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List of equipment sets: Difference between revisions

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=== Necrotic set ===
=== Necrotic set ===
{{main|Necrotic set}}
{{main|Necrotic set}}
The Necrotic set is a set of equipment that helps the user deal or resist {{DamageType|Necrotic}} damage. Notably, only {{MdRarityItem|Armour of the Sporekeeper}} buffs {{DamageType|Necrotic}} use. It consists of the following pieces:  
The Necrotic set is a set of equipment that helps the user deal or resist {{DamageType|Necrotic}} damage. The set consists of the following pieces:  


* {{MdRarityItem|Armour of the Sporekeeper}}: Increases {{DamageType|Necrotic}} [[spell save DC]] and damage by 1.
* {{MdRarityItem|Armour of the Sporekeeper}}: Increases {{DamageType|Necrotic}} [[Saving throw#The Difficulty Class of saving throws|spell save DC]] and damage by 1.
* {{MdRarityItem|Artificial Leech (+1)}}: May use {{SAI|Bloodletting}} once per short rest. Bugged.
* {{MdRarityItem|Assassin's Touch}}: Deals an additional {{DamageText|1d4|Necrotic}} to creatures that are {{Cond|Knocked Out}} or {{Cond|Sleeping}}.
* {{MdRarityItem|Blackguard's Gauntlets}}: Cast {{SAI|Inflict Wounds}} as a level 4 spell once per long rest.
* {{MdRarityItem|Creation's Echo}}: Become resistant to an {{DamageType|Necrotic}} after dealing {{DamageType|Necrotic}} damage.
* {{MdRarityItem|Crypt Lord Ring}}: Cast {{SAI|Create Undead}} as a level 6 spell once per long rest.
* {{MdRarityItem|Dark Justiciar Gauntlets (Uncommon)}}: Deal an additional {{DamageText|1d4|Necrotic}} damage.
* {{MdRarityItem|Dark Justiciar Gauntlets (Rare)}}: Deal an additional {{DamageText|1d4|Necrotic}} damage. Gain access to {{SAI|Beckoning Darkness}}.
* {{MdRarityItem|Dark Justiciar Half-Plate (Rare)}}: Cast {{SAI|Shar's Aegis}} once per long rest.
* {{MdRarityItem|Dark Justiciar Half-Plate (Very Rare)}}: Cast {{SAI|Shar's Aegis}} once per long rest.
* {{MdRarityItem|Dark Justiciar Mail}}: Deal {{DamageText|1d4|Necrotic}} when hit by a melee attack while obscured.
* {{MdRarityItem|Dread Iron Dagger}}: Deal an additional {{DamageText|1d6|Necrotic}} damage while hidden.
* {{MdRarityItem|Flawed Helldusk Gloves}}: Unarmed attacks deal an additional {{DamageText|1d4|Necrotic}} damage and may inflict {{Cond|Bleeding}}.
* {{MdRarityItem|Helldusk Gloves}}: Unarmed attacks deal an additional {{DamageText|1d6|Necrotic}} damage and may inflict {{Cond|Bleeding}}.
* {{MdRarityItem|Hollow's Staff}}: Deal an additional {{DamageText|1d4|Necrotic}} damage. Cast {{SAI|Arms of Hadar}} at level 3 once per long rest.
* {{MdRarityItem|Horns of the Berserker}}: Unarmed and melee weapon attacks deal an additional {{DamageText|2|Necrotic}} damage if the wearer is not at full hp.
* {{MdRarityItem|Loviatar's Scourge}}: Deal an additional {{DamageText|1d6|Necrotic}} damage to nearby creatures, including yourself. Grants {{DamageType|Necrotic}} [[Resistance]].
* {{MdRarityItem|Makeshift Bow}}: Deal an additional {{DamageText|1d10|Necrotic}} damage. Exploit only.
* {{MdRarityItem|Markoheshkir}}: Cast {{SAI|Destructive Wave}} at level 5 once per short rest.
* {{MdRarityItem|Protective Plate}}: Gain [[Resistance]] to {{DamageType|Necrotic}} damage.
* {{MdRarityItem|Ritual Dagger of Shar}}: Deal an additional {{DamageText|1d4|Necrotic}} damage.
* {{MdRarityItem|Staff of Cherished Necromancy}}: Deal an additional {{DamageText|1d4|Necrotic}} damage. Enemies have disadvantage on saves against necromancy spells. Killing an enemy with a spell grants {{Cond|Life Essence}}.
* {{MdRarityItem|The Spectator Eyes}}: Cast {{SAI|Wounding Ray}} as a level 3 spell once per long rest.
* {{MdRarityItem|Torch of Revocation}}: Deal an additional {{DamageText|1d4|Necrotic}} damage.
* {{MdRarityItem|Woe}}: Cast {{SAI|Blight}} as a level 4 spell once per long rest.


