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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Sorcerer]]
{{PageSeo
----
| description = Sorcerer is a character class in Baldur's Gate 3.
<blockquote style="font-size:160%; font-family:Garamond;">"Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline."</blockquote>
| image = Sorcerer Class Icon.png
}}


[[File:Sorcerer Class Icon 2.png|frameless|left]] '''Sorcerer''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Sorcerer use their innate magical powers to fight enemies and aid allies in combat. Sorcerers use [[Charisma]] as their primary ability score.
{{ClassQuote|quote=Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.|image=Sorcerer Class Icon.png}}
{{clear}}
[[Category:Classes]]
 
'''Sorcerer''' is a character [[Class]] in [[Baldur's Gate 3]]. Sorcerers use their innate magical powers to fight enemies and aid allies in combat. Sorcerers use [[Charisma]] as their primary ability score. __NOTOC__
 
The Sorcerer subclasses available in the game are: {{IconLink|Wild Magic Subclass Icon.png|Wild Magic (Sorcerer subclass)|Wild Magic}}, {{IconLink|Class Sorcerer Draconic Bloodline Badge Icon.png|Draconic Bloodline}}, {{IconLink|Storm Sorcery Subclass Icon.png|Storm Sorcery}}
 
{| class="wikitable nomobile" style="text-align: center;"
|-
! colspan="6" | Sorcerer Class Progression
! colspan="6" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]]
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 9%;" | {{Resource|sp|forceplural = yes}}
! style="width: 6%;" | Cantrips Known
! style="width: 6%;" | Spells Known
! style="width: 3%;" | 1st
! style="width: 3%;" | 2nd
! style="width: 3%;" | 3rd
! style="width: 3%;" | 4th
! style="width: 3%;" | 5th
! style="width: 3%;" | 6th
|-
! [[#Level 1|1st]]
| rowspan="4" | +2
| style="text-align: left;" | {{SmIconLink|Sorcerer Class Icon.png|Sorcerer#Spellcasting|Spellcasting}}, {{SmIconLink|Sorcerer Class Icon.png|Sorcerer#Level 1|Choose a subclass}}
| -
| rowspan="3" | 4
| 2
| 2
| -
| -
| -
| -
| -
|-
! [[#Level 2|2nd]]
| style="text-align: left;" | {{SmIconLink|Sorcery Points Icons.png|Sorcerer#Level 2|Metamagic}}, {{SAI|Create Spell Slot}}, {{SAI|Create Sorcery Points}}
| 2
| 3
| 3
| -
| -
| -
| -
| -
|-
! [[#Level 3|3rd]]
| style="text-align: left;" | {{SmIconLink|Sorcery Points Icons.png|Sorcerer#Level 3|Metamagic}}
| 3
| 4
| 4
| 2
| -
| -
| -
| -
|-
! [[#Level 4|4th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 4
| rowspan="6" | 5
| 5
| 4
| 3
| -
| -
| -
| -
|-
! [[#Level 5|5th]]
| rowspan="4" | +3
| style="text-align: left;" | -
| 5
| 6
| 4
| 3
| 2
| -
| -
| -
|-
! [[#Level 6|6th]]
| style="text-align: left;" | {{SmIconLink|Sorcerer Class Icon.png|Sorcerer#Level 6|Subclass feature}}
| 6
| 7
| 4
| 3
| 3
| -
| -
| -
|-
! [[#Level 7|7th]]
| style="text-align: left;" | -
| 7
| 8
| 4
| 3
| 3
| 1
| -
| -
|-
! [[#Level 8|8th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 8
| 9
| 4
| 3
| 3
| 2
| -
| -
|-
! [[#Level 9|9th]]
| rowspan="4" | +4
| style="text-align: left;" | -
| 9
| 10
| 4
| 3
| 3
| 3
| 1
| -
|-
! [[#Level 10|10th]]
| style="text-align: left;" | {{SmIconLink|Sorcery Points Icons.png|Sorcerer#Level 10|Metamagic}}
| 10
| rowspan="3" | 6
| 11
| 4
| 3
| 3
| 3
| 2
| -
|-
! [[#Level 11|11th]]
| style="text-align: left;" | {{SmIconLink|Sorcerer Class Icon.png|Sorcerer#Level 11|Subclass feature}}
| 11
| 12
| 4
| 3
| 3
| 3
| 2
| 1
|-
! [[#Level 12|12th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 12
| 13
| 4
| 3
| 3
| 3
| 2
| 1
|}
 
