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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Cleric]]
{{PageSeo
----
| description = Cleric is a character class in Baldur's Gate 3.
| image = Class Cleric Badge Icon.png
}}
'''Cleric''' is a character [[Class]] in [[Baldur's Gate 3]]. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast [[Spells]]. Clerics use [[Wisdom]] as their primary ability score.
{{Quote class|{{PAGENAME}}}}


[[File:Cleric Class 300px.png|center|150px]]
The Cleric Subclasses, or '''Domains''', are:
<blockquote style="font-size:130%; font-family:Georgia;">''The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.''</blockquote>
{{hlist|
* {{IconLink|Class Cleric Life Badge Icon.png|Life Domain|Life}}
* {{IconLink|Class Cleric Light Badge Icon.png|Light Domain|Light}}
* {{IconLink|Class Cleric Trickery Badge Icon.png|Trickery Domain|Trickery}}
* {{IconLink|Class Cleric Knowledge Badge Icon.png|Knowledge Domain|Knowledge}}
* {{IconLink|Class Cleric Nature Badge Icon.png|Nature Domain|Nature}}
* {{IconLink|Class Cleric Tempest Badge Icon.png|Tempest Domain|Tempest}}
* {{IconLink|Class Cleric War Badge Icon.png|War Domain|War}}
}}
__NOTOC__
{| class="wikitable nomobile" style="text-align: center;"
|-
! colspan="6" | Cleric Class Progression
! colspan="6" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]]
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! Subclass
! style="width: 9%;" | {{Resource|cd|forceplural=yes}}
! style="width: 6%;" | Cantrips Known
! style="width: 3%;" | 1st
! style="width: 3%;" | 2nd
! style="width: 3%;" | 3rd
! style="width: 3%;" | 4th
! style="width: 3%;" | 5th
! style="width: 3%;" | 6th
|-
! [[#Level 1|1st]]
| rowspan="4" | +2
| style="text-align: left;" | {{Icon|Class_Cleric_Hotbar_Icon.png|24|link=#Level 1}} [[#Spellcasting|Spellcasting]]
| style="text-align: left;" | {{SmIconLink|Class_Cleric_Hotbar_Icon.png|Cleric#Level 1|Choose a subclass}}
| -
| rowspan="3" | 3
| 2
| -
| -
| -
| -
| -
|-
! [[#Level 2|2nd]]
| style="text-align: left;" | {{SAI|Turn Undead}}
| style="text-align: left;" | {{SmIconLink|Channel_Divinity_Charges_Icons.png|Cleric#Level 2|Channel Divinity use}}
| rowspan="4" | 1
| 3
| -
| -
| -
| -
| -
|-
! [[#Level 3|3rd]]
| style="text-align: left;" | -
| style="text-align: left;" | {{SmIconLink|Prepared Spells Icon.webp|Cleric#Level 3|2 Domain spells}}
| 4
| 2
| -
| -
| -
| -
|-
! [[#Level 4|4th]]
| style="text-align: left;" | {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| style="text-align: left;" | -
| rowspan="6" | 4
| 4
| 3
| -
| -
| -
| -
|-
! [[#Level 5|5th]]
| rowspan="4" | +3
| style="text-align: left;" | {{Pass|Destroy Undead}}
| style="text-align: left;" | {{SmIconLink|Prepared Spells Icon.webp|Cleric#Level 5|2 Domain spells}}
| 4
| 3
| 2
| -
| -
| -
|-
! [[#Level 6|6th]]
| style="text-align: left;" | -
| style="text-align: left;" | {{SmIconLink|Class_Cleric_Hotbar_Icon.png|Cleric#Level 6|Subclass feature}}
| rowspan="7" | 2
| 4
| 3
| 3
| -
| -
| -
|-
! [[#Level 7|7th]]
| style="text-align: left;" | -
| style="text-align: left;" | {{SmIconLink|Prepared Spells Icon.webp|Cleric#Level 7|2 Domain spells}}
| 4
| 3
| 3
| 1
| -
| -
|-
! [[#Level 8|8th]]
| style="text-align: left;" | {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| style="text-align: left;" | {{SmIconLink|Class_Cleric_Hotbar_Icon.png|Cleric#Level 8|Subclass feature}}
| 4
| 3
| 3
| 2
| -
| -
|-
! [[#Level 9|9th]]
| rowspan="4" | +4
| style="text-align: left;" | -
| style="text-align: left;" | {{SmIconLink|Prepared Spells Icon.webp|Cleric#Level 9|2 Domain spells}}
| 4
| 3
| 3
| 3
| 1
| -
|-
! [[#Level 10|10th]]
| style="text-align: left;" | {{SAI|Divine Intervention}}
| style="text-align: left;" | -
| rowspan="3" | 5
| 4
| 3
| 3
| 3
| 2
| -
|-
! [[#Level 11|11th]]
| style="text-align: left;" | -
| style="text-align: left;" | -
| 4
| 3
| 3
| 3
| 2
| 1
|-
! [[#Level 12|12th]]
| style="text-align: left;" | {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| style="text-align: left;" | -
| 4
| 3
| 3
| 3
| 2
| 1
|}
 
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
 
== Class information ==
 
[[File:Default Cleric Armor.png|220px|right|Cleric's default armour]]
 
; Hit points : At level 1&colon; {{InfoBlob|8 + {{Ability|Constitution}} modifier}}
: On level up&colon; {{InfoBlob|5 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Wisdom}} for Spells
: {{Ability|Constitution}} for Hit Points and [[Spells#Concentration|Concentration checks]]
: {{Ability|Dexterity}} for [[Armour Class]].
; Saving throw proficiencies
: {{Ability|Wisdom}}, {{Ability|Charisma}}
; Equipment proficiencies
:: {{SimpleWeaponsProf}}, {{WeaponType|Flails}}, {{WeaponType|Morningstars}}
:: {{LightArmour}}, {{MediumArmour}}
:: {{Shields}}
; Skill proficiencies (Choose 2)
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Persuasion}}, {{Skill|Religion}}
: You receive a bonus to every [[Character creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At character level 1, this [[Proficiency#Proficiency_bonus|proficiency bonus]] is +2.
; Starting equipment : {{RarityItem|Mace}}, {{RarityItem|Chain Shirt}}, {{RarityItem|Studded Shield}}, {{RarityItem|Leather Boots}}
 
===[[Spells|Spellcasting]]===
 
{{Hatnote|For a list of spells available to the Cleric, see: [[List of Cleric spells]].}}
; Spellcasting ability
: {{Ability|Wisdom}}
; [[File:Prepared Spells Icon.webp|24px]] [[Spells#Prepared Spells|Prepared spells]]
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
:; Number of prepared spells
:: = {{InfoBlob|Cleric level + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell.)''
 
