* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Minsc|+1}}
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Minsc|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Minsc|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Minsc|+1}}
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.''
** When he tries to imitate a bard, ask him to never sing again {{Approval|Minsc|+1}}
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Minsc|+1}} ''(either option)''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Minsc|+1}} ''(either option)''
* At [[Sharess' Caress]], speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Minsc|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)''
* At [[Sharess' Caress]], speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Minsc|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)''
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▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. ''
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. ''
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Minsc|+1}}
▶''''' Note:''' This dialogue will happen if you come close to the gate without having all three Netherstones ''
''In [[Cazador's Dungeon]]:''
''In [[Cazador's Dungeon]]:''
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** OR Say she is damn lucky you found Vanra {{Approval|Minsc|+1}}
** OR Say she is damn lucky you found Vanra {{Approval|Minsc|+1}}
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Minsc|+1}}
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Minsc|+1}}
''Talking to [[Golbraith Stredivas]]:''
* Ask him whether his son needs any help {{Approval|Minsc|+1}} ''(A {{Race|Duergar}} character will have a unique line here)''
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Minsc|+1}}
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Minsc|+1}}
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Minsc|+1}}
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Minsc|+1}}
** OR Tell him to leave the city ALL -1
** OR Tell Golbraith that he should be fighting, hot hiding ALL -1
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Minsc|+1}}
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Minsc|+1}}
''Talking to [[Big Huido]] at the docks:''
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative {{Approval|Minsc|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters will have unique lines here)''
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment {{Approval|Minsc|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters will have unique lines here)''
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Revision as of 09:54, 15 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk.
Talking to Mattis outside the barn, tell him to watch himself because Baldur's Gate is big and dangerous. +1
▶ Note: This option is available only if tiefling kids survived in Acts One and Two
Talk to Fist Rowan outside the barn, and when he asks you to give him "one good reason", answer "Barn". +1
▶ Note: This option is available only if Orin is not impersonating Rowan
Agree to chase refugees out from Arfur's Mansion for half-price, and punch Zenovia Dawg when she tries to extort full sum from you +1(requires failing Persuasion roll against her first)
In the smugglers' cave, defeat Caïros and his thugs, and if Farlin survived, say you don't want gratitude from criminals +1
In the Abandoned Windmill basement, attack the newborn mind flayer +1(The option works regardless you wake it first or not)
OR, Playing as a Barbarian, yell "WAKE UP, SQUIDFACE!" +1
Playing as Astarion origin, at the Gur Camp tell Ulma you will do what you can for her tribe's children +1
At the entrance, convince Klaus to let you in, bribing him, using Persuasion, Intimidation, Deception or any class-based option except pretending to be a friend of Gortash's+1
OR, Playing as The Dark Urge, say you used to be a murderer +1
OR, Playing as an Archfey Warlock, first say that you never pass up a faerie mischief +1
Speaking with Zara the mummy, say you don't understand her, and then mime her grunting +1
OR, Playing as a Bard, interrupt him with your own pun +1
Volunteer any companion to the stage as Dribbles's assistant, except Minsc himself and Astarion +1
Then insist on your choice and cheer them +1(including unique lines for Minthara and Jaheira)
▶ Note: If you volunteer Astarion to the stage, you'll get +2 instead of [+1] each time
If going on stage yourself, suggest any available explanation on why you're special, except "something about my brain" and unique line for The Dark Urge+1
OR, Playing as a Druid, say that there's nothing natural about him +1
Pass the Steel Watcher that confronts you at the coronation +1
▶ Note: This dialogue appears only if Karlach is not in the party
Playing as The Dark Urge, when Gortash explains your previous dealings, answer that you've come to end this evil plot +1
Refuse to make an alliance with him and confirm your decision +1
OR Threaten to "end this here" +1(Immediately starts a combat with Gortash and all the guards and Steel Watchers)
Tell Gortash that you have no interest in this sham of a coronation +1
At the climax of the ceremony, prepare to object, and then do declare that Gortash and Ravengard are with the Absolute +1(Immediately starts a combat with Gortash and all the guards and Steel Watchers)
After killing Orin, speak to Gortash and surrender two your Netherstones to him, then fight when he attacks afterwards +1
Talking to Bosun Gannet, when he instructs you about the tavern rules, say you'll keep to them +1
Ask Gannet what to do if you want to use the latrine +1
Ask Gannet about Vanra, and then:
Say you didn't think a tough guy would be scared of a little knife +1
Tell him you'd love to see him try to kick you out +1
After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her +1
When Talking to the hag masking as Captain Grisly, inquire her about Vanra, and then ask how do you know she's not lying +1
OR, Playing as a Rogue or a Fighter, ask whether a little knife caused such trouble +1
When looking for a decision, propose to talk to Lora and calm her down +1
OR Say you want to get to the bottom to the story of a missing child +1
OR, Playing as a Half-Orc, say Lora acted out of fear and anger +1
OR, Playing as a Vengeance Paladin, say the punishment is in order +1
When the hag offers you money for killing Lora, refuse to do the dirty work for her +1(A Devotion Paladin character will have a unique line here)
OR, Playing as a Rogue, agree to do it if she doubles the price +1
Agree to kill Lora for disguised hag, but then return and say you can't do it +1
OR Tell the hag you've changed your mind and she should surrender Vanra +1
After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
Tell her to surrender the child immediately. +1
If you have already killed Lora, tell Ethel to thank you +1
OR Say you don't like being used +1
When Ethel offers you to let her go in exchange of being an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines W+1(either option)
OR, Playing as a Warlock, tell her to make a better offer or die +1
OR, Playing as a Paladin, say you will find glory in spilling the guts of a monster +1(This option is available for Oathbreakers, too)
If you are partnered with Astarion and he is in the party, refuse Araj Oblodra's invitation to come in, saying you saw how Araj made him feel +1
OR Tell Astarion that you all can leave if he doesn't want to be around Araj +1
▶ Note: This option is available and brings approval if you did not convince the spawn to drink Araj's blood in Act Two AND if his personal quest is not finished yet.
