Upcasting

From Baldur's Gate 3 Wiki
Revision as of 20:18, 19 October 2023 by Sky (talk | contribs) (create)

Upcast Icon.pngUpcasting refers to when a spellcaster chooses to use a higher level spell slot to cast a lower level spell. Many spells gain additional damage dice, a larger area of effect, allow for more targets, or other effects when upcast, but some spells gain no additional benefit other than the fact they are treated as a higher level spell. Warlock spells are always upcast to their highest known spell level.

List of spells that benefit from upcasting

This is a list of all Spells that benefit from upcasting. It is automatically generated via Cargo.


Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Acid Breath Acid Breath Action
-
 Self
 5m / 17ft
2d6Damage TypesAcid
Bardic Attack Bardic Attack Action
-
 m / ft
-
-
Bardic Defence Bardic Defence Action
-
 m / ft
-
-
Bardic Inspiration Bardic Inspiration Bonus Action  Long Rest  18m / 60ft
-
-
Bear Companion Bear Companion Action
-
 18m / 60ft
-
-
Bite Bite Action
-
 1.5 m / 5 ft Attack roll 2d6Damage TypesPiercing
Bite Bite Action
-
 1.5 m / 5 ft Attack roll 2d4Damage TypesPiercing
Bite Bite Action
-
 1.5 m / 5 ft Attack roll 3d6Damage TypesPiercing
1d4Damage TypesPiercing
Bite Bite Action  2 turns  1.5 m / 5 ft Attack roll 2d6Damage TypesPiercing
Boar Companion Boar Companion Action
-
 18m / 60ft
-
-
Charge Charge Action  2 turns  9m / 30ft Attack roll 1d6Damage TypesPiercing
Chill of the Mountain Chill of the Mountain Action  1 turn  18 m / 60 ft Attack roll 1d10Damage TypesCold
Claws Claws Action
-
 1.5 m / 5 ft Attack roll 2d4Damage TypesSlashing
Claws Claws Action
-
 1.5 m / 5 ft Attack roll 2Damage TypesSlashing
Claws Claws Action  2 turns  1.5 m / 5 ft Attack roll 2d4Damage TypesSlashing
Claws Claws Action
-
 1.5 m / 5 ft Attack roll 2d4Damage TypesSlashing
Claws Claws Action
-
 1.5 m / 5 ft Attack roll 2d8Damage TypesSlashing
Clench of the North Wind Clench of the North Wind Action  10 turns  18 m / 60 ft
-
Combat Inspiration Combat Inspiration Bonus Action  Long Rest  18m / 60ft
-
-
Combat Wild Shape Combat Wild Shape Bonus Action
-
 Self
-
-
Corrosive Spit Corrosive Spit Action  Long Rest  18 m / 60 ft 2d8Damage TypesAcid
Crushing Flight Crushing Flight Bonus Action  1 turn  21m / 70ft 2d8Damage TypesBludgeoning
Cutting Words Cutting Words Reaction
-
 18m / 60ft
-
-
Defensive Flourish (Melee) Defensive Flourish (Melee) Action  1 turn  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesWeapon
Defensive Flourish (Ranged) Defensive Flourish (Ranged) Action  1 turn  18 m / 60 ft Attack roll weaponDamage TypesWeapon
1d6Damage TypesWeapon
Dire Raven Companion Dire Raven Companion Action
-
 18m / 60ft
-
-
Divine Smite Divine Smite Action
-
 m / ft
-
2d8Damage TypesRadiant
1d8Damage TypesRadiant
Embrace of the Inferno Embrace of the Inferno Action
-
 18 m / 60 ft Attack roll 2d6Damage TypesFire
Exposing Bite Exposing Bite Action  2 turns  1.5 m / 5 ft Attack roll 1d4Damage TypesPiercing