== Level progression ==
Through experience, you acquire new power. You gain the following traits.
 
{{Level header|1}}
 
; Select [[Deities|Deity]]
{{div col | style = column-width: 15em; list-style-type: none;}}
: {{icon|Bahamut Icon.png|28}} [[Deities#Bahamut|Bahamut]]
: {{icon|Corellon Larethian Icon.png|28}} [[Deities#Corellon Larethian|Corellon Larethian]]
: {{icon|Eilistraee Icon.png|28}} [[Deities#Eilistraee|Eilistraee]]
: {{icon|Garl Glittergold Icon.png|28}} [[Deities#Garl Glittergold|Garl Glittergold]]
: {{icon|Gruumsh Icon.png|28}} [[Deities#Gruumsh|Gruumsh]]
: {{icon|Helm Icon.png|28}} [[Deities#Helm|Helm]]
: {{icon|Ilmater Icon.png|28}} [[Deities#Ilmater|Ilmater]]
: {{icon|Kelemvor Icon.png|28}} [[Deities#Kelemvor|Kelemvor]]
: {{icon|Laduguer Icon.png|28}} [[Deities#Laduguer|Laduguer]]
: {{icon|Lathander Icon.png|28}} [[Deities#Lathander|Lathander]]
: {{icon|Lolth Icon.png|28}} [[Deities#Lolth|Lolth]]
: {{icon|Mielikki Icon.png|28}} [[Deities#Mielikki|Mielikki]]
: {{icon|Moradin Icon.png|28}} [[Deities#Moradin|Moradin]]
: {{icon|Mystra Icon.png|28}} [[Deities#Mystra|Mystra]]
: {{icon|Oghma Icon.png|28}} [[Deities#Oghma|Oghma]]
: {{icon|Selune Icon.png|28}} [[Deities#Selûne|Selûne]]
: {{icon|Talos Icon.png|28}} [[Deities#Talos|Talos]]
: {{icon|Tempus Icon.png|28}} [[Deities#Tempus|Tempus]]
: {{icon|Tiamat Icon.png|28}} [[Deities#Tiamat|Tiamat]]
: {{icon|Tymora Icon.png|28}} [[Deities#Tymora|Tymora]]
: {{icon|Tyr Icon.png|28}} [[Deities#Tyr|Tyr]]
: {{icon|Vlaakith Icon.png|28}} [[Deities#Vlaakith|Vlaakith]]
: {{icon|Yondalla Icon.png|28}} [[Deities#Yondalla|Yondalla]]
{{div col end}}
 
A Cleric's choice of deity provides access to some unique conversation options throughout the game. Some Cleric spells have visual effects that incorporate the chosen deity's symbol.
 
Note that choice of deity is restricted by the race and subrace of the cleric. Only [[Githyanki]] have the option to choose Vlaakith as a deity, only [[Duergar]] have the option to choose Laduguer as a deity, [[Lolth-sworn drow|Lolth-Sworn]] [[Drow]] may only choose Lolth as a deity, and [[Seldarine Drow|Seldarine]] Drow cannot choose Lolth as a deity.
 
{{HorizontalRuleImage}}
 
Spellcasting
:; {{SpellSlot|1|2}} Level 1 spell slots unlocked&colon; 2
:: You gain two level 1 spell slots.
:; {{SpellSlot|cantrip}} Cantrips known&colon; 3
:: Choose 3 cantrips from the [[List of Cleric spells|Cleric Spell List]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|1 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell.)''
 
