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Alan Alyth: Difference between revisions
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{{PageSeo | {{PageSeo | ||
| description = Alan Alyth is a Human NPC in Baldur's Gate 3. He is the owner and bartender of the [[Elfsong Tavern]]. | | description = Alan Alyth is a Human NPC in Baldur's Gate 3. He is the owner and bartender of the [[Elfsong Tavern]]. | ||
| image = Alan Alyth.png | |||
}} | }} | ||
{{Infobox creature | {{Infobox creature | ||
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Portrait Alan Alyth.png|Portrait | Portrait Alan Alyth.png|Portrait | ||
</gallery> | </gallery> | ||
| identity = Male | |||
| race = [[Half-Elf]] | | race = [[Half-Elf]] | ||
| hometown = [[Baldur's Gate]] | | hometown = [[Baldur's Gate]] | ||
| occupation = Owner and Bartender of the [[Elfsong Tavern]] | | occupation = Owner and Bartender of the [[Elfsong Tavern]] | ||
| level = 1 | | level = 1 | ||
| size = Medium | | size = [[Medium]] | ||
| type = Humanoid | | type = [[Humanoid]] | ||
| ac = 10 | | ac = 10 | ||
| e hp = 5 | | e hp = 5 | ||
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| t hp = 10 | | t hp = 10 | ||
| movement = 9 | | movement = 9 | ||
| xp = 1 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 10 | | str = 10 | ||
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Alan asks for a mere 200 gold for the player to use the floor, though he can also be persuaded to make the room available for free through dialogue ability checks: | Alan asks for a mere 200 gold for the player to use the floor, though he can also be persuaded to make the room available for free through dialogue ability checks: | ||
* {{Dialogue option|Fair point. Here's the money. (200)}} | * {{Dialogue option|Fair point. Here's the money. (200)}} | ||
* {{Dialogue option|You want 200 gold to sleep next to a murder scene? ''Really''?|roll=Persuasion|dc=18|advantage=y}} (If | * {{Dialogue option|You want 200 gold to sleep next to a murder scene? ''Really''?|roll=Persuasion|dc=18|advantage=y}} (If the party know that there was a murder) | ||
* {{Dialogue option|If I'm staying in this place, I'll make sure to protect it.||roll=Persuasion|dc=18}} | * {{Dialogue option|If I'm staying in this place, I'll make sure to protect it.||roll=Persuasion|dc=18}} | ||
* {{Dialogue option|''Point out the tavern's obvious dirt and grime- that should get you a discount.''|roll=Persuasion|dc=18}} | * {{Dialogue option|''Point out the tavern's obvious dirt and grime- that should get you a discount.''|roll=Persuasion|dc=18}} | ||
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* {{MdRarityItem|Cold Room Chest Key}} | * {{MdRarityItem|Cold Room Chest Key}} | ||
* {{MdRarityItem|Counting House Vault n°3 Key}} | * {{MdRarityItem|Counting House Vault n°3 Key}} | ||
== Related literature == | |||
* {{MdRarityItem|Rules for Elfsong Customers}} | |||
== External Links == | == External Links == |
Latest revision as of 19:36, 22 November 2024
“Oi oi, pull up a seat - if you can find one to spare, that is!„
Involvement[edit | edit source]
The party can ask Alan about Duke Stelmane's murder and about whether he has a free room. Alan remarks that the murder has spooked off lots of potential customers and offers to let the party stay in the whole upstairs floor until the panic subdues so that people will realize there's nothing to worry about.
Alan asks for a mere 200 gold for the player to use the floor, though he can also be persuaded to make the room available for free through dialogue ability checks:
- Fair point. Here's the money. (200)
- [PERSUASION] You want 200 gold to sleep next to a murder scene? Really? (DC 18 ) (If the party know that there was a murder)
- [PERSUASION] If I'm staying in this place, I'll make sure to protect it. (DC 18)
- [PERSUASION] Point out the tavern's obvious dirt and grime- that should get you a discount. (DC 18)
- [ROGUE] [DECEPTION] I'm with the Guild. You'll be giving me the Nine-Finger discount. (DC 20)
- [BARD] [PERSUASION] Cut the price, and I'll spread word of this place for miles around. (DC 18)
- [BARBARIAN] [INTIMIDATION] NO. FOR FREE. (DC 18)
- [SORCERER] [INTIMIDATION] I could wave my hand and turn this place into rubble. (DC 18)
- [WIZARD] [HISTORY] Recite Elminster's journal entry about his free stay at the Elfsong Tavern. (DC 18)
Failing any of the checks causes Alan to raise the price to 300 gold.
No matter whether the party spent gold or used an ability check, the Elfsong Tavern campsite will become the permanent camp for the party in the Lower City, replacing the waterside back alley camp.
Obtaining the room awards the Inspirational Events: For Once, a Warm Meal (Outlander background), Veteran's Hotspot (Soldier background), Proper Lodging, Finally (Urchin background) and Perks of the Trade if a rebate was obtained (Charlatan background).
Alan Alyth's attitude towards the party may change depending on the outcome of Stop the Presses quest.
Shop[edit | edit source]
- Various Camp Supplies.
Notable Loot[edit | edit source]
Related literature[edit | edit source]
External Links[edit | edit source]
Alan Alyth on the Forgotten Realms Wiki