Fire Breath Fire Breath Action
-
 Self
 5m / 17ft
2d6Damage TypesFire
Fire Breath Fire Breath Action
-
 Self
 5m / 17ft (Cone)
2d6Damage TypesFire
Fist of Four Thunders Fist of Four Thunders Action
-
 m / ft
 5m / 17ft (Cube)
2d8Damage TypesThunder
Fist of Unbroken Air Fist of Unbroken Air Action  1 turn  9m / 30ft 3d10Damage TypesBludgeoning
Flurry of Blows Flurry of Blows Bonus Action
-
 1.5 m / 5 ft Attack roll 1d4Damage TypesBludgeoning
1d4Damage TypesBludgeoning
Flurry of Blows: Push Flurry of Blows: Push Bonus Action
-
 1.5 m / 5 ft Attack roll 1d4Damage TypesBludgeoning
1d4Damage TypesBludgeoning
Flurry of Blows: Stagger Flurry of Blows: Stagger Bonus Action  1 turn  1.5 m / 5 ft Attack roll 1d4Damage TypesBludgeoning
1d4Damage TypesBludgeoning
Flurry of Blows: Topple Flurry of Blows: Topple Bonus Action  1 turn  1.5 m / 5 ft Attack roll 1d4Damage TypesBludgeoning
1d4Damage TypesBludgeoning
Frenzy Frenzy Bonus Action  10 turns  Self
-
-
Frost Breath Frost Breath Action
-
 Self
 5m / 17ft (Cone)
2d6Damage TypesCold
Gong of the Summit Gong of the Summit Action
-
 18m / 60ft
 3m / 10ft (Radius)
3d8Damage TypesThunder
Gore Gore Action
-
 1.5 m / 5 ft Attack roll 3d4Damage TypesPiercing
Halo of Spores Halo of Spores Reaction
-
 6m / 20ft 1d4Damage TypesNecrotic
Jugular Strike Jugular Strike Action
-
 1.5 m / 5 ft Attack roll 1d4Damage TypesPiercing
2d6Damage TypesPiercing
Lightning Breath Lightning Breath Action
-
 Self
 5m / 17ft
2d6Damage TypesLightning
Lunar Mend Lunar Mend Bonus Action
-
 Self
-
1d8hit points
Mobile Flourish (Melee) Mobile Flourish (Melee) Action  1 turn  1.5 m / 5 ft Attack roll weaponDamage TypesWeapon
1d6Damage TypesWeapon
Mobile Flourish (Ranged) Mobile Flourish (Ranged) Action  1 turn  18 m / 60 ft Attack roll weaponFile:Weapon Damage Icon.pngweapon
1d6Damage TypesWeapon
Poison Breath Poison Breath Action
-
 Self
 5m / 17ft (Cone)
2d6Damage TypesPoison
Pounce Pounce Bonus Action  2 turns  8.5m / 28ft Attack roll 2d6Damage TypesPiercing
Pounce Pounce Action  2 turns  7m / 22ft Attack roll 2d8Damage TypesBludgeoning
Precision Attack Precision Attack Action  Long Rest  Self
-
-
Rage Rage Bonus Action  10 turns  Self
-
-
Rage: Bear Heart Rage: Bear Heart Bonus Action  10 turns  Self
-
-
Rage: Eagle Heart Rage: Eagle Heart Bonus Action  10 turns  Self
-
-
Rage: Elk Heart Rage: Elk Heart Bonus Action  10 turns  Self
-
-
Rage: Tiger Heart Rage: Tiger Heart Bonus Action  10 turns  Self
-
-
Rage: Wild Magic Rage: Wild Magic Bonus Action  10 turns  Self
-
-
Rage: Wolf Heart Rage: Wolf Heart Bonus Action  10 turns  Self
-
-
Rally Rally Bonus Action  Long Rest  18 m / 60 ft
-
8 Temporaryhit points
Relentless Lunge Relentless Lunge Bonus Action  2 turns  18m / 60ft
 5m / 16ft (Radius)
2d6Damage TypesBludgeoning
Rend Vision Rend Vision Action  2 turns  1.5 m / 5 ft Attack roll 1d6Damage TypesPiercing
Riposte Riposte Reaction
-
 Weapon Range Attack roll weaponDamage TypesWeapon
superiority dieDamage TypesWeapon
