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Antinnia

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Revision as of 00:11, 23 January 2025 by NtCarlson (talk | contribs) (Added uid/uuid to infobox)
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Quivers Antinnia is a part of Aradin's mercenary crew if he confronts the party at camp during Act Three.

Involvement

Quivers and the rest of his group led by Aradin are searching for a treasure called the Aylin Nightsong, and will confront the party at camp if Aradin was told, that the Nightsong is located there.

Combat

Attacks and Abilities

Brace Ranged.webp
Brace (Ranged) Brace (Ranged) ( 6 m / 20 ft)   –  Longbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Longbow
Damage: 6~13
D8 Piercing.png
1d8 + 5Damage TypesPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Damage: 6~13
D8 Piercing.png
1d8 + 5Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Allies

Notable loot

External links

Quivers Antinnia on the Forgotten Realms Wiki