{{HorizontalRuleImage}}
 
; New cantrips available
{{div col | style = column-width: 20em; list-style-type: none;}}
: {{SAI|Blade Ward}}
: {{SAI|Guidance|c=16}}
: {{SAI|Light}}
: {{SAI|Produce Flame}}
: {{SAI|Resistance (Cantrip)|Resistance|c=16}}
: {{SAI|Sacred Flame}}
: {{SAI|Thaumaturgy}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
; New 1st level spells
{{div col | style = column-width: 20em; list-style-type: none;}}
: {{SAI|Bane (spell)|Bane|c=16}}
: {{SAI|Bless|c=16}}
: {{SAI|Command}}
: {{SAI|Create or Destroy Water}}
: {{SAI|Cure Wounds}}
: {{SAI|Guiding Bolt}}
: {{SAI|Healing Word}}
: {{SAI|Inflict Wounds}}
: {{SAI|Protection from Evil and Good|c=16}}
: {{SAI|Sanctuary}}
: {{SAI|Shield of Faith|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== {{anchor|Domains}}Select a subclass (Domain) ====
{| class="wikitable" style="margin-left: auto; margin-right: auto;"
|-
! style="text-align: center; width: 160px;" scope="col" | Domain
! style="text-align: center; width: 28%;" scope="col" | Features
! style="text-align: center; width: 28%;" scope="col" | Domain spells and cantrips
! style="text-align: center; width: 28%;" scope="col" | Proficiencies
|-
! style="text-align: center;" scope="row" | {{ImageLink|Class Cleric Life Badge Icon.png|Life Domain|Life|w=100|h=100}}
|
: {{Pass|Disciple of Life|w=40}}
|
: {{SAI|Cure Wounds}}
: {{SAI|Bless|c=16}}
|
: {{HeavyArmour}}
|-
! style="text-align: center;" scope="row" | {{ImageLink|Class Cleric Light Badge Icon.png|Light Domain|Light|w=100|h=100}}
|
: {{SAI|Warding Flare|w=40}}
|
: {{SAI|Light}}
: {{SAI|Burning Hands}}*
: {{SAI|Faerie Fire|c=16}}*
| -
|-
! style="text-align: center;" scope="row" | {{ImageLink|Class Cleric Trickery Badge Icon.png|Trickery Domain|Trickery|w=100|h=100}}
|
: {{SAI|Blessing of the Trickster|w=40|c=16}}
|
: {{SAI|Charm Person|c=16}}*
: {{SAI|Disguise Self|c=16}}*
| -
|-
! style="text-align: center;" scope="row" | {{ImageLink|Class Cleric Knowledge Badge Icon.png|Knowledge Domain|Knowledge|w=100|h=100}}
|
: {{Pass|Blessings of Knowledge|w=40}}
|
: {{SAI|Command}}
: {{SAI|Sleep}}*
|
''Choose 2 skills with double the bonus:''
: {{Skill|Arcana}}
: {{Skill|History}}
: {{Skill|Nature}}
: {{Skill|Religion}}
|-
! style="text-align: center;" scope="row" | {{ImageLink|Class Cleric Nature Badge Icon.png|Nature Domain|Nature|w=100|h=100}}
|
: {{Pass|Acolyte of Nature|w=40}}
|
: {{SAI|Speak with Animals|w=40|r=16}}*
: {{SAI|Animal Friendship|w=40}}*
''Choose 1 cantrip:''
: {{SAI|Poison Spray}}*
: {{SAI|Produce Flame}}
: {{SAI|Shillelagh}}*
: {{SAI|Thorn Whip}}*
|
: {{HeavyArmour}}
''Choose 1 skill''
: {{Skill|Animal Handling}}
: {{Skill|Nature}}
: {{Skill|Survival}}
|-
! style="text-align: center;" scope="row" | {{ImageLink|Class Cleric Tempest Badge Icon.png|Tempest Domain|Tempest|w=100|h=100}}
|
: {{Pass|Wrath of the Storm|w=40}}
|
: {{SAI|Thunderwave}}*
: {{SAI|Fog Cloud|c=16}}*
|
: {{HeavyArmour}}
: {{MartialWeaponsProf}}
|-
! style="text-align: center;" scope="row" | {{ImageLink|Class Cleric War Badge Icon.png|War Domain|War|w=100|h=100}}
|
: {{Pass|War Priest|w=40}}
|
: {{SAI|Divine Favour|c=16}}*
: {{SAI|Shield of Faith|c=16}}
|
: {{HeavyArmour}}
: {{MartialWeaponsProf}}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list.
:* '''Domain Spells''' are ''always prepared''.
 
{{Level header|2}}


'''Cleric''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. BClerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast [[Spell|Spells]]. Clerics use [[Wisdom]] as their primary ability score.
; {{R|chadiv|forceplural=yes}}&colon; 1
{{clear}}
: You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by [[Short Rest|Short]] or [[Long Rest]].


== Class Information ==
{{HorizontalRuleImage}}
[[File:Cleric Class Default Armor 1.png|thumb|right|Cleric's default armor]]


* Level 1 Maximum Hit Points: {{C|8 + [[Constitution]] Modifiers}}
; Spellcasting
** Hit points at higher levels: {{C|5 + [[Constitution]] Modifiers}}
:; {{SpellSlot|1|3}} Level 1 spell slots unlocked&colon; 3
* [[Spell|Spellcasting]]:
:: You gain an additional level 1 spell slot.
** Spellcasting Ability: {{C|[[Wisdom]]}}
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
* Saving Throws Proficiency: {{C|[[Wisdom]], [[Charisma]]}}
:: Choose a number of spells = {{InfoBlob|2 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell.)''
* Armors Proficiency: {{C|[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]}}
* [[Shield]] Proficiency
* Weapons Proficiency: {{C|[[Simple Weapons|Simple Weapon]]}}
{{clear}}


== Skills ==
{{HorizontalRuleImage}}
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills.


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
; {{SAI|Turn Undead|w=40}}
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
:; {{R|chadiv|icononly=yes}} Channel Divinity action
* Skills with Proficiency (Choose 2):
:: As an action, present your holy symbol and cause undead creatures to flee.
** [[History]]
** [[Insight]]
** [[Medicine]]
** [[Persuasion]]
** [[Religion]]
* Skills without Proficiency:
** [[Deception]]
** [[Intimidation]]
** [[Performance]]
** [[Acrobatics]]
** [[Sleight Of Hand]]
** [[Stealth]]
** [[History]]
** [[Animal Handling]]
** [[Arcana]]
** [[Investigation]]
** [[Athletics]]
** [[Nature]]
** [[Perception]]
** [[Survival]]


== Level Progression ==
{{HorizontalRuleImage}}
Through experience, you acquire new power. You gain the following trait:


=== <b>Level 1</b> ===
==== Subclass feature ====
----
* '''Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked:''' You gain two Level 1 Spell Slots.
* '''Cantrips (Choose 3):'''
** [[File:Guidance Icon.png|frameless|35px|link=Guidance]] [[Guidance]]
** [[File:Resistance Icon.png|frameless|35px|link=Resistance]] [[Resistance]]
** [[File:Sacred Flame Icon.png|frameless|35px|link=Sacred Flame]] [[Sacred Flame]]
** [[File:Thaumaturgy Icon.png|frameless|35px|link=Thaumaturgy]] [[Thaumaturgy]]
* '''Choose a number of Prepared Spells = <code>1 (Cleric's level) + [[Wisdom]] Modifier</code> (minimum of 1 spell):'''
** [[File:Bane Icon.png|frameless|35px|link=Bane]] [[Bane]]
** [[File:Bless Icon.png|frameless|35px|link=Bless]] [[Bless]]
** [[File:Command Halt.png|frameless|35px|link=Command (Halt)]] [[Command (Halt)]]
** [[File:Create Water.png|frameless|35px|link=Create or Destroy Water]] [[Create or Destroy Water]]
** [[File:Cure Wounds Icon.png|frameless|35px|link=Cure Wounds]] [[Cure Wounds]]
** [[File:Guiding Bolt Icon.png|frameless|35px|link=Guiding Bolt]] [[Guiding Bolt]]
** [[File:Healing Word Icon.png|frameless|35px|link=Healing Word]] [[Healing Word]]
** [[File:Inflict Wounds Icon.png|frameless|35px|link=Inflict Wounds]] [[Inflict Wounds]]
** [[File:Protection From Evil And Good.png|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
** [[File:Shield Of Faith Icon.png|frameless|35px|link=Shield of Faith]] [[Shield of Faith]]


