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Albert

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Revision as of 17:55, 30 December 2024 by Arikel (talk | contribs) (Created page with "{{Infobox creature | name = Albert | image = <gallery> Albert.png|In-game Portrait Albert.png|Portrait </gallery> | hometown = Baldur's Gate | family = Sparky (dog) | race = Human | va = Alex Tregear | size = Small | type = Humanoid | level = 1 | ac = 10 | e hp = 6 | hp = 6 | t hp = 6 | str = 10 | dex = 10 | con = 10 | int = 10 | wis = 10 | cha = 10 | resistances = | passives = Attack of Opportunity }} '''Albert''' is a Human child in the Steeps distr...")
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Albert is a Human child in the Steeps district of the Lower City in Act Three.

Portrait Albert.png
Mam's going to be steamin' if we don't get home by second lunch.
Albert

Overview

Albert has come to the Bloomridge Park to walk his dog, and now he cannot catch him to return home in time.

Involvement

Act Three

Albert can be found almost in the middle between two entrances of the Bloomridge Park. He stays at the stone-paved clearing, while his dog Sparky is running around rather quickly. Albert is trying to call his dog to heel from time to time.

Interactions

If talked to, Albert will complain that he has too short legs to catch the dog himself. He will ask the player character to do it, though he will express doubt in capability of characters like a Halfling Halfling or a Gnome Gnome.

Scolding Albert will earn minor approval from Astarion Astarion, Laezel Laezel, Jaheira Jaheira, Minthara Minthara and Wyll Wyll, while asking the boy to be patient is approved by Minsc Minsc and Halsin Halsin.

If Albert is still present in the park when the party enounters the Bhaal cultists' ambush, he might become one of their victims.