small.webp|24|link=#Level 2}} [[#Level 2|Choose a subclass]]
| 3
| 3
| -
| -
Line 54: Line 54:
| -
| -
|-
|-
| [[#Level 3|3rd]]
! [[#Level 3|3rd]]
| -
| style="text-align: left;" | -
| 4
| 4
| 2
| 2
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| -
| -
|-
|-
| [[#Level 4|4th]]
! [[#Level 4|4th]]
| {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| rowspan="6" style="text-align: center;" | 3
| rowspan="6" | 3
| 4
| 4
| 3
| 3
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| -
| -
|-
|-
| [[#Level 5|5th]]
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| rowspan="4" | +3
| {{SAI|Wild Strike}}
| style="text-align: left;" | {{Pass|Wild Strike}}
| 4
| 4
| 3
| 3
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| -
| -
|-
|-
| [[#Level 6|6th]]
! [[#Level 6|6th]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 6}} [[#Level 6|Subclass feature]]
| style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 6}} [[#Level 6|Subclass feature]]
| 4
| 4
| 3
| 3
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| -
| -
|-
|-
| [[#Level 7|7th]]
! [[#Level 7|7th]]
| -
| style="text-align: left;" | -
| 4
| 4
| 3
| 3
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| -
| -
|-
|-
| [[#Level 8|8th]]
! [[#Level 8|8th]]
| {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| style="text-align: left;" | {{SAI|Feats|Feat}}, {{SAI|Wild Shape Improvement}}
| 4
| 4
| 3
| 3
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| -
| -
|-
|-
| [[#Level 9|9th]]
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| rowspan="4" | +4
| -
| style="text-align: left;" | -
| 4
| 4
| 3
| 3
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| -
| -
|-
|-
| [[#Level 10|10th]]
! [[#Level 10|10th]]
| {{Icon|Class Druid Badge Icon.png|24|link=#Level 10}} [[#Level 10|Subclass feature]]
| style="text-align: left;" | {{Icon|Druid_Icon_Small.webp|24|link=#Level 10}} [[#Level 10|Subclass feature]], {{Pass|Improved Wild Strike}}
| rowspan="3" style="text-align: center;" | 4
| rowspan="3" | 4
| 4
| 4
| 3
| 3
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| -
| -
|-
|-
| [[#Level 11|11th]]
! [[#Level 11|11th]]
| -
| style="text-align: left;" | -
| 4
| 4
| 3
| 3
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| 1
| 1
|-
|-
| [[#Level 12|12th]]
! [[#Level 12|12th]]
| {{SAI|Feats|Feat}}
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 4
| 4
| 3
| 3
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| 1
| 1
|}
|}
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p>


== Class information ==
== Class information ==
 
===Attributes===
[[File:Default Druid Armor.png|250px|right|Druid's default armour]]
[[File:Default Druid Armor.png|250px|right|Druid's default armour]]


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: {{Ability|Constitution}} for hit points and {{Concentration}} checks
: {{Ability|Constitution}} for hit points and {{Concentration}} checks
: {{Ability|Dexterity}} for [[Armour Class]]
: {{Ability|Dexterity}} for [[Armour Class]]
; [[Spells|Spellcasting]] ability
: {{Ability|Wisdom}}
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
{{Hatnote|For a list of spells available to druids, see: [[List of Druid spells]].}}
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
: Number of Prepared Spells = {{InfoBlob|Druid Level + [[Wisdom]] Modifier}} ''(minimum of 1 spell.)''
===Starting [[Proficiency|Proficiencies]]===
; Saving throw proficiencies  
; Saving throw proficiencies  
: {{Ability|Wisdom}}, {{Ability|Intelligence}}
: {{Ability|Wisdom}}, {{Ability|Intelligence}}
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; Skills with proficiency (choose 2)
; Skills with proficiency (choose 2)
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}}
You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}}
; Starting Equipment: {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}}


=== Spellcasting ===
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
{{Hatnote|For a list of spells available to druids, see: [[Druid/Spells]].}}
; Equipment proficiencies
; Spellcasting ability
: {{LightArmour}}, {{MediumArmour}}
: {{Ability|Wisdom}}
: {{Shields}}
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
: Number of Prepared Spells = {{InfoBlob|Druid Level + [[Wisdom]] Modifier}} ''(minimum of 1 spell.)''