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>


== Class Information ==
== Class Information ==
[[File:Sorcerer Class Default Armor.png|thumb|right|Sorcerer's default armor]]


=== Hit Points ===
[[File:Default Sorcerer Armor.png|230px|right|Sorcerer's default armour]]
* Level 1 Maximum Hit Points: <code>6 + [[Constitution]] Modifiers</code>
 
** Hit points at higher levels: <code>4 + [[Constitution]] Modifiers</code>
; Hit points
=== Class Features ===
: At level 1&colon; {{InfoBlob|6 + {{Ability|Constitution}} modifier}}
: On level up&colon; {{InfoBlob|4 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Charisma}} for Spells
: {{Ability|Constitution}} for Hit Points and  {{Concentration}} Checks
: {{Ability|Dexterity}} for [[Armour Class]]
; Saving throw proficiencies
: {{Ability|Charisma}}, {{Ability|Constitution}}
; Equipment proficiencies
: {{WeaponType|Daggers}}, {{WeaponType|Quarterstaves}}, {{WeaponType|Light Crossbows}}
; Skills with proficiency (Choose 2)
: {{Skill|Arcana}}, {{Skill|Deception}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Persuasion}}, {{Skill|Religion}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Quarterstaff}}, {{RarityItem|Sorcerer Robe}} (variant depends on subclass), {{RarityItem|Simple Boots}}
 
=== [[Spells|Spellcasting]] ===
{{Hatnote|For a list of spells available to the Sorcerer, see: [[Sorcerer/spells]].}}
; Spellcasting Ability
: {{Ability|Charisma}}
; [[Spells#Known_Spells|Known Spells]]
: Sorcerer Spells are Always Prepared. In exchange, Sorcerers know fewer Spells.
 
== Level Progression ==
 
Through experience, you acquire new power. You gain the following traits.{{Level header|1}}
 
==== Spellcasting ====
; {{SpellSlot|1|2|w=30}} <nowiki>Level 1 Spell Slots Unlocked: 2</nowiki>
You gain two Level 1 Spell Slots.
;      {{SpellSlot|cantrip}} <nowiki>Cantrips Known: 4</nowiki>
Choose 4 Cantrips from the [[Sorcerer/spells|Sorcerer Spell List]].
; Spells Known&colon; 2
: Choose 2 Spells from the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}
 
; New Sorcerer Cantrips
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Acid Splash}}
* {{SAI|Blade Ward}}
* {{SAI|Bone Chill}}
* {{SAI|Dancing Lights|c=16}}
* {{SAI|Fire Bolt}}
* {{SAI|Friends|c=16}}
* {{SAI|Light}}
* {{SAI|Mage Hand}}
* {{SAI|Minor Illusion|c=16}}
* {{SAI|Poison Spray}}
* {{SAI|Ray of Frost}}
* {{SAI|Shocking Grasp}}
* {{SAI|True Strike|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
: New 1st Level Spells Available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Burning Hands}}
* {{SAI|Charm Person|c=16}}
* {{SAI|Chromatic Orb}}
* {{SAI|Colour Spray}}
* {{SAI|Disguise Self|r=16}}
* {{SAI|Enhance Leap|r=16}}
* {{SAI|Expeditious Retreat|c=16}}
* {{SAI|False Life}}
* {{SAI|Feather Fall|r=16}}
* {{SAI|Fog Cloud|c=16}}
* {{SAI|Ice Knife}}
* {{SAI|Mage Armour}}
* {{SAI|Magic Missile}}
* {{SAI|Ray of Sickness}}
* {{SAI|Shield}}
* {{SAI|Sleep}}
* {{SAI|Thunderwave}}
* {{SAI|Witch Bolt|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== Select a Subclass ====
{| class="wikitable" style="text-align: left; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | {{ImageLink|Wild Magic Subclass Icon.png|Wild Magic (Sorcerer subclass)|Wild Magic|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Sorcerer Draconic Bloodline Badge Icon.png|Draconic Bloodline|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Storm Sorcery Subclass Icon.png|Storm Sorcery|w=150|h=150}}
|-
| style="vertical-align:top; width: 250px;" |
* {{SAI|Wild Magic (passive feature)|Wild Magic|w=40}}
* {{SAI|Tides of Chaos|w=40}}
| style="vertical-align:top; width: 250px;" |
* {{SAI|Draconic Resilience|w=40}}
* {{SAI|Draconic Resilience: Hit Points|w=40}}
* [[Draconic Bloodline|Draconic Ancestry]]
| style="vertical-align:top; width: 250px;" |
* {{SAI|Tempestuous Magic|w=40}}
|}
 