Rupture Rupture Action
-
 Self
 4m / 30ft (Radius)
2d8Damage TypesBludgeoning
Shred Armour Shred Armour Action  2 turns  1.5 m / 5 ft Attack roll 2d4Damage TypesPiercing
Slashing Flourish (Melee) Slashing Flourish (Melee) Action
-
 Weapon Range
 2m / 6.5ft (Cone)
Attack roll weaponDamage TypesWeapon
1d6Damage TypesWeapon
Slashing Flourish (Ranged) Slashing Flourish (Ranged) Action
-
 18 m / 60 ft Attack roll weaponDamage TypesWeapon
1d6Damage TypesWeapon
Slay Slay Action  3 turns  1.5 m / 5 ft Attack roll 4d6Damage TypesSlashing
Sneak Attack (Melee) Sneak Attack (Melee) Action
-
 Weapon Range
-
weaponDamage TypesWeapon
1d6Damage TypesWeapon
Sneak Attack (Ranged) Sneak Attack (Ranged) Action
-
 Weapon Range
-
weaponDamage TypesWeapon
1d6Damage TypesWeapon
Stunning Strike (Unarmed) Stunning Strike (Unarmed) Action  1 turn  1.5 m / 5 ft Attack roll 1d6Damage TypesBludgeoning
Sumptuous Blood Bath Sumptuous Blood Bath Action  3 turns  1.5 m / 5 ft 2d10Damage TypesSlashing
2d6hit points
Sweeping Attack Sweeping Attack Action
-
 Weapon Range
 3m / 10ft
Attack roll superiority dieDamage TypesWeapon
Sweeping Cinder Strike Sweeping Cinder Strike Action
-
 m / ft
 5m / 17ft (Cone)
3d6Damage TypesFire
Touch of the Storm Touch of the Storm Action  1 turn  1.5 m / 5 ft Attack roll 1d10Damage TypesLightning
Turn Undead Turn Undead Action  3 turns  Self
 9m / 30ft (Radius)
-
Valiant Attack Valiant Attack Action
-
 m / ft
-
-
Valiant Damage Valiant Damage Action
-
 m / ft
-
-
Valiant Defence Valiant Defence Action
-
 m / ft
-
-
Venomous Bite Venomous Bite Action  2 turns  1.5 m / 5 ft Attack roll 1d8Damage TypesPiercing
Warding Flare Warding Flare Reaction
-
 m / ft
-
-
Water Whip Water Whip Action
-
 9m / 30ft 3d10Damage TypesBludgeoning
Water Whip: Knock Prone Water Whip: Knock Prone Action
-
 9m / ft 3d10Damage TypesBludgeoning
Water Whip: Pull Water Whip: Pull Action
-
 9m / ft 3d10Damage TypesBludgeoning
Wild Shape Wild Shape Action
-
 m / ft
-
-
Wild Shape: Badger Wild Shape: Badger Action
-
 m / ft
-
-
Wild Shape: Bear Wild Shape: Bear Bonus Action
-
 m / ft
-
-
Wild Shape: Cave Bear Wild Shape: Cave Bear Bonus Action
-
 m / ft
-
-
Wild Shape: Deep Rothé Wild Shape: Deep Rothé Action
-
 m / ft
-
-
Wild Shape: Dilophosaurus Wild Shape: Dilophosaurus Action
-
 m / ft
-
-
Wild Shape: Dire Raven Wild Shape: Dire Raven Bonus Action
-
 m / ft
-
-
Wild Shape: Owlbear Wild Shape: Owlbear Action
-
 m / ft
-
-
Wild Shape: Panther Wild Shape: Panther Action
-
 m / ft
-
-
Wild Shape: Sabre-Toothed Tiger Wild Shape: Sabre-Toothed Tiger Bonus Action
-
 m / ft
-
-
Wild Shape: Spider Wild Shape: Spider Action
-
 m / ft
-
-
Wild Shape: Wolf Wild Shape: Wolf Action
-
 m / ft
-
-
Wolf Companion Wolf Companion Action
-
 18m / 60ft
-
-
Wolf Spider Companion Wolf Spider Companion Action
-
 18m / 60ft
-
-
Acid Splash Acid Splash C Action
-
 18m / 60ft
 2m / 7ft (Radius)
1d6Damage TypesAcid
Bone Chill Bone Chill C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesNecrotic
Eldritch Blast Eldritch Blast C Action
-
 18 m / 60 ft Attack roll 1d10Damage TypesForce
Fire Bolt Fire Bolt C Action
-
 18m / 60ft Attack roll 1d10Damage TypesFire
Poison Spray Poison Spray C Action
-
 3m / 10ft 1d12Damage TypesPoison
Produce Flame: Hurl Produce Flame: Hurl C Action
-
 9m / 30ft Attack roll 1d8Damage TypesFire
Pulling Web Pulling Web C Action
-
 9m / 30ft
-
1d6Damage TypesPiercing
Ray of Frost Ray of Frost C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesCold
Sacred Flame Sacred Flame C Action
-
 18m / 60ft 1d8Damage TypesRadiant
Shocking Grasp Shocking Grasp C Action  1 turn  1.5 m / 5 ft Attack roll 1d8Damage TypesLightning
Thorn Whip Thorn Whip C Action
-
 9m / 30ft Attack roll 1d6Damage TypesPiercing
Vicious Mockery Vicious Mockery C Action  1 turn  18m / 60ft 1d4Damage TypesPsychic
Animal Friendship Animal Friendship 1 Action  10 turns  18 m / 60 ft
-
Armour of Agathys Armour of Agathys 1 Action  Long Rest  Self
-
-
Arms of Hadar Arms of Hadar 1 Action  1 turn  Self
 3m / 10ft (Radius)
2d6Damage TypesNecrotic
Bane Bane 1 Action  10 turns  9m / 30ft
-
Bless Bless 1 Action  10 turns  9m / 30ft
-
-
Burning Hands Burning Hands 1 Action
-
 Self
 5m / 17ft (Cone)
3d6Damage TypesFire
Charm Person Charm Person 1 Action  10 turns  18 m / 60 ft
-
Chromatic Orb Chromatic Orb 1 Action
-
 18 m / 60 ft Attack roll
-
Chromatic Orb: Acid Chromatic Orb: Acid 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesAcid
Chromatic Orb: Cold Chromatic Orb: Cold 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesCold
Chromatic Orb: Fire Chromatic Orb: Fire 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesFire
Chromatic Orb: Lightning Chromatic Orb: Lightning 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesLightning
Chromatic Orb: Poison Chromatic Orb: Poison 1 Action
-
 18 m / 60 ft Attack roll 2d8Damage TypesPoison
Chromatic Orb: Thunder Chromatic Orb: Thunder 1 Action
-
 18 m / 60 ft Attack roll 3d8Damage TypesThunder
Colour Spray Colour Spray 1 Action  1 turn  Self
 5m / 15ft (Cone)
-
-
Command Command 1 Action
-
 18 m / 60 ft
-
Command: Approach Command: Approach 1 Action  1 turn  18 m / 60 ft
-
Command: Drop Command: Drop 1 Action  1 turn  18 m / 60 ft
-
Command: Flee Command: Flee 1 Action  1 turn  18 m / 60 ft
-
Command: Halt Command: Halt 1 Action  1 turn  18 m / 60 ft
-
Create or Destroy Water Create or Destroy Water 1 Action  3 turns  9m / 30ft
 4m / 13ft (Radius)
-
-
Create Water Create Water 1 Action  3 turns  9m / 30ft
 4m / 13ft (Radius)
-
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8hit points
Destroy Water Destroy Water 1 Action
-
 9m / 30ft
 4m / 13ft (Radius)
-
-
Dissonant Whispers Dissonant Whispers 1 Action  2 turns  18 m / 60 ft 3d6Damage TypesPsychic
Divine Smite Divine Smite 1 Action
-
 Weapon Range
-
weaponDamage TypesWeapon
2d8Damage TypesRadiant
Ensnaring Strike Ensnaring Strike 1 Action  10 turns  m / ft Attack roll weaponDamage TypesWeapon
Ensnaring Strike (Melee) Ensnaring Strike (Melee) 1 Action  10 turns  1.5 m / 5 ft Attack roll weaponDamage TypesWeapon