== Level progression ==
== Level progression ==


Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new powers. You gain the following traits:


{{H3|Level 1}}
{{Level header|1}}


; Spellcasting
; Spellcasting
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:: You gain two Level 1 spell slots.
:: You gain two Level 1 spell slots.
:; {{SpellSlot|cantrip}} Cantrips Known&colon; 2
:; {{SpellSlot|cantrip}} Cantrips Known&colon; 2
:: Choose 2 cantrips from the [[Druid/Spells|druid spell list]].
:: Choose 2 cantrips from the [[List of Druid spells|druid spell list]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of Spells = {{InfoBlob|1 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|1 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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{{div col end}}
{{div col end}}


{{H3|Level 2}}
{{Level header|2}}


; Spellcasting
; Spellcasting
:; {{SpellSlot|1|3}} Level 1 spell slots unlocked&colon; 3
:; {{SpellSlot|1|3}} Level 1 spell slots unlocked&colon; 3
:: You gain an additional level 1 spell slot.
:: You gain an additional level 1 spell slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of Spells = {{InfoBlob|2 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|2 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
<dl>
<dt>{{LgSAI|Wild Shape}}</dt>
<dd>Magically assume the shape of a beast.</dd>
<dd><dl>
{{Spell action|Wild Shape: Badger|w=30|nolist=y}}
{{Spell action|Wild Shape: Cat|w=30|nolist=y}}
{{Spell action|Wild Shape: Spider|w=30|nolist=y}}
{{Spell action|Wild Shape: Wolf|w=30|nolist=y}}
</dl></dd>
</dl>


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Wild Shape|w=40}}
; {{R|wldshp|forceplural=yes}}&colon; 2
: New Wild Shape forms:
:{{table list|
:; {{SAI|Wild Shape: Badger|w=40}}
:: Take the shape of a giant '''Badger''' that can burrow into the ground.
:; {{SAI|Wild Shape: Cat|w=40}}
:: Take the shape of a ragdoll [[Cat]] that can avoid attention and meow to distract your enemies.
:; {{SAI|Wild Shape: Spider|w=40}}
:: Take the shape of a giant '''Spider''' that can shoot webs to entangle enemies.
:; {{SAI|Wild Shape: Wolf|w=40}}
:: Take the shape of a '''Wolf''' that can leave enemies open to Critical Hits and increase allies' Movement Speed.
}}
; {{R|wldshp|icononly=yes}} Wild Shape charges&colon; 2
: The number of times you can use your Wild Shape. Replenished with a [[Short Rest|Short]] or [[Long Rest]].
: The number of times you can use your Wild Shape. Replenished with a [[Short Rest|Short]] or [[Long Rest]].


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! style="width: 250px;" | {{ImageLink|Class Druid Moon Badge Icon.png|Circle of the Moon|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Druid Moon Badge Icon.png|Circle of the Moon|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Druid Spores Badge Icon.png|Circle of the Spores|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Druid Spores Badge Icon.png|Circle of the Spores|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Druid Stars Badge Icon.png|Circle of the Stars|w=150|h=150}}
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* Choose an additional cantrip:
* {{LgSAI|Natural Recovery}}
** {{SAI|Guidance|c=16}}
Choose an additional cantrip:
** {{SAI|Poison Spray}}
* {{SAI|Guidance|c=16}}
** {{SAI|Produce Flame}}
* {{SAI|Poison Spray}}
** {{SAI|Resistance (Cantrip)|Resistance|c=16}}
* {{SAI|Produce Flame}}
** {{SAI|Shillelagh}}
* {{SAI|Resistance (Cantrip)|Resistance|c=16}}
** {{SAI|Thorn Whip}}
* {{SAI|Shillelagh}}
* {{SAI|Natural Recovery|w=40}}  
* {{SAI|Thorn Whip}}
** {{Resource|nr}} (1)
| style="vertical-align:top; width: 250px;"|
* {{LgSAI|Combat Wild Shape}}
* {{LgSAI|Lunar Mend}}
Gain an additional '''Wild Shape''':
* {{LgSAI|Wild Shape: Bear}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* {{SAI|Lunar Mend|w=40}}
* {{LgSAI|Halo of Spores}}
* Gain a Wild Shape:
* {{LgSAI|Symbiotic Entity}}
** {{SAI|Wild Shape: Bear}}
Gain an additional cantrip:
* {{SAI|Bone Chill}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* {{SAI|Halo of Spores|w=40}}
* {{LgPass|Starry Form}}
* {{SAI|Symbiotic Entity|w=40}}
** {{MdSAI|Starry Form: Archer}}
* Gain an additional cantrip:
** {{MdSAI|Starry Form: Chalice}}
** {{SAI|Bone Chill}}
** {{MdSAI|Starry Form: Dragon}}
; Circle of the Stars spells
: {{SAI|Guiding Bolt}}
: {{SAI|Star Map: Guiding Bolt}}
Gain an additional cantrip:
* {{SAI|Guidance}}
|}
|}


