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{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| title = Wyll
| title = Wyll
| description = Wyll is an Origin character and companion in Baldur's Gate 3. He is a Human Warlock with the Folk Hero background.
| description = Wyll is an Origin character and companion in Baldur's Gate 3. He is a human Warlock with the Folk Hero background.
| image = Wyll.png
| image = Wyll.png
}}
}}
{{CharacterInfo
{{Companion tab}}
|title =A Living Legend
{{Infobox creature
|name = Wyll Ravengard
| name = Wyll
|image=[[File:Wyll.png|350px]]
| image = Wyll.png
|imagename=Promo
| imagesize = 0.9
|image2=[[File:Wyllheadshot.jpg|Wyll in EA|350px]]
| image_alt_text = Cover artwork of Wyll from Baldur's Gate 3, with Mizora peaking in behind him.
|imagename2=In-game
| role = [[Origin characters|Origin Character]]<br>[[Companion]]
|STR=8
| creator = Kevin Vanord
|DEX=13
| race = [[Human]]
|CON=14
| class = [[Warlock]]
|INT=13
| subclass = [[The Fiend]] ([[Mizora]])
|WIS=10
| background = [[Folk Hero]]
|CHA=17
| hometown = [[Baldur's Gate]]
|level=1
| age = 24 years
|race={{Race|Human}}
| family = [[Ulder Ravengard]] (father)<br>Francesca Ravengard (mother, deceased)
|type=Humanoid
| va = Theo Solomon
|HP=10
| full name = Wyll Ravengard
|AC=12
| title = The Blade of Frontiers<br>The Blade of Avernus
|speed=9m / 30ft
| size = Medium
|size=Medium
| type = [[Humanoid]]
|weight=60kg / 120lbs
| movement m = 9
|proficiency=2
| weight kg = 75
|initiative=+1
| level = 1
|passive = {{SmIconLink|Civil Militia Icon.png|Civil Militia}}
| str = 8
| dex = 13
| con = 14
| int = 13
| wis = 10
| cha = 17
| wis save prof = yes
| cha save prof = yes
| passives = Civil Militia, Human Versatility, Opportunity Attack, The Blade of Frontiers
| hp = 10
| ac = 12}}
 
'''Wyll Ravengard''' is an [[Origin characters|Origin Character]] and recruitable [[Companion]]{{ref|Wyll was voiced by [https://www.imdb.com/name/nm2855708/ Lanre Malaolu] during [[Early Access]], but was replaced for unknown reasons. Official Livestream: Larian Studios (07-07-2023). [https://www.youtube.com/live/MW846h6FyU4 Panel from Hell Release Showcase]. Larian Studios YouTube Channel. Retrieved 07-07-2023. }} with the [[Folk Hero]] background. He is a [[Human]] and a [[The Fiend|Fiend]] [[Warlock]] first appearing during [[Act One]].
 
Known as the "Blade of Frontiers" across the marches of [[Baldur's Gate]], Wyll is a valiant hero that fights injustice and hunts monsters wherever they may hide. Though bound forever to his infernal patron {{CharLink|Mizora}}, he has dedicated his whole life to protecting the city he loves. He can be first found in the [[Emerald Grove]] (or at [[Campsite|camp]] if {{CharLink|Karlach}} was recruited before him) during Act One, where he can be recruited into the party as well as romanced by characters of any gender.
 
In multiplayer sessions, if Wyll is chosen as an origin by a player, Karlach will be locked as an option to any other players.
 
{{DiQ|The frontiers demanded a blade. And so I heeded.|Wyll|, How the Blade of Fronteirs came to be.}}
{{TOC|limit=3}}
 
== Overview ==
{{hatnote|For a full overview of Wyll's starting features, see the articles [[Warlock]], [[The Fiend]] and [[Human]].}}
=== Background ===
Being the fabled ''"Blade of Frontiers"'' and the son of Grand Duke {{CharLink|Ulder Ravengard}}, Wyll is bound by pact to serve the devil {{CharLink|Mizora}}, a cambion in the service of the Archdevil [[Zariel]]. Granted fiendish powers by his pactmistress, Wyll must hunt all manner of devils at the command of his patron. Prepared to sacrifice anything to protect [[Baldur's Gate]], Wyll must struggle to maintain his desire to do good against Mizora's machinations for the opposite.
 
=== Starting class ===
Wyll starts as a [[The Fiend|Fiend]] [[Warlock]]{{ref|When Wyll levels up and the player opens his level up screen, Mizora can be heard laughing in the background.}}, giving him a chaotic and destructive set of skills. His baseline proficiency with [[Rapiers]] also makes him a flexible companion that can adapt to any combat roles required.
 
=== Special features ===
* Wyll has the passive {{sai|The Blade of Frontiers (passive feature)|The Blade of Frontiers}}, granting him proficiency with rapiers regardless of class
* Mizora, Wyll's patron, plays an active part in his story and can be encountered and interacted with. Wyll's choices when dealing with her can lead to positive or negative outcomes that will impact his story.
 
=== Personal quest ===
Wyll's personal quest is {{Quest|The Blade of Frontiers}}, spanning all acts of the game. Throughout it, Wyll must deal with what it truly means to be a hero, facing the overwhelming odds as he struggles to embody the ideals taught by his father.
 
Two further quests are available that tie into his personal quest: {{Quest|Hunt the Devil}}, in which Wyll's vow to slay all fiends will be tested, and {{Quest|The Grand Duke}}, where Wyll must uphold his honour and reckon with the large shadow cast by his father, Ulder Ravengard.
 
=== Recruitment ===
Wyll will not join the party if a battle breaks out between the Inhabitants of the [[Emerald Grove]]. He will abandon the party if they decide to side with [[Goblins]] and lay waste to the Grove. If he accompanied the party during this siege, he will turn on the party. If the tieflings and druids are already dead, and the party directed {{CharLink|Minthara}} towards the Grove, he will abandon the party once the goblin celebration commences. If the party raids the grove without having him recruited, Wyll will be found among the corpses of the grove defenders after the battle.
 
==== Act One ====
*Wyll is first encountered when approaching the [[Druid Grove]] in the [[Wilderness]]. On approach, [[Goblin|Goblins]] will launch an attack on the grove gate and Wyll will participate in the battle, announcing himself as ''"the Blade of Frontiers"'', defending the grove. After the fight is resolved, he can be found in the [[Druid Grove#The Hollow|The Hollow]] teaching [[Tiefling]] children how to fight. If the player speaks with him there and agrees to join forces with him, Wyll will join the party.
*If {{CharLink|Karlach}} is recruited first, Wyll will appear at camp after taking a [[Long Rest]], and will immediately confront the group. Convincing him not to attack Karlach will gain approval from your other companions.
*If the Druid's Grove quest is completed, Wyll cannot be found within the Hollow anymore. He will instead appear after recruiting Karlach upon taking a long rest.
*Wyll disappears from the game if Karlach dies before meeting him.{{verify|or maybe even if the grove is sealed}}
 
=== Approval ===
{{main|Wyll/approval}}[[File:Wyll Approval.png|50px|left|alt=Wyll Approves|link=|Wyll Approves]]
Wyll approves of valiant acts of defending the innocent or the defenceless, and appreciates kindness towards children. Peaceful, but decisive actions resonate with him, and those that take a genuine interest in him and the struggles he faces are also well-liked by him.
 
Wyll dislikes villainous acts and condemns participation in evil plans. He frowns upon wanton violence and disapproves of refusal to aid people in need. He is hostile to his infernal patron Mizora and disapproves of any kind of rapport with her.
 
=== Romance ===
{{main|Wyll/romance}}
Wyll can be romanced by characters of any gender. He is earnest in his romance, and rarely tolerates any type of casual encounters with other characters, especially with Mizora.
 
