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Uktar

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Guild Bursar
Uktar
Uktar Portrait.jpg
Stats
Level 1

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Human Human
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 6
Creature AC Icon.png  AC 10
Creature Speed Icon.png  Movement Speed 0
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg
Initiative Icon.png  Initiative 0
Passive features
Character information
Location Guildhall X: -31 Y: 754
Faction The Guild

Bursar Uktar, or simply Uktar is a Human NPC who appears during Act Three.

Background

Uktar serves The Guild as its elected bursar[1] and works directly with Nine-Fingers Keene to manage its financial affairs. His name also appears in the text of multiple books which discuss Guild activities in recent (game world) history.

Gameplay

  • Uktar has no special combat abilities. He will cower and not enter the initiative order if combat is started nearby.

Interactions

  • Uktar can first be found inside Nine-Fingers' office, arguing with her about an orphanage that has fallen behind on its payments and how they should resolve the matter while also upholding the Guild's reputation. At a break in the conversation, Uktar will notice the player's presence and reprimand them for listening in, before Nine-Fingers takes over as being the focus of the conversation.
  • Afterward, when starting a conversation with Uktar for the first time, players can pass a History check to 'ponder where you know the name from.' Passing this check will reveal that "Uktar" is the 11th month of the year, more commonly known as 'the Rotting', the time in which all things decay and die.

Vault Key Business

Uktar offers a ransom to players who bring him vault keys for the Counting House -- but only if the contents of the corresponding vault remain untouched. For each one the player delivers to Uktar, he responds with a unique comment corresponding to the previous owner of the key. This comment is the same whether or not the player looted the vault themselves.

Give him Cazador's key

  • "Ah. A rather ancient patron of the Counting House. He has accrued quite a bit of interest, I'd wager."

Give him Gortash's key

  • "Ah, the would-be Duke! I'm sure he parted with it on good terms."

Give him Glitterbeard's key

  • "Glitterbeard. He was given mastery of the counting house over me, you know. Well deserved, wouldn't you say?"

Give him Grey's key

  • "Wonderful, thank you."

Give him Lady Jannath's key

  • "A fine and noble house. Their funds will serve the city, as they would wish"

Give him Lorroakan's key

  • "The great wizard. I will be interested to see what manner of curiosities he deems worth locking away."

Give him Nine-Fingers's key

  • "A most peculiar key to have in your posession. I wonder who it belongs to. Here is your compensation."

Give him Ravengard's key

  • "The returning hero of Elturel. He's the philanthropic sort, so I'll assume this was a gift, yes?"

Give him Viconia's key

  • "DeVir. Now what would a servant of Lady Loss be so keen on keeping safe ?"


Under Lock and Key (Gold Rewards)

When the player delivers a key to Uktar that belongs to an *unopened* vault, they will receive a gold reward along with the usual unique line of dialogue. A pop-up - similar to what happens when a quest awards an item - will appear after the player exits the conversation with Uktar. Even though no corresponding quest appears in the journal, the text on these pop-ups is labeled as "Under Lock and Key."[2]

"We sold [Character]'s vault key to Guild Bursar Uktar."

  • Cazador - 339 Gold
  • Gortash - 333 Gold
  • Glitterbeard - 334 Gold
  • Grey - 317 Gold
  • Lady Jannath - 354 Gold
  • Lorroakan - 331 Gold
  • Nine Fingers - 300 Gold
  • Ravengard - 329 Gold
  • Viconia - 325 Gold

Related Items

Trivia

  • Uktar's name comes from the 11th month of the calendar year in Faerûn: Uktar ("The Rotting") [1]

References

  1. "Bursar" roughly means a "manager of financial affairs."
  2. The name on these pop-ups does NOT appear to have any relation to the Achievement from Act Two that uses the same name.