{{H3|Level 3}}  
{{Level header|3}}  


; Spellcasting
; Spellcasting
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:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked&colon; 2
:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked&colon; 2
:: You gain two Level 2 Spell Slots.
:: You gain two Level 2 Spell Slots.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|3 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|3 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Land]]
! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
! [[Circle of the Spores]]
! [[Circle of the Stars]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* Gain 2nd level [[Circle of the Land|Circle Spells]]
; Gain 2nd level [[Circle of the Land|Circle Spells]]
* Choose a land type, these spells are always prepared.
: Choose a land type, these spells are always prepared:
** Arctic: {{SAI|Hold Person|c=12}},{{SAI|Spike Growth|c=12}}
:; Arctic
** Coast: {{SAI|Mirror Image}}*, {{SAI|Misty Step}}*
:: {{SAI|Hold Person|c=12}}
** Desert: {{SAI|Blur|c=12}}*, {{SAI|Silence|c=12}} {{Icon|Ritual Spell Icon.png|12px}}*
:: {{SAI|Spike Growth|c=12}}
** Forest: {{SAI|Barkskin|c=12}}, {{SAI|Hold Person|c=12}}
:; Coast
** Grassland: {{SAI|Invisibility|c=12}}*, {{SAI|Pass Without Trace|c=12}}
:: {{SAI|Mirror Image}}*
** Mountain: {{SAI|Mirror Image}}*, {{SAI|Spike Growth|c=12}}
:: {{SAI|Misty Step}}*
** Swamp: {{SAI|Melf's Acid Arrow}}*, {{SAI|Darkness|c=12}}*
:; Desert
** Underdark: {{SAI|Web|c=12}}*, {{SAI|Misty Step}}*
:: {{SAI|Blur|c=12}}*
| style="text-align:center; width: 250px;"|
:: {{SAI|Silence|c=12|r=12}}*
:; Forest
:: {{SAI|Barkskin|c=12}}
:: {{SAI|Hold Person|c=12}}
:; Grassland
:: {{SAI|Invisibility (spell)|Invisibility|c=12}}*
:: {{SAI|Pass Without Trace|c=12}}
:; Mountain
:: {{SAI|Mirror Image}}*
:: {{SAI|Spike Growth|c=12}}
:; Swamp
:: {{SAI|Melf's Acid Arrow}}*
:: {{SAI|Darkness|c=12}}*
:; Underdark
:: {{SAI|Web|c=12}}*
:: {{SAI|Misty Step}}*
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* Gain 2nd level [[Circle of the Spores|Circle Spells]]
; Gain 2nd level [[Circle of the Spores|Circle Spells]]
** {{SAI|Blindness|w=40}}*
* {{SAI|Blindness}}*
** {{SAI|Detect Thoughts|w=40|c=16|r=16}}*
* {{SAI|Detect Thoughts|c=16|r=16}}*
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


{{H3|Level 4}}
{{Level header|4}}


* Choose a [[Feat]].
* Choose a [[Feat]].
Line 345: Line 383:
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; New Wild Shape
{{Spell action|Wild Shape: Deep Rothé}}
:; {{SAI|Wild Shape: Deep Rothé|w=40}}
:: Take the shape of a Deep Rothé that can charge and impale enemies.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked&colon; 3
:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 2 Spell Slot.
:: You gain an additional Level 2 Spell Slot.
:; {{SpellSlot|cantrip}} Cantrips Known
:; {{SpellSlot|cantrip}} Cantrips Known&colon; 3
:: Choose 1 additional Cantrip from the [[Druid/Spells|Druid Spell List]].
:: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|4 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|4 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
![[Circle of the Spores]]
![[Circle of the Stars]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
(none)
| style="vertical-align:top;" |
| style="vertical-align:top;" |
* Gain a Wild Shape:
Gain a '''Wild Shape''':
** {{SAI|Wild Shape: Dire Raven|w=40}}
* {{LgSAI|Wild Shape: Dire Raven}}
| style="text-align:center; width: 250px;"|
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
(none)
|}
|}


{{H3|Level 5}}
{{Level header|5}}


; {{ProficiencyBonus}}&colon; +3
{{Passive|Wild Strike}}
: You gain +1 to your Proficiency Bonus.
 
{{HorizontalRuleImage}}
 
; {{SAI|Wild Strike|w=40}}
: You can make an additional attack after making an unarmed strike while in wildshape.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
Line 392: Line 425:
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
:: You gain two Level 3 Spell Slots.
:: You gain two Level 3 Spell Slots.
:; Scaling Cantrips
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Your damaging cantrips gain an additional damage die. For example, {{SAI|Poison Spray}} now deals {{DamageText|2d12|Poison}}.
: Choose a number of Spells = {{InfoBlob|5 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|5 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
Line 417: Line 448:
! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
![[Circle of the Spores]]
![[Circle of the Stars]]
|-
|-
| style="vertical-align:top;" |
| style="vertical-align:top;" |
*Gain 3rd level [[Circle of the Land|Circle Spells]]
; Gain 3rd level [[Circle of the Land|Circle Spells]]
 