== Description ==
=== Appearance ===
Wyll has dark brown hair kept in neat rows with cropped sides, a trimmed circle beard adorning his face. He claims his right eye is made out of {{SmRarityItem|Bloodstone}} carved from the Galena Mountains, which functions as a sending stone, gifted by Mizora as a replacement after losing his eye fighting cultists, doubling as a method to keep track of him.{{ref|name=eye|[[Campsite]], lines spoken by Wyll when he reveals the terms of his pact after saving Mizora.<br>''"Mizora replaced it with a sending stone. She uses it to track my location and speak from a distance."''}} Despite the scars adorning his face, he retains a youthful face and a friendly, yet determined gaze. He dresses modestly, his outfit suited for combat and hunting, with the only thing hinting at his noble upbringing being his rapier.
 
If transformed into a devil, two great black horns will sprout from his forehead curving backwards menacingly. His face receives new scars on his cheeks and neck and his good eye will be turned black, with a crimson red pupil.
 
As he states himself in Act 3, Wyll is 24 years old,{{ref|name=age|Campsite, lines spoken by Wyll when he reveals the terms of his pact after saving Mizora.<br>''"I was seventeen. (...) That's when the Cult of the Dragon made its move."''}} having been exiled from Baldur's Gate for the past seven years since his pact with Mizora.


{{SmIconLink|Human Versatility Icon.png|Human Versatility}}
=== Personality ===
Heroic and kindhearted, but conflicted and ever struggling against his pactmistress, Wyll has dedicated most of his life to fighting on behalf of the people of the {{FRWiki|Sword Coast}}. He takes his duty and title seriously, and speaks boastfully of his skills and past as ''"the Blade of Frontiers"''. Despite his determination to his cause, he has a more playful side, suggesting that the party stops to try the drinks at [[The Waning Moon]], and wistfully saying to Karlach that he would love to unwind and swim at the beach in Act 3.


{{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}}
He retains some of his noble upbringing, not only in the manner of his speaking, but also in some of the past-times he has, such as dancing and a fondness for good wine.{{ref|Various locations, lines spoken by Wyll when revealing his relationship with Ulder Ravengard.<br>''"Father's the son of a blacksmith, born with barely a coin in the coffers. (...) I spent more time duelling with father than I did rubbing elbows with lords. Not to say I didn't develop a taste for good wine and a talent for courtly dance."''}} Still, while he is able to partake in the pomp and vanity of higher society, he prefers the simple life he leads now.{{ref|Wyll's story was almost entirely rewritten for full release after fan feedback. In Early Access, he struggled with a brutal side and with living up to the title of the Blade of Frontiers, and had a particular hatred of goblins. His pact with Mizora was made due to his desire for vengeance after being attacked by goblins and losing his eye to one of them. His personality on release was rewritten to be more genuinely heroic and kind-hearted, with his personal struggles focusing more on his relationship with his father and with Mizora, and his hatred of goblins being swapped for a hatred of devils and their kind.}}


{{SmIconLink|Action PactOfTheBlade Rapier.png|The Blade of Frontiers (Passive Feature)|The Blade of Frontiers}}
== History ==
|class = Fiend
=== Life in Baldur's Gate ===
|background = Folk Hero
The son of Grand Duke {{CharLink|Ulder Ravengard}}, Wyll observed many of the political inner workings of Baldur's Gate while growing up. His mother, Francesca,{{ref|[[Duke Ravengard's Longsword]] description.}} died in childbirth,{{ref|Campsite, dialogue exchange between the player character and Wyll after encountering Arabella in the Shadowlands and agreeing to find her parents.<br>''Player: "You've talked about your father, but not your mother. Why's that?"<br>Wyll: "Because there's nothing to tell. She died when I was born."''}} and he spent a largely happy childhood being trained by his father, who came from a working-class background, being taught practical skills such as swordplay.{{ref|Wyll's story was almost entirely rewritten for full release after fan feedback. In Early Access, he struggled with a brutal side and with living up to the title of the Blade of Frontiers, and had a particular hatred of goblins. His pact with Mizora was made due to his desire for vengeance after being attacked by goblins and losing his eye to one of them. His personality on release was rewritten to be more genuinely heroic and kind-hearted, with his personal struggles focusing more on his relationship with his father and with Mizora, and his hatred of goblins being swapped for a hatred of devils and their kind.}} Much of Wyll's principles come from his father, who instilled in him a sense of duty to the city of Baldur's Gate and its people. As his father rose through the ranks of nobility, Wyll took part of many noble gatherings, getting to know that side of the city well.
|location = [[Druid Grove]]
|allies = [[Ulder Ravengard]] (father)
|enemies = [[Mizora]]
|va = Theo Solomon
|alt-name = Model
|alt-image = [[File:Wyll Model.png|Wyll's model|150px]]
|wis save=yes|cha save=yes}}'''Wyll''' is an [[Origins|Origin]] character and [[Companion]] in [[Baldur's Gate 3]]. He is a [[Human]] [[Warlock]] with the [[Folk Hero]] background. His patron is [[Mizora]].


Origin characters can be played as the main character, otherwise, they can be recruited as a [[companion]] early on.
=== A pact with the devil ===
When he was seventeen, Wyll felt a grave warning urging him to investigate the outskirts of the city, where he encountered [[Deities#Tiamat|Tiamat]] cultists ready to summon the tyrannical dragon goddess to the plane. Eager to stop them, but young and powerless against many armed cultists, Wyll's desperation attracted {{CharLink|Mizora}} who offered him a solution: her powers in exchange for his eternal servitude. Wyll didn't hesitate, and together they made quick work of the cult,{{ref|name=pact2|Campsite, vision of the events shared by Wyll when he reveals the terms of his pact after saving Mizora.<br>''Wyll: "A tenday after father left, I head a whisper as I slept. (...)"<br>Narrator: "As the maelstrom howls, Mizora's lips press to your ear. 'She will destroy Baldur's Gate. Grant me your soul - and I will give you tthe power to save it', she whispers."''}} however, young Ravengard would soon realize the cost of dealing with devils, as one of the many clauses of the pact prevented him from disclosing what happened that night.{{ref|Campsite, lines spoken by Wyll when he reveals the terms of his pact after saving Mizora.<br>''"I tried to tell him the truth, but my mouth couldn't form the words. I led him to the battlefield, but Mizora had swept it clean. After, he said only one word: 'Go'. So I did."''}}{{ref|[[Mind Flayer Colony]], dialogue between the player character and Wyll after freeing Mizora.<br>''Player: "Mizora said you can talk about your pact and exile. It's time I know the whole truth."<br>Wyll: "First, we kill Ketheric Thorm. Then I'll tell you everything you want to know."''}} Though Mizora never gave specifics for why she approached Wyll, all she revealed was that Tiamat's scheme was at odds with [[Zariel|Zariel's]] plans.{{ref|Campsite, lines spoken by Wyll when he reveals the terms of his pact after saving Mizora.<br>''"Tiamat made a play for power. Zariel had other plans."}}


Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]].
When his father, Ulder Ravengard, returned from [[Elturel]] to find his son accompanied by a devil, he demanded an explanation, yet Wyll's tongue was unable to explain what happened, and the scene of the ordeal was conveniently cleaned up. With cold disappointment, his father cast him out from the city, forever exiled to the frontiers.{{ref|Campsite, line spoken by Ulder Ravengard when talking to him with Wyll present after rescuing him.<br>''"My son, you sold your soul to save Baldur's Gate - and I cast you out for it."''}}


{{Q|I didn't become the Blade of Frontiers overnight.|Wyll motivating children.}}
Ever since, Wyll has roamed the frontiers beyond Baldur's Gate, struggling to serve the city, protect the weak and fight for justice, as he carries out Mizora's infernal whims.


