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Raphael

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Raphael

Raphael.png

Raphael Devil.png

Raphael Ascended.png

Stats
Level 12

STR

18
(+4)

DEX

16
(+3)

CON

17
(+3)

INT

14
(+2)

WIS

16
(+3)

CHA

19
(+4)
Bg3 content hr.png
Creature Race Icon.png  Race Fiend
Creature Type Icon.png  Type Fiend
HP Icon.png  HP 666
Creature AC Icon.png  AC 21
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 160lbs
Initiative Icon.png  Initiative +9
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical BludgeoningImmune to all FireResistant to all LightningResistant to all ColdResistant to all Poison
Character information
Location Blighted Village, House of Hope, Last Light Inn, Wyrm's Crossing
Allies Korrilla
Additional information
Voice actor Andrew Wincott
Model

Raphael Model.png

Raphael Model Demonic.png

Raphael is a cambion NPC in Baldur's Gate 3 who first appears to players disguised as an enigmatic Human, but quickly reveals his true form and intentions.

The mouse smiled brightly: it outfoxed the cat! Then down came the claw and that, love, was that.
Raphael telling the player a lullaby.


Overview

Background

Raphael is a cambion fiend who delights in enticing mortals with offers, especially to those whose circumstances leave them with few options.

Back home in the hells, Raphael resides in the House of Hope, a lavish and seemingly welcoming place where he brings potential clients.

Related quests

Interactions

Act One

Raphael will introduce himself to the player one night not long after the fall of the Nautiloid. He appears disguised as a Human with an enigmatic personality, and the player can act diplomatically or hostile about his presence.

Regardless of the player's opinion, he will teleport the party to the House of Hope where he will reveal himself as a Cambion. The devil will then offer them to lavishly partake on the supper he prepared, speaking in riddles as if he is aware of the player's condition.

Raphael will offer the player a deal: to remove the Tadpole in exchange for the player's soul. He warns them that when their luck and time runs out, he'll appear one last time.

(See Notes below for the list of triggers for this encounter.)

Korrilla

If the player is captured by Gut, a Warlock named Korrilla will stab the Goblin as she's about to kill the player, killing her instantly. She will then free the player and reveal Raphael sent her. She will then tell the player to watch their back, as Raphael is not always going to be around to save them.

Regardless of if you have interacted with Korrilla before, she can briefly be found at the Campsite, during the 'Celebrate at Camp' stage of the Save the Refugees Quest. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, towards where Gale is camped, before disappearing.

If the player is spotted getting too close, she will disappear, with the player's character making a remark about a "bizarre" smell of sulphur. If the player can get close enough without being detected, it is possible to pickpocket her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.

Act Two

If Mol was saved, Raphael will first appear at Last Light Inn playing lanceboard with her. If Astarion is in the party, Raphael will offer him a deal for information about his scar.

Mol can be spoken to after Raphael disappears, and will tell the party that she is considering making a deal with him.

He will later appear outside the Grand Mausoleum, practising his monologue. Here he will warn the party of a creature within the Mausoleum, and ask for it to be killed. Killing the creature also acts as payment for Astarion's deal.

If Astarion made a deal, he will appear at camp after beating the creature to fulfil his side of the bargin.

Korrilla

Korrilla can be briefly spotted and spoken to outside the Rethwin Masons' Guild in the Shadow-Cursed Lands, still keeping an eye on the party.

Act Three

Raphael will be in the Devil's Den at Sharess' Caress speaking to Voss, who wishes to make a deal with him in exchange for the Orphic Hammer. He is uninterested in anything Voss has to offer, but will instead offer it to the party in exchange for the Crown of Karsus. Raphael wants to unite the hells using the crown, and rule over them. The party can take this deal, or attempt to steal the Hammer from Raphael's House of Hope.

The party can also just visit (or loot everything but the hammer from) Raphael's house. Here they will discover he is keeping Korrilla's sister, Hope, captive, and that he prefers to have sex with an incubus who looks like a younger version of himself, Haarlep.

If the party takes the deal, Raphael will have a short cutscene at the end of the story, where he reveals his ambitions to take his rule further than just the hells.

If the party instead steals the hammer from his house, Raphael will confront them as they are trying to leave, and must be killed.

Korrilla

Korrilla will appear at the bar of Sharess' Caress and will try and convince the party to take Raphael's deal.

Companion approval

When meeting Raphael for the first time

  • "I'll do anything to get rid of the tadpole."
Astarion disapproves -5 Karlach disapproves -1 Wyll disapproves -1
  • "I need to think this over."
Gale approves +1
  • "You're mad if you think I'll make a deal with a devil."
Astarion approves +1 Karlach approves +5 Wyll approves +5
  • "Then fix it. Or die by my hand!"
Astarion approves +5 Gale approves +1 Karlach approves +5 Wyll approves +1

History

Raphael is heir to the archdevil Mephistopheles, a status granting him power and rank above that of other devils. He is proprietor to the House of Hope, a falsely welcoming home used to lure in those he wishes to bind into his service with infernal contracts.

The nature of Raphael's contracts are such that the contractee will inevitably owe him a debt. Those individuals would eventually become Eternal Debtors.

One such contractee was the architect of Moonrise Towers. They bargained to end Ketheric Thorm's Dark Justiciar army in exchange for their soul. Raphael contracted Yurgir and his legion of Merregons, who destroyed all but one of the Justiciars. As Yurgir did not technically complete his end of the bargain, he remained trapped in the Gauntlet of Shar and under contract of Raphael.


Raphael bore witness to the fall of Netheril through Karsus' Folly; a magocracy destroyed by Karsus' inability to control the Crown of Karsus. However, Raphael saw also Karsus' ambition for creating a "better world" and ever since, coveted the crown for use in uniting the Nine Hells under his rule as Archdevil Supreme.

Before he could retrieve the crown, however, his father Mephistopheles archived it to one of his vaults. He continued to monitor the crown, observing later how the Dead Three managed to steal it from its vault, and then use it to control an Elder Brain and subsequently its tadpoled servants.

Raphael finally saw his chance to obtain the crown when a group of adventurers who had been implanted with tadpoles under the Dead Three's plan, managed to retain their autonomy. He met with them soon after their escape from a Nautiloid ship, and began to set in motion an exchange for the crown through an infernal contract.

Notable loot

Notes

  • You can't attack, pickpocket, examine, or interact with Raphael on your first meeting in any other way than answering his questions.
  • Mephistopheles is Raphael's father.
  • The first encounter with Raphael is triggered when the following requirements have all been met:
    1. Player has crossed the bridge from the Druid Grove toward the Blighted Village.
    2. Player takes a Long Rest.
    3. Player arrives at any of the following locations:
      • The plateau southwest of the druid's grove X: 155 Y: 365
      • The path leading to the Secluded Cove
      • Under the archway to East of the Druid's circle and Idol of Silvanus X: 270 Y: 524
      • In the Shattered Sanctum, in the upper rafters (X:313 Y:-26) after collapsing the corridor wall from the Goblin Camp side X: -105 Y: 478
      • At the Selunite Outpost in the Underdark (near the statue with the orb)
      • At the broken bridge between the Blighted Village and Waukeen's Rest
      • At the Risen Road near where Karlach is recruited (to be verified)
    4. There have been instances of triggers without a long rest, details to be confirmed.

Gallery

Video

External links