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[[ | {{PageSeo | ||
| description = Wizard is a class in Baldur's Gate 3. | |||
|keywords = class | |||
| image = Class Wizard Badge Icon.png | |||
}} | |||
'''Wizard''' is a character [[Class]] in [[Baldur's Gate 3]]. Wizards channel magic through their extensive knowledge of the arcane to fight enemies and aid allies in combat. Wizards use [[Intelligence]] as their primary ability score. | |||
{{Quote class|{{PAGENAME}}}} | |||
[[ | The Wizard subclasses, also known as '''Schools''', are: | ||
{{ | {{hlist| | ||
* {{IconLink|Class Wizard Abjuration Badge Icon.png|Abjuration School|Abjuration}} | |||
* {{IconLink|Class Wizard Evocation Badge Icon.png|Evocation School|Evocation}} | |||
* {{IconLink|Class Wizard Necromancy Badge Icon.png|Necromancy School|Necromancy}} | |||
* {{IconLink|Class Wizard Conjuration Badge Icon.png|Conjuration School|Conjuration}} | |||
* {{IconLink|Class Wizard Enchantment Badge Icon.png|Enchantment School|Enchantment}} | |||
* {{IconLink|Class Wizard Divination Badge Icon.png|Divination School|Divination}} | |||
* {{IconLink|Class Wizard Illusion Badge Icon.png|Illusion School|Illusion}} | |||
* {{IconLink|Class Wizard Transmutation Badge Icon.png|Transmutation School|Transmutation}} | |||
}} | |||
__NOTOC__ | |||
{| class="wikitable nomobile" style="text-align: center; max-width: 60em;" | |||
|- | |||
! colspan="6" | Wizard Class Progression | |||
! colspan="6" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]] | |||
|- | |||
! style="width: 6%;" | Level | |||
! style="width: 6%;" | Proficiency Bonus | |||
! Features | |||
! style="width: 11%;" | {{Resource|arcrec|forceplural=yes}} | |||
! style="width: 6%;" | Cantrips Known | |||
! style="width: 8%;" | Spells Learned | |||
! style="width: 3%;" | 1st | |||
! style="width: 3%;" | 2nd | |||
! style="width: 3%;" | 3rd | |||
! style="width: 3%;" | 4th | |||
! style="width: 3%;" | 5th | |||
! style="width: 3%;" | 6th | |||
|- | |||
! [[#Level 1|1st]] | |||
| rowspan="4" | +2 | |||
| style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 1}} [[Wizard#Spellcasting|Spellcasting]], {{SAI|Arcane Recovery}} | |||
| rowspan="2" | 1 | |||
| rowspan="3" | 3 | |||
| 6 | |||
| 2 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 2|2nd]] | |||
| style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 2}} [[Wizard#Level 2|Choose a subclass]] | |||
| 8 | |||
| 3 | |||
| - | |||
| - | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 3|3rd]] | |||
| style="text-align: left;" | - | |||
| rowspan="2" | 2 | |||
| 10 | |||
| 4 | |||
| 2 | |||
| - | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 4|4th]] | |||
| style="text-align: left;" | {{SAI|Feats|Feat}} | |||
| rowspan="6" | 4 | |||
| 12 | |||
| 4 | |||
| 3 | |||
| - | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 5|5th]] | |||
| rowspan="4" | +3 | |||
| style="text-align: left;" | - | |||
| rowspan="2" | 3 | |||
| 14 | |||
| 4 | |||
| 3 | |||
| 2 | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 6|6th]] | |||
| style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 6}} [[Wizard#Level 6|Subclass feature]] | |||
| 16 | |||
| 4 | |||
| 3 | |||
| 3 | |||
| - | |||
| - | |||
| - | |||
|- | |||
! [[#Level 7|7th]] | |||
| style="text-align: left;" | - | |||
| rowspan="2" | 4 | |||
| 18 | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 1 | |||
| - | |||
| - | |||
|- | |||
! [[#Level 8|8th]] | |||
| style="text-align: left;" | {{SAI|Feats|Feat}} | |||
| 20 | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 2 | |||
| - | |||
| - | |||
|- | |||
! [[#Level 9|9th]] | |||
| rowspan="4" | +4 | |||
| style="text-align: left;" | - | |||
| rowspan="2" | 5 | |||
| 22 | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 3 | |||
| 1 | |||
| - | |||
|- | |||
! [[#Level 10|10th]] | |||
| style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 10}} [[Wizard#Level 10|Subclass feature]] | |||
