Myshka: Difference between revisions

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{{CharacterInfo
{{Infobox character
|name = Myshka
| name = Myshka
|image=[[File:Myshka.png|350px]]
| image = Myshka.png
|STR=3
| level=1
|DEX=15
| race=Beast ([[cat]])
|CON=10
| hometown = [[Baldur's Gate]]
|INT=3
|WIS=12
|CHA=7
|level=1
|race=Beast
|type=Beast
|HP=2
|AC=12
|speed=
|size=Tiny
|weight=5kg
|proficiency=
|initiative=
|passive=
{{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Feline Fall}}
{{PAS|Opportunity Attack}}
|location = [[Lower City]]
}}{{Q|Are yerrr mer mermer?|Are you my mother?}}
}}{{Q|Are yerrr mer mermer?|Are you my mother?}}
'''Myshka''' is a [[cat]] NPC who can be found in the alley beside [[Bonecloak's Apothecary]] in the [[Lower City]].


== Interactions ==
'''Myshka''' is a [[cat]] who can be found in an alley east of [[Bonecloak's Apothecary]] in the [[Lower City]]. He speaks in a feline dialect called Mriaer, which comes across as a corrupted version of Common when communicating using [[Speak with Animals]]. While Myshka thinks a character is his mother (or that they know his mother), Myshka will follow them for a period of time while they remain in the area, and can be asked to follow again in subsequent conversations.  
Without using {{SAI|Speak with Animals}}
* {{SkillCheck|Animal Handling|15}} - "''Attempt to pet the cat.''"
Succeeding will allow you to pet Myshka.


Along with [[Barsik]] and [[Malta]], Myshka is one of three different cats located near [[Bonecloak's Apothecary]] that can be asked to keep [[Derryth Bonecloak|Derryth]] company if [[Baelen Bonecloak]] died in [[Act One]], and the player has spoken to her about how she feels lonely without him.


While using {{SmIconText|Speak with Animals Icon.webp|Speak with Animals}}
== Dialogue ==
=== Without Speak with Animals ===
{{Dialogue start}}
{{Dialogue start}}
{{SkillCheck|Intelligence|10}} - "''Try to decipher the cat's strange speech.''"
'''Myshka:''' *Mrrrrrrreow!*
{{dcond|If succeeded, you will have access to new dialogue options:}}
* {{dopt|'''Player''': Pspspspsps.}}
*{{dopt|"No. But I do know someone in want of a cat companion. Her name is Derryth Bonecloak." <ref name="Derryth">If [[Derryth Bonecloak]]'s husband, [[Baelen Bonecloak]], died in the [[Underdark]] during the Find The Mushroom Picker questline.</ref>}}
** '''Myshka:''' *Mrrriaow?*
*{{dopt|"I might know of a mother, but you'll have to pitch yourself first." <ref name="Derryth"/>}}
* {{dopt|''Shoo the cat away.''}}
**'''Myshka''': "Errr erm er kert. Er gerrrrrd kert." ''("I am a cat. A goooood cat.")''
** '''Myshka:''' *HISS!*
*{{dopt| "It's me, my son."}}
** {{dcond|Myshka will then turn hostile though not engage in combat. Oddly, this turns Malta and Barsik hostile as well.}}
**'''Myshka''': "MERMER"
* {{dopt|{{SkillCheck|Animal Handling|15}} - Attempt to pet the cat.''}}
{{dialogue end}}
* {{dcond|Successful.}}
** '''Myshka:''' *Rrrrrrrow.*
** '''Narrator:''' *The cat seems reluctant to part from you.*
** {{dopt|Come along, kitty.}}
*** '''Myshka:''' *Hiss!*
** {{dopt|If you'd like a companion, Derryth at Bonecloak's Apothecary could use a friend.}}
*** '''Myshka:''' *Rrrriow!*
* {{dcond|Failure.}}
** '''Myshka:''' *Hiss!*
{{dcond|When spoken to again:}}
* '''Myshka:''' *Mew!*
{{Dialogue end}}


