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| image = Zorru.png
| image = Zorru.png
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{{CharacterInfo
{{Infobox creature|movement m=9|weight kg=75|level=3|str=12|dex=15|con=12|int=10|wis=14|cha=12|str save prof=yes|dex save prof=yes|hp=22|e hp=15|ac=13|resistances=fire resistant full|passives=Darkvision, Hellish Resistance, Opportunity Attack|t hp=28|name=Zorru|full name=Zorru|image=
|name = Zorru
<gallery>
|image=[[File:Zorru.png|350px]]
Zorru.png|Portrait
|STR=12
Zorru Model.png|Model
|DEX=15
</gallery>
|CON=12
|size=Medium|type=Humanoid|race=[[Asmodeus Tiefling]]|faction=[[Tiefling refugees]]}}
|INT=10
|WIS=14
|CHA=12
|level=3
|race=[[Tiefling#Asmodeus Tieflings|Asmodeus Tiefling]]
|type=Humanoid
|HP=32
|AC=17
|speed=9m / 30ft
|size=Medium
|weight=60kg / 120lbs
|proficiency=2
|initiative=+2
|location = [[Druid Grove]]
|fire = Double
|alt-name=3d model|alt-image=[[File:Zorru3dmodel.png|250px]]|str save=Proficient|dex save=Proficient|passive=
{{SAI|Darkvision (Passive Feature)|Darkvision|w=40}}<br>
{{SAI|Opportunity Attack|w=40}}<br>
{{SAI|Hellish Resistance|w=40}}
}}'''Zorru''' is a [[Tiefling]] NPC in [[Baldur's Gate 3]]. He can be found at the [[Druid Grove]] near to the entrance of the secluded chamber.


== Act One ==
'''Zorru''' is a [[tiefling]] in ''[[Baldur's Gate 3]]''. He can be found at the [[Emerald Grove]] near to the entrance of the secluded chamber.
{{SpoilerWarning}}
__NOTOC__
If the player has [[Lae'zel]] in your party Zorru will question her presence. [[Lae'zel]] will order Zorru to bow, if the player allows this to happen you will gain approval with [[Lae'zel]] and disapproval with [[Shadowheart]]. If you do not force Zorru to bow then [[Shadowheart]] gains approval instead, and [[Lae'zel]] gains disapproval.  
==Involvement==
=== Act One ===
Zorru can be found in [[The Hollow]], next to the storage hut. If [[Lae'zel]] is in the party, he will question her presence. [[Lae'zel]] will order Zorru to bow. If the player character allows this to happen, there will be a gain of approval with [[Lae'zel]] and disapproval with [[Shadowheart]]. If not forcing Zorru to bow, then [[Shadowheart]] gains approval instead, and [[Lae'zel]] gains disapproval.  


The player can also question Zorru over the whereabouts of the nearby Githyanki Crèche. He will give information that updates the players map with a marker. This will also update the the quest [[Find the Githyanki Crèche]].
The party can also question Zorru over the whereabouts of the nearby [[Crèche Y'llek|Githyanki Crèche]]. He will give information that updates the map with a marker. This will also update the the quest [[Find the Githyanki Crèche]].


==Companion Approval==
When approaching the Mountain Pass, the party can encounter the corpse of Yul, Zorru's friend and fellow scout.  Using [[Speak with Dead]] will reveal that Zorru left Yul to die.  If [[Wyll]] is in your party, he will call Zorru a coward.


Interaction [[Find the Githyanki Crèche]]: First interaction between the player and [[Zorru]] in [[The Hollow]]. [[Laezel]] must be the the party.
After defeating all three [[Defeat the Goblins|goblin leaders]], Zorru will have left the grove before the remainder of the [[Tiefling Refugees]].
 
=== Act Three ===
Zorru can be found with some of the other [[Tiefling refugees]] in [[Rivington]], next to the [[Requisitioned Barn]].
 
== Related Quests ==
* [[Find the Githyanki Crèche]]
 
== Combat ==
 
=== Attacks and Abilities ===
{{Feature box|ranged attack|item=Longbow}}
 
==Companion approval==
 
First interaction between the party and [[Zorru]] in [[The Hollow]]. [[Laezel]] must be in the party.