: Choose a land type, these spells are always prepared:
* Choose a land type, these spells are always prepared.
:; Arctic
** Arctic: {{SAI|Sleet Storm|c=12}}, {{SAI|Haste|c=12}}*
:: {{SAI|Sleet Storm|c=12}}
** Coast: {{SAI|Sleet Storm|c=12}}, {{SAI|Call Lightning|c=12}}
:: {{SAI|Haste|c=12}}*
** Desert: {{SAI|Protection from Energy|c=12}}, {{SAI|Hypnotic Pattern|c=12}}*
:; Coast
** Forest: {{SAI|Call Lightning|c=12}}, {{SAI|Plant Growth}}
:: {{SAI|Sleet Storm|c=12}}
** Grassland: {{SAI|Daylight}}, {{SAI|Haste|c=12}}*
:: {{SAI|Call Lightning|c=12}}
** Mountain: {{SAI|Lightning Bolt}}*, {{SAI|Grant Flight|c=12}}*
:; Desert
** Swamp: {{SAI|Stinking Cloud|c=12}}*, {{SAI|Vampiric Touch|c=12}}*
:: {{SAI|Protection from Energy|c=12}}
** Underdark: {{SAI|Gaseous Form|c=12}}*,{{SAI|Stinking Cloud|c=12}}*
:: {{SAI|Hypnotic Pattern|c=12}}*
:; Forest
:: {{SAI|Call Lightning|c=12}}
:: {{SAI|Plant Growth}}
:; Grassland
:: {{SAI|Daylight}}
:: {{SAI|Haste|c=12}}*
:; Mountain
:: {{SAI|Lightning Bolt}}*
:: {{SAI|Grant Flight|c=12}}*
:; Swamp
:: {{SAI|Stinking Cloud|c=12}}*
:: {{SAI|Vampiric Touch|c=12}}*
:; Underdark
:: {{SAI|Gaseous Form|c=12}}*
:: {{SAI|Stinking Cloud|c=12}}*
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* (none)
; Gain 3rd level [[Circle of the Spores|Circle Spells]]
| style="vertical-align:top; width: 250px;"|
: {{SAI|Animate Dead}}*
* Gain 3rd level [[Circle of the Spores|Circle Spells]]
: {{SAI|Gaseous Form|c=16}}*
** {{SAI|Animate Dead|w=40}}*
| style="text-align:center; vertical-align:top; width: 250px;"|
** {{SAI|Gaseous Form|w=40|c=16}}*
(none)
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


{{H3|Level 6}}
{{Level header|6}}


; New Wild Shape forms:
{{Spell action|Wild Shape: Panther}}
:; {{SAI|Wild Shape: Panther|w=40}}
{{Spell action|Wild Shape: Owlbear}}
:: Take the shape of a Panther that can prowl around invisibly.
:; {{SAI|Wild Shape: Owlbear|w=40}}
:: Take the shape of an Owlbear that can rupture the ground and become enraged.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked&colon; 3
:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked&colon; 3
:: You gain an additional Level 3 Spell Slots.
:: You gain an additional Level 3 Spell Slots.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|6 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|6 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


==== Subclass Features ====
==== Subclass Features ====
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! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
![[Circle of the Spores]]
![[Circle of the Stars]]
|-
|-
| style="vertical-align:top;" |
| style="vertical-align:top;" |
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
* {{LgPass|Land's Stride: Difficult Terrain}}
| style="vertical-align:top;" |
| style="vertical-align:top;" |
* {{SAI|Primal Strike|w=40}}
* {{LgPass|Primal Strike}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* {{SAI|Fungal Infestation|w=40}}
* {{LgSAI|Fungal Infestation}}
** {{R|fnginf|icononly=yes}} Fungal Infestation Charges: 4
| style="vertical-align:top; width: 250px;"|
* {{LgPass|Cosmic Omen}}
|}
|}


{{H3|Level 7}}
{{Level header|7}}


; Spellcasting
; Spellcasting
:; {{SpellSlot|4|1}} Level 4 Spell Slots Unlocked&colon; 1
:; {{SpellSlot|4|1}} Level 4 Spell Slots Unlocked&colon; 1
:: You gain one Level 4 Spell Slot.
:: You gain one Level 4 Spell Slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|7 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|7 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
![[Circle of the Spores]]
![[Circle of the Stars]]
|-
|-
| style="vertical-align:top;" |
| style="vertical-align:top;" |
* Gain 4th level [[Circle of the Land|Circle Spells]]
; Gain 4th level [[Circle of the Land|Circle Spells]]
 
: Choose a land type, these spells are always prepared.
* Choose a land type, these spells are always prepared.
:; Arctic
** Arctic: {{SAI|Conjure Minor Elemental}}, {{SAI|Ice Storm}}
:: {{SAI|Conjure Minor Elemental}}
** Coast: {{SAI|Freedom of Movement}}, {{SAI|Confusion|c=12}}
:: {{SAI|Ice Storm}}
** Desert: {{SAI|Blight}}, {{SAI|Wall of Fire|c=12}}
:; Coast
** Forest: {{SAI|Conjure Minor Elemental}}, {{SAI|Grasping Vine|c=12}}
:: {{SAI|Freedom of Movement}}
** Grassland: {{SAI|Freedom of Movement}}, {{SAI|Polymorph|c=12}}
:: {{SAI|Confusion|c=12}}
** Mountain: {{SAI|Stoneskin|c=12}}, {{SAI|Dominate Beast|c=12}}
:; Desert
** Swamp: {{SAI|Blight}}, {{SAI|Grasping Vine|c=12}}
:: {{SAI|Blight}}
** Underdark: {{SAI|Greater Invisibility|c=12}}*, {{SAI|Dominate Beast|c=12}}
:: {{SAI|Wall of Fire|c=12}}
| style="text-align:center; width: 250px;"|
:; Forest
:: {{SAI|Conjure Minor Elemental}}
:: {{SAI|Grasping Vine|c=12}}
:; Grassland
:: {{SAI|Freedom of Movement}}
:: {{SAI|Polymorph|c=12}}
:; Mountain
:: {{SAI|Stoneskin|c=12}}
:: {{SAI|Dominate Beast|c=12}}
:; Swamp
:: {{SAI|Blight}}
:: {{SAI|Grasping Vine}}
:; Underdark
:: {{SAI|Greater Invisibility|c=12}}*
:: {{SAI|Dominate Beast|c=12}}
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* Gain 4th level [[Circle of the Spores|Circle Spells]]
; Gain 4th level [[Circle of the Spores|Circle Spells]]
** {{SAI|Blight|w=40}}
* {{SAI|Blight}}
** {{SAI|Confusion|w=40|c=16}}
* {{SAI|Confusion|c=16}}
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