If directed to Derryth Bonecloak at Bonecloak Apothecary, Myshka will immediately walk over and the party will gain 110xp.  
=== With Speak with Animals ===
{{Dialogue start}}
'''Myshka:''' Are yerrrr mer mermer?
* {{dopt|'''Player''': Huh?}}
** '''Myshka:''' Nervermernd.
* {{dopt|{{SkillCheck|Intelligence|10}} - Try to decipher the cat's strange speech.''}}
* {{dcond|Successful.}}
** '''Narrator:''' *It speaks a feline dialect called 'Mriaer'. It wants to know if you're its mother.*
*** {{dopt|'''Player''': No. But I do know someone in want of a companion. Her name is Derryth Bonecloak.}}
**** '''Myshka:''' Derrerth Bernclerk... hnr...
**** '''Myshka:''' Erker.
**** {{dact|end}}
*** {{dopt|'''Player''': I might know a mother for you. But you'll have to pitch yourself first.}}
**** '''Myshka:''' Errr erm a kert. Er gerrrrrd kert.
***** {{dopt|'''Player''': Sold! You'll want to find Derryth at Bonecloak's Apothecary.}}
****** '''Myshka:''' Derrerth Bernclerk... hnr...
****** '''Myshka:''' Erker.
****** {{dact|end}}
***** {{dopt|'''Player''': Hmmm, in that case, I don't think it'll be a good fit.}}
****** '''Myshka:''' Er... Erker. Gerdber.
****** {{dact|end}}
*** {{dopt|'''Player''': It's me, my son.}}
**** '''Myshka:''' MERMER!
**** {{dact|end}}
* {{dcond|Failure.}}
** '''Narrator:''' *Nothing springs to mind.*
{{dcond|When spoken to again without resolving all dialogue}}
* '''Malta:''' Yerrrrrs?
{{dcond|When spoken after claiming to be its mother}}
* '''Malta:''' MERMER!
{{dcond|When spoken to again at Bonecloak's Apothecary, or after saying it was not a good fit}}
* '''Malta:''' Erker.
{{Dialogue end}}


If you tell Myshka he is your son, he will follow you for a period of time while you remain in the area. He can be made to follow you on subsequent visits if you speak to him again.


== Notes ==
{{Lower City}}
{{notebegin}}
[[Category:Cats]]
{{Reflist}}
* Myshka's cat-speak dialect is apparently "Mriaer".
{{noteend}}
 
{{NavCreatures}}
[[Category:Beasts]]
[[Category:Beasts]]
[[Category:Cats]]
[[Category:Characters]]
[[Category:Characters in Act 3]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]

Latest revision as of 08:00, 4 June 2024

Are yerrr mer mermer?
Are you my mother?


Myshka is a cat who can be found in an alley east of Bonecloak's Apothecary in the Lower City. He speaks in a feline dialect called Mriaer, which comes across as a corrupted version of Common when communicating using Speak with Animals. While Myshka thinks a character is his mother (or that they know his mother), Myshka will follow them for a period of time while they remain in the area, and can be asked to follow again in subsequent conversations.

Along with Barsik and Malta, Myshka is one of three different cats located near Bonecloak's Apothecary that can be asked to keep Derryth company if Baelen Bonecloak died in Act One, and the player has spoken to her about how she feels lonely without him.

Dialogue[edit | edit source]

Without Speak with Animals[edit | edit source]

Myshka: *Mrrrrrrreow!*

  • Player: Pspspspsps.
    • Myshka: *Mrrriaow?*
  • Shoo the cat away.
    • Myshka: *HISS!*
    • (Myshka will then turn hostile though not engage in combat. Oddly, this turns Malta and Barsik hostile as well.)
  • DC 15 Animal Handling check - Attempt to pet the cat.
  • (Successful.)
    • Myshka: *Rrrrrrrow.*
    • Narrator: *The cat seems reluctant to part from you.*
    • Come along, kitty.
      • Myshka: *Hiss!*
    • If you'd like a companion, Derryth at Bonecloak's Apothecary could use a friend.
      • Myshka: *Rrrriow!*
  • (Failure.)
    • Myshka: *Hiss!*
(When spoken to again:)
  • Myshka: *Mew!*

With Speak with Animals[edit | edit source]

Myshka: Are yerrrr mer mermer?

  • Player: Huh?
    • Myshka: Nervermernd.
  • DC 10 Intelligence check - Try to decipher the cat's strange speech.
  • (Successful.)
    • Narrator: *It speaks a feline dialect called 'Mriaer'. It wants to know if you're its mother.*
      • Player: No. But I do know someone in want of a companion. Her name is Derryth Bonecloak.
        • Myshka: Derrerth Bernclerk... hnr...
        • Myshka: Erker.
        • (End of dialogue)
      • Player: I might know a mother for you. But you'll have to pitch yourself first.
        • Myshka: Errr erm a kert. Er gerrrrrd kert.
          • Player: Sold! You'll want to find Derryth at Bonecloak's Apothecary.
            • Myshka: Derrerth Bernclerk... hnr...
            • Myshka: Erker.
            • (End of dialogue)
          • Player: Hmmm, in that case, I don't think it'll be a good fit.
            • Myshka: Er... Erker. Gerdber.
            • (End of dialogue)
      • Player: It's me, my son.
        • Myshka: MERMER!
        • (End of dialogue)
  • (Failure.)
    • Narrator: *Nothing springs to mind.*
(When spoken to again without resolving all dialogue)
  • Malta: Yerrrrrs?
(When spoken after claiming to be its mother)
  • Malta: MERMER!
(When spoken to again at Bonecloak's Apothecary, or after saying it was not a good fit)
  • Malta: Erker.