{{Level header|2}}
 
; {{SpellSlot|1|3|w=30}} Level 1 Spell Slots Unlocked&colon; 3
: You gain an additional Level 1 Spell Slot.
; Spells Known&colon; 3
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}
 
; Sorcery Points
:; {{R|sp|forceplural=yes}}&colon; 2
:: Sorcery Points are the innate power of sorcerers. They can use these points to alter [[Spells]] or gain [[Spells#Spell Slots|Spell Slots]]. You gain 2 Sorcery Points, which recharge on a [[Long Rest]].
:; {{SAI|Create Spell Slot|w=40}}
:: Spend Sorcery Points to unlock a Spell Slot.
:; {{SAI|Create Sorcery Points|w=40}}
:: Spend Spell Slots to gain Sorcery Points. The level of spell slot spent creates the equivalent number in Sorcery Points
 
{{HorizontalRuleImage}}
 
; [[Metamagic]]
: Choose 2 Metamagic
: {{table list|
:; {{SAI|Metamagic: Careful Spell|w=30}}
::Allies automatically succeed [[Saving Throws]] against spells that required them.
:; {{SAI|Metamagic: Distant Spell|w=30}}
:: Increases the range of the spell by 50%.
:; {{SAI|Metamagic: Extended Spell|w=30}}
:: Double the duration of [[Condition|Conditions]], summons, and surfaces caused by spells.
:; {{SAI|Metamagic: Twinned Spell|w=30}}
:: Spells that only target 1 creature can target an additional creature.
}}
 
{{Level header|3}}
 
; {{R|sp|forceplural=yes}}&colon; 3
: You gain +1 Sorcery Point.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|1|4|w=30}} Level 1 Spell Slots Unlocked&colon; 4
: You gain an additional Level 1 Spell Slot.
* {{SpellSlot|2|2|w=30}} Level 2 Spell Slots Unlocked&colon; 2
: You gain two Level 2 Spell Slots.
; Spells Known&colon; 4
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
::Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}
 
; [[Metamagic]]
: Choose 1 additional Metamagic
; New Metamagic
: {{table list|
:; {{SAI|Metamagic: Heightened Spell|w=30}}
:: Targets of spells that require [[Saving Throws]] have {{Disadvantage}} on their first Saving Throw.
:; {{SAI|Metamagic: Quickened Spell|w=30}}
:: Spells that take an {{action|action}} take a {{action|bonus}} instead.
:; {{SAI|Metamagic: Subtle Spell|w=30}}
:: You can cast spells while {{Cond|Silenced}}.
}}
 
{{HorizontalRuleImage}}
 
; New 2nd Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Blindness}}
* {{SAI|Blur|c=16}}
* {{SAI|Cloud of Daggers|c=16}}
* {{SAI|Crown of Madness|c=16}}
* {{SAI|Darkness|c=16}}
* {{SAI|Darkvision (spell)|Darkvision}}
* {{SAI|Detect Thoughts|c=16|r=16}}
* {{SAI|Enhance Ability|c=16}}
* {{SAI|Enlarge/Reduce|c=16}}
* {{SAI|Gust of Wind}}
* {{SAI|Hold Person|c=16}}
* {{SAI|Invisibility|c=16}}
* {{SAI|Knock}}
* {{SAI|Mirror Image}}
* {{SAI|Misty Step}}
* {{SAI|Phantasmal Force|c=16}}
* {{SAI|Scorching Ray}}
* {{SAI|See Invisibility (Spell)|See Invisibility}}
* {{SAI|Shatter}}
* {{SAI|Web|c=16}}
{{div col end}}
 