==Gameplay==
Some of the clauses are revealed by Mizora throughout the game:
As a [[Warlock]] of [[The Fiend]] subclass, Wyll gains access to powerful destructive [[Spells]] as he levels up. He gains fewer [[Spells#Spell Slots|Spell Slots]] per day than traditional spellcasters, but in exchange, he regains use of them on a [[Short Rest]] and his spells are always cast at the highest level possible, making even his low level spells quite potent.


Wyll can use his versatile [[Eldritch Blast]] cantrip and [[Eldritch Invocations]] to help fill the gaps created by his limited spell slots.  
* Clause A &sect; 2: ''<nowiki/>'Should soul-holder choose to abandon his patron, he is freed from his duty. His father, Grand Duke Ulder Ravengard, will be thus fated to die by an enemy's hand.'''
* Clause F &sect; 9: ''<nowiki/>'Soul-binder shall bestow reward or favour only upon soul-bearer's fulfilment of related obligation.'''
* Clause G &sect; 9: ''<nowiki/>'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'''
* Clause Z &sect; 13: ''<nowiki/>'Should the promised soul refuse obeyance or neglect duty, the pact-holder shall cast the promised in Avernus as a lemure.'''
* Clause Z &sect; 13: ''<nowiki/>'If the soul-binder consents to separation, she will release the soul-bearer from all obligation within six months.'''
* Addendum F: ''<nowiki/>'The Absolute must be avenged for the soul-binder's detention at Moonrise. The soul-bearer retains his gifts until such time as the Absolute is slain.'''


===Passive Features===
== Involvement ==
===={{Icon|Action PactOfTheBlade Rapier.png}} The Blade of Frontiers====
=== The Blade of Frontiers ===
The Champion of the Sword Coast, renowned for his heroic deeds, unusual stone eye, and notable distaste for [[Goblin]]s.
[[File:Wyll Icon.png|right|125px]]
*This feature grants Wyll [[Proficiency]] in {{WeaponType|Rapiers}}.
{{Hatnote|See main article: [[The Blade of Frontiers]]}}
''The Blade of Frontiers'' is Wyll's personal quest. It is added to the journal upon recruiting him, and it spans all three acts of the game.  


===Proficiencies===
==== Act One ====
At the start of the game, Wyll is on the hunt for Karlach, the latest target his patron Mizora wishes dead. Forced to obey as part of their pact, the hunt takes Wyll to [[Avernus]], where he finds his quarry slaying scores of her own. Wyll's relentless pursuit after the fleeing Karlach eventually ends on a rogue [[Nautiloid]], suddenly materialised before them. As they confront each other on the ship, they are captured by [[Mind Flayer|Mind Flayers]] and tadpoled, kept aboard awaiting [https://forgottenrealms.fandom.com/wiki/Ceremorphosis Ceremorphosis].


===== Equipment =====
After the Nautiloid crashes, and without trace of his quarry, Wyll eventually finds himself at the Emerald Grove. Moved by the plight of the refugees within, he stays to protect them from [[Goblin]] attacks. After fending off the goblin scouting party, Wyll can be spoken to in The Hollow. He will recognize the party as being aboard the nautiloid and agrees to join the party in order to find a cure for the tadpoles together. He also reveals that he is on the hunt for a devil escaped from Avernus, and that he knows she is somewhere nearby.
* {{SimpleWeaponsProf}}, {{WeaponType|Rapiers}}
* {{LightArmour}}


===== Saving Throws =====
Karlach can be found near the Toll House, prompting Wyll to confront her. Though Karlach defends her innocence, Wyll is determined to slay her until their tadpoles connect and a vision of Karlach's escape from Avernus is shared between the party members. The vision shows her tearing through the Archdevil Zariel's forces, frantically seeking escape. She is a victim of the [https://forgottenrealms.fandom.com/wiki/Blood_War Blood War], not an agent of it. A choice presents itself: ignore the warnings and help Wyll slay Karlach, or trust her and spare the Tiefling. Should Karlach be spared, she can be convinced to join the party. If slain, her head can be taken as proof of Wyll's successful hunt. Sparing Karlach opens the possibility of assisting her fighting a group of followers of Zariel who are hunting her down.
* {{Icon|Charisma Ability Icon.png|35|link=Charisma}} [[Charisma]]
* {{Icon|Wisdom Ability Icon.png|35|link=Wisdom}} [[Wisdom]]


===== Skills =====
Back at camp, on the next [[Long Rest]], Wyll announces the arrival of his patron, Mizora. She introduces herself to the party, greeting everyone mischievously, and reveals that it was her who gave Wyll his mission to hunt down Karlach. If Karlach was killed, she will be pleased and will reward Wyll. If she was spared, however, Mizora will remind Wyll the terms of their pact and argue that Karlach does indeed fit the description of ''heartless''. Should Wyll insist on not killing the tiefling, Mizora will take it as a breach of the pact, transforming him into a fiend as punishment. The same result will happen if the party never completes Wyll's mission and ignores Karlach entirely.
*[[Arcana]]
*[[Animal Handling]]
*[[Survival]]
*[[Intimidation]]
*[[Persuasion]]


===Spells Known===
If the party reaches [[Waukeen's Rest]], they'll find a burning inn surrounded by [[Flaming Fist|Flaming Fists]], mercenaries working as [[Baldur's Gate|Baldur's Gate's]] enforcers. They'll quickly reveal that Grand Duke Ravengard is trapped inside, and needs to be saved. Wyll quickly moves to help, rescuing {{CharLink|Florrick|Counsellor Florrick}}, the duke's advisor, in the process, but no signs of the duke can be found. Outside and safe, Florrick recognises Wyll and urges him to save his father, letting slip that Wyll is the son of the duke. Ambushed by [[Drow]], the duke was kidnapped and taken to [[Moonrise Towers]], the base of operations of the [[Cult of the Absolute]].
===== Level 1 Spells Known =====
 
{{div col | style = column-width: 18em; list-style-type: none;}}
==== Act Two ====
* [[File:Armour Of Agathys Icon.png|frameless|upright=0.1|link=Armour of Agathys]] [[Armour of Agathys]]
At some point during the adventures in the [[Shadow-Cursed Lands]], Mizora will appear before Wyll and the party, informing Wyll that the absolutists have captured an important asset of Zariel, a powerful devil, and that he must rescue them. Stressing out the importance of the mission, Mizora disappears as quickly as she arrived.
* [[File:Arms of Hadar Icon.png|frameless|upright=0.1|link=Arms of Hadar]] [[Arms of Hadar]]
 
{{div col end}}
Zariel's asset cannot be found in Moonrise Towers proper, rather, they can only be saved upon entering the [[Mind Flayer Colony]] after the first battle with {{CharLink|Ketheric Thorm}}. There, the party finds Mizora herself trapped within a pod in the Tadpoling Centre. Mizora can be freed from the pod, or killed, though killing her will also kill Wyll as per the terms of their pact. Should the party free her, she can be persuaded to reward Wyll. Mizora can also be pressed to end Wyll's contract, to which she will relent but not without first stipulating that it will take another six months for the pact to end. Rescuing Mizora lifts Wyll's restriction on speaking about his pact, allowing the party to learn more about his deal with her.
 
Following Ketheric through the colony, the party eventually finds him arguing with {{CharLink|Enver Gortash}} and {{CharLink|Orin|Orin the Red}}, with Duke Ravengard next to them. After the [[Absolute]] is revealed to be an [[Elder Brain]] under the control of the three Chosen, Orin takes the duke and forces a tadpole into his eye. Gortash and Orin leave for Baldur's Gate not long after, with a now enthralled duke in tow.  
 
==== Act Three ====
Arriving at Baldur's Gate, Mizora can be found once more waiting for Wyll and the party on the main floor of the [[Wyrm's Rock Fortress]], provided she was rescued from Moonrise. She will mock Ulder Ravengard's fate and goad Wyll into hurrying to the main chamber. When the party returns, Mizora will announce that she is ready to break the pact between her and Wyll, and that she will meet everyone back at the campsite.
 