{{H3|Level 8}}
{{Level header|8}}


* Choose a [[Feat]].
* Choose a [[Feat]].
{{HorizontalRuleImage}}


; Spellcasting
; Spellcasting
:; {{SpellSlot|4|2}} Level 4 Spell Slots Unlocked&colon; 2
:; {{SpellSlot|4|2}} Level 4 Spell Slots Unlocked&colon; 2
:: You gain an additional Level 4 Spell Slot.
:: You gain an additional Level 4 Spell Slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|8 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|8 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
![[Circle of the Spores]]
![[Circle of the Stars]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
(none)
| style="vertical-align:top;" |
| style="vertical-align:top;" |
* Gain a Wild Shape:
* {{LgSAI|Wild Shape: Sabre-Toothed Tiger}}
** {{SAI|Wild Shape: Sabre-Toothed Tiger|w=40}}
| style="text-align:center; vertical-align:top; width: 250px;"|
| style="text-align:center; width: 250px;"|
(none)
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
(none)
|}
|}


{{H3|Level 9}}
{{Level header|9}}
 
; {{ProficiencyBonus}}&colon; +4
: You gain +1 to your Proficiency Bonus.
 
{{HorizontalRuleImage}}


; Spellcasting
; Spellcasting
Line 566: Line 631:
:; {{SpellSlot|5|1}} Level 5 Spell Slots Unlocked&colon; 1
:; {{SpellSlot|5|1}} Level 5 Spell Slots Unlocked&colon; 1
:: You gain one Level 5 Spell Slot.
:: You gain one Level 5 Spell Slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|9 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|9 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
![[Circle of the Spores]]
![[Circle of the Stars]]
|-
|-
| style="vertical-align:top;" |
| style="vertical-align:top;" |
* Gain 5th level [[Circle of the Land|Circle Spells]]
; Gain 5th level [[Circle of the Land|Circle Spells]]
 
: Choose a land type, these spells are always prepared.
* Choose a land type, these spells are always prepared.
:; Arctic
** Arctic: {{SAI|Cone of Cold}}*, {{SAI|Contagion}}
:: {{SAI|Cone of Cold}}*
** Coast: {{SAI|Conjure Elemental}}, {{SAI|Greater Restoration}}
:: {{SAI|Contagion}}
** Desert: {{SAI|Wall of Stone|c=12}}, {{SAI|Insect Plague|c=12}}
:; Coast
** Forest: {{SAI|Mass Cure Wounds}}, {{SAI|Contagion}}
:: {{SAI|Conjure Elemental}}
** Grassland: {{SAI|Greater Restoration}}, {{SAI|Insect Plague|c=12}}
:: {{SAI|Greater Restoration}}
** Mountain: {{SAI|Wall of Stone|c=12}}, {{SAI|Conjure Elemental}}
:; Desert
** Swamp: {{SAI|Insect Plague|c=12}}, {{SAI|Cloudkill|c=12}}*
:: {{SAI|Wall of Stone|c=12}}
** Underdark: {{SAI|Contagion}}, {{SAI|Cloudkill|c=12}}*
:: {{SAI|Insect Plague|c=12}}
| style="text-align:center; width: 250px;"|
:; Forest
:: {{SAI|Mass Cure Wounds}}
:: {{SAI|Contagion}}
:; Grassland
:: {{SAI|Greater Restoration}}
:: {{SAI|Insect Plague|c=12}}
:; Mountain
:: {{SAI|Wall of Stone|c=12}}
:: {{SAI|Conjure Elemental}}
:; Swamp
:: {{SAI|Insect Plague|c=12}}
:: {{SAI|Cloudkill|c=12}}*
:; Underdark
:: {{SAI|Contagion}}
:: {{SAI|Cloudkill|c=12}}*
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* Gain 5th level [[Circle of the Spores|Circle Spells]]
; Gain 5th level [[Circle of the Spores|Circle Spells]]
** {{SAI|Contagion|w=40}}
* {{SAI|Contagion}}
** {{SAI|Cloudkill|w=40|c=16}}*
* {{SAI|Cloudkill|c=16}}*
| style="text-align:center; vertical-align:top; width: 250px;"|
(none)
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Druid spell list.