{{Level header|4}}
 
; {{R|sp|forceplural=yes}}&colon; 4
: You gain +1 Sorcery Point.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|2|3|w=30}} Level 2 Spell Slots Unlocked&colon; 3
: You gain an additional Level 2 Spell Slot.
; Cantrips Known&colon; 5
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Spells Known&colon; 5
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}
 
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
{{Level header|5}}
 
; {{R|sp|forceplural=yes}}&colon; 5
: You gain +1 Sorcery Point.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|3|2|w=30}} Level 3 Spell Slots Unlocked&colon; 2
: You gain two Level 3 Spell Slots.
; Spells Known&colon; 6
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]]
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}
 
; New 3rd Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Blink}}
* {{SAI|Counterspell}}
* {{SAI|Daylight}}
* {{SAI|Fear|c=16}}
* {{SAI|Fireball}}
* {{SAI|Gaseous Form|c=16}}
* {{SAI|Grant Flight|c=16}}
* {{SAI|Haste|c=16}}
* {{SAI|Hypnotic Pattern|c=16}}
* {{SAI|Lightning Bolt}}
* {{SAI|Protection from Energy|c=16}}
* {{SAI|Sleet Storm|c=16}}
* {{SAI|Slow|c=16}}
* {{SAI|Stinking Cloud|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
{{Level header|6}}
 
; {{R|sp|forceplural=yes}}&colon; 6
: You gain +1 Sorcery Point.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|3|3|w=30}} Level 3 Spell Slots Unlocked&colon; 3
: You gain an additional Level 3 Spell Slot.
; Spells Known&colon; 7
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}
 
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | {{IconLink|Wild Magic Subclass Icon.png|Wild Magic (Sorcerer subclass)|Wild Magic}}
! style="width: 250px;" | {{IconLink|Class Sorcerer Draconic Bloodline Badge Icon.png|Draconic Bloodline}}
! style="width: 250px;" | {{IconLink|Storm Sorcery Subclass Icon.png|Storm Sorcery}}
|-
| style="vertical-align:top;"|
* {{SAI|Bend Luck|w=40}}
| style="vertical-align:top;"|
* {{SAI|Elemental Affinity: Damage|w=40}}
* {{SAI|Elemental Affinity: Resistance|w=40}}
| style="vertical-align:top;"|
* {{SAI|Heart of the Storm|w=40}}
* {{SAI|Heart of the Storm: Resistance|w=40}}
*'''Storm Spells''': Learn the following
** {{SAI|Call Lightning|c=16}}
** {{SAI|Sleet Storm|c=16}}
** {{SAI|Thunderwave}}
** {{SAI|Gust of Wind}}
** {{SAI|Create or Destroy Water}}
|}
 
{{Level header|7}}
 
; {{R|sp|forceplural=yes}}&colon; 7
: You gain +1 Sorcery Point.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|4|1|w=30}} Level 4 Spell Slots Unlocked&colon; 1
: You gain a Level 4 Spell Slot.
; Spells Known&colon; 8
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}


* Saving Throws Proficiency: <code>[[Charisma]], [[Constitution]]</code>
; New 4th Level Spells available
* Armors Proficiency: <code>None</code>
{{div col | style = column-width: 20em; list-style-type: none;}}
* Weapons Proficiency: <code>[[Simple Weapons#Daggers|Daggers]], [[Simple Weapons#Quarterstaffs|Quarterstaffs]], [[Simple Weapons#Light Crossbows|Light Crossbows]]</code>
* {{SAI|Banishment|c=16}}
{{clear}}
* {{SAI|Blight}}
* {{SAI|Confusion|c=16}}
* {{SAI|Dimension Door}}
* {{SAI|Dominate Beast|c=16}}
* {{SAI|Greater Invisibility|c=16}}
* {{SAI|Ice Storm}}
* {{SAI|Polymorph|c=16}}
* {{SAI|Stoneskin|c=16}}
* {{SAI|Wall of Fire|c=16}}
{{div col end}}