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) 1 Action  10 turns  18 m / 60 ft Attack roll weaponDamage TypesWeapon
False Life False Life 1 Action  Long Rest  Self
-
-
Fog Cloud Fog Cloud 1 Action
-
 18m / 60ft
 5m / 15ft (Radius)
-
-
Guiding Bolt Guiding Bolt 1 Action  2 turns  18m / 60ft Attack roll 4d6Damage TypesRadiant
Hail of Thorns Hail of Thorns 1 Bonus Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
Attack roll weaponDamage TypesWeapon
1d10Damage TypesPiercing
Healing Word Healing Word 1 Bonus Action
-
 18m / 60ft
-
1d4hit points
Hellish Rebuke Hellish Rebuke 1 Reaction
-
 m / ft
-
2d10Damage TypesFire
Heroism Heroism 1 Action  10 turns  1.5 m / 5 ft
-
-
Ice Knife Ice Knife 1 Action
-
 18m / 60ft
 2m / 7ft (Radius)
Attack roll 1d10Damage TypesPiercing
2d6Damage TypesCold
Inflict Wounds Inflict Wounds 1 Action
-
 1.5 m / 5 ft Attack roll 3d10Damage TypesNecrotic
Longstrider Longstrider 1 Action  Long Rest  1.5 m / 5 ft
-
-
Magic Missile Magic Missile 1 Action
-
 18m / 60ft
-
1d4 + 1Damage TypesForce
Psionic Suggestion Psionic Suggestion 1 Action
-
 18 m / 60 ft
-
Ray of Sickness Ray of Sickness 1 Action  2 turns  18 m / 60 ft Attack roll 2d8Damage TypesPoison
Searing Smite Searing Smite 1 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesFire
Sleep Sleep 1 Action  2 turns  18 m / 60 ft
-
-
Thunderwave Thunderwave 1 Action
-
 1.5 m / 5 ft
 5m / 17ft (Cube)
2d8Damage TypesThunder
Witch Bolt Witch Bolt 1 Action  10 turns  18 m / 60 ft Attack roll 1d12Damage TypesLightning
Aid Aid 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Bear's Endurance Bear's Endurance 2 Action  Long Rest  1.5 m / 5 ft
-
-
Blindness Blindness 2 Action  10 turns  18 m / 60 ft
-
Branding Smite Branding Smite 2 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
2d6Damage TypesRadiant
Branding Smite (Melee) Branding Smite (Melee) 2 Action  10 turns  1.5 m / 5 ft Attack roll weaponDamage TypesWeapon
2d6Damage TypesRadiant
Branding Smite (Ranged) Branding Smite (Ranged) 2 Action  10 turns  18 m / 60 ft Attack roll weaponDamage TypesWeapon
2d6Damage TypesRadiant
Bull's Strength Bull's Strength 2 Action  Long Rest  1.5 m / 5 ft
-
-
Cat's Grace Cat's Grace 2 Action  Long Rest  1.5 m / 5 ft
-
-
Cloud of Daggers Cloud of Daggers 2 Action
-
 18 m / 60 ft
-
4d4Damage TypesSlashing
Eagle's Splendour Eagle's Splendour 2 Action  Long Rest  1.5 m / 5 ft
-
-
Enhance Ability Enhance Ability 2 Action
-
 1.5 m / 5 ft
-
-
Flame Blade Flame Blade 2 Bonus Action
-
 Self
-
-
Flaming Sphere Flaming Sphere 2 Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
2d6Damage TypesFire
Fox's Cunning Fox's Cunning 2 Action  Long Rest  1.5 m / 5 ft
-
-
Heat Metal Heat Metal 2 Action  10 turns  18 m / 60 ft 2d8Damage TypesFire
Hold Person Hold Person 2 Action  10 turns  18 m / 60 ft
-
Invisibility Invisibility 2 Action  10 turns  1.5 m / 5 ft
-
-
Magic Weapon Magic Weapon 2 Action  Long Rest  1.5 m / 5 ft
-
-