After the next long rest, Mizora will appear, ready to bargain. If Duke Ravengard remains alive, Mizora will offer his location, in exchange for a sacrifice. Wyll is then presented with a choice: break the pact immediately, but sacrifice his father to his fate, or remain forever bound to Mizora in exchange for his father's freedom. Should Duke Ravengard be dead, however, Mizora will present a different bargain: bring back Wyll's father from the dead in exchange for young Ravengard's soul, or break the pact immediately.
 
Mizora will be pleased with whatever choice Wyll makes, remaining in camp as a [[Camp Follower]], allowing the party to talk to her and learn more about Wyll's patron. This will also make her available as an ally against the Absolute as part of the quest {{Quest|Gather Your Allies}}.
 
Duke Ravengard can be later found in the [[Iron Throne]], an underwater fortress used by Gortash and his Banites. The party can attempt to break him out, however, if Wyll sacrificed him in exchange for his freedom, Mizora will appear and attempt to murder the duke, ensuring the deal goes through as pacted between them. If the duke survives, Wyll and his father may have a long overdue reunion, and can then speak to Mizora, who will not be entirely pleased about the outcome but will otherwise not punish Wyll for outfoxing her. Duke Ravengard will then urge Wyll to find {{CharLink|Ansur}}, a legendary dragon said to sleep under the city, ready to defend it during its time of greatest need.
 
Ansur can be found in the [[Wyrmway]], below the fortress' prison. The legendary [[Balduran]] has prepared trials to test the mettle of adventurers before they may seek audience with Ansur. Wyll's upbringing proves valuable during these trials, as he can be consulted for possible solutions to them. With the trials completed, the party may face Ansur, yet all they would find is the decayed corpse of the once-great wyrm. Reanimated, Ansur and {{CharLink|The Emperor|the Emperor}} begin arguing, and it's revealed that the mind flayer is none other than Balduran, turned illithid when he was captured near Moonrise Towers. Angered by Balduran's betrayal, Ansur will attack, forcing the party to put down the wyrm for good.
 
Ansur's fate can then be revealed to Ulder Ravengard if alive. He will propose Wyll become a Grand Duke of the city, following his father's steps, to which Wyll can agree or decline. Regardless of the choice, duke Ravengard will pledge his support for the coming battle.
 
=== Endings ===


===== Cantrips Known =====
==== The Blade of Avernus ====
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Eldritch Blast Icon.png|frameless|upright=0.1|link=Eldritch Blast]] [[Eldritch Blast]]
* [[File:Blade Ward Icon.png|frameless|upright=0.1|link=Blade Ward]] [[Blade Ward]]
{{div col end}}


If Wyll was transformed by Mizora and chooses not to become the Grand Duke of Baldur's Gate, he takes on the mantle of ''"the Blade of Avernus"'' and vows to hunt devils in their own homeland. By the time he is summoned by {{CharLink|Withers}} for his gathering six months after the events of the game, Wyll has become a seasoned slayer of fiends, boasting about his many hunts. If his contract was broken, he will also mention that he's working with a diabolist from {{FRWiki|Calimshan}} to use his sending stone eye to track Mizora, setting his sights on his former patron. If still bound to his patron, he mentions that she's been surprisingly hands-off, sending him only after demons and devils per their agreement. If Karlach was convinced to return to Avernus with Wyll, they joined efforts to find a cure for her mechanical heart. They have grown closer after travelling together in the last six months. {{ref|[[Epilogue]], lines spoken by Karlach during Withers' gathering if only she and Wyll ended up in Avernus by the end of the game. <br>''"War is a dirty business, soldier, it's been exactly how you think. But having Wyll around is being incredible. Fucker's even better at killing devils than yours truly. We don't have much time to chat, but just knowing he's there makes all the difference. "''<br>or<br>"''Wish Wyll and I had more time to reminisce, but surviving Avernus is just non-stop. Still, having him there has been incredible. You really can get through anything with someone you love at your side.''"}}


==Recruitment==
==== Grand Duke of Baldur's Gate ====
Wyll can be recruited in [[Act One]].
*Wyll is first encountered when approaching the [[Druid Grove]] in the [[Wilderness]]. On approach, [[Goblin]]s will attack the grove and Wyll will participate in the battle, announcing himself as the ''Blade of Frontiers'', and defending the grove. Afterwards, he can be found in the [[Druid Grove#The Hollow|The Hollow]] training [[Tiefling]] children to fight. If the player speaks with him there and agrees to join forces with him, he will join the party.
*If you complete the Druid's Grove quest, Wyll cannot be found within [[The Hollow]]. He will appear after recruiting [[Karlach]] and completing the quest at [[The Risen Road]], upon taking a long rest.


If Wyll chooses to become the Grand Duke of Baldur's Gate, he oversees the reconstruction of the city, parleying with influential nobles for aid and tightening bonds with the other cities of the Sword Coast. If Ulder Ravengard lives, Wyll works with him to marshal forces for peace and renewal. The city's gates are opened to refugees, the Council of Four is reformed, and romanced player characters are extended an invitation to become a Duke. If Wyll never broke his contract with Mizora, she remains active in his life in her human disguise, enjoying the political intrigue and keeping him on a long leash for reasons unknown to him.


==Background==
==== The Blade of Frontiers ====
At a young age, Wyll stumbled across a dark ritual that would bring a great evil into Faerûn if left unchecked. With little time left, Wyll felt left without a choice and he signed and accepted the deal of an opportunistic devil, [[Mizora]], who arrived at the scene to offer Wyll power. With his new powers as a [[Warlock]], Wyll was able to stop the ritual, but was wounded and lost his right eye in the ensuing battle.


Bound by pact to serve Mizora, Wyll's dealings with the devil left him estranged from his influential noble family in [[Baldur's Gate]]. He left his home and gained fame as ''The Blade of Frontiers'', renowned for his swordsmanship and monster-slaying.
If Wyll either never completed his personal quest or was not transformed by Mizora and chose not to become the Grand Duke of Baldur's gate, he remains ''"the Blade of Frontiers"'' and wishes to share stories of his adventures. He shares that he has slain trolls, ghouls, a dinosaur, a lich, and a dragon. If his contract was broken, he will also mention that he's working with a diabolist from Calimshan to use his sending stone eye to track Mizora, setting his sights on his former patron.


Now Wyll is on the hunt for [[Karlach]], the latest target his patron Mizora has demanded he kill for her. He must obey, or suffer great consequences. The hunt has taken to Wyll to Avernus, in the Hells themselves.
== Quest rewards ==
*{{MdRarityItem|Infernal Rapier}} — granted by Mizora for rescuing her from the [[Mind Flayer Colony]] in Act 2 and convincing her with a successful {{Ability check|Persuasion|14}}
*{{MdRarityItem|Infernal Robe}} — granted by Mizora for killing Karlach


{{SpoilerBox|
== Interactions ==
=== Wyll's Pact ===
{{UnderConstruction|section}}
During the course of the story, you can learn some of the clauses of Wyll's pact with Mizora.
=== Companion interactions ===
Wyll has unique dialogue interactions as a companion available after certain events. Whenever one is available, he will have a floating [ ! ] icon above him.


Clause F &sect; 9: ''<nowiki/>'Soul-binder shall bestow reward or favour only upon soul-bearer's fulfillment of related obligation.'''
==== Act One ==== 
*Once Wyll's confrontation with Karlach has been dealt with, if she was spared, he will comment on him being deceived, and allude to a punishment he'll soon receive.
*After the party's first encounter with Mizora, Wyll can be asked about his pact and history with her.


Clause G &sect; 9: ''<nowiki/>'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'''
==== Act Two ====
*As early as reaching the Shadow-Cursed Lands, Wyll expresses his desire for mutual trust, and reveals he is the son of Ulder Ravengard if not revealed earlier at Waukeen's Rest.
*Following Mizora's liberation from Moonrise Towers, Wyll expresses his annoyance at her duplicity but also happiness over his future freedom.