== Skills ==
{{Level header|8}}
<div style="font-size:150%; font-family:Garamond;">"You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for that Skills"</div>
----


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
; {{R|sp|forceplural=yes}}&colon; 8
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
: You gain +1 Sorcery Points.
* Skills with Proficiency (Choose 2):


** [[Arcana]]
{{HorizontalRuleImage}}
** [[Deception]]
** [[Insight]]
** [[Intimidation]]
** [[Persuasion]]
** [[Religion]]


* Skills without Proficiency:
; Spells Known&colon; 9
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]]
; {{SpellSlot|4|2|w=30}} Level 4 Spell Slots Unlocked&colon; 2
: You gain a Level 4 Spell Slot.
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].


** [[Animal Handling]]
{{HorizontalRuleImage}}
** [[Athletics]]
** [[Nature]]
** [[Survival]]
** [[Perception]]
** [[Performance]]
** [[Acrobatics]]
** [[Sleight Of Hand|Sleight of Hand]]
** [[Stealth]]
** [[Investigation]]
** [[History]]
** [[Medicine]]


== Subclass ==
* Choose a [[Feat]].
''Available to [[Barbarian#Level 1|Level 1]] Sorcerers.''


=== Wild Magic ===
{{Level header|9}}


[[File:Wild Magic Subclass Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Your powers come from ancient forces of chaos. They churn within you -- waiting to burst free at any time."</span>
; {{R|sp|forceplural=yes}}&colon; 9
<code>[[Wild Magic|Subclass Information]]</code>
: You gain +1 Sorcery Point.
{{clear}}


=== Draconic Bloodline ===
{{HorizontalRuleImage}}


[[File:Draconic Bloodline Subclass Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Your veins carry draconic magic, the result of a powerful dragon ancestor."</span>
; {{SpellSlot|4|2|w=30}} Level 4 Spell Slots Unlocked&colon; 1
<code>[[Draconic Bloodline|Subclass Information]]</code>
: You gain a Level 4 Spell Slot.
{{clear}}
; {{SpellSlot|5|1|w=30}} Level 5 Spell Slots Unlocked&colon; 1
: You gain a Level 5 Spell Slot.
; Spells Known&colon; 10
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].


== Level Progression ==
{{HorizontalRuleImage}}
<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div>
 
; New 5th Level Spells available:
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Cloudkill|c=16}}
* {{SAI|Cone of Cold}}
* {{SAI|Dominate Person|c=16}}
* {{SAI|Hold Monster|c=16}}
* {{SAI|Insect Plague|c=16}}
* {{SAI|Seeming|c=16}}
* {{SAI|Telekinesis|c=16}}
* {{SAI|Wall of Stone|c=16}}
{{div col end}}
 
{{Level header|10}}
 
; {{R|sp|forceplural=yes}}&colon; 10
: You gain +1 Sorcery Point.
 
{{HorizontalRuleImage}}
 
; [[Metamagic]]
: Choose 1 additional Metamagic
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|5|2|w=30}} Level 5 Spell Slots Unlocked&colon; 1
: You gain a Level 5 Spell Slot.
; Cantrips Known&colon; 6
: Choose 1 additional Cantrips from the [[Sorcerer/spells|Sorcerer Spell List]].
; Spells Known
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}
 
{{Level header|11}}
 
; {{R|sp|forceplural=yes}}&colon; 11
: You gain +1 Sorcery Point.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|6|1|w=30}} Level 6 Spell Slots Unlocked&colon; 1
: You gain a Level 6 Spell Slot.
; Spells Known&colon; 12
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].
 