Melf's Acid Arrow Melf's Acid Arrow 2 Action  1 turn  18 m / 60 ft Attack roll 4d4Damage TypesAcid
Moonbeam Moonbeam 2 Action
-
 18 m / 60 ft
 1m / 3ft (Radius)
2d10Damage TypesRadiant
Move Moonbeam Move Moonbeam 2 Action
-
 18 m / 60 ft
 1m / 3ft (Radius)
2d10Damage TypesRadiant
Murderous Cloud of Daggers Murderous Cloud of Daggers 2 Action
-
 18 m / 60 ft
-
6d4Damage TypesPiercing
Owl's Wisdom Owl's Wisdom 2 Action  Long Rest  1.5 m / 5 ft
-
-
Prayer of Healing Prayer of Healing 2 Action
-
 Self
 9m / 30ft (Radius)
-
2d8hit points
Reapply Heat Metal Reapply Heat Metal 2 Bonus Action  10 turns  18 m / 60 ft 2d8Damage TypesFire
Scorching Ray Scorching Ray 2 Action
-
 18 m / 60 ft Attack roll 2d6Damage TypesFire
Shatter Shatter 2 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
3d8Damage TypesThunder
Spiritual Weapon Spiritual Weapon 2 Bonus Action
-
 18 m / 60 ft
-
1d8+1Damage TypesForce
Spiritual Weapon: Greataxe Spiritual Weapon: Greataxe 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Greatsword Spiritual Weapon: Greatsword 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Halberd Spiritual Weapon: Halberd 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Maul Spiritual Weapon: Maul 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Spear Spiritual Weapon: Spear 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Spiritual Weapon: Trident Spiritual Weapon: Trident 2 Bonus Action  2 turns  18 m / 60 ft
-
1d8 + 1Damage TypesForce
Activate Call Lightning Activate Call Lightning 3 Action
-
 18m / 60ft
 2m / 7ft (Radius)
3d10Damage TypesLightning
Animate Dead Animate Dead 3 Action
-
 3m / 10ft
-
-
Bestow Curse Bestow Curse 3 Action
-
 1.5 m / 5 ft
-
Bestow Curse: Additional Damage Bestow Curse: Additional Damage 3 Action  10 turns  1.5 m / 5 ft
-
Bestow Curse: Attack Disadvantage Bestow Curse: Attack Disadvantage 3 Action  10 turns  1.5 m / 5 ft
-
Bestow Curse: Charisma Disadvantage Bestow Curse: Charisma Disadvantage 3 Action  10 turns  1.5 m / 5 ft
-
Bestow Curse: Constitution Disadvantage Bestow Curse: Constitution Disadvantage 3 Action  10 turns  1.5 m / 5 ft
-
Bestow Curse: Dexterity Disadvantage Bestow Curse: Dexterity Disadvantage 3 Action  10 turns  1.5 m / 5 ft
-
Bestow Curse: Dread Bestow Curse: Dread 3 Action  10 turns  1.5 m / 5 ft
-
Bestow Curse: Intelligence Disadvantage Bestow Curse: Intelligence Disadvantage 3 Action  10 turns  1.5 m / 5 ft
-
Bestow Curse: Strength Disadvantage Bestow Curse: Strength Disadvantage 3 Action  10 turns  1.5 m / 5 ft
-
Bestow Curse: Wisdom Disadvantage Bestow Curse: Wisdom Disadvantage 3 Action  10 turns  1.5 m / 5 ft
-
Call Lightning Call Lightning 3 Action  10 turns  18m / 60ft
 2m / 7ft (Radius)
3d10Damage TypesLightning
Call of the Crustacean Call of the Crustacean 3 Bonus Action
-
 18m / 60ft
-
-
Counterspell Counterspell 3 Reaction
-
 18 m / 60 ft
-
-
Fireball Fireball 3 Action
-
 18m / 60ft
 4m / 13ft (Radius)
8d6Damage TypesFire
Glyph of Warding Glyph of Warding 3 Action
-
 9m / 30ft