Clause Z &sect; 13: ''<nowiki/>'Should the promised soul refuse obeyance or neglect duty, the pact-holder shall cast the promised in Avernus as a lemure.'''
==== Act Three ====
*After slaying Ansur, Wyll laments his failure to bring the dragon to the party's side and suggests speaking to his father if alive and rescued.


Clause Z &sect; 13: ''<nowiki/>'If the soul-binder consents to separation, she will release the soul-bearer from all obligation within six months.'''
=== Unique interactions ===
}}
Either as an origin, or in the party as a companion, Wyll has unique interactions and special dialogue with the following characters, listed by the act they are first encountered in.


== Personal Quest ==
==== Act One ====
Wyll's [[:Category:Companion Quests|Companion Quest]] is: [[The Blade of Frontiers]]
*{{CharLink|Florrick|Counsellor Florrick}}
*{{CharLink|Yeva|Gauntlet Yeva}}
*{{CharLink|Mizora}}


==Personality==
==== Act Two ====
Wyll actively seeks to do the right thing and live up to his ideal vision of a hero, even if at times he considers himself undeserving of the title. When few options remain, Wyll is willing to resort to brutal methods if in his eyes the ends justify the means. He is desperate to free himself from the shame of his past and be recognized as something greater. Because of this, his deeds can at times appear reckless. He enjoys his title as the ''Blade of Frontiers'' even though he regrets what it cost him to obtain it.


== Interactions==
==== Act Three ====
=== Approval & Disapproval ===
*{{CharLink|Elin|Blaze Elin}}
[[File:Wyll Approval.png|44px|left|alt=Wyll Approves|link=|Wyll Approves]]Wyll likes acts of heroism, defending the innocent or defenseless, and killing goblins.
*{{CharLink|Edwynna|Gauntlet Edwynna}}
*{{CharLink|Ulder Ravengard}}


Wyll dislikes villainous acts like killing the innocent or defenseless. He dislikes goblins and disapproves of helping them.
=== Speak with Dead ===
{{Dialogue start}}
'''Party member:''' Who are you?
* '''Wyll:''' Wyll Ravengard... the Blade of Frontiers...
** '''Party member:''' What does that mean, 'The Blade of Frontiers'?
*** '''Wyll:''' Fight monsters... protect the Sword Coast...
** '''Party member:''' Ravengard? Are you related to Duke Ulder Ravengard?
*** '''Wyll:''' My father...
'''Party member:''' Where are you from?
* '''Wyll:''' Baldur's Gate...
'''Party member:''' What was your ultimate goal?
* '''Wyll:''' Freedom from Mizora...
** '''Party member:''' Who is Mizora?
*** '''Wyll:''' Devil... patron... Zariel's servant...
'''Party member:''' What was your profession?
* '''Wyll:''' Warlock... Hells' poweres...
** '''Party member:''' Who is your warlock patron?
*** '''Wyll:''' Mizora... Zariel's servant...
**** '''Party member:''' Who is Mizora?
***** '''Wyll:''' Devil... patron... Zariel's servant...
{{Dialogue end}}


''Main Article: [[Wyll/Approval]]''
== Related Literature ==
===Romance===
* {{MdRarityItem|A Father's Diary}}
Wyll can be [[Romance|romanced]].


{{RomanceBox|hide=1|
== Loot ==
In [[Chapter One]], during the party and '''only if the player sided with the tieflings and has at least High approval'''. the player can share a kiss with Wyll. There is no additional scene with Wyll when resting at the party.
Wyll can be killed and looted. He will have the same items as his starting equipment except for his underwear.


In [[Chapter Two]], during a long rest, Wyll invites you to dance with him, and afterwards the player can ask if they want to spend the night together, share a kiss or simply wish him a good night. There is no additional scene after this.}}
=== Starting equipment ===
{{div col}}
*{{MdRarityItem|Alchemy Pouch}}
*{{MdRarityItem|Camp Supply Sack}}
*{{MdRarityItem|Keychain}}
*{{MdRarityItem|Leather Boots}}
*{{MdRarityItem|Padded Armour}}
*{{MdRarityItem|Potion of Healing}} x2
*{{MdRarityItem|Rapier}}
*{{MdRarityItem|Scroll of Revivify}}
*{{MdRarityItem|Wyll's Earthy Garb}}
*{{MdRarityItem|Tasteful Boots|override_icon=Generated_ARM_Camp_Shoes_Wyll_Unfaded.png|override_rarity=common|Wyll's Tasteful Boots}}
*{{MdRarityItem|Wyll's Underwear}}
{{div col end}}


==Achievements ==
== Achievements ==
{{Achievement|Loophole}}
{{Achievement|Loophole}}
==Trivia==
*Wyll is voiced by [https://www.imdb.com/name/nm5156273/ Theo Solomon].
**He was voiced by [https://www.imdb.com/name/nm2855708/ Lanre Malaolu] during [[Early Access]], but was replaced for unknown reasons.
*Wyll's story was almost entirely rewritten for full release after fan feedback.
*In [[Multiplayer]], if Wyll is chosen as an Origin by one player, [[Karlach]] cannot be chosen by any other players, and vice versa.


==Gallery==
== Gallery ==
<gallery heights="250px" mode="packed">
<gallery heights="250px" mode="packed">
File:Wyll-beta.png|Wyll's appearance pre-release.
File:Wyll Unarmed Model.webp|Base model.
File:Wyll-ea.webp|Wyll during ''Early Access.''
File:Wyll Camp Model.webp|Camp clothing model.
File:Wyll-promotional.webp|Wyll's promotional art (feat Mizora).
File:Wyll Underwear Model.webp|Underwear model.
File:Wyll Fiend Unarmed Model.webp|Fiend model.
File:Wyll Model EA.png|Early Access model.
File:Wyll_Concept_Art.png|Digital Artbook concept.
File:Wyll-character-creator.png|Appearance in the character creator.
File:Edward-vanderghote-wyll.jpeg|Portrait by Edward Vanderghote.
File:Wyll.png|Cover artwork.
File:Wyll-beta.png|Appearance pre-release.
File:Wyll-ea.webp|During Early Access.
File:Wyll_Loading_Screen_EA.jpg|Promotional art.
</gallery>
</gallery>


==External Links==
== Related literature ==
*{{FRWiki|Wyll Ravengard|long}}
*{{MdRarityItem|A Father's Diary}}
 
== Notes and References ==
{{notebegin}}
{{div col}}{{reflist}}{{div col end}}
{{noteend}}
 
== External links ==
* {{FRWiki|Wyll Ravengard|long}}
* [https://media.dndbeyond.com/compendium-images/claims/bg3/char-sheets/BG3-Wyll-Sheet.pdf Wyll's official 5E D&D Character Sheet on D&D Beyond] (PDF)


[[Category: Humans]]
[[Category: Humanoids]]
[[Category: Warlocks]]
[[Category: Companions]]
[[Category: Origins]]
{{NavCompanions}}
{{NavCompanions}}
{{NavEmeraldGrove}}
{{NavEmeraldGrove}}
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Origins]]
[[Category:Companions]]
[[Category:Warlocks]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]

Latest revision as of 22:54, 19 October 2024

Wyll Ravengard is an Origin Character and recruitable Companion[1] with the Folk Hero background. He is a Human and a Fiend Warlock first appearing during Act One.

Known as the "Blade of Frontiers" across the marches of Baldur's Gate, Wyll is a valiant hero that fights injustice and hunts monsters wherever they may hide. Though bound forever to his infernal patron Mizora Mizora, he has dedicated his whole life to protecting the city he loves. He can be first found in the Emerald Grove (or at camp if Karlach Karlach was recruited before him) during Act One, where he can be recruited into the party as well as romanced by characters of any gender.