=== Radiant set ===
=== Radiant set ===

Latest revision as of 01:57, 11 October 2024

This article lists sets of equipment. Equipment sets are groups of armour, weapons, or accessories which have similar themes or effects.

Damage type sets[edit | edit source]

Elemental set[edit | edit source]

Main article: Elemental set

The elemental set confers bonuses when dealing elemental (Damage TypesAcid, Damage TypesCold, Damage TypesFire, Damage TypesLightning, or Damage TypesThunder) damage or adds additional elemental damage. Many items benefit from using a mix of spell and weapon attacks.

It consists of the following pieces:

Acid set[edit | edit source]

Main article: Acid set

The Acid set is a set of equipment that helps the user deal or resist Damage TypesAcid damage. It consists of the following pieces:

Cold set[edit | edit source]

Main article: Cold set

The cold set is a set of equipment that helps the user deal or resist Damage TypesCold damage.

Fire set[edit | edit source]

The Fire Set is a set of equipment that deals or receives Damage TypesFire damage and interacts with the Burning condition.

Heat set[edit | edit source]

Main article: Heat Set

The Heat Set is a set of equipment that helps the user with Heat (Condition). Synergizes with items from the Fire set, which are not duplicated here.

Necrotic set[edit | edit source]

Main article: Necrotic set

The Necrotic set is a set of equipment that helps the user deal or resist Damage TypesNecrotic damage. The set consists of the following pieces:

Radiant set[edit | edit source]

The Radiant set is a set of equipment that inflicts or synergizes with Damage TypesRadiant damage. Synergizes with items from the Luminous set, which are not duplicated here.

Poison set[edit | edit source]

Main article: Poisoner's Set

The Poisoner's set is a set of equipment that helps the user do Damage TypesPoison damage or inflict Poisoned Poisoned.

Reverberation set[edit | edit source]

The Reverberation set are items which inflict or interact with Reverberation Reverberation. Synergizes with items from the Thunder set, which are not duplicated here.

Thunder set[edit | edit source]

Main article: Thunder set

The Thunder set comprises of items that deal or interact with Thunder damage. Synergizes with items from the Reverberation set, which are not duplicated here.

Absolute set[edit | edit source]

Main article: Absolute set

The Absolute set is a set of armour and equipment themed around the Cult of the Absolute. They provide bonuses to characters who bear the Brand of the Absolute.

Bardic Inspiration set[edit | edit source]

The Bardic Inspiration set is a set of equipment which grant bonuses when using the bardic skill Bardic Inspiration.

  • Blazer of Benevolence: when you inspire an ally using Bardic Inspiration, you gain 4 temporary hit points.
  • Boots of Brilliance: play your instrument to restore one of your Bardic Inspiration slots (Recharge: Long Rest).
  • Cap of Curing: when you inspire an ally using Bardic Inspiration, they also regain 1d6 hit points.
  • Wondrous Gloves: gain one more use of Bardic Inspiration.

Bhaalist set[edit | edit source]

Main article: Bhaalist set

The Bhaalist Set is a set of Unholy Assassin gear. These items provide the user myriad benefits, including piercing vulnerability aura, ability to use Garrotte, and inflict bleeding.

Blackguard set[edit | edit source]

Main article: Blackguard set

The Blackguard equipment is a set of armour themed around Oathbreaker Paladins that grants various bonuses.

Bonespike set[edit | edit source]

Main article: Bonespike set

Bonespike is a set of equipment that provides useful bonuses for unarmoured, physical hitters such as the Barbarian class, or while Raging. They have no proficiency requirements.

  • Bonespike Boots: grants +1 to AC and saving throws while the user is not wearing armour or using a shield.
  • Bonespike Garb: grants temporary hit points while using Rage.
  • Bonespike Gloves: the wearer's attacks ignore Resistance to physical damage.
  • Bonespike Helmet: possibly deals Psychic damage to nearby creatures when the wearer uses Rage.

