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Don't-Call-Me-Runt: Difference between revisions
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HiddenDragon (talk | contribs) (Added VA) |
m (Added combat-relevant skills to infobox) |
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| race = [[Lightfoot halfling]] | | race = [[Lightfoot halfling]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| class = [[Ranger]] | | class = [[Ranger]] | ||
| archetype = | | archetype = | ||
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| wis = 12 | | wis = 12 | ||
| cha = 12 | | cha = 12 | ||
| athletics = 1 | |||
| acrobatics = 4 | |||
| perception = 1 | |||
| resistances = | | resistances = | ||
| passives = Brave, Extra Attack, Halfling Luck, Land's Stride: Difficult Terrain, Opportunity Attack | | passives = Brave, Extra Attack, Halfling Luck, Land's Stride: Difficult Terrain, Opportunity Attack |
Latest revision as of 06:51, 11 November 2024
Don't-Call-Me-Runt is a halfling member of The Guild, found guarding the Guildhall entrance in the Lower City of Baldur's Gate.