{{HorizontalRuleImage}}
 
; New 6th Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Arcane Gate|c=16}}
* {{SAI|Chain Lightning}}
* {{SAI|Circle of Death}}
* {{SAI|Disintegrate}}
* {{SAI|Eyebite|c=16}}
* {{SAI|Globe of Invulnerability|c=16}}
* {{SAI|Sunbeam|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== Subclass Features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | {{IconLink|Wild Magic Subclass Icon.png|Wild Magic (Sorcerer subclass)|Wild Magic}}
! style="width: 250px;" | {{IconLink|Class Sorcerer Draconic Bloodline Badge Icon.png|Draconic Bloodline}}
! style="width: 250px;" | {{IconLink|Storm Sorcery Subclass Icon.png|Storm Sorcery}}
|-
| style="vertical-align:top;"|
* {{SAI|Controlled Chaos|w=40}}
| style="vertical-align:top;"|
* {{SAI|Fly (Class Action)|Fly|w=40}}
| style="vertical-align:top;"|
* {{SAI|Storm's Fury|w=40}}
|}
 
{{Level header|12}}
 
; {{R|sp|forceplural=yes}}&colon; 12
: You gain +1 Sorcery Point.
 
{{HorizontalRuleImage}}
 
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
; Spells Known&colon; 13
: Choose 1 additional Spell from the [[Sorcerer/spells|Sorcerer Spell List]].
; Replacement Spell ''(Optional)''
: Choose 1 known [[Spell]] and replace it with another Spell in the [[Sorcerer/spells|Sorcerer Spell List]].


=== <b>Level 1</b> ===
== External Links ==
----
* {{FRWiki|Sorcerer|long}}


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{{SorcererNavbox}}
{{NavGameplay}}

Latest revision as of 21:44, 26 April 2024

Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.
Sorcerer Class Icon.png
Sorcerer Class Icon.png
Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.

Sorcerer is a character Class in Baldur's Gate 3. Sorcerers use their innate magical powers to fight enemies and aid allies in combat. Sorcerers use Charisma as their primary ability score.

The Sorcerer subclasses available in the game are: Wild Magic Wild Magic, Draconic Bloodline Draconic Bloodline, Storm Sorcery Storm Sorcery

Sorcerer Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Sorcery Points Cantrips Known Spells Known 1st 2nd 3rd 4th 5th 6th
1st +2 Spellcasting Spellcasting, Choose a subclass Choose a subclass - 4 2 2 - - - - -
2nd Metamagic Metamagic, Create Spell Slot Create Spell Slot, Create Sorcery Points Create Sorcery Points 2 3 3 - - - - -
3rd Metamagic Metamagic 3 4 4 2 - - - -
4th Feat Feat 4 5 5 4 3 - - - -
5th +3 - 5 6 4 3 2 - - -
6th Subclass feature Subclass feature 6 7 4 3 3 - - -
7th - 7 8 4 3 3 1 - -
8th Feat Feat 8 9 4 3 3 2 - -
9th +4 - 9 10 4 3 3 3 1 -
10th Metamagic Metamagic 10 6 11 4 3 3 3 2 -
11th Subclass feature Subclass feature 11 12 4 3 3 3 2 1
12th Feat Feat 12 13 4 3 3 3 2 1

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class Information[edit | edit source]

Sorcerer's default armour
Hit points
At level 1: 6 + Constitution icon.png Constitution modifier
On level up: 4 + Constitution icon.png Constitution modifier
Key abilities
Charisma icon.png Charisma for Spells
Constitution icon.png Constitution for Hit Points and Concentration Concentration Checks
Dexterity icon.png Dexterity for Armour Class
Saving throw proficiencies
Charisma icon.png Charisma, Constitution icon.png Constitution
Equipment proficiencies
Daggers Daggers, Quarterstaves Quarterstaves, Light Crossbows Light Crossbows
Skills with proficiency (Choose 2)
Arcana Arcana, Deception Deception, Insight Insight, Intimidation Intimidation, Persuasion Persuasion, Religion Religion
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Quarterstaff, Sorcerer Robe (variant depends on subclass), Simple Boots

Spellcasting[edit | edit source]

For a list of spells available to the Sorcerer, see: Sorcerer/spells.
Spellcasting Ability
Charisma icon.png Charisma
Known Spells
Sorcerer Spells are Always Prepared. In exchange, Sorcerers know fewer Spells.

Level Progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Spellcasting[edit | edit source]

2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2

You gain two Level 1 Spell Slots.

Cantrips Icon.png Cantrips Known: 4

Choose 4 Cantrips from the Sorcerer Spell List.