| rowspan="3" | 5 | |||
| 24 | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 3 | |||
| 2 | |||
| - | |||
|- | |||
! [[#Level 11|11th]] | |||
| style="text-align: left;" | - | |||
| rowspan="2" | 6 | |||
| 26 | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 3 | |||
| 2 | |||
| 1 | |||
|- | |||
! [[#Level 12|12th]] | |||
| style="text-align: left;" | {{SAI|Feats|Feat}} | |||
| 28 | |||
| 4 | |||
| 3 | |||
| 3 | |||
| 3 | |||
| 2 | |||
| 1 | |||
|} | |||
= | <p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p> | ||
[[ | |||
=== | == Class information == | ||
[[File:Default Wizard Armor.png|240px|right|Wizard's default armour]] | |||
; Hit points | |||
: At level 1: {{InfoBlob|6 + {{Ability|Constitution}} modifier}} | |||
: On level up: {{InfoBlob|4 + {{Ability|Constitution}} modifier}} | |||
; Key Ability Scores | |||
: {{Ability|Intelligence}} for Spells | |||
: {{Ability|Constitution}} for Hit Points and {{Concentration}} checks | |||
: {{Ability|Dexterity}} for [[Armour Class]] | |||
; Saving Throw proficiencies | |||
: {{Ability|Intelligence}}, {{Ability|Wisdom}} | |||
; Equipment proficiencies | |||
: {{WeaponType|Daggers}}, {{WeaponType|Quarterstaves}}, {{WeaponType|Light Crossbows}} | |||
; Skills with proficiency (Choose 2) | |||
: {{Skill|Arcana}}, {{Skill|History}}, {{Skill|Investigation}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Religion}} | |||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | |||
; Starting Equipment : {{RarityItem|Quarterstaff}}, {{RarityItem|Simple Robe}} (green variant), {{RarityItem|Simple Boots}} | |||
=== [[Spells|Spellcasting]] === | |||
{{Hatnote|For a list of spells available to the Wizard, see: [[List of Wizard spells]].}} | |||
; Spellcasting Ability | |||
: {{Ability|Intelligence}} | |||
; [[File:Prepared Spells Icon.webp|24px]] [[Prepared spells]] | |||
: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots. | |||
; [[File:Spell Scribing Icon.webp|24px]] Spell Scribing | |||
: [[File:Scribe Spells Example.webp|thumb|Spellscribing button on the Spellbook page]]A Wizard who finds a [[Scrolls|Scroll]] for a Spell they do not know may permanently copy that Spell to their Spellbook at the cost of the scroll and 50gp per level of the Spell ([[:File:Scribe_Spells_Example.webp|Picture example]]). The Spell must be one for which the Wizard has a spell slot, even if they got it by multiclassing (so a L4 Cleric / L1 Wizard can transcribe Level 3 spells); note that this will not work for [[Warlock]] spell slots as they are a unique incompatible type. | |||
: A multiclassed character can use any inscribed Wizard spell with their own spell slots, however Inscribed spells can only be prepared with Wizard spell preparation slots, the quantity of which are dependent on the Wizard level and Intelligence modifier of the character (For quick reference, a character with a single Wizard level wearing the [[Warped Headband of Intellect]] will get 4 Wizard spell preparation slots). | |||
: In the event of a class change, if the character is no longer a wizard but later becomes one again, spells learned with scrolls will still be memorized. At least one wizard level is required to access it. | |||
: Scrolls can not be created (scribed from a wizards spellbook). | |||
: Additionally, the following spells do not have an acquirable scroll, and thus cannot be learned by scribing: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
: {{SAI|Acid Splash}} | |||
: {{SAI|Blade Ward}} | |||
: {{SAI|Dancing Lights}} | |||
: {{SAI|Friends}} | |||
: {{SAI|Light}} | |||
: {{SAI|Mage Hand}} | |||
: {{SAI|Minor Illusion}} | |||
: {{SAI|Poison Spray}} | |||
: {{SAI|True Strike}} | |||
: {{SAI|Enhance Leap}} | |||
: {{SAI|Find Familiar}} | |||
: {{SAI|Longstrider}} | |||
: {{SAI|Shield (spell)|Shield}} | |||
: {{SAI|Phantasmal Force}} | |||
: {{SAI|Counterspell}} | |||