{{H3|Level 10}}
{{Level header|10}}


; New Wild Shape
{{Spell action|Wild Shape: Dilophosaurus}}
:; {{SAI|Wild Shape: Dilophosaurus|w=40}}
:: Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Improved Wild Strike|w=40}}
{{Passive|Improved Wild Strike}}
: You can make two additional [[Attack Roll|attacks]] after making an unarmed strike while in [[Wild Shape]].


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
Line 628: Line 708:
:; {{SpellSlot|5|2}} Level 5 Spell Slots Unlocked&colon; 2
:; {{SpellSlot|5|2}} Level 5 Spell Slots Unlocked&colon; 2
:: You gain an additional Level 5 Spell Slot.
:: You gain an additional Level 5 Spell Slot.
:; {{SpellSlot|cantrip}} Cantrips Known
:; {{SpellSlot|cantrip}} Cantrips Known&colon; 4
:: Choose 1 additional Cantrip from the [[Druid/Spells|Druid Spell List]].
:: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]].
:; Scaling Cantrips
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Your damaging cantrips gain an additional damage die. For example, {{SAI|Poison Spray}} now deals {{DamageText|3d12|Poison}}.
: Choose a number of Spells = {{InfoBlob|10 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|10 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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! style="width: 250px;" | [[Circle of the Moon]]
! style="width: 250px;" | [[Circle of the Moon]]
![[Circle of the Spores]]
![[Circle of the Spores]]
![[Circle of the Stars]]
|-
|-
| style="vertical-align:top; width: 250px;" |
| style="vertical-align:top; width: 250px;" |
* {{SAI|Nature's Ward|w=40}}
* {{LgPass|Nature's Ward}}
| style="vertical-align:top; width: 250px;" |
| style="vertical-align:top; width: 250px;" |
* Gain a Wild Shape:
; Gain a Wild Shape:
** {{SAI|Wild Shape: Air Myrmidon|w=40}}
* {{LgSAI|Wild Shape: Air Myrmidon}}
** {{SAI|Wild Shape: Earth Myrmidon|w=40}}
* {{LgSAI|Wild Shape: Earth Myrmidon}}
** {{SAI|Wild Shape: Fire Myrmidon|w=40}}
* {{LgSAI|Wild Shape: Fire Myrmidon}}
** {{SAI|Wild Shape: Water Myrmidon|w=40}}
* {{LgSAI|Wild Shape: Water Myrmidon}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* {{SAI|Spreading Spores (passive feature)|Spreading Spores|w=40}}
* {{LgSAI|Spreading Spores}}
| style="vertical-align:top; width: 250px;"|
* {{LgPass|Twinkling Constellations}}
|}
|}


{{H3|Level 11}}
{{Level header|11}}


; Spellcasting
; Spellcasting
:; {{SpellSlot|6|1}} Level 6 Spell Slots Unlocked&colon; 1
:; {{SpellSlot|6|1}} Level 6 Spell Slots Unlocked&colon; 1
:: You gain one Level 6 Spell Slot.
:: You gain one Level 6 Spell Slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|11 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
: Choose a number of Spells = {{InfoBlob|11 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


{{H3|Level 12}}
{{Level header|12}}


* Choose a [[Feat]].
* Choose a [[Feat]].
Line 688: Line 769:
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


== External Links ==
== Notable druids ==
* {{MdCharLink|Halsin}}
* {{MdCharLink|Jaheira}}
* {{MdCharLink|Kagha}}
* {{MdCharLink|Nettie}}
* {{MdCharLink|Olodan}}
* {{MdCharLink|Rath}}
 
== See also ==
* [[:Category:Druids|List of all Druids]]
 
== External links ==
* {{FRWiki|Druid|long}}
* {{FRWiki|Druid|long}}


{{DruidNavbox}}
{{DruidNavbox}}
{{NavGameplay}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 10:09, 20 February 2025

Druid is a character Class in Baldur's Gate 3.

Overview[edit | edit source]

Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.

Subclasses[edit | edit source]

The druid subclasses are:

Class Progression[edit | edit source]

Druid Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Cantrips known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting 2 2 - - - - -
2nd Wild Shape Wild Shape, #Level 2 Choose a subclass 3 - - - - -
3rd - 4 2 - - - -
4th Feat Feat, Wild Shape Improvement Wild Shape Improvement 3 4 3 - - - -
5th +3 Wild Strike Wild Strike 4 3 2 - - -
6th #Level 6 Subclass feature 4 3 3 - - -
7th - 4 3 3 1 - -
8th Feat Feat, Wild Shape Improvement Wild Shape Improvement 4 3 3 2 - -
9th +4 - 4 3 3 3 1 -
10th #Level 10 Subclass feature, Improved Wild Strike Improved Wild Strike 4 4 3 3 3 2 -
11th - 4 3 3 3 2 1
12th Feat Feat 4 3 3 3 2 1

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information[edit | edit source]

Attributes[edit | edit source]

Druid's default armour
Hit points
At level 1: 8 + Constitution modifier
On level up: 5 + Constitution modifier
Key ability scores
Wisdom Wisdom for spells
Constitution Constitution for hit points and Concentration Concentration checks
Dexterity Dexterity for Armour Class
Spellcasting ability
Wisdom Wisdom
Prepared Spells Icon.webp Prepared spells
For a list of spells available to druids, see: List of Druid spells.
You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
Number of Prepared Spells = Druid Level + Wisdom Modifier (minimum of 1 spell.)