* '''Choose a subclass:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 135px;" | [[Life Domain|Life]]
! style="width: 135px;" | [[Light Domain|Light]]
! style="width: 135px;" | [[Trickery Domain|Trickery]]
! style="width: 135px;" | [[Knowledge Domain|Knowledge]]
! style="width: 135px;" | [[Nature Domain|Nature]]
! style="width: 135px;" | [[Tempest Domain|Tempest]]
! style="width: 135px;" | [[War Domain|War]]
|-
|-
| style="width: 200px;" | [[File:Life Domain Icon.png|frameless|150px|center|link=Life Domain]] [[Life Domain]]
| style="vertical-align:top;" |
| style="width: 200px;" | [[File:Light Domain Icon.png|frameless|center|150px|link=Light Domain]] [[Light Domain]]
: {{SAI|Preserve Life|w=40}}
| style="width: 200px;" | [[File:Trickery Domain Icon.png|frameless|center|150px|link=Trickery Domain]] [[Trickery Domain]]
| style="vertical-align:top;" |
: {{SAI|Radiance of the Dawn|w=40}}
| style="vertical-align:top;" |
: {{SAI|Invoke Duplicity|w=40|c=16}}
| style="vertical-align:top;" |
: {{SAI|Knowledge of the Ages|w=40}}
| style="vertical-align:top;" |
: {{SAI|Charm Animals and Plants|w=40}}
| style="vertical-align:top;" |
: {{SAI|Destructive Wrath|w=40}}
| style="vertical-align:top;" |
: {{SAI|Guided Strike|w=40}}
|}
|}


* '''Subclass Feature:'''
{{Level header|3}}
 
; Spellcasting
:; {{SpellSlot|1|4}} Level 1 spell slots unlocked&colon; 4
:: You gain an additional level 1 spell slot.
:; {{SpellSlot|2|2}} Level 2 spell slots unlocked&colon; 2
:: You gain two level 2 spell slots.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|3 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell.)''
 
{{HorizontalRuleImage}}
 
; New 2nd level spells
{{div col | style = column-width: 20em; list-style-type: none;}}
: {{SAI|Aid}}
: {{SAI|Blindness}}
: {{SAI|Calm Emotions|c=16}}
: {{SAI|Enhance Ability|c=16}}
: {{SAI|Hold Person|c=16}}
: {{SAI|Lesser Restoration}}
: {{SAI|Prayer of Healing}}
: {{SAI|Protection from Poison}}
: {{SAI|Silence|c=16|r=16}}
: {{SAI|Spiritual Weapon}}
: {{SAI|Warding Bond}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== Subclass feature - ''Domain Spells'':====
 
