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Moorcombe: Difference between revisions

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| type = [[Humanoid]]
| type = [[Humanoid]]
| class = [[Wizard]]
| class = [[Wizard]]
| subclass = [[Necromancy School]]
| ac = 11
| ac = 11
| e hp = 40
| e hp = 40
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[[Category:Gnomes]]
[[Category:Gnomes]]
[[Category:Members of the Society of Brilliance]]
[[Category:Members of the Society of Brilliance]]
[[Category:Wizards]]

Revision as of 14:01, 4 September 2024

Doctor Moorcombe is a Deep Gnome Wizard and member of the Society of Brilliance.

Involvement

Moorcombe is located in The Lodge in the Lower City of Baldur's Gate.

Combat

Attacks and abilities

Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Insect Plague.webp
Insect Plague Insect Plague ()
D10 Piercing.png 4d10 (4~40) Damage TypesPiercing

Locusts attack everyone within range, make the area Difficult Terrain, and impose Disadvantage Icon.png Disadvantage on Perception Checks.

CON Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft
Shatter.webp
Shatter Shatter ()
D8 Thunder.png 3d8 (3~24) Damage TypesThunder

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

CON Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Sleep.webp
Sleep Sleep ()
Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft

Notable loot