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Wisdom Wisdom, Intelligence Intelligence
Equipment proficiencies
Clubs Clubs, Daggers Daggers, Javelins Javelins, Maces Maces
Quarterstaves Quarterstaves, Scimitars Scimitars, Sickles Sickles, Spears Spears
Light armour Light armour, Medium armour Medium armour
Shields Shields
Skills with proficiency (choose 2)
Arcana Arcana, Animal Handling Animal Handling, Insight Insight, Medicine Medicine, Nature Nature, Perception Perception, Religion Religion, Survival Survival
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Druid Quarterstaff, Druid Leather Armour, Grovetender Boots

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Light armour Light armour, Medium armour Medium armour
Shields Shields

Level progression[edit | edit source]

Through experience, you acquire new powers. You gain the following traits:

Level 1

Spellcasting
2 Level 1 Spell Slots.png Level 1 spell slots unlocked: 2
You gain two Level 1 spell slots.
Cantrips Icon.png Cantrips Known: 2
Choose 2 cantrips from the druid spell list.
Prepared Spells Icon.webp Prepared spells
Choose a number of Spells = 1 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New cantrips available
Bg3 content hr.png
New 1st level spells

Level 2

Spellcasting
3 Level 1 Spell Slots.png Level 1 spell slots unlocked: 3
You gain an additional level 1 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of Spells = 2 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
Wild Shape Wild Shape
Magically assume the shape of a beast.
Wild Shape: Badger Wild Shape: Badger ( + )
Assume the shape of a giant badger that can Burrow Burrow into the ground. The badger has a starting health of HP Icon.png 13 hit points that increases every two druid levels.
Wild Shape: Cat Wild Shape: Cat ( + )
Take the shape of a cat that can avoid attention and Meow Meow to distract enemies. It has HP Icon.png 2 hit points.
Wild Shape: Spider Wild Shape: Spider ( + )
Assume the shape of of a giant spider that can Enweb Enweb enemies. The giant spider has a starting health of HP Icon.png 20 hit points that increases every two druid levels.
Wild Shape: Wolf Wild Shape: Wolf ( + )
Assume the shape of a dire wolf that can Incite Incite allies and Distract Distract enemies. The dire wolf has a starting health of HP Icon.png 18 hit points that increase every two druid levels.
Bg3 content hr.png
 Wild Shape Charges: 2
The number of times you can use your Wild Shape. Replenished with a Short or Long Rest.
Bg3 content hr.png

Select a subclass[edit | edit source]

Choose an additional cantrip:

Gain an additional Wild Shape:

Gain an additional cantrip:

Circle of the Stars spells
Guiding Bolt Guiding Bolt
Star Map: Guiding Bolt Star Map: Guiding Bolt

Gain an additional cantrip:

Level 3

Spellcasting
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 3 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 2nd Level Spells
Bg3 content hr.png

Subclass features[edit | edit source]

Circle of the Land Circle of the Moon Circle of the Spores Circle of the Stars
Gain 2nd level Circle Spells
Choose a land type, these spells are always prepared:
Arctic
Hold Person Hold Person
Spike Growth Spike Growth
Coast
Mirror Image Mirror Image*
Misty Step Misty Step*
Desert
Blur Blur*
Silence Silence*
Forest
Barkskin Barkskin
Hold Person Hold Person
Grassland
Invisibility Invisibility*
Pass Without Trace Pass Without Trace
Mountain
Mirror Image Mirror Image*
Spike Growth Spike Growth
Swamp
Melf's Acid Arrow Melf's Acid Arrow*
Darkness Darkness*
Underdark
Web Web*
Misty Step Misty Step*

(none)

Gain 2nd level Circle Spells

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 4

Bg3 content hr.png
Wild Shape: Deep Rothé Wild Shape: Deep Rothé ( + )
Assume the shape of a deep rothé that casts Dancing Lights Dancing Lights and Charges Charges its enemies. The deep rothé has a starting health of HP Icon.png 23 hit points that increase every two druid levels.
Bg3 content hr.png
Spellcasting
3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Cantrips Icon.png Cantrips Known: 3
Choose 1 additional Cantrip from the Druid Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 4 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass Features[edit | edit source]

Circle of the Land Circle of the Moon Circle of the Spores Circle of the Stars

(none)

Gain a Wild Shape:

(none)

(none)

