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Doora Thumbfoot: Difference between revisions
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{{ | {{Infobox creature | ||
| name = Doora Thumbfoot | |||
| image = | |||
<gallery> | |||
Doora Thumbfoot.png|In-game | |||
Portrait Doora Thumbfoot.png|Portrait | |||
</gallery> | |||
| va = Olivia Chappell | |||
| role = | |||
| faction = | |||
| family = Maryk Thumbfoot (husband) | |||
| hometown = | |||
| size = [[Small]] | |||
| type = [[Humanoid]] | |||
| race = [[Lightfoot Halfling]] | |||
| level = 1 | |||
| e hp = 5 | |||
| hp = 8 | |||
| t hp = 10 | |||
| ac = 10 | |||
| movement m = 9 | |||
| weight kg = 35 | |||
{{ | | str = 10 | ||
| dex = 10 | |||
| con = 10 | |||
| int = 10 | |||
| wis = 10 | |||
| cha = 10 | |||
| passives = Brave, Halfling Luck, Opportunity Attack | |||
}} | |||
'''Doora Thumbfoot''' is a [[Halfling]] in [[Baldur's Gate 3]]. She can be found on the ground floor of the [[Elfsong Tavern]] near one of the doorways to the kitchen. | |||
== Involvement == | |||
When spoken to, she will offer to sell the player her mother's {{SmRarityItem|Polished Necklace}} with no additional properties for 200 gold. When asked, she says she wishes to sell it because she needs more gold than what the jewelers would give her for it, due to the market being flooded by loot brought in by adventurers- something which the party can apologize for contributing to. If pressed, she eventually admits that she needs the money to help her husband escape Baldur's Gate after incurring the wrath of [[Gortash]]. | |||
The party can choose to reject her offer, buy the necklace, or give her 200 gold and let her keep the necklace. | |||
{{Lower City}} | |||
[[Category:Halflings]] | |||
[[Category:Humanoids]] | |||
[[Category:Characters]] | |||
[[Category:Characters in the Lower City]] | |||
[[Category:Characters in Act Three]] |
Latest revision as of 23:56, 20 September 2024
Doora Thumbfoot is a Halfling in Baldur's Gate 3. She can be found on the ground floor of the Elfsong Tavern near one of the doorways to the kitchen.
Involvement[edit | edit source]
When spoken to, she will offer to sell the player her mother's Polished Necklace with no additional properties for 200 gold. When asked, she says she wishes to sell it because she needs more gold than what the jewelers would give her for it, due to the market being flooded by loot brought in by adventurers- something which the party can apologize for contributing to. If pressed, she eventually admits that she needs the money to help her husband escape Baldur's Gate after incurring the wrath of Gortash.
The party can choose to reject her offer, buy the necklace, or give her 200 gold and let her keep the necklace.