Lae'zel

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Ferocious Warrior
Lae'zel
Laezel.png
Lae-zel in EA
Stats
Level 1

STR

17
(+3)

DEX

13
(+1)

CON

15
(+2)

INT

10

WIS

12
(+1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Githyanki
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 12
Creature AC Icon.png  AC 16
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Class Fighter
Background Soldier
Location Nautiloid, Wilderness
Additional information
Voice actor Devora Wilde
3D Model
Laezel Model.png

Lae'zel is an Origin character and Companion in Baldur's Gate 3. She is a Githyanki Fighter with the Soldier background.

Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.

Can be spoken to with Speak with Dead.

Gameplay

As a Fighter, Lae'zel should be at the forefront of most combat situations. At level 1, she comes with the two-handed Fighting Style Great Weapon Fighting. She is capable of withstanding heavy damage and dealing heavy damage back to enemies in return. As a Githyanki, she has access to several very useful mobility spells as she levels, including Mage Hand, Enhance Leap, and eventually Misty Step. At level 3, Lae'zel gains a Fighter subclass which allows her to broaden her list of martial abilities or diverge into something different, such as enhancing her combat abilities with spellcasting.

Proficiencies

Equipment
Saving Throws
Skills

Spells Known

Cantrips Known

Recruitment

Main recruitment

Lae'zel can be recruited in Act One.

  • Lae'zel is first encountered on the Nautiloid during the Prologue. While escaping from the nautiloid, she joins the party as a temporary companion. She leaves the party after successfully escaping.
  • Lae'zel is encountered again a second time in the Wilderness near the Roadside Cliffs at X: 242 Y: 370. She has been captured in a wooden cage by two Tieflings, Damays and Nymessa. If the player is able to free her, she can be invited to join the party.

Alternative recruitment opportunities

  • If she dies during the Tutorial level, her body will be found at the beach starting area. Using a scroll of Revivify on her will bring her back to live and players can recruit her.
  • If players progress further to the Emerald Grove and trigger the scene at the gates, she will break out of her cage and disappear, killing Damays and Nymessa if they are still alive. She can then be found later on and be recruitable again.
  • After breaking out of the cage, or if players refused her joining up with them until this point, she will show up when players encounter the Githyanki near the Mountain Pass. Players have another chance to recruit her there if she doesn't turn hostile during the encounter. If she dies during it as an ally or neutral, she can be resurrected and still join.
  • If players miss all the recruitment opportunities above, or refuse her in them, she can be found again one final time near the first waypoint in the region where the Crèche is located for a final recruitment opportunity.

Recruitment cut off point

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

  • If players proceed inside the Crèche without recruiting Laezel either in party or in camp, she will be missing from the mountain pass. If players proceed to the shadowcursed lands, they will find her as an undead there, permanently dead. She went the wrong way when trying to find the Crèche.


Background

Lae'zel is a Githyanki Warrior from Crèche K'liir, a githyanki enclave on an asteroid near Selûne, the moon of Faerûn. Before the events of Baldur's Gate 3, Lae'zel was captured by Mind Flayers. After being abducted, she is encountered by the player on the Nautiloid. They join forces in order to commandeer the Nautiloids transponder and escape.

Personal Quest

Lae'zel's Companion Quest is: The Githyanki Warrior

Personality

Lae'zel is depicted as xenophobic, arrogant, and quick to anger. She is proud of Githyanki, and frequently makes comments to the party detailing Githyanki customs and the nature of her people. In her mission to remove her Mind Flayer parasite, she does not hesitate to intimidate or harm those who would step in her way. She also approves of evil-aligned actions from the player. She is fiercely loyal to Vlaakith, the queen of all Githyanki.

Interactions

Approval & Disapproval

Lae'zel Approves
Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the tadpole infection.

Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.

Main Article: Lae'zel/Approval

Romance

Lae'zel can be romanced.

Charm Person Icon.png Romance Spoilers This section reveals details about romance and may contain mature themes.

Her first scene can be during Chapter One. She finds the player's martial prowess endearing, and may offer a single night of debaucherous pleasure. If the player begins a romance with another character (even if only kissing) first, the following romance scenes will be closed. Instead, she will only mention her interest with some regret and mild slut shaming, preferring "fresh meat."

Once the player character reaches (20) approval with her, they can note that Lae'zel has been looking at them differently. This will initiate a dialogue chain in which she admits to having been wrong in judging the player character. If romance has not been closed off, she offers to later sleep with them. The player can then choose to either agree to the offer, decline it, or make fun of the offