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Tamara

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Clerk Tamara is a trader of the Felogyr's Fireworks workshop in the Lower City of the Baldur's Gate, in Act Three of the game. She can be contacted while following through the quest Investigate the Suspicious Toys.

Portrait Tamara.png
Smokepowder in its earthier forms. For purists only.
Tamara, describing her stock

Involvement

Clerk Tamara stands at the counter on the second floor of the Felogyr's Fireworks. Her main occupation is trade, but she also acts as a warder, keeping customers from peeking into true realities of Felogyr's business. However, she cannot see through Invisibility. As such, she can be walked around easily. Unlike other Drow in the game, Tamara doesn't have Faerie Fire Faerie Fire ability or other drow racial feats. Her stats follows those of a Human of the same level.

Tamara can be pickpocketed. Apart from trading goods, the party may also loot from her a Scribbled Note. The note's text confirms that Tamara's boss Avery Sonshal Avery Sonshal was the one who blackmailed Arfur Gregorio Arfur Gregorio into helping him.

On Tamara's counter the player can find a book by Avery Sonshal titled Boom, Bang, Blast: The joy of fireworks. On the shelf beneath the counter lays Avery's Storage Key that opens the Wooden Chest in the basement.

As the Investigate the Suspicious Toys quest cannot be ultimately resolved in a peaceful way, Tamara will join the fight as soon as she notices any ill commotion, siding with the followers of Bane (God) Bane (who reside on the third floor of the building). She will stay near her counter and attack the party along with other Felogyr's employees.

Combat

Attacks and abilities

Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Magic Missile.webp
Magic Missile Magic Missile ()
D4 Force.png 1d4 + 1 (2~5) Damage TypesForce

Create three darts of magical force, each dealing 1d4 + 1Damage TypesForce damage to its target.

The darts always hit their target, and can each be targeted individually.

 Range: 18 m / 60 ft
Ice Storm.webp
Ice Storm Ice Storm ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning
+
D6 Cold.png 4d6 (4~24) Damage TypesCold

Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Damage TypesBludgeoning and Damage TypesCold damage. It also creates an Ice Ice surface that lasts 2 turns.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Cone of Cold.webp
Cone of Cold Cone of Cold ()
D8 Cold.png 8d8 (8~64) Damage TypesCold

Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands.

CON Save
 Range: Self
AoE: 9 m / 30 ft (Cone)

Notable loot

Notable items sold

Related quests

External links