Level 5

Wild Strike Wild Strike
You can make an additional attack after making an unarmed strike while in wildshape.
Bg3 content hr.png
Spellcasting
2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 5 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
Bg3 content hr.png
New 3rd Level Spells
Bg3 content hr.png

Subclass Features[edit | edit source]

Circle of the Land Circle of the Moon Circle of the Spores Circle of the Stars
Gain 3rd level Circle Spells
Choose a land type, these spells are always prepared:
Arctic
Sleet Storm Sleet Storm
Haste Haste*
Coast
Sleet Storm Sleet Storm
Call Lightning Call Lightning
Desert
Protection from Energy Protection from Energy
Hypnotic Pattern Hypnotic Pattern*
Forest
Call Lightning Call Lightning
Plant Growth Plant Growth
Grassland
Daylight Daylight
Haste Haste*
Mountain
Lightning Bolt Lightning Bolt*
Grant Flight Grant Flight*
Swamp
Stinking Cloud Stinking Cloud*
Vampiric Touch Vampiric Touch*
Underdark
Gaseous Form Gaseous Form*
Stinking Cloud Stinking Cloud*

(none)

Gain 3rd level Circle Spells
Animate Dead Animate Dead*
Gaseous Form Gaseous Form*

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 6

Wild Shape: Panther Wild Shape: Panther ( + )
Take the shape of a panther that can Prowl around invisibly.
Wild Shape: Owlbear Wild Shape: Owlbear ( + )
Take the shape of an Owlbear that can Rupture Rupture the ground and become Enraged Enraged.
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Spellcasting
3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain an additional Level 3 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 6 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)

Subclass Features[edit | edit source]

Circle of the Land Circle of the Moon Circle of the Spores Circle of the Stars

Level 7

Spellcasting
1 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1
You gain one Level 4 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 7 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
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New 4th Level Spells
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Subclass Features[edit | edit source]

Circle of the Land Circle of the Moon Circle of the Spores Circle of the Stars
Gain 4th level Circle Spells
Choose a land type, these spells are always prepared.
Arctic
Conjure Minor Elemental Conjure Minor Elemental
Ice Storm Ice Storm
Coast
Freedom of Movement Freedom of Movement
Confusion Confusion
Desert
Blight Blight
Wall of Fire Wall of Fire
Forest
Conjure Minor Elemental Conjure Minor Elemental
Grasping Vine Grasping Vine
Grassland
Freedom of Movement Freedom of Movement
Polymorph Polymorph
Mountain
Stoneskin Stoneskin
Dominate Beast Dominate Beast
Swamp
Blight Blight
Grasping Vine Grasping Vine
Underdark
Greater Invisibility Greater Invisibility*
Dominate Beast Dominate Beast

(none)

Gain 4th level Circle Spells

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 8

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Spellcasting
2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 2
You gain an additional Level 4 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 8 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
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Subclass Features[edit | edit source]

Circle of the Land Circle of the Moon Circle of the Spores Circle of the Stars

(none)

(none)

(none)

Level 9

Spellcasting
3 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 3
You gain an additional Level 4 Spell Slot.
1 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1
You gain one Level 5 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 9 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
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New 5th Level Spells
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Subclass Features[edit | edit source]

Circle of the Land Circle of the Moon Circle of the Spores Circle of the Stars
Gain 5th level Circle Spells
Choose a land type, these spells are always prepared.
Arctic
Cone of Cold Cone of Cold*
Contagion Contagion
Coast
Conjure Elemental Conjure Elemental
Greater Restoration Greater Restoration
Desert
Wall of Stone Wall of Stone
Insect Plague Insect Plague
Forest
Mass Cure Wounds Mass Cure Wounds
Contagion Contagion
Grassland
Greater Restoration Greater Restoration
Insect Plague Insect Plague
Mountain
Wall of Stone Wall of Stone
Conjure Elemental Conjure Elemental
Swamp
Insect Plague Insect Plague
Cloudkill Cloudkill*
Underdark
Contagion Contagion
Cloudkill Cloudkill*

(none)

Gain 5th level Circle Spells

(none)

*Denotes a spell not otherwise part of the Druid spell list.

Level 10

Wild Shape: Dilophosaurus Wild Shape: Dilophosaurus ( + )
Take the shape of a dilophosaurus whose Corrosive Spit can dissolve a target's Armour Class.
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Improved Wild Strike Improved Wild Strike
You can make 2 additional attacks after making an unarmed or weapon strike while in wildshape.
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Spellcasting
2 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 2
You gain an additional Level 5 Spell Slot.
Cantrips Icon.png Cantrips Known: 4
Choose 1 additional Cantrip from the Druid Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 10 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
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Subclass Features[edit | edit source]

Circle of the Land Circle of the Moon Circle of the Spores Circle of the Stars
Gain a Wild Shape

Level 11

Spellcasting
1 Level 6 Spell Slots.png Level 6 Spell Slots Unlocked: 1
You gain one Level 6 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 11 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
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New 6th Level Spells available
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Level 12

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Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 12 (Druid Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
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Notable druids[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]