: {{SAI|Otiluke's Resilient Sphere}} | |||
: {{SAI|Arcane Gate}} | |||
: {{SAI|Create Undead}} | |||
{{div col end}} | |||
== Level progression == | |||
Through experience, you acquire new power. You gain the following traits. | |||
{{Level header|1}} | |||
; {{SAI|Arcane Recovery|w=40}} | |||
: Once per day out of combat, you can recover expended Spell Slots. | |||
:; {{R|arcrec|forceplural=yes}}: 1 | |||
:: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore.)'' | |||
{{HorizontalRuleImage}} | |||
[[ | ; Spellcasting | ||
:; {{SpellSlot|1|2|w=30}} Level 1 Spell Slots Unlocked: 2 | |||
{{ | :: You gain two Level 1 Spell Slots. | ||
:; Cantrips Known: 3 | |||
:: Choose 3 Cantrips from the [[List of Wizard spells|Wizard spell list]]. | |||
:; Spells Learned: 6 | |||
:: Choose 6 Spells from the [[List of Wizard spells|Wizard spell list]]. | |||
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
:: Choose a number of Spells = {{InfoBlob|1 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | |||
=== | ; New Cantrips available | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Acid Splash}} | |||
* {{SAI|Blade Ward}} | |||
* {{SAI|Bone Chill}} | |||
* {{SAI|Dancing Lights|c=16}} | |||
* {{SAI|Fire Bolt}} | |||
* {{SAI|Friends|c=16}} | |||
* {{SAI|Light}} | |||
* {{SAI|Mage Hand}} | |||
* {{SAI|Minor Illusion|c=16}} | |||
* {{SAI|Poison Spray}} | |||
* {{SAI|Ray of Frost}} | |||
* {{SAI|Shocking Grasp}} | |||
* {{SAI|True Strike|c=16}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
* | ; New 1st Level Spells available | ||
* | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* | * {{SAI|Burning Hands}} | ||
* | * {{SAI|Charm Person|c=16}} | ||
* | * {{SAI|Chromatic Orb}} | ||
* | * {{SAI|Colour Spray}} | ||
* | * {{SAI|Disguise Self|r=16}} | ||
* | * {{SAI|Enhance Leap|r=16}} | ||
* | * {{SAI|Expeditious Retreat|c=16}} | ||
** | * {{SAI|False Life}} | ||
* | * {{SAI|Feather Fall|r=16}} | ||
* | * {{SAI|Find Familiar|r=16}} | ||
* | * {{SAI|Fog Cloud|c=16}} | ||
* | * {{SAI|Grease}} | ||
** | * {{SAI|Ice Knife}} | ||
** | * {{SAI|Longstrider|r=16}} | ||
* {{SAI|Mage Armour}} | |||
* {{SAI|Magic Missile}} | |||
* {{SAI|Protection from Evil and Good|c=16}} | |||
* {{SAI|Ray of Sickness}} | |||
* {{SAI|Shield (spell)|Shield}} | |||
* {{SAI|Sleep}} | |||
* {{SAI|Tasha's Hideous Laughter|c=16}} | |||
* {{SAI|Thunderwave}} | |||
* {{SAI|Witch Bolt|c=16}} | |||
{{div col end}} | |||
{{Level header|2}} | |||
; {{SpellSlot|1|3|w=30}} Level 1 Spell Slots Unlocked: 3 | |||
: You gain an additional Level 1 Spell Slot. | |||
; Spells Learned: 8 | |||
: Learn 2 additional '''1st Level Spells''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|2 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | |||
==== Select a Subclass (School) ==== | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | {{ImageLink|Class Wizard Abjuration Badge Icon.png|Abjuration School|w=150|h=150}} | |||
! style="width: 250px;" | {{ImageLink|Class Wizard Evocation Badge Icon.png|Evocation School|w=140|h=140}} | |||
! style="width: 250px;" | {{ImageLink|Class Wizard Necromancy Badge Icon.png|Necromancy School|w=140|h=140}} | |||
! style="width: 250px;" | {{ImageLink|Class Wizard Conjuration Badge Icon.png|Conjuration School|w=150|h=150}} | |||
|- | |||
| style="vertical-align:top;"| | |||
* [[Abjuration Savant]] | |||
* {{Pass|Arcane Ward|w=40}} | |||
| style="vertical-align:top;"| | |||
* [[Evocation Savant]] | |||
* {{Pass|Sculpt Spells|w=40}} | |||
| style="vertical-align:top;"| | |||
* [[Necromancy Savant]] | |||
* {{Pass|Grim Harvest|w=40}} | |||
| style="vertical-align:top;"| | |||
* [[Conjuration Savant]] | |||
* {{SAI|Minor Conjuration: Create Water|w=40}} | |||
|} | |||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | |||
! style="width: 250px;" | {{ImageLink|Class Wizard Enchantment Badge Icon.png|Enchantment School|w=150|h=150}} | |||
! style="width: 250px;" | {{ImageLink|Class Wizard Divination Badge Icon.png|Divination School|w=150|h=150}} | |||
! style="width: 250px;" | {{ImageLink|Class Wizard Illusion Badge Icon.png|Illusion School|w=140|h=140}} | |||
! style="width: 250px;" | {{ImageLink|Class Wizard Transmutation Badge Icon.png|Transmutation School|w=140|h=140}} | |||
|- | |||
| style="vertical-align:top;"| | |||
* [[Enchantment Savant]] | |||
* {{SAI|Hypnotic Gaze|w=40}} | |||
| style="vertical-align:top;"| | |||
* [[Divination Savant]] | |||
* {{Pass|Portent|w=40}} | |||
| style="vertical-align:top;"| | |||
* [[Illusion Savant]] | |||
* {{SAI|Improved Minor Illusion|w=40}} | |||
| style="vertical-align:top;"| | |||
* [[Transmutation Savant]] | |||
* {{Pass|Experimental Alchemy|w=40}} | |||
|} | |||
{{Level header|3}} | |||
; {{R|arcrec|forceplural=yes}} strength: 2 | |||
: The combined number and level of [[Spell slots]] the Arcane Recovery action can restore. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|1|4|w=30}} Level 1 Spell Slots Unlocked: 4 | |||
: You gain an additional Level 1 Spell Slots. | |||
; {{SpellSlot|2|2|w=30}} Level 2 Spell Slots Unlocked: 2 | |||
: You gain two Level 2 Spell Slots. | |||
; Learned Spells: 10 | |||
: Learn 2 additional '''1st or 2nd Level Spells''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; Prepared Spell | |||
: Choose a number of Spells to prepare = {{InfoBlob|3 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)'' | |||
{{HorizontalRuleImage}} | |||
; New 2nd Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Arcane Lock}} | |||
* {{SAI|Blindness}} | |||
* {{SAI|Blur|c=16}} | |||
* {{SAI|Cloud of Daggers|c=16}} | |||
* {{SAI|Crown of Madness|c=16}} | |||
* {{SAI|Darkness|c=16}} | |||
* {{SAI|Darkvision (spell)|Darkvision}} | |||
* {{SAI|Detect Thoughts|c=16|r=16}} | |||
* {{SAI|Enlarge/Reduce|c=16}} | |||
* {{SAI|Flaming Sphere|c=16}} | |||
* {{SAI|Gust of Wind}} | |||
* {{SAI|Hold Person|c=16}} | |||
* {{SAI|Invisibility (spell)|Invisibility|c=16}} | |||
* {{SAI|Knock}} | |||
* {{SAI|Magic Weapon|c=16}} | |||
* {{SAI|Melf's Acid Arrow}} | |||
* {{SAI|Mirror Image}} | |||
* {{SAI|Misty Step}} | |||
* {{SAI|Phantasmal Force|c=16}} | |||
* {{SAI|Ray of Enfeeblement|c=16}} | |||
* {{SAI|Scorching Ray}} | |||
* {{SAI|See Invisibility}} | |||
* {{SAI|Shatter}} | |||
* {{SAI|Web|c=16}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
{{Level header|4}} | |||
* Choose a [[Feat]]. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|2|3|w=30}} Level 2 Spell Slots Unlocked: 3 | |||
: You gain an additional Level 2 Spell Slot. | |||
; Cantrips Known: 4 | |||
: Choose 1 additional Cantrip from the [[List of Wizard spells|Wizard spell list]]. | |||
; Spells Learned: 12 | |||
: Learn 2 additional '''1st or 2nd Level Spells''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|4 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell. | |||
{{Level header|5}} | |||
; {{R|arcrec|forceplural=yes}}: 3 | |||
: The combined number and level of [[Spell slots]] the Arcane Recovery action can restore. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|3|2|w=30}} Level 3 Spell Slots Unlocked: 2 | |||
: You gain two Level 3 Spell Slots. | |||
; Spells Learned: 14 | |||
: Learn 2 additional Spells up to '''3rd Level''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|5 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New 3rd Level Spells available | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Animate Dead}} | |||
* {{SAI|Bestow Curse|c=16}} | |||
* {{SAI|Blink}} | |||
* {{SAI|Counterspell}} | |||
* {{SAI|Fear|c=16}} | |||
* {{SAI|Feign Death}} | |||
* {{SAI|Fireball}} | |||
* {{SAI|Gaseous Form|c=16}} | |||
* {{SAI|Glyph of Warding}} | |||
* {{SAI|Grant Flight|c=16}} | |||
* {{SAI|Haste|c=16}} | |||
* {{SAI|Hypnotic Pattern|c=16}} | |||
* {{SAI|Lightning Bolt}} | |||
* {{SAI|Protection from Energy|c=16}} | |||