Approach Zorru with Lae'zel in the group
Approach Zorru with Lae'zel in the group
:: {{Approval|Laezel|+5}}
::{{Approval|Laezel|+5}}


*"Yes. And I suggest you do as she says" OR "You heard the woman. Bow."
* "Yes. And I suggest you do as she says" OR "You heard the woman. Bow."  
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}
::{{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}{{Approval|Karlach|-1}}
** ''Wait for the tiefling to obey.'' OR "She's serious. You'd better get on your knees. ''Fast''."
**''Wait for the tiefling to obey.'' OR "She's serious. You'd better get on your knees. ''Fast''."  
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}
::{{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}{{Approval|Karlach|-1}}  


* Take over the interrogation AND order Lae'zel to stand down. (Might be an option to take over without approval changes before Zorru is bowing.)
*Take over the interrogation AND order Lae'zel to stand down. (Might be an option to take over without approval changes before Zorru is bowing.)
:: {{Approval|Laezel|-5}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
::{{Approval|Laezel|-5}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
** Tell Zorru to take a breath or stand back up AND get the information.
**Tell Zorru to take a breath or stand back up AND get the information.
:: {{Approval|Laezel|+5}}
::{{Approval|Laezel|+5}}
** Tell Zorru to take a breath or stand back up AND let him leave
**Tell Zorru to take a breath or stand back up AND let him leave
:: {{Approval|Laezel|-5}}
::{{Approval|Laezel|-5}}


Talking to Lae'zel after the interrogation (Some options vary depending on who did the interrogation)
Talking to Lae'zel after the interrogation (Some options vary depending on who did the interrogation)
* "Do you plan to be that rough with everyone we meet?"
*"Do you plan to be that rough with everyone we meet?"
* Halfling - "Goodness me - that's a terrible way to make friends. Must you be so rough?"
*Halfling - "Goodness me - that's a terrible way to make friends. Must you be so rough?"
:: {{Approval|Astarion|-1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|+1}}
::{{Approval|Astarion|-1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|+1}}  
* "You're a dab hand at interrogations . we might need that skill again."
*"You're a dab hand at interrogations . we might need that skill again."
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}
<!-- This should be complete options not counting racial and class specific extra options tested with Dark Urge Halfling Bard -M1m2e3 -->


<!-- This should be complete options not counting racial and class specific extra options tested with Dark Urge Halfling Bard -M1m2e3 -->
==External links==
*{{FRWiki|Zorru}}


{{NavEmeraldGrove}}
{{Emerald Grove}}
[[Category: Humanoids]]
{{Rivington}}
[[Category: Tieflings]]
[[Category:Tieflings]]
[[Category:Tiefling Refugees]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Rivington]]
[[Category:Characters in Act One]]
[[Category:Characters in Act Three]]

Latest revision as of 22:14, 12 June 2024

Zorru is a tiefling in Baldur's Gate 3. He can be found at the Emerald Grove near to the entrance of the secluded chamber.

Involvement[edit | edit source]

Act One[edit | edit source]

Zorru can be found in The Hollow, next to the storage hut. If Lae'zel is in the party, he will question her presence. Lae'zel will order Zorru to bow. If the player character allows this to happen, there will be a gain of approval with Lae'zel and disapproval with Shadowheart. If not forcing Zorru to bow, then Shadowheart gains approval instead, and Lae'zel gains disapproval.

The party can also question Zorru over the whereabouts of the nearby Githyanki Crèche. He will give information that updates the map with a marker. This will also update the the quest Find the Githyanki Crèche.

When approaching the Mountain Pass, the party can encounter the corpse of Yul, Zorru's friend and fellow scout. Using Speak with Dead will reveal that Zorru left Yul to die. If Wyll is in your party, he will call Zorru a coward.

After defeating all three goblin leaders, Zorru will have left the grove before the remainder of the Tiefling Refugees.

Act Three[edit | edit source]

Zorru can be found with some of the other Tiefling refugees in Rivington, next to the Requisitioned Barn.

Related Quests[edit | edit source]

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage

Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Companion approval[edit | edit source]

First interaction between the party and Zorru in The Hollow. Laezel must be in the party.

Approach Zorru with Lae'zel in the group

Laezel approves +5
  • "Yes. And I suggest you do as she says" OR "You heard the woman. Bow."
Astarion approves +1 Laezel approves +5 Shadowheart disapproves -1Karlach disapproves -1
    • Wait for the tiefling to obey. OR "She's serious. You'd better get on your knees. Fast."
Astarion approves +1 Laezel approves +5 Shadowheart disapproves -1Karlach disapproves -1
  • Take over the interrogation AND order Lae'zel to stand down. (Might be an option to take over without approval changes before Zorru is bowing.)
Laezel disapproves -5 Shadowheart approves +1 Wyll approves +1
    • Tell Zorru to take a breath or stand back up AND get the information.
Laezel approves +5
    • Tell Zorru to take a breath or stand back up AND let him leave
Laezel disapproves -5

Talking to Lae'zel after the interrogation (Some options vary depending on who did the interrogation)

  • "Do you plan to be that rough with everyone we meet?"
  • Halfling - "Goodness me - that's a terrible way to make friends. Must you be so rough?"
Astarion disapproves -1 Laezel disapproves -1 Shadowheart approves +1
  • "You're a dab hand at interrogations . we might need that skill again."
Astarion approves +1 Laezel approves +5 Shadowheart disapproves -1

External links[edit | edit source]