In multiplayer sessions, if Wyll is chosen as an origin by a player, Karlach will be locked as an option to any other players.

style=width:100%;height:100%;object-fit:cover;

The frontiers demanded a blade. And so I heeded.
Wyll, How the Blade of Fronteirs came to be.

Overview[edit | edit source]

For a full overview of Wyll's starting features, see the articles Warlock, The Fiend and Human.

Background[edit | edit source]

Being the fabled "Blade of Frontiers" and the son of Grand Duke Ulder Ravengard Ulder Ravengard, Wyll is bound by pact to serve the devil Mizora Mizora, a cambion in the service of the Archdevil Zariel. Granted fiendish powers by his pactmistress, Wyll must hunt all manner of devils at the command of his patron. Prepared to sacrifice anything to protect Baldur's Gate, Wyll must struggle to maintain his desire to do good against Mizora's machinations for the opposite.

Starting class[edit | edit source]

Wyll starts as a Fiend Warlock[2], giving him a chaotic and destructive set of skills. His baseline proficiency with Rapiers also makes him a flexible companion that can adapt to any combat roles required.

Special features[edit | edit source]

  • Wyll has the passive The Blade of Frontiers The Blade of Frontiers, granting him proficiency with rapiers regardless of class
  • Mizora, Wyll's patron, plays an active part in his story and can be encountered and interacted with. Wyll's choices when dealing with her can lead to positive or negative outcomes that will impact his story.

Personal quest[edit | edit source]

Wyll's personal quest is The Blade of Frontiers The Blade of Frontiers, spanning all acts of the game. Throughout it, Wyll must deal with what it truly means to be a hero, facing the overwhelming odds as he struggles to embody the ideals taught by his father.

Two further quests are available that tie into his personal quest: Hunt the Devil Hunt the Devil, in which Wyll's vow to slay all fiends will be tested, and The Grand Duke The Grand Duke, where Wyll must uphold his honour and reckon with the large shadow cast by his father, Ulder Ravengard.

Recruitment[edit | edit source]

Wyll will not join the party if a battle breaks out between the Inhabitants of the Emerald Grove. He will abandon the party if they decide to side with Goblins and lay waste to the Grove. If he accompanied the party during this siege, he will turn on the party. If the tieflings and druids are already dead, and the party directed Minthara Minthara towards the Grove, he will abandon the party once the goblin celebration commences. If the party raids the grove without having him recruited, Wyll will be found among the corpses of the grove defenders after the battle.

Act One[edit | edit source]

  • Wyll is first encountered when approaching the Druid Grove in the Wilderness. On approach, Goblins will launch an attack on the grove gate and Wyll will participate in the battle, announcing himself as "the Blade of Frontiers", defending the grove. After the fight is resolved, he can be found in the The Hollow teaching Tiefling children how to fight. If the player speaks with him there and agrees to join forces with him, Wyll will join the party.
  • If Karlach Karlach is recruited first, Wyll will appear at camp after taking a Long Rest, and will immediately confront the group. Convincing him not to attack Karlach will gain approval from your other companions.
  • If the Druid's Grove quest is completed, Wyll cannot be found within the Hollow anymore. He will instead appear after recruiting Karlach upon taking a long rest.
  • Wyll disappears from the game if Karlach dies before meeting him.[Needs Verification]

Approval[edit | edit source]

Main article: Wyll/approval
Wyll Approves

Wyll approves of valiant acts of defending the innocent or the defenceless, and appreciates kindness towards children. Peaceful, but decisive actions resonate with him, and those that take a genuine interest in him and the struggles he faces are also well-liked by him.

Wyll dislikes villainous acts and condemns participation in evil plans. He frowns upon wanton violence and disapproves of refusal to aid people in need. He is hostile to his infernal patron Mizora and disapproves of any kind of rapport with her.

Romance[edit | edit source]

Main article: Wyll/romance

Wyll can be romanced by characters of any gender. He is earnest in his romance, and rarely tolerates any type of casual encounters with other characters, especially with Mizora.

Description[edit | edit source]

Appearance[edit | edit source]

Wyll has dark brown hair kept in neat rows with cropped sides, a trimmed circle beard adorning his face. He claims his right eye is made out of Bloodstone carved from the Galena Mountains, which functions as a sending stone, gifted by Mizora as a replacement after losing his eye fighting cultists, doubling as a method to keep track of him.[3] Despite the scars adorning his face, he retains a youthful face and a friendly, yet determined gaze. He dresses modestly, his outfit suited for combat and hunting, with the only thing hinting at his noble upbringing being his rapier.

If transformed into a devil, two great black horns will sprout from his forehead curving backwards menacingly. His face receives new scars on his cheeks and neck and his good eye will be turned black, with a crimson red pupil.

As he states himself in Act 3, Wyll is 24 years old,[4] having been exiled from Baldur's Gate for the past seven years since his pact with Mizora.

Personality[edit | edit source]

Heroic and kindhearted, but conflicted and ever struggling against his pactmistress, Wyll has dedicated most of his life to fighting on behalf of the people of the Sword Coast. He takes his duty and title seriously, and speaks boastfully of his skills and past as "the Blade of Frontiers". Despite his determination to his cause, he has a more playful side, suggesting that the party stops to try the drinks at The Waning Moon, and wistfully saying to Karlach that he would love to unwind and swim at the beach in Act 3.

He retains some of his noble upbringing, not only in the manner of his speaking, but also in some of the past-times he has, such as dancing and a fondness for good wine.[5] Still, while he is able to partake in the pomp and vanity of higher society, he prefers the simple life he leads now.[6]

History[edit | edit source]

Life in Baldur's Gate[edit | edit source]

The son of Grand Duke Ulder Ravengard Ulder Ravengard, Wyll observed many of the political inner workings of Baldur's Gate while growing up. His mother, Francesca,[7] died in childbirth,[8] and he spent a largely happy childhood being trained by his father, who came from a working-class background, being taught practical skills such as swordplay.[9] Much of Wyll's principles come from his father, who instilled in him a sense of duty to the city of Baldur's Gate and its people. As his father rose through the ranks of nobility, Wyll took part of many noble gatherings, getting to know that side of the city well.

A pact with the devil[edit | edit source]

When he was seventeen, Wyll felt a grave warning urging him to investigate the outskirts of the city, where he encountered Tiamat cultists ready to summon the tyrannical dragon goddess to the plane. Eager to stop them, but young and powerless against many armed cultists, Wyll's desperation attracted Mizora Mizora who offered him a solution: her powers in exchange for his eternal servitude. Wyll didn't hesitate, and together they made quick work of the cult,[10] however, young Ravengard would soon realize the cost of dealing with devils, as one of the many clauses of the pact prevented him from disclosing what happened that night.[11][12] Though Mizora never gave specifics for why she approached Wyll, all she revealed was that Tiamat's scheme was at odds with Zariel's plans.[13]

When his father, Ulder Ravengard, returned from Elturel to find his son accompanied by a devil, he demanded an explanation, yet Wyll's tongue was unable to explain what happened, and the scene of the ordeal was conveniently cleaned up. With cold disappointment, his father cast him out from the city, forever exiled to the frontiers.[14]

Ever since, Wyll has roamed the frontiers beyond Baldur's Gate, struggling to serve the city, protect the weak and fight for justice, as he carries out Mizora's infernal whims.

Some of the clauses are revealed by Mizora throughout the game:

  • Clause A § 2: 'Should soul-holder choose to abandon his patron, he is freed from his duty. His father, Grand Duke Ulder Ravengard, will be thus fated to die by an enemy's hand.'
  • Clause F § 9: 'Soul-binder shall bestow reward or favour only upon soul-bearer's fulfilment of related obligation.'
  • Clause G § 9: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'
  • Clause Z § 13: 'Should the promised soul refuse obeyance or neglect duty, the pact-holder shall cast the promised in Avernus as a lemure.'
  • Clause Z § 13: 'If the soul-binder consents to separation, she will release the soul-bearer from all obligation within six months.'
  • Addendum F: 'The Absolute must be avenged for the soul-binder's detention at Moonrise. The soul-bearer retains his gifts until such time as the Absolute is slain.'