* {{SAI|Remove Curse}} | |||
* {{SAI|Sleet Storm|c=16}} | |||
* {{SAI|Slow|c=16}} | |||
* {{SAI|Stinking Cloud|c=16}} | |||
* {{SAI|Vampiric Touch|c=16}} | |||
{{div col end}} | |||
{{Level header|6}} | |||
; {{SpellSlot|3|3|w=30}} Level 3 Spell Slots Unlocked: 3 | |||
: You gain one Level 3 Spell Slot. | |||
; Spells Learned: 16 | |||
* Learn 2 additional Spells up to '''3rd Level''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|6 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | [[Abjuration School]] | |||
! style="width: 250px;" | [[Evocation School]] | |||
! style="width: 250px;" | [[Necromancy School]] | |||
! style="width: 250px;" | [[Conjuration School]] | |||
|- | |||
| style="vertical-align:top;"| | |||
* {{SAI|Projected Ward|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{Pass|Potent Cantrip|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{Pass|Undead Thralls: Animate Dead|w=40}} | |||
* {{Pass|Undead Thralls: Additional Undead|w=40}} | |||
* {{Pass|Undead Thralls: Better Summons|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{SAI|Benign Transposition|w=40}} | |||
|} | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
! style="width: 250px;" | [[Enchantment School]] | |||
! style="width: 250px;" | [[Divination School]] | |||
! style="width: 250px;" | [[Illusion School]] | |||
! style="width: 250px;" | [[Transmutation School]] | |||
|- | |||
| style="vertical-align:top;"| | |||
* {{SAI|Instinctive Charm|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{Pass|Expert Divination|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{SAI|See Invisibility (class action)|See Invisibility|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{SAI|Transmuter's Stone|w=40}} | |||
|} | |||
{{Level header|7}} | |||
; {{R|arcrec|forceplural=yes}}: 4 | |||
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|4|1|w=30}} Level 4 Spell Slots Unlocked: 1 | |||
: You gain one Level 4 Spell Slot. | |||
; Spells Learned: 18 | |||
: Learn 2 additional Spells up to '''4th Level''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|7 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New 4th Level Spells available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Banishment|c=16}} | |||
* {{SAI|Blight}} | |||
* {{SAI|Confusion|c=16}} | |||
* {{SAI|Conjure Minor Elemental}} | |||
* {{SAI|Dimension Door}} | |||
* {{SAI|Evard's Black Tentacles|c=16}} | |||
* {{SAI|Fire Shield}} | |||
* {{SAI|Greater Invisibility|c=16}} | |||
* {{SAI|Ice Storm}} | |||
* {{SAI|Otiluke's Resilient Sphere|c=16}} | |||
* {{SAI|Phantasmal Killer|c=16}} | |||
* {{SAI|Polymorph|c=16}} | |||
* {{SAI|Stoneskin|c=16}} | |||
* {{SAI|Wall of Fire|c=16}} | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
{{Level header|8}} | |||
* Choose a [[Feat]]. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|4|2|w=30}} Level 4 Spell Slots Unlocked: 2 | |||
: You gain one Level 4 Spell Slot. | |||
; Spells Learned: 20 | |||
: Learn 2 additional Spells up to '''4th Level''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|8 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{Level header|9}} | |||
; {{R|arcrec|forceplural=yes}}: 5 | |||
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore. | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|4|3|w=30}} Level 4 Spell Slots Unlocked: 3 | |||
: You gain one Level 4 Spell Slot. | |||
; {{SpellSlot|5|1|w=30}} Level 5 Spell Slots Unlocked: 1 | |||
: You gain one Level 5 Spell Slot. | |||
; Spells Learned: 22 | |||
: Learn 2 additional Spells up to '''5th Level''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|9 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
; New 5th Level Spells available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Cloudkill|c=16}} | |||
* {{SAI|Cone of Cold}} | |||
* {{SAI|Conjure Elemental}} | |||
* {{SAI|Dominate Person|c=16}} | |||
* {{SAI|Hold Monster|c=16}} | |||
