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{{PageSeo
{{PageSeo
| title = Alan Alyth
| description = Alan Alyth is a Human NPC in Baldur's Gate 3. He is the owner and bartender of the [[Elfsong Tavern]].
| description = Alan Alyth is a Human NPC in Baldur's Gate 3. He is the owner and bartender of the [[Elfsong Tavern]].
| image = Alan Alyth.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Alan Alyth
| name = Alan Alyth
| image = Alan Alyth.png
| image =  
| imagesize = 0.7
<gallery>
| titles =
Alan Alyth.png|In-game
Portrait Alan Alyth.png|Portrait
</gallery>
| race = [[Half-Elf]]
| race = [[Half-Elf]]
| hometown = [[Baldur's Gate]]
| hometown = [[Baldur's Gate]]
| occupation = Owner and Bartender of the [[Elfsong Tavern]]
| level = 1
| level = 1
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = Humanoid
| armour_class = 10
| ac = 10
| hit_points_tactician = 10
| e hp = 5
| weight_kg = 75
| hp = 8
| weight_lb = 150
| t hp = 10
| hiddenlevel = 1
| movement = 9
| weight kg = 75
| str = 10
| str = 10
| dex = 10
| dex = 10
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| wis = 10
| wis = 10
| cha = 10
| cha = 10
| passives = Darkvision, Fey Ancestry, Opportunity Attack
}}
'''Alan Alyth''' is the owner and bartender of the [[Elfsong Tavern]] in the [[Lower City]] of Baldur's Gate.


| feature1_name = Darkvision
{{DiQ|Oi oi, pull up a seat - if you can find one to spare, that is!|Alan Alyth| greeting the party}}
| feature1_description = Can attack nearby creatures in the dark without disadvantage.
| feature2_name = Fey Ancestry
| feature2_description = Immunity to sleep and advantage on saves against Charmed.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
}}'''Alan Alyth''' is the owner and bartender of the [[Elfsong Tavern]] in the [[Lower City]] of Baldur's Gate.


== Interactions ==
== Involvement ==
The party can ask Alan about [[Belynne Stelmane|Duke Stelmane's]] murder and about whether he has a free room. Alan remarks that the murder has spooked off lots of potential customers and offers to let the party stay in the whole upstairs floor until the panic subdues so that people will realize there's nothing to worry about.  
The party can ask Alan about {{CharLink|Belynne Stelmane|Duke Stelmane's}} murder and about whether he has a free room. Alan remarks that the murder has spooked off lots of potential customers and offers to let the party stay in the whole upstairs floor until the panic subdues so that people will realize there's nothing to worry about.  


Alan asks for a mere 200 gold for the player to use the floor, though he can also be persuaded to make the room available for free through dialogue ability checks:
Alan asks for a mere 200 gold for the player to use the floor, though he can also be persuaded to make the room available for free through dialogue ability checks:
* Fair point. Here's the money. (200)
* {{Dialogue option|Fair point. Here's the money. (200)}}
* [Persuasion] You want 200 gold to sleep next to a murder scene? ''Really''? (DC 18 Persuasion check with 'Situational' Advantage)
* {{Dialogue option|You want 200 gold to sleep next to a murder scene? ''Really''?|roll=Persuasion|dc=18|advantage=y}} (If the party know that there was a murder)
* [Perception] ''Point out the tavern's obvious dirt and grime- that should get you a discount.''
* {{Dialogue option|If I'm staying in this place, I'll make sure to protect it.||roll=Persuasion|dc=18}}
* [Sorcerer][Intimidation] I could wave my hand and turn this place into rubble.
* {{Dialogue option|''Point out the tavern's obvious dirt and grime- that should get you a discount.''|roll=Persuasion|dc=18}}
* {{Dialogue option|I'm with the Guild. You'll be giving me the Nine-Finger discount.|tags=Rogue|roll=Deception|dc=20}}
* {{Dialogue option|Cut the price, and I'll spread word of this place for miles around.|tags=Bard|roll=Persuasion|dc=18}}
* {{Dialogue option|NO. FOR ''FREE''.|tags=Barbarian|roll=Intimidation|dc=18}}
* {{Dialogue option|I could wave my hand and turn this place into rubble.|tags=Sorcerer|roll=Intimidation|dc=18}}
* {{Dialogue option|''Recite Elminster's journal entry about his '''free''' stay at the Elfsong Tavern.''|tags=Wizard|roll=History|dc=18}}
 
Failing any of the checks causes Alan to raise the price to 300 gold.