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 200px;" | Life Domain
! style="width: 135px;" | [[Life Domain|Life]]
! style="width: 200px;" | Light Domain
! style="width: 135px;" | [[Light Domain|Light]]
! style="width: 200px;" | Trickery Domain
! style="width: 135px;" | [[Trickery Domain|Trickery]]
! style="width: 135px;" | [[Knowledge Domain|Knowledge]]
! style="width: 135px;" | [[Nature Domain|Nature]]
! style="width: 135px;" | [[Tempest Domain|Tempest]]
! style="width: 135px;" | [[War Domain|War]]
|-
|-
| style="vertical-align:top;"|
| style="vertical-align:top;" |
* [[File:Disciple Of Life Icon 2.png|frameless|35px|link=Life Domain#Level 1]] [[Life Domain#Level 1|Disciple of Life]]
: {{SAI|Aid}}
* Gain [[Life Domain#Level 1|Domain Spells]]:
: {{SAI|Lesser Restoration}}
** [[File:Bless Icon.png|frameless|35px|link=Bless]] [[Bless]]
| style="vertical-align:top;" |
** [[File:Cure Wounds Icon.png|frameless|35px|link=Cure Wounds]] [[Cure Wounds]]
: {{SAI|Flaming Sphere|c=16}}*
* [[Armor#Heavy Armor|Heavy Armour]] Proficiency
: {{SAI|Scorching Ray}}*
| style="vertical-align:top;"|
| style="vertical-align:top;" |
* [[File:Warding Flare Icon 2.png|frameless|35px|link=Light Domain#Level 1]] [[Light Domain#Level 1|Warding Flare]]
: {{SAI|Mirror Image}}*
* Gain [[Light Domain#Level 1|Domain Spells]]:
: {{SAI|Pass Without Trace|c=16}}*
** [[File:Light Spell Icon.png|frameless|35px|link=Light]] [[Light]]
| style="vertical-align:top;" |
** [[File:Burning Hand Icon.png|frameless|35px|link=Burning Hands]] [[Burning Hands]]
: {{SAI|Calm Emotions|c=16}}
** [[File:Faerie Fire Icon.png|frameless|35px|link=Faerie Fire]] [[Faerie Fire]]
: {{SAI|Hold Person|c=16}}
| style="vertical-align:top;"|
| style="vertical-align:top;" |
* [[File:Blessing Of The Trickster Icon.png|frameless|35px|link=Blessing Of The Trickster]] [[Blessing Of The Trickster]]
: {{SAI|Spike Growth|c=16}}*
* Gain [[Trickery Domain#Level 1|Domain Spells]]:
: {{SAI|Barkskin|c=16}}*
** [[File:Charm Person Icon.png|frameless|35px|link=Charm Person]] [[Charm Person]]
| style="vertical-align:top;" |
** [[File:Disguise Self Icon.png|frameless|35px|link=Disguise Self]] [[Disguise Self]]
: {{SAI|Shatter}}*
: {{SAI|Gust of Wind}}*
| style="vertical-align:top;" |
: {{SAI|Spiritual Weapon}}
: {{SAI|Magic Weapon|c=16}}*
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list.
{{Level header|4}}
* Choose a [[Feat]].
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|2|3}} Level 2 spell slots unlocked&colon; 3
:: You gain an additional level 2 spell slot.
:; {{SpellSlot|cantrip}} Cantrips known&colon; 4
:: Choose 1 cantrip from the [[List of Cleric spells|Cleric Spell List]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|4 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell.)''
{{Level header|5}}
; {{Pass|Destroy Undead|w=40}}
: When you successfully {{Cond|Turned|Turn}} an Undead creature, it also takes {{DamageText|4d6|Radiant}} damage.
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|3|2}} Level 3 spell slots unlocked&colon; 2
:: You gain two level 3 spell slots.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|5 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
; New 3rd level spells
{{div col | style = column-width: 20em; list-style-type: none;}}
: {{SAI|Animate Dead}}
: {{SAI|Beacon of Hope|c=16}}
: {{SAI|Bestow Curse|c=16}}
: {{SAI|Daylight}}
: {{SAI|Feign Death}}
: {{SAI|Glyph of Warding}}
: {{SAI|Mass Healing Word}}
: {{SAI|Protection from Energy|c=16}}
: {{SAI|Remove Curse}}
: {{SAI|Revivify}}
: {{SAI|Speak with Dead|c=16}}
: {{SAI|Spirit Guardians|c=16}}
{{div col end}}
{{HorizontalRuleImage}}
==== Subclass feature - ''Domain Spells'':====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 135px;" | [[Life Domain|Life]]
! style="width: 135px;" | [[Light Domain|Light]]
! style="width: 135px;" | [[Trickery Domain|Trickery]]
! style="width: 135px;" | [[Knowledge Domain|Knowledge]]
! style="width: 135px;" | [[Nature Domain|Nature]]
! style="width: 135px;" | [[Tempest Domain|Tempest]]
! style="width: 135px;" | [[War Domain|War]]
|-
| style="vertical-align:top;" |
: {{SAI|Revivify}}
: {{SAI|Beacon of Hope|c=16}}
| style="vertical-align:top;" |
: {{SAI|Daylight}}
: {{SAI|Fireball}}*
| style="vertical-align:top;" |
: {{SAI|Bestow Curse|c=16}}
: {{SAI|Fear|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Slow|c=16}}*
: {{SAI|Speak with Dead|r=16}}
| style="vertical-align:top;" |
: {{SAI|Plant Growth}}*
: {{SAI|Sleet Storm|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Call Lightning|c=16}}*
: {{SAI|Sleet Storm|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Spirit Guardians|c=16}}
: {{SAI|Crusader's Mantle|c=16}}*
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list.
{{Level header|6}}
; {{R|chadiv|forceplural=yes}}&colon; 2
: Replenished by [[Short Rest|Short]] or [[Long Rest]].
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|3|3}} Level 3 spell slot unlocked&colon; 3
:: You gain one level 3 spell slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|6 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 135px;" | [[Life Domain|Life]]
! style="width: 135px;" | [[Light Domain|Light]]
! style="width: 135px;" | [[Trickery Domain|Trickery]]
! style="width: 135px;" | [[Knowledge Domain|Knowledge]]
! style="width: 135px;" | [[Nature Domain|Nature]]
! style="width: 135px;" | [[Tempest Domain|Tempest]]
! style="width: 135px;" | [[War Domain|War]]
|-
| style="vertical-align:top;" |
: {{SAI|Blessed Healer|w=40}}
| style="vertical-align:top;" |
: {{SAI|Improved Warding Flare|w=40}}
| style="vertical-align:top;" |
: {{SAI|Channel Divinity: Cloak of Shadows|Cloak of Shadows|w=40}}
| style="vertical-align:top;" |
: {{SAI|Read Thoughts|w=40}}
: {{SAI|Speak with Animals|w=40}}
| style="vertical-align:top;" |
: {{SAI|Dampen Elements|w=40}}
| style="vertical-align:top;" |
: {{SAI|Thunderbolt Strike|w=40}}
| style="vertical-align:top;" |
: {{SAI|War God's Blessing|w=40}}
|}
{{Level header|7}}
; Spellcasting
:; {{SpellSlot|4|1}} Level 4 spell slot unlocked&colon; 1
:: You gain one level 4 spell slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of prepared spells = {{InfoBlob|7 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
; New 4th level spells
{{div col | style = column-width: 20em; list-style-type: none;}}
: {{SAI|Banishment|c=16}}
: {{SAI|Death Ward}}
: {{SAI|Freedom of Movement}}
: {{SAI|Guardian of Faith}}
{{div col end}}