 4m / 13ft (Radius)
-
Glyph of Warding: Acid Glyph of Warding: Acid 3 Action
-
 9m / 30ft
 4m / 13ft (Radius)
5d8Damage TypesAcid
Glyph of Warding: Cold Glyph of Warding: Cold 3 Action
-
 9m / 30ft
 4m / 13ft (Radius)
5d8Damage TypesCold
Glyph of Warding: Fire Glyph of Warding: Fire 3 Action
-
 9m / 30ft
 4m / 13ft (Radius)
5d8Damage TypesFire
Glyph of Warding: Lightning Glyph of Warding: Lightning 3 Action
-
 9m / 30ft
 4m / 13ft (Radius)
5d8Damage TypesLightning
Glyph of Warding: Thunder Glyph of Warding: Thunder 3 Action
-
 9m / 30ft
 4m / 13ft (Radius)
5d8Damage TypesThunder
Grant Flight Grant Flight 3 Action  10 turns  1.5 m / 5 ft
-
-
Lightning Arrow Lightning Arrow 3 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
Attack roll 4d8Damage TypesLightning
2d8Damage TypesLightning
Lightning Bolt Lightning Bolt 3 Action
-
 Self
 30m / 100ft
8d6Damage TypesLightning
Mass Healing Word Mass Healing Word 3 Bonus Action
-
 Self
 18m / 60ft (Radius)
-
1d4hit points
Spirit Guardians Spirit Guardians 3 Action
-
 Self
 3m / 10ft (Radius)
-
Spirit Guardians: Necrotic Spirit Guardians: Necrotic 3 Action  10 turns  Self
 3m / 10ft (Radius)
3d8Damage TypesNecrotic
Spirit Guardians: Radiant Spirit Guardians: Radiant 3 Action  10 turns  Self
 3m / 10ft (Radius)
3d8Damage TypesRadiant
Vampiric Touch Vampiric Touch 3 Action  10 turns  1.5 m / 5 ft Attack roll 3d6Damage TypesNecrotic
Banishment Banishment 4 Action  2 turns  18 m / 60 ft
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Blight Blight 4 Action
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 9m / 30ft 8d8Damage TypesNecrotic
Confusion Confusion 4 Action  3 turns  18 m / 60 ft
 6m / 20ft (Radius)
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Ice Storm Ice Storm 4 Action
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 18m / 60ft
 6m / 20ft (Radius)
2d8Damage TypesBludgeoning
4d6Damage TypesCold
Phantasmal Killer Phantasmal Killer 4 Action  10 turns  18 m / 60 ft 4d10Damage TypesPsychic
Wall of Fire Wall of Fire 4 Action
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 18m / 60ft 5d8Damage TypesFire
Cone of Cold Cone of Cold 5 Action
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 Self
 9m / 30ft (Cone)
8d8Damage TypesCold
Conjure Elemental Conjure Elemental 5 Action
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 18 m / 60 ft
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Flame Strike Flame Strike 5 Action
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 18 m / 60 ft
 3m / 10ft (Radius)
5d6Damage TypesFire
5d6Damage TypesRadiant
Hold Monster Hold Monster 5 Action  10 turns  18 m / 60 ft
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Insect Plague Insect Plague 5 Action
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 18 m / 60 ft
 6m / 20ft (Radius)
4d10Damage TypesPiercing
Mass Cure Wounds Mass Cure Wounds 5 Action
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 18 m / 60 ft
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3d8hit points