* {{SAI|Planar Binding|c=16}} | |||
* {{SAI|Seeming|c=16}} | |||
* {{SAI|Telekinesis|c=16}} | |||
* {{SAI|Wall of Stone|c=16}} | |||
{{div col end}} | |||
{{Level header|10}} | |||
; {{SpellSlot|5|2|w=30}} Level 5 Spell Slots Unlocked: 2 | |||
: You gain one Level 5 Spell Slot. | |||
; Cantrips Known: 5 | |||
: Choose 1 additional Cantrip from the [[List of Wizard spells|Wizard spell list]]. | |||
; Spells Learned: 24 | |||
: Learn 2 additional Spells up to '''5th Level''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|10 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
==== Subclass Features ==== | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
|- | |||
! style="width: 250px;" | [[Abjuration School]] | |||
! style="width: 250px;" | [[Evocation School]] | |||
! style="width: 250px;" | [[Necromancy School]] | |||
! style="width: 250px;" | [[Conjuration School]] | |||
|- | |||
| style="vertical-align:top;"| | |||
* {{Pass|Improved Abjuration|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{Pass|Empowered Evocation|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{Pass|Inured to Undeath|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{Pass|Focused Conjuration|w=40}} | |||
|} | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
! style="width: 250px;" | [[Enchantment School]] | |||
! style="width: 250px;" | [[Divination School]] | |||
! style="width: 250px;" | [[Illusion School]] | |||
! style="width: 250px;" | [[Transmutation School]] | |||
|- | |||
| style="vertical-align:top;"| | |||
* {{Pass|Split Enchantment|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{SAI|Third Eye: Darkvision|w=40}} | |||
* {{SAI|Third Eye: See Invisibility|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{SAI|Illusory Self|w=40}} | |||
| style="vertical-align:top;"| | |||
* {{SAI|Shapechanger|w=40}} | |||
|} | |||
{{Level header|11}} | |||
; {{R|arcrec|forceplural=yes}}: 6 | |||
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore.'' | |||
{{HorizontalRuleImage}} | |||
; {{SpellSlot|6|1|w=30}} Level 6 Spell Slots Unlocked: 1 | |||
: You gain one Level 6 Spell Slot. | |||
; Spells Learned: 26 | |||
: Learn 2 additional Spells up to '''6th Level''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|11 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | |||
* New '''6th Level Spells''' available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Arcane Gate|c=16}} | |||
* {{SAI|Chain Lightning}} | |||
* {{SAI|Circle of Death}} | |||
* {{SAI|Create Undead}} | |||
* {{SAI|Disintegrate}} | |||
* {{SAI|Eyebite|c=16}} | |||
* {{SAI|Flesh to Stone|c=16}} | |||
* {{SAI|Globe of Invulnerability|c=16}} | |||
* {{SAI|Otiluke's Freezing Sphere}} | |||
* {{SAI|Otto's Irresistible Dance|c=16}} | |||
* {{SAI|Sunbeam|c=16}} | |||
* {{SAI|Wall of Ice|c=16}} | |||
{{div col end}} | |||
{{Level header|12}} | |||
* Choose a [[Feat]]. | |||
{{HorizontalRuleImage}} | |||
; Learned Spells: 28 | |||
: Learn 2 additional Spells up to '''6th Level''' from the [[List of Wizard spells|Wizard Spell List]]. | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells to prepare = {{InfoBlob|12 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)'' | |||
== Notable wizards == | |||
* {{MdCharLink|Balthazar}} | |||
* {{MdCharLink|Elminster}} | |||
* {{MdCharLink|Florrick}} | |||
* {{MdCharLink|Gale}} | |||
* {{MdCharLink|Lorroakan}} | |||
* {{MdCharLink|Rolan}} | |||
== See also == | |||
*[[:Category:Wizards|List of all Wizards]] | |||
== External links == | |||
* {{FRWiki|Wizard|long}} | |||
{{WizardNavbox}} | |||
{{Character creation|state=collapsed}} | |||
[[Category:Classes]] |
Latest revision as of 01:57, 29 October 2024
Wizard is a character Class in Baldur's Gate 3. Wizards channel magic through their extensive knowledge of the arcane to fight enemies and aid allies in combat. Wizards use Intelligence as their primary ability score.