{{HorizontalRuleImage}}
==== Subclass feature - ''Domain Spells'':====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 135px;" | [[Life Domain|Life]]
! style="width: 135px;" | [[Light Domain|Light]]
! style="width: 135px;" | [[Trickery Domain|Trickery]]
! style="width: 135px;" | [[Knowledge Domain|Knowledge]]
! style="width: 135px;" | [[Nature Domain|Nature]]
! style="width: 135px;" | [[Tempest Domain|Tempest]]
! style="width: 135px;" | [[War Domain|War]]
|-
| style="vertical-align:top;" |
: {{SAI|Guardian of Faith}}
: {{SAI|Death Ward}}
| style="vertical-align:top;" |
: {{SAI|Guardian of Faith}}
: {{SAI|Wall of Fire|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Polymorph|c=16}}*
: {{SAI|Dimension Door}}*
| style="vertical-align:top;" |
: {{SAI|Confusion|c=16}}*
: {{SAI|Otiluke's Resilient Sphere|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Dominate Beast|c=16}}*
: {{SAI|Grasping Vine|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Freedom of Movement}}
: {{SAI|Ice Storm}}*
| style="vertical-align:top;" |
: {{SAI|Freedom of Movement}}
: {{SAI|Stoneskin|c=16}}*
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list.
{{Level header|8}}
* Choose a [[Feat]].
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|4|2}} Level 4 spell slot unlocked&colon; 2
:: You gain an additional level 4 spell slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of prepared spells = {{InfoBlob|8 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell)''
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 135px;" | [[Life Domain|Life]]
! style="width: 135px;" | [[Light Domain|Light]]
! style="width: 135px;" | [[Trickery Domain|Trickery]]
! style="width: 135px;" | [[Knowledge Domain|Knowledge]]
! style="width: 135px;" | [[Nature Domain|Nature]]
! style="width: 135px;" | [[Tempest Domain|Tempest]]
! style="width: 135px;" | [[War Domain|War]]
|-
| style="vertical-align:top;" |
: {{SAI|Divine Strike: Radiant|w=40}}
| style="vertical-align:top;" |
: {{SAI|Potent Spellcasting|w=40}}
| style="vertical-align:top;" |
: {{SAI|Divine Strike: Poison|w=40}}
| style="vertical-align:top;" |
: {{SAI|Potent Spellcasting|w=40}}
| style="vertical-align:top;" |
: {{SAI|Divine Strike: Elemental Fury|w=40}}
| style="vertical-align:top;" |
: {{SAI|Divine Strike: Thunder|w=40}}
| style="vertical-align:top;" |
: {{SAI|Divine Strike: Weapon|w=40}}
|}
:* '''Divine Strike''' deals '''1d8''' of a specified element upon a weapon strike, while '''[[Potent Spellcasting]]''' adds the [[Wisdom]] Modifier to [[Cleric]] Cantrip damage.
{{Level header|9}}
; Spellcasting
:; {{SpellSlot|4|3}} Level 4 spell slot unlocked&colon; 3
:: You gain an additional level 4 spell slot.
:; {{SpellSlot|5|1}} Level 5 spell slot unlocked&colon; 1
:: You gain a level 5 spell slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|9 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
; New 5th level spells
{{div col | style = column-width: 20em; list-style-type: none;}}
: {{SAI|Contagion}}
: {{SAI|Dispel Evil and Good}}
: {{SAI|Flame Strike}}
: {{SAI|Greater Restoration}}
: {{SAI|Insect Plague|c=16}}
: {{SAI|Mass Cure Wounds}}
: {{SAI|Planar Binding|c=16}}
{{div col end}}
{{HorizontalRuleImage}}
==== Subclass feature - ''Domain Spells'':====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 135px;" | [[Life Domain|Life]]
! style="width: 135px;" | [[Light Domain|Light]]
! style="width: 135px;" | [[Trickery Domain|Trickery]]
! style="width: 135px;" | [[Knowledge Domain|Knowledge]]
! style="width: 135px;" | [[Nature Domain|Nature]]
! style="width: 135px;" | [[Tempest Domain|Tempest]]
! style="width: 135px;" | [[War Domain|War]]
|-
| style="vertical-align:top;" |
: {{SAI|Greater Restoration}}
: {{SAI|Mass Cure Wounds}}
| style="vertical-align:top;" |
: {{SAI|Destructive Wave}}*
: {{SAI|Flame Strike}}
| style="vertical-align:top;" |
: {{SAI|Dominate Person|c=16}}*
: {{SAI|Seeming|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Dominate Person|c=16}}*
: {{SAI|Telekinesis|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Insect Plague|c=16}}
: {{SAI|Wall of Stone|c=16}}*
| style="vertical-align:top;" |
: {{SAI|Destructive Wave}}*
: {{SAI|Insect Plague|c=16}}
| style="vertical-align:top;" |
: {{SAI|Flame Strike}}
: {{SAI|Hold Monster|c=16}}*
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list.
{{Level header|10}}
; {{SAI|Divine Intervention|w=40}}
: Once per ''Character.'' Invoke your God's aid.
: {{table list|
:; {{SAI|Divine Intervention: Sunder the Heretical|Sunder the Heretical}}
:: {{DamageText|8d10|Radiant}} damage to a group of enemies.
:; {{SAI|Divine Intervention: Arm Thy Servant|Arm Thy Servant}}
:: Grants you a [[Devotee's Mace|legendary weapon]].
:; {{SAI|Divine Intervention: Opulent Revival|Opulent Revival}}
:: Resurrect fallen Companions with half health and restore nearby allies as if they had [[Long Rest|Long Rested]].
:; {{SAI|Divine Intervention: Golden Generosity|Golden Generosity}}
:: Provides a rich bounty of [[Potions]] and [[Camp Supplies]].
}}
{{HorizontalRuleImage}}
; Spellcasting
:; {{SpellSlot|5|2}} Level 5 spell slot unlocked&colon; 2
:: You gain an additional level 5 spell slot.
:; {{SpellSlot|cantrip}} Cantrips known&colon; 5
:: Choose 1 cantrip from the [[List of Cleric spells|Cleric Spell List]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|10 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell)''
{{Level header|11}}
; Spellcasting
:; {{SpellSlot|6|1}} Level 6 spell slot unlocked&colon; 1
:: You gain one Level 6 spell slot.
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|11 (Cleric level) + {{Ability|Wisdom}} modifier}} ''(Minimum of 1 spell)''
{{HorizontalRuleImage}}
; New 6th level spells
{{div col | style = column-width: 20em; list-style-type: none;}}
: {{SAI|Blade Barrier|c=16}}
: {{SAI|Create Undead}}
: {{SAI|Harm}}
: {{SAI|Heal}}
: {{SAI|Heroes' Feast}}
: {{SAI|Planar Ally}}
{{div col end}}
{{Level header|12}}
* Choose a [[Feat]].
{{HorizontalRuleImage}}
; Spellcasting
:; [[File:Prepared Spells Icon.webp|24px]] Prepared spells
:: Choose a number of spells = {{InfoBlob|12 (Cleric Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)''
== Notable clerics ==
* {{MdCharLink|Adrielle}}
* {{MdCharLink|Hope}}
* {{MdCharLink|Isobel}}
* {{MdCharLink|Gut|Priestess Gut}}
* {{MdCharLink|Shadowheart}}
* {{MdCharLink|Viconia DeVir}}
== See also ==
* [[:Category:Clerics|List of all Clerics]]
==External links==
*{{FRWiki|Cleric|long}}