Involvement[edit | edit source]

The Blade of Frontiers[edit | edit source]

Wyll Icon.png
See main article: The Blade of Frontiers

The Blade of Frontiers is Wyll's personal quest. It is added to the journal upon recruiting him, and it spans all three acts of the game.

Act One[edit | edit source]

At the start of the game, Wyll is on the hunt for Karlach, the latest target his patron Mizora wishes dead. Forced to obey as part of their pact, the hunt takes Wyll to Avernus, where he finds his quarry slaying scores of her own. Wyll's relentless pursuit after the fleeing Karlach eventually ends on a rogue Nautiloid, suddenly materialised before them. As they confront each other on the ship, they are captured by Mind Flayers and tadpoled, kept aboard awaiting Ceremorphosis.

After the Nautiloid crashes, and without trace of his quarry, Wyll eventually finds himself at the Emerald Grove. Moved by the plight of the refugees within, he stays to protect them from Goblin attacks. After fending off the goblin scouting party, Wyll can be spoken to in The Hollow. He will recognize the party as being aboard the nautiloid and agrees to join the party in order to find a cure for the tadpoles together. He also reveals that he is on the hunt for a devil escaped from Avernus, and that he knows she is somewhere nearby.

Karlach can be found near the Toll House, prompting Wyll to confront her. Though Karlach defends her innocence, Wyll is determined to slay her until their tadpoles connect and a vision of Karlach's escape from Avernus is shared between the party members. The vision shows her tearing through the Archdevil Zariel's forces, frantically seeking escape. She is a victim of the Blood War, not an agent of it. A choice presents itself: ignore the warnings and help Wyll slay Karlach, or trust her and spare the Tiefling. Should Karlach be spared, she can be convinced to join the party. If slain, her head can be taken as proof of Wyll's successful hunt. Sparing Karlach opens the possibility of assisting her fighting a group of followers of Zariel who are hunting her down.

Back at camp, on the next Long Rest, Wyll announces the arrival of his patron, Mizora. She introduces herself to the party, greeting everyone mischievously, and reveals that it was her who gave Wyll his mission to hunt down Karlach. If Karlach was killed, she will be pleased and will reward Wyll. If she was spared, however, Mizora will remind Wyll the terms of their pact and argue that Karlach does indeed fit the description of heartless. Should Wyll insist on not killing the tiefling, Mizora will take it as a breach of the pact, transforming him into a fiend as punishment. The same result will happen if the party never completes Wyll's mission and ignores Karlach entirely.

If the party reaches Waukeen's Rest, they'll find a burning inn surrounded by Flaming Fists, mercenaries working as Baldur's Gate's enforcers. They'll quickly reveal that Grand Duke Ravengard is trapped inside, and needs to be saved. Wyll quickly moves to help, rescuing Florrick Counsellor Florrick, the duke's advisor, in the process, but no signs of the duke can be found. Outside and safe, Florrick recognises Wyll and urges him to save his father, letting slip that Wyll is the son of the duke. Ambushed by Drow, the duke was kidnapped and taken to Moonrise Towers, the base of operations of the Cult of the Absolute.

Act Two[edit | edit source]

At some point during the adventures in the Shadow-Cursed Lands, Mizora will appear before Wyll and the party, informing Wyll that the absolutists have captured an important asset of Zariel, a powerful devil, and that he must rescue them. Stressing out the importance of the mission, Mizora disappears as quickly as she arrived.

Zariel's asset cannot be found in Moonrise Towers proper, rather, they can only be saved upon entering the Mind Flayer Colony after the first battle with Ketheric Thorm Ketheric Thorm. There, the party finds Mizora herself trapped within a pod in the Tadpoling Centre. Mizora can be freed from the pod, or killed, though killing her will also kill Wyll as per the terms of their pact. Should the party free her, she can be persuaded to reward Wyll. Mizora can also be pressed to end Wyll's contract, to which she will relent but not without first stipulating that it will take another six months for the pact to end. Rescuing Mizora lifts Wyll's restriction on speaking about his pact, allowing the party to learn more about his deal with her.

Following Ketheric through the colony, the party eventually finds him arguing with Enver Gortash Enver Gortash and Orin Orin the Red, with Duke Ravengard next to them. After the Absolute is revealed to be an Elder Brain under the control of the three Chosen, Orin takes the duke and forces a tadpole into his eye. Gortash and Orin leave for Baldur's Gate not long after, with a now enthralled duke in tow.

Act Three[edit | edit source]

Arriving at Baldur's Gate, Mizora can be found once more waiting for Wyll and the party on the main floor of the Wyrm's Rock Fortress, provided she was rescued from Moonrise. She will mock Ulder Ravengard's fate and goad Wyll into hurrying to the main chamber. When the party returns, Mizora will announce that she is ready to break the pact between her and Wyll, and that she will meet everyone back at the campsite.

After the next long rest, Mizora will appear, ready to bargain. If Duke Ravengard remains alive, Mizora will offer his location, in exchange for a sacrifice. Wyll is then presented with a choice: break the pact immediately, but sacrifice his father to his fate, or remain forever bound to Mizora in exchange for his father's freedom. Should Duke Ravengard be dead, however, Mizora will present a different bargain: bring back Wyll's father from the dead in exchange for young Ravengard's soul, or break the pact immediately.

Mizora will be pleased with whatever choice Wyll makes, remaining in camp as a Camp Follower, allowing the party to talk to her and learn more about Wyll's patron. This will also make her available as an ally against the Absolute as part of the quest Gather Your Allies Gather Your Allies.

Duke Ravengard can be later found in the Iron Throne, an underwater fortress used by Gortash and his Banites. The party can attempt to break him out, however, if Wyll sacrificed him in exchange for his freedom, Mizora will appear and attempt to murder the duke, ensuring the deal goes through as pacted between them. If the duke survives, Wyll and his father may have a long overdue reunion, and can then speak to Mizora, who will not be entirely pleased about the outcome but will otherwise not punish Wyll for outfoxing her. Duke Ravengard will then urge Wyll to find Ansur Ansur, a legendary dragon said to sleep under the city, ready to defend it during its time of greatest need.

Ansur can be found in the Wyrmway, below the fortress' prison. The legendary Balduran has prepared trials to test the mettle of adventurers before they may seek audience with Ansur. Wyll's upbringing proves valuable during these trials, as he can be consulted for possible solutions to them. With the trials completed, the party may face Ansur, yet all they would find is the decayed corpse of the once-great wyrm. Reanimated, Ansur and The Emperor the Emperor begin arguing, and it's revealed that the mind flayer is none other than Balduran, turned illithid when he was captured near Moonrise Towers. Angered by Balduran's betrayal, Ansur will attack, forcing the party to put down the wyrm for good.

Ansur's fate can then be revealed to Ulder Ravengard if alive. He will propose Wyll become a Grand Duke of the city, following his father's steps, to which Wyll can agree or decline. Regardless of the choice, duke Ravengard will pledge his support for the coming battle.