No matter whether the player spent gold or used an ability check, the Elfsong Tavern campsite will become the permanent camp for the party in the Lower City, replacing the waterside back alley camp.
No matter whether the party spent gold or used an ability check, the Elfsong Tavern campsite will become the permanent camp for the party in the Lower City, replacing the waterside back alley camp.


Obtaining the room awards the [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Inspirational Events]]: '''For Once, a Warm Meal''' ([[Outlander]] background), '''Veteran's Hotspot''' ([[Soldier]] background), '''Proper Lodging, Finally''' ([[Urchin]] background) and '''Perks of the Trade''' if a rebate was obtained ([[Charlatan]] background).
Obtaining the room awards the [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Inspirational Events]]: '''For Once, a Warm Meal''' ([[Outlander]] background), '''Veteran's Hotspot''' ([[Soldier]] background), '''Proper Lodging, Finally''' ([[Urchin]] background) and '''Perks of the Trade''' if a rebate was obtained ([[Charlatan]] background).


Alan Alyth's [[attitude]] towards the party may change depending on the outcome of [[Stop the Presses]] quest.


== Shop ==
== Shop ==
* Various [[Camp Supplies]].
* Various [[Camp Supplies]].
=== Notable Loot ===
* {{MdRarityItem|Cold Room Chest Key}}
* {{MdRarityItem|Counting House Vault n°3 Key}}
== Related literature ==
* {{MdRarityItem|Rules for Elfsong Customers}}
== External Links ==
{{FRWiki|Alan Alyth|long}}


{{Lower City}}
{{Lower City}}
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[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in the Lower City]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act 3]]
[[Category:Characters in Act Three]]
[[Category:Traders]]

Latest revision as of 03:05, 31 October 2024

Alan Alyth is the owner and bartender of the Elfsong Tavern in the Lower City of Baldur's Gate.


Portrait Alan Alyth.png
Oi oi, pull up a seat - if you can find one to spare, that is!
Alan Alyth greeting the party

Involvement[edit | edit source]

The party can ask Alan about Belynne Stelmane Duke Stelmane's murder and about whether he has a free room. Alan remarks that the murder has spooked off lots of potential customers and offers to let the party stay in the whole upstairs floor until the panic subdues so that people will realize there's nothing to worry about.

Alan asks for a mere 200 gold for the player to use the floor, though he can also be persuaded to make the room available for free through dialogue ability checks:

  • Fair point. Here's the money. (200)
  • [PERSUASION] You want 200 gold to sleep next to a murder scene? Really? (DC 18 Advantage Icon.png) (If the party know that there was a murder)
  • [PERSUASION] If I'm staying in this place, I'll make sure to protect it. (DC 18)
  • [PERSUASION] Point out the tavern's obvious dirt and grime- that should get you a discount. (DC 18)
  • [ROGUE] [DECEPTION] I'm with the Guild. You'll be giving me the Nine-Finger discount. (DC 20)
  • [BARD] [PERSUASION] Cut the price, and I'll spread word of this place for miles around. (DC 18)
  • [BARBARIAN] [INTIMIDATION] NO. FOR FREE. (DC 18)
  • [SORCERER] [INTIMIDATION] I could wave my hand and turn this place into rubble. (DC 18)
  • [WIZARD] [HISTORY] Recite Elminster's journal entry about his free stay at the Elfsong Tavern. (DC 18)

Failing any of the checks causes Alan to raise the price to 300 gold.

No matter whether the party spent gold or used an ability check, the Elfsong Tavern campsite will become the permanent camp for the party in the Lower City, replacing the waterside back alley camp.

Obtaining the room awards the Inspiration Icon.pngInspirational Events: For Once, a Warm Meal (Outlander background), Veteran's Hotspot (Soldier background), Proper Lodging, Finally (Urchin background) and Perks of the Trade if a rebate was obtained (Charlatan background).

Alan Alyth's attitude towards the party may change depending on the outcome of Stop the Presses quest.

Shop[edit | edit source]

Notable Loot[edit | edit source]

Related literature[edit | edit source]

External Links[edit | edit source]

Alan Alyth on the Forgotten Realms Wiki