The Wizard subclasses, also known as Schools, are:
Wizard Class Progression | Spell Slots per Spell Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Arcane Recovery Charges | Cantrips Known | Spells Learned | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | Spellcasting, | 1 | 3 | 6 | 2 | - | - | - | - | - |
2nd | Choose a subclass | 8 | 3 | - | - | - | - | - | |||
3rd | - | 2 | 10 | 4 | 2 | - | - | - | - | ||
4th | 4 | 12 | 4 | 3 | - | - | - | - | |||
5th | +3 | - | 3 | 14 | 4 | 3 | 2 | - | - | - | |
6th | Subclass feature | 16 | 4 | 3 | 3 | - | - | - | |||
7th | - | 4 | 18 | 4 | 3 | 3 | 1 | - | - | ||
8th | 20 | 4 | 3 | 3 | 2 | - | - | ||||
9th | +4 | - | 5 | 22 | 4 | 3 | 3 | 3 | 1 | - | |
10th | Subclass feature | 5 | 24 | 4 | 3 | 3 | 3 | 2 | - | ||
11th | - | 6 | 26 | 4 | 3 | 3 | 3 | 2 | 1 | ||
12th | 28 | 4 | 3 | 3 | 3 | 2 | 1 |
Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.
Class information[edit | edit source]
- Hit points
- At level 1: 6 + modifier
- On level up: 4 + modifier
- Key Ability Scores
- for Spells
- for Hit Points and Concentration checks
- for Armour Class
- Saving Throw proficiencies
- ,
- Equipment proficiencies
- , ,
- Skills with proficiency (Choose 2)
- , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
- Quarterstaff, Simple Robe (green variant), Simple Boots
Spellcasting[edit | edit source]
For a list of spells available to the Wizard, see: List of Wizard spells.
- Spellcasting Ability
- Prepared spells
- You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Spell Scribing
- A Wizard who finds a Scroll for a Spell they do not know may permanently copy that Spell to their Spellbook at the cost of the scroll and 50gp per level of the Spell (Picture example). The Spell must be one for which the Wizard has a spell slot, even if they got it by multiclassing (so a L4 Cleric / L1 Wizard can transcribe Level 3 spells); note that this will not work for Warlock spell slots as they are a unique incompatible type.
- A multiclassed character can use any inscribed Wizard spell with their own spell slots, however Inscribed spells can only be prepared with Wizard spell preparation slots, the quantity of which are dependent on the Wizard level and Intelligence modifier of the character (For quick reference, a character with a single Wizard level wearing the Warped Headband of Intellect will get 4 Wizard spell preparation slots).
- In the event of a class change, if the character is no longer a wizard but later becomes one again, spells learned with scrolls will still be memorized. At least one wizard level is required to access it.
- Scrolls can not be created (scribed from a wizards spellbook).
- Additionally, the following spells do not have an acquirable scroll, and thus cannot be learned by scribing:
Level progression[edit | edit source]
Through experience, you acquire new power. You gain the following traits.
Level 1
- Once per day out of combat, you can recover expended Spell Slots.
- Arcane Recovery Charges: 1
- The combined number and level of Spell Slots the Arcane Recovery action can restore.)
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Cantrips Known: 3
- Choose 3 Cantrips from the Wizard spell list.
- Spells Learned: 6
- Choose 6 Spells from the Wizard spell list.
- Prepared Spells
- Choose a number of Spells = 1 (Wizard Level) + Modifier (Minimum of 1 spell.)
- New Cantrips available
- New 1st Level Spells available
Level 2
- Level 1 Spell Slots Unlocked: 3
- You gain an additional Level 1 Spell Slot.