Endings[edit | edit source]

The Blade of Avernus[edit | edit source]

If Wyll was transformed by Mizora and chooses not to become the Grand Duke of Baldur's Gate, he takes on the mantle of "the Blade of Avernus" and vows to hunt devils in their own homeland. By the time he is summoned by Withers Withers for his gathering six months after the events of the game, Wyll has become a seasoned slayer of fiends, boasting about his many hunts. If his contract was broken, he will also mention that he's working with a diabolist from Calimshan to use his sending stone eye to track Mizora, setting his sights on his former patron. If still bound to his patron, he mentions that she's been surprisingly hands-off, sending him only after demons and devils per their agreement. If Karlach was convinced to return to Avernus with Wyll, they joined efforts to find a cure for her mechanical heart. They have grown closer after travelling together in the last six months. [15]

Grand Duke of Baldur's Gate[edit | edit source]

If Wyll chooses to become the Grand Duke of Baldur's Gate, he oversees the reconstruction of the city, parleying with influential nobles for aid and tightening bonds with the other cities of the Sword Coast. If Ulder Ravengard lives, Wyll works with him to marshal forces for peace and renewal. The city's gates are opened to refugees, the Council of Four is reformed, and romanced player characters are extended an invitation to become a Duke. If Wyll never broke his contract with Mizora, she remains active in his life in her human disguise, enjoying the political intrigue and keeping him on a long leash for reasons unknown to him.

The Blade of Frontiers[edit | edit source]

If Wyll either never completed his personal quest or was not transformed by Mizora and chose not to become the Grand Duke of Baldur's gate, he remains "the Blade of Frontiers" and wishes to share stories of his adventures. He shares that he has slain trolls, ghouls, a dinosaur, a lich, and a dragon. If his contract was broken, he will also mention that he's working with a diabolist from Calimshan to use his sending stone eye to track Mizora, setting his sights on his former patron.

Quest rewards[edit | edit source]

Interactions[edit | edit source]

Companion interactions[edit | edit source]

Wyll has unique dialogue interactions as a companion available after certain events. Whenever one is available, he will have a floating [ ! ] icon above him.

Act One[edit | edit source]

  • Once Wyll's confrontation with Karlach has been dealt with, if she was spared, he will comment on him being deceived, and allude to a punishment he'll soon receive.
  • After the party's first encounter with Mizora, Wyll can be asked about his pact and history with her.

Act Two[edit | edit source]

  • As early as reaching the Shadow-Cursed Lands, Wyll expresses his desire for mutual trust, and reveals he is the son of Ulder Ravengard if not revealed earlier at Waukeen's Rest.
  • Following Mizora's liberation from Moonrise Towers, Wyll expresses his annoyance at her duplicity but also happiness over his future freedom.

Act Three[edit | edit source]

  • After slaying Ansur, Wyll laments his failure to bring the dragon to the party's side and suggests speaking to his father if alive and rescued.

Unique interactions[edit | edit source]

Either as an origin, or in the party as a companion, Wyll has unique interactions and special dialogue with the following characters, listed by the act they are first encountered in.

Act One[edit | edit source]

Act Two[edit | edit source]

Act Three[edit | edit source]

Speak with Dead[edit | edit source]

Party member: Who are you?

  • Wyll: Wyll Ravengard... the Blade of Frontiers...
    • Party member: What does that mean, 'The Blade of Frontiers'?
      • Wyll: Fight monsters... protect the Sword Coast...
    • Party member: Ravengard? Are you related to Duke Ulder Ravengard?
      • Wyll: My father...

Party member: Where are you from?

  • Wyll: Baldur's Gate...

Party member: What was your ultimate goal?

  • Wyll: Freedom from Mizora...
    • Party member: Who is Mizora?
      • Wyll: Devil... patron... Zariel's servant...

Party member: What was your profession?

  • Wyll: Warlock... Hells' poweres...
    • Party member: Who is your warlock patron?
      • Wyll: Mizora... Zariel's servant...
        • Party member: Who is Mizora?
          • Wyll: Devil... patron... Zariel's servant...

Related Literature[edit | edit source]

Loot[edit | edit source]

Wyll can be killed and looted. He will have the same items as his starting equipment except for his underwear.

Starting equipment[edit | edit source]

Achievements[edit | edit source]

A-Loophole.jpg

Loophole
Break Wyll's pact with Mizora.


Gallery[edit | edit source]

Related literature[edit | edit source]

Notes and References[edit | edit source]

  1. Wyll was voiced by Lanre Malaolu during Early Access, but was replaced for unknown reasons. Official Livestream: Larian Studios (07-07-2023). Panel from Hell Release Showcase. Larian Studios YouTube Channel. Retrieved 07-07-2023.
  2. When Wyll levels up and the player opens his level up screen, Mizora can be heard laughing in the background.
  3. Campsite, lines spoken by Wyll when he reveals the terms of his pact after saving Mizora.
    "Mizora replaced it with a sending stone. She uses it to track my location and speak from a distance."
  4. Campsite, lines spoken by Wyll when he reveals the terms of his pact after saving Mizora.
    "I was seventeen. (...) That's when the Cult of the Dragon made its move."
  5. Various locations, lines spoken by Wyll when revealing his relationship with Ulder Ravengard.
    "Father's the son of a blacksmith, born with barely a coin in the coffers. (...) I spent more time duelling with father than I did rubbing elbows with lords. Not to say I didn't develop a taste for good wine and a talent for courtly dance."
  6. Wyll's story was almost entirely rewritten for full release after fan feedback. In Early Access, he struggled with a brutal side and with living up to the title of the Blade of Frontiers, and had a particular hatred of goblins. His pact with Mizora was made due to his desire for vengeance after being attacked by goblins and losing his eye to one of them. His personality on release was rewritten to be more genuinely heroic and kind-hearted, with his personal struggles focusing more on his relationship with his father and with Mizora, and his hatred of goblins being swapped for a hatred of devils and their kind.
  7. Duke Ravengard's Longsword description.
  8. Campsite, dialogue exchange between the player character and Wyll after encountering Arabella in the Shadowlands and agreeing to find her parents.
    Player: "You've talked about your father, but not your mother. Why's that?"
    Wyll: "Because there's nothing to tell. She died when I was born."
  9. Wyll's story was almost entirely rewritten for full release after fan feedback. In Early Access, he struggled with a brutal side and with living up to the title of the Blade of Frontiers, and had a particular hatred of goblins. His pact with Mizora was made due to his desire for vengeance after being attacked by goblins and losing his eye to one of them. His personality on release was rewritten to be more genuinely heroic and kind-hearted, with his personal struggles focusing more on his relationship with his father and with Mizora, and his hatred of goblins being swapped for a hatred of devils and their kind.
  10. Campsite, vision of the events shared by Wyll when he reveals the terms of his pact after saving Mizora.
    Wyll: "A tenday after father left, I head a whisper as I slept. (...)"
    Narrator: "As the maelstrom howls, Mizora's lips press to your ear. 'She will destroy Baldur's Gate. Grant me your soul - and I will give you tthe power to save it', she whispers."
  11. Campsite, lines spoken by Wyll when he reveals the terms of his pact after saving Mizora.
    "I tried to tell him the truth, but my mouth couldn't form the words. I led him to the battlefield, but Mizora had swept it clean. After, he said only one word: 'Go'. So I did."
  12. Mind Flayer Colony, dialogue between the player character and Wyll after freeing Mizora.
    Player: "Mizora said you can talk about your pact and exile. It's time I know the whole truth."
    Wyll: "First, we kill Ketheric Thorm. Then I'll tell you everything you want to know."
  13. Campsite, lines spoken by Wyll when he reveals the terms of his pact after saving Mizora.
    "Tiamat made a play for power. Zariel had other plans."
  14. Campsite, line spoken by Ulder Ravengard when talking to him with Wyll present after rescuing him.
    "My son, you sold your soul to save Baldur's Gate - and I cast you out for it."
  15. Epilogue, lines spoken by Karlach during Withers' gathering if only she and Wyll ended up in Avernus by the end of the game.
    "War is a dirty business, soldier, it's been exactly how you think. But having Wyll around is being incredible. Fucker's even better at killing devils than yours truly. We don't have much time to chat, but just knowing he's there makes all the difference. "
    or
    "Wish Wyll and I had more time to reminisce, but surviving Avernus is just non-stop. Still, having him there has been incredible. You really can get through anything with someone you love at your side."

External links[edit | edit source]