At the Flaming Fist cordon near the Upper City gate, when the Emperor warns you about becoming a thrall, choose to turn back +1
▶ Note: This dialogue will happen if you come close to the gate without having all three Netherstones
Playing as a Barbarian, a Bard, a Sorcerer, a Rogue or a Wizard, convince Alan Alyth to lower the room price or to rent you it for free, using any available class-based option +1(Requires various skill checks with DC from 18 to 20)
Meeting Lakrissa in the tavern hall, remind her about your bet in the druid's grovw, then say she owes you nothing +1
OR Ask for a kiss instead +1
Tell Lakrissa you never pictured her as a barmaid, then say she should never call herself cheap +1
OR Say you missed her +1
Speaking to Alfira and Lakrissa on the tavern's roof, say the two of them are very cute together +1
When Alfira tells you about her plans of opening a bard school, say you're proud of her +1
Talking to Doora Thumbfoot, agree to buy the necklace from her +1
OR Give her some money and tell to keep the necklace, too +1
Speaking to Harvard Willoughby, agree to participate in Laff Riot, and then, in first round:
Joke about Harvard smelling funny +1
Joke about 'Wizard and shatter' +1
Playing as a Barbarian, say "Laugh. Now" to the listeners +1
In the second round:
Joke about 'Vampires' +1
Joke about 'Sleeping with a dragonborn' +1
Joke about 'Zombie reanimator' +1
Intimidate the public +1(Requires successful DC 20 Intimidationcheck)
In the third round:
Joke about the Dead Three +1
Joke about 'Mind flayer and duergar' +1
Joke about 'A cleric and ham' +1
Intimidate the public +1(Requires successful DC 25 Intimidationcheck)
Talking to Dez Kanshaw, say he won't find courage on the bottom of a bottle +1
OR Say he has enough left to buy a drink +1
OR, Playing as a Halfling, say the answer is always yes. +1
OR, Playing as a Half-Orc, tell him that deep courage comes from a full belly +1
When Dez tells you about the job offered to his son by Three-Piece:
Playing as a Half-Orc, say that the boy must find his own path, as you did +1
When talking to Roah Moonglow as the Zhentarim are trying to seize control of the guild, reply to her that "You're mistaken. Minsc of Rashamen always knows the right thing to do." +10
When talking to Minsc in Guildhall after resolving the Guildhall conflict, reply to him that "Everyone has the potential for good." or "I'm just trying not to die." +10
When talking to Minsc about the meaning of 'nydeshka', successfully persuade him. +10
If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation.-1
▶ Note: When playing as Lae'zel origin, this option will have an unique formulation, but still take its place (line 4)
OR, Playing as The Dark Urge, say that you have already done it -1(This option is available if you have killed either Isobel or your partner in Act Two on demand of your Urge)
If Orin is impersonating Fist Rowan, tell her that both sides need a lesson -1
▶ Note: This line goes for the Custom origin (Tav). If playing as any other Origin, except Dark Urge, it might have unique formulation
OR, Playing as The Dark Urge, propose to kill and kill again -1
When Talking to the hag masking as Captain Grisly, inquire her about Vanra, and then:
When looking for a decision, suggest to pay Lora off -1
OR, Playing as a The Dark Urge, mention that killing Lora sounds like the best way -1
When the hag offers you money for killing Lora, agree to do it -1
After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
Say you'll leave now -1
OR Say "That’s so evil, even I’m impressed." -1
When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal -1(An Oathbreaker Paladin character will have a unique line here)
Other patrons:
Speaking to Zena, tell her that if a child was in this dump, they deserve to be 'nabbed' -1
Accept your Father's gift. -∞ Leaves the party and becomes hostile.
Notes
↑At the entrance point into refugees' camp at Rivington, the automatically starting dialogue with Yenna has most part of approval points envisioned for Minsc, too. This might mean that initial ideas probably supposed his recruitment before entering Act Three, but were discarded later.