Spells Known: 2
Choose 2 Spells from the Sorcerer Spell List.
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New Sorcerer Cantrips
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New 1st Level Spells Available
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Select a Subclass[edit | edit source]

Level 2

3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3
You gain an additional Level 1 Spell Slot.
Spells Known: 3
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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Sorcery Points
Sorcery Points: 2
Sorcery Points are the innate power of sorcerers. They can use these points to alter Spells or gain Spell Slots. You gain 2 Sorcery Points, which recharge on a Long Rest.
Create Spell Slot Create Spell Slot
Spend Sorcery Points to unlock a Spell Slot.
Create Sorcery Points Create Sorcery Points
Spend Spell Slots to gain Sorcery Points. The level of spell slot spent creates the equivalent number in Sorcery Points
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Metamagic
Choose 2 Metamagic
Metamagic: Careful Spell Metamagic: Careful Spell
Allies automatically succeed Saving Throws against spells that required them.
Metamagic: Distant Spell Metamagic: Distant Spell
Increases the range of the spell by 50%.
Metamagic: Extended Spell Metamagic: Extended Spell
Double the duration of Conditions, summons, and surfaces caused by spells.
Metamagic: Twinned Spell Metamagic: Twinned Spell
Spells that only target 1 creature can target an additional creature.

Level 3

Sorcery Points: 3
You gain +1 Sorcery Point.
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4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Spells Known: 4
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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Metamagic
Choose 1 additional Metamagic
New Metamagic
Metamagic: Heightened Spell Metamagic: Heightened Spell
Targets of spells that require Saving Throws have Disadvantage Icon.png Disadvantage on their first Saving Throw.
Metamagic: Quickened Spell Metamagic: Quickened Spell
Spells that take an Action take a Bonus action instead.
Metamagic: Subtle Spell Metamagic: Subtle Spell
You can cast spells while Silenced Silenced.
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New 2nd Level Spells available

Level 4

Sorcery Points: 4
You gain +1 Sorcery Point.
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3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Cantrips Known: 5
Choose 1 additional Spell from the Sorcerer Spell List.
Spells Known: 5
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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Level 5

Sorcery Points: 5
You gain +1 Sorcery Point.
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2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Spells Known: 6
Choose 1 additional Spell from the Sorcerer Spell List
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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New 3rd Level Spells available
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Level 6

Sorcery Points: 6
You gain +1 Sorcery Point.
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3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain an additional Level 3 Spell Slot.
Spells Known: 7
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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Subclass Features[edit | edit source]

Wild Magic Wild Magic Draconic Bloodline Draconic Bloodline Storm Sorcery Storm Sorcery

Level 7

Sorcery Points: 7
You gain +1 Sorcery Point.
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1 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1
You gain a Level 4 Spell Slot.
Spells Known: 8
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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New 4th Level Spells available

Level 8

Sorcery Points: 8
You gain +1 Sorcery Points.
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Spells Known: 9
Choose 1 additional Spell from the Sorcerer Spell List
2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 2
You gain a Level 4 Spell Slot.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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Level 9

Sorcery Points: 9
You gain +1 Sorcery Point.
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2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1
You gain a Level 4 Spell Slot.
1 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1
You gain a Level 5 Spell Slot.
Spells Known: 10
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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New 5th Level Spells available

Level 10

Sorcery Points: 10
You gain +1 Sorcery Point.
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Metamagic
Choose 1 additional Metamagic
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2 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1
You gain a Level 5 Spell Slot.
Cantrips Known: 6
Choose 1 additional Cantrips from the Sorcerer Spell List.
Spells Known
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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Level 11

Sorcery Points: 11
You gain +1 Sorcery Point.
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1 Level 6 Spell Slots.png Level 6 Spell Slots Unlocked: 1
You gain a Level 6 Spell Slot.
Spells Known: 12
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.
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New 6th Level Spells available
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Subclass Features[edit | edit source]

Wild Magic Wild Magic Draconic Bloodline Draconic Bloodline Storm Sorcery Storm Sorcery

Level 12

Sorcery Points: 12
You gain +1 Sorcery Point.
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Spells Known: 13
Choose 1 additional Spell from the Sorcerer Spell List.
Replacement Spell (Optional)
Choose 1 known Spell and replace it with another Spell in the Sorcerer Spell List.

External Links[edit | edit source]