Ceremonial weapons[edit | edit source]

Main article: Ceremonial

Ceremonial weapons are weapons used in the quest Find the Blood of Lathander. They are Uncommon versions of their respective weapon types with a +1 Enchantment and no other special effects. They also glow when placed upon the corresponding ceremonial pedestal.

Dark Justiciar Set[edit | edit source]

Main article: Dark Justiciar Set

The Dark Justiciar equipment is a set of armour themed after Shar's Dark Justiciars. Their bonuses revolve around being obscured.

Discoverable[edit | edit source]

These Dark Justiciar equipment pieces are significantly weaker but can be discovered around the world.

Pristine[edit | edit source]

These pieces are pristine and have more powerful effects, but can only be received by becoming a Dark Justiciar.

Healing set[edit | edit source]

The Healing set is a set of equipment that increases the effects of healing and offers bonuses when you heal/are healed.

Helldusk set[edit | edit source]

Main article: Helldusk set

Helldusk armour is a set of equipment that revolves around resisting and dealing Damage TypesFire damage. It is forged from Infernal Iron.

Flawed[edit | edit source]

The Flawed variants of the Helldusk set can be produced by Dammon, who apprenticed under Carixim, if he is given Infernal Iron.

Perfect[edit | edit source]

The perfect variants of the Helldusk set are originals produced by Carixim. They have more powerful effects but are harder to acquire.

Homing weapons[edit | edit source]

Main article: Homing Weapons

Homing weapons and armour return after being Thrown.

Kushigo set[edit | edit source]

Main article: Kushigo set

Kushigo is a set of equipment. Kushigo equipment generally boosts unarmed and unarmoured characters, such as those classed into Monk.

Luminous set[edit | edit source]

Main article: Luminous set

The Luminous set is a set of equipment that inflicts Radiating Orb Radiating Orb when the wearer deals Damage TypesRadiant damage. Synergizes with radiant set.

  • Coruscation Ring: when the wearer deals spell damage while illuminated by a light source, they also inflict Radiating Orb upon the target for 2 turns.
  • Fabricated Arbalest: fire an Illuminating Shot which deals 1 turn of Radiating Orb upon the target.
  • Luminous Armour: when the wearer deals Radiant damage, they cause a Radiant Shockwave, which inflicts 2 turns of Radiating Orb.
  • Luminous Gloves: when the wearer deals Radiant damage, the target receives 2 turns of Radiating Orb.
  • The Sacred Star: on a hit, inflict 1 turn of Radiating Orb upon the target.

Obscured set[edit | edit source]

Main article: Obscured set

Obscured is a set of equipment that primarily benefits from the wearer or their target being lightly or heavily obscured. It overlaps somewhat with the Dark Justiciar Set, but items from that list are not duplicated here.

Relics of Deep Duerra's rebellious children[edit | edit source]

The Relics of Deep Duerra's rebellious children is set of equipment with a connection to the duergar goddess Deep Duerra and the rebellion her children started in order to escape her control.

Soul set[edit | edit source]

Soul is a set of equipment that primarily benefits those classed into Monk, with improvements to unarmed attacks.

Sparkstruck set[edit | edit source]

The Sparkstruck set consists of of items which grant or interact with Lightning Charges.

Unwanted set[edit | edit source]

Main article: Unwanted set

The Unwanted set is a set of masterwork armour.

Weave set[edit | edit source]

Main article: Weave set

The Weave Set is a set that boosts its wearer's spell-related rolls through Arcane Enchantment: gain bonus to Spell Save DC and spell attack rolls. Previously worn by wizard Tenser and Edith Cluckle.

Wrath set[edit | edit source]

Main article: Wrath set

The Wrath set is a set of equipment that generates Wrath Wrath, a stacking condition that grants up to +7 melee damage bonus.

  • Bloodguzzler Garb: when an enemy damages the wearer, the wearer gains Wrath for 1 turn.
  • Cap of Wrath: during combat, when the wearer starts their turn with 50% Hit Points or less, they gain Wrath for 2 turn.
  • Enraging Heart Garb: while Raging, the wearer generates 2 turns of Wrath.
  • Linebreaker Boots: when the wearer Dash or takes a similar action during combat, they gain Wrath for 2 turns.