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* {{FRWiki|Liara Portyr|long}} | * {{FRWiki|Liara Portyr|long}} | ||
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{{Lower City}} | |||
[[Category:Humans]] | [[Category:Humans]] | ||
[[Category: | [[Category:Humanoids]] | ||
[[Category:Characters]] | |||
[[Category:Characters in the Lower City]] | |||
[[Category:Characters in Act Three]] | |||
[[Category:Members of the Flaming Fist]] | [[Category:Members of the Flaming Fist]] |
Revision as of 06:58, 4 June 2024
Liara Portyr | |||||||||||||
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Level 11 | |||||||||||||
Voiced by | Claire Lacey | ||||||||||||
Information | |||||||||||||
Race | Human | ||||||||||||
Family | Duke Dillard Portyr (Uncle) | ||||||||||||
Faction | Flaming Fist | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Gain Advantage on saving throws against being . | ||||||||||||
| When you roll a 1 or a 2 on a damage die for an attack with a 2-handed melee weapon, that die is rerolled once. | ||||||||||||
| Make two additional free attacks after making an unarmed or weapon attack. | ||||||||||||
| React with an attack roll against a creature moving out of range. | ||||||||||||
| Has Advantage on attack rolls if within 10ft of an ally that carries a shield. | ||||||||||||
| When an enemy misses you with a melee attack, expend a superiority die to retaliate with a melee attack that deals an additional 1d8 damage. |
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
Liara Portyr is a high-ranking Blaze of the Flaming Fist and the niece of Duke Dillard Portyr.
Involvement
Upon entering the main office of the Basilisk Gate Barracks, the player will encounter Lora futilely attempting to explain to Flame Portyr that her daughter, Vanra, has gone missing. Portyr seems to be having severe short-term memory issues and keeps forgetting what Lora has said only seconds earlier in the conversation. A successful Arcana check reveals that her memory has been magically tampered with.
Speaking to Lora and Portyr allows the player to begin the Save Vanra quest.
Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Through progressing the quest to Save Vanra, it is revealed that Auntie Ethel has bewitched Portyr to prevent her from investigating Vanra's disappearance. If the player kills Ethel and returns to Portyr, she appears to have fully recovered save for some headaches and the vague memory of a "Fey-like creature".
Quests
Related Literature
- Skeletons in Patriar Closets
- Investigation Priorities
- Letter of complaint
- Political Influence Plan
- Flaming Fist New Recruit Booklet
- White Bishop - Orders
- White Knight - Orders
- White Pawn - Orders
Notes
- Liara Portyr is sometimes referred to as 'Flame' rather than Blaze in various books and notes. It's unknown if these were written before she was made Blaze, if it means to suggest she was recently demoted and re-promoted, or if it's simply a mistake.
External Links