- Spells Learned: 8
- Learn 2 additional 1st Level Spells from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 2 (Wizard Level) + Modifier (Minimum of 1 spell.)
Select a Subclass (School)[edit | edit source]
Level 3
- Arcane Recovery Charges strength: 2
- The combined number and level of Spell slots the Arcane Recovery action can restore.
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slots.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Learned Spells: 10
- Learn 2 additional 1st or 2nd Level Spells from the Wizard Spell List.
- Prepared Spell
- Choose a number of Spells to prepare = 3 (Wizard Level) + Modifier (Minimum of 1 spell.)
- New 2nd Level Spells available
Level 4
- Choose a Feat.
- Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
- Cantrips Known: 4
- Choose 1 additional Cantrip from the Wizard spell list.
- Spells Learned: 12
- Learn 2 additional 1st or 2nd Level Spells from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 4 (Wizard Level) + Modifier (Minimum of 1 spell.
Level 5
- Arcane Recovery Charges: 3
- The combined number and level of Spell slots the Arcane Recovery action can restore.
- Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.
- Spells Learned: 14
- Learn 2 additional Spells up to 3rd Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 5 (Wizard Level) + Modifier (Minimum of 1 spell)
- New 3rd Level Spells available
Level 6
- Level 3 Spell Slots Unlocked: 3
- You gain one Level 3 Spell Slot.
- Spells Learned: 16
- Learn 2 additional Spells up to 3rd Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 6 (Wizard Level) + Modifier (Minimum of 1 spell)
Subclass Features[edit | edit source]
Abjuration School | Evocation School | Necromancy School | Conjuration School |
---|---|---|---|
|
|
|
|
Enchantment School | Divination School | Illusion School | Transmutation School |
---|---|---|---|
|
|
|
|
Level 7
- Arcane Recovery Charges: 4
- The combined number and level of Spell Slots the Arcane Recovery action can restore.
- Level 4 Spell Slots Unlocked: 1
- You gain one Level 4 Spell Slot.
- Spells Learned: 18
- Learn 2 additional Spells up to 4th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 7 (Wizard Level) + Modifier (Minimum of 1 spell)
- New 4th Level Spells available
Level 8
- Choose a Feat.
- Level 4 Spell Slots Unlocked: 2
- You gain one Level 4 Spell Slot.
- Spells Learned: 20
- Learn 2 additional Spells up to 4th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 8 (Wizard Level) + Modifier (Minimum of 1 spell)
Level 9
- Arcane Recovery Charges: 5
- The combined number and level of Spell Slots the Arcane Recovery action can restore.
- Level 4 Spell Slots Unlocked: 3
- You gain one Level 4 Spell Slot.
- Level 5 Spell Slots Unlocked: 1
- You gain one Level 5 Spell Slot.
- Spells Learned: 22
- Learn 2 additional Spells up to 5th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 9 (Wizard Level) + Modifier (Minimum of 1 spell)
- New 5th Level Spells available
Level 10
- Level 5 Spell Slots Unlocked: 2
- You gain one Level 5 Spell Slot.
- Cantrips Known: 5
- Choose 1 additional Cantrip from the Wizard spell list.
- Spells Learned: 24
- Learn 2 additional Spells up to 5th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 10 (Wizard Level) + Modifier (Minimum of 1 spell)
Subclass Features[edit | edit source]
Abjuration School | Evocation School | Necromancy School | Conjuration School |
---|---|---|---|
|
|
|
|
Enchantment School | Divination School | Illusion School | Transmutation School |
---|---|---|---|
|
|
|
|
Level 11
- Arcane Recovery Charges: 6
- The combined number and level of Spell Slots the Arcane Recovery action can restore.
- Level 6 Spell Slots Unlocked: 1
- You gain one Level 6 Spell Slot.
- Spells Learned: 26
- Learn 2 additional Spells up to 6th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 11 (Wizard Level) + Modifier (Minimum of 1 spell)
- New 6th Level Spells available:
Level 12
- Choose a Feat.
- Learned Spells: 28
- Learn 2 additional Spells up to 6th Level from the Wizard Spell List.
- Prepared Spells
- Choose a number of Spells to prepare = 12 (Wizard Level) + Modifier (Minimum of 1 spell)
Notable wizards[edit | edit source]
See also[edit | edit source]
External links[edit | edit source]
- Wizard on the Forgotten Realms Wiki