=== <b>Level 2</b> ===
{{ClericNavbox}}
----
{{Character creation|state=collapsed}}
* [[File:Channel_Divinity_Charges_Icons.png|frameless|35px]] '''Channel Divinity Charges: 1''' (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by [[Short Rest|Short]] or [[Long Rest]]).
[[Category:Classes]]

Latest revision as of 23:14, 24 October 2024

Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.

The Cleric Subclasses, or Domains, are:

Cleric Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Subclass Channel Divinity Charges Cantrips Known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting Choose a subclass Choose a subclass - 3 2 - - - - -
2nd Turn Undead Turn Undead Channel Divinity use Channel Divinity use 1 3 - - - - -
3rd - 2 Domain spells 2 Domain spells 4 2 - - - -
4th Feat Feat - 4 4 3 - - - -
5th +3 Destroy Undead Destroy Undead 2 Domain spells 2 Domain spells 4 3 2 - - -
6th - Subclass feature Subclass feature 2 4 3 3 - - -
7th - 2 Domain spells 2 Domain spells 4 3 3 1 - -
8th Feat Feat Subclass feature Subclass feature 4 3 3 2 - -
9th +4 - 2 Domain spells 2 Domain spells 4 3 3 3 1 -
10th Divine Intervention Divine Intervention - 5 4 3 3 3 2 -
11th - - 4 3 3 3 2 1
12th Feat Feat - 4 3 3 3 2 1

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class information[edit | edit source]

Cleric's default armour
Hit points
At level 1: 8 + Constitution Constitution modifier
On level up: 5 + Constitution Constitution modifier
Key abilities
Wisdom Wisdom for Spells
Constitution Constitution for Hit Points and Concentration checks
Dexterity Dexterity for Armour Class.
Saving throw proficiencies
Wisdom Wisdom, Charisma Charisma
Equipment proficiencies
Simple weapons, Flails Flails, Morningstars Morningstars
Light armour, Medium armour
Shields
Skill proficiencies (Choose 2)
History History, Insight Insight, Medicine Medicine, Persuasion Persuasion, Religion Religion
You receive a bonus to every skill that you are proficient in. At character level 1, this proficiency bonus is +2.
Starting equipment
Mace, Chain Shirt, Studded Shield, Leather Boots

Spellcasting[edit | edit source]

For a list of spells available to the Cleric, see: List of Cleric spells.
Spellcasting ability
Wisdom Wisdom
Prepared Spells Icon.webp Prepared spells
You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
Number of prepared spells
= Cleric level + Wisdom Wisdom modifier (Minimum of 1 spell.)

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Select Deity

A Cleric's choice of deity provides access to some unique conversation options throughout the game. Some Cleric spells have visual effects that incorporate the chosen deity's symbol.

Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.

Bg3 content hr.png

Spellcasting

2 Level 1 Spell Slots.png Level 1 spell slots unlocked: 2
You gain two level 1 spell slots.
Cantrips Icon.png Cantrips known: 3
Choose 3 cantrips from the Cleric Spell List.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 1 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell.)
Bg3 content hr.png
New cantrips available
Bg3 content hr.png
New 1st level spells
Bg3 content hr.png

Select a subclass (Domain)[edit | edit source]

Domain Features Domain spells and cantrips Proficiencies
Disciple of Life Disciple of Life
Cure Wounds Cure Wounds
Bless Bless
Heavy armour
Warding Flare Warding Flare
Light Light
Burning Hands Burning Hands*
Faerie Fire Faerie Fire*
-
Blessing of the Trickster Blessing of the Trickster
Charm Person Charm Person*
Disguise Self Disguise Self*
-
Blessings of Knowledge Blessings of Knowledge
Command Command
Sleep Sleep*

Choose 2 skills with double the bonus:

Arcana Arcana
History History
Nature Nature
Religion Religion
Acolyte of Nature Acolyte of Nature
Speak with Animals Speak with Animals*
Animal Friendship Animal Friendship*

Choose 1 cantrip:

Poison Spray Poison Spray*
Produce Flame Produce Flame
Shillelagh Shillelagh*
Thorn Whip Thorn Whip*
Heavy armour

Choose 1 skill

Animal Handling Animal Handling
Nature Nature
Survival Survival
Wrath of the Storm Wrath of the Storm
Thunderwave Thunderwave*
Fog Cloud Fog Cloud*
Heavy armour
Martial weapons
War
War Priest War Priest
Divine Favour Divine Favour*
Shield of Faith Shield of Faith
Heavy armour
Martial weapons

*Denotes a spell not otherwise part of the Cleric spell list.

  • Domain Spells are always prepared.

Level 2

Channel Divinity Charges: 1
You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.
Bg3 content hr.png
Spellcasting
3 Level 1 Spell Slots.png Level 1 spell slots unlocked: 3
You gain an additional level 1 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 2 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell.)
Bg3 content hr.png
Turn Undead Turn Undead
Channel Divinity action
As an action, present your holy symbol and cause undead creatures to flee.
Bg3 content hr.png

Subclass feature[edit | edit source]

Life Light Trickery Knowledge Nature Tempest War
Preserve Life Preserve Life
Radiance of the Dawn Radiance of the Dawn
Invoke Duplicity Invoke Duplicity
Knowledge of the Ages Knowledge of the Ages
Charm Animals and Plants Charm Animals and Plants
Destructive Wrath Destructive Wrath
Guided Strike Guided Strike

Level 3

Spellcasting
4 Level 1 Spell Slots.png Level 1 spell slots unlocked: 4
You gain an additional level 1 spell slot.
2 Level 2 Spell Slots.png Level 2 spell slots unlocked: 2
You gain two level 2 spell slots.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 3 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell.)
Bg3 content hr.png
New 2nd level spells
Bg3 content hr.png

Subclass feature - Domain Spells:[edit | edit source]

Life Light Trickery Knowledge Nature Tempest War
Aid Aid
Lesser Restoration Lesser Restoration
Flaming Sphere Flaming Sphere*
Scorching Ray Scorching Ray*
Mirror Image Mirror Image*
Pass Without Trace Pass Without Trace*
Calm Emotions Calm Emotions
Hold Person Hold Person
Spike Growth Spike Growth*
Barkskin Barkskin*
Shatter Shatter*
Gust of Wind Gust of Wind*
Spiritual Weapon Spiritual Weapon
Magic Weapon Magic Weapon*

*Denotes a spell not otherwise part of the Cleric spell list.

Level 4

Bg3 content hr.png
Spellcasting
3 Level 2 Spell Slots.png Level 2 spell slots unlocked: 3
You gain an additional level 2 spell slot.
Cantrips Icon.png Cantrips known: 4
Choose 1 cantrip from the Cleric Spell List.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 4 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell.)

Level 5

Destroy Undead Destroy Undead
When you successfully Turn Turn an Undead creature, it also takes 4d6Damage TypesRadiant damage.
Bg3 content hr.png
Spellcasting
2 Level 3 Spell Slots.png Level 3 spell slots unlocked: 2
You gain two level 3 spell slots.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 5 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell)
Bg3 content hr.png
New 3rd level spells
Bg3 content hr.png

Subclass feature - Domain Spells:[edit | edit source]

Life Light Trickery Knowledge Nature Tempest War
Revivify Revivify
Beacon of Hope Beacon of Hope
Daylight Daylight
Fireball Fireball*
Bestow Curse Bestow Curse
Fear Fear*
Slow Slow*
Speak with Dead Speak with Dead
Plant Growth Plant Growth*
Sleet Storm Sleet Storm*
Call Lightning Call Lightning*
Sleet Storm Sleet Storm*
Spirit Guardians Spirit Guardians
Crusader's Mantle Crusader's Mantle*

*Denotes a spell not otherwise part of the Cleric spell list.

Level 6

Channel Divinity Charges: 2
Replenished by Short or Long Rest.
Bg3 content hr.png
Spellcasting
3 Level 3 Spell Slots.png Level 3 spell slot unlocked: 3
You gain one level 3 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 6 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell)
Bg3 content hr.png

Subclass features[edit | edit source]

Life Light Trickery Knowledge Nature Tempest War
Blessed Healer Blessed Healer
Improved Warding Flare Improved Warding Flare
Cloak of Shadows Cloak of Shadows
Read Thoughts Read Thoughts
Speak with Animals Speak with Animals
Dampen Elements Dampen Elements
Thunderbolt Strike Thunderbolt Strike
War God's Blessing War God's Blessing

Level 7

Spellcasting
1 Level 4 Spell Slots.png Level 4 spell slot unlocked: 1
You gain one level 4 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of prepared spells = 7 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell)
Bg3 content hr.png
New 4th level spells
Bg3 content hr.png

Subclass feature - Domain Spells:[edit | edit source]

Life Light Trickery Knowledge Nature Tempest War
Guardian of Faith Guardian of Faith
Death Ward Death Ward
Guardian of Faith Guardian of Faith
Wall of Fire Wall of Fire*
Polymorph Polymorph*
Dimension Door Dimension Door*
Confusion Confusion*
Otiluke's Resilient Sphere Otiluke's Resilient Sphere*
Dominate Beast Dominate Beast*
Grasping Vine Grasping Vine*
Freedom of Movement Freedom of Movement
Ice Storm Ice Storm*
Freedom of Movement Freedom of Movement
Stoneskin Stoneskin*

*Denotes a spell not otherwise part of the Cleric spell list.

Level 8

Bg3 content hr.png
Spellcasting
2 Level 4 Spell Slots.png Level 4 spell slot unlocked: 2
You gain an additional level 4 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of prepared spells = 8 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell)

Subclass features[edit | edit source]

Life Light Trickery Knowledge Nature Tempest War
Divine Strike: Radiant Divine Strike: Radiant
Potent Spellcasting Potent Spellcasting
Divine Strike: Poison Divine Strike: Poison
Potent Spellcasting Potent Spellcasting
Divine Strike: Elemental Fury Divine Strike: Elemental Fury
Divine Strike: Thunder Divine Strike: Thunder
Divine Strike: Weapon Divine Strike: Weapon

Level 9

Spellcasting
3 Level 4 Spell Slots.png Level 4 spell slot unlocked: 3
You gain an additional level 4 spell slot.
1 Level 5 Spell Slots.png Level 5 spell slot unlocked: 1
You gain a level 5 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 9 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell)
Bg3 content hr.png
New 5th level spells
Bg3 content hr.png

Subclass feature - Domain Spells:[edit | edit source]

Life Light Trickery Knowledge Nature Tempest War
Greater Restoration Greater Restoration
Mass Cure Wounds Mass Cure Wounds
Destructive Wave Destructive Wave*
Flame Strike Flame Strike
Dominate Person Dominate Person*
Seeming Seeming*
Dominate Person Dominate Person*
Telekinesis Telekinesis*
Insect Plague Insect Plague
Wall of Stone Wall of Stone*
Destructive Wave Destructive Wave*
Insect Plague Insect Plague
Flame Strike Flame Strike
Hold Monster Hold Monster*

*Denotes a spell not otherwise part of the Cleric spell list.

Level 10

Divine Intervention Divine Intervention
Once per Character. Invoke your God's aid.
Sunder the Heretical Sunder the Heretical
8d10Damage TypesRadiant damage to a group of enemies.
Arm Thy Servant Arm Thy Servant
Grants you a legendary weapon.
Opulent Revival Opulent Revival
Resurrect fallen Companions with half health and restore nearby allies as if they had Long Rested.
Golden Generosity Golden Generosity
Provides a rich bounty of Potions and Camp Supplies.
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Spellcasting
2 Level 5 Spell Slots.png Level 5 spell slot unlocked: 2
You gain an additional level 5 spell slot.
Cantrips Icon.png Cantrips known: 5
Choose 1 cantrip from the Cleric Spell List.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 10 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell)

Level 11

Spellcasting
1 Level 6 Spell Slots.png Level 6 spell slot unlocked: 1
You gain one Level 6 spell slot.
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 11 (Cleric level) + Wisdom Wisdom modifier (Minimum of 1 spell)
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New 6th level spells

Level 12

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Spellcasting
Prepared Spells Icon.webp Prepared spells
Choose a number of spells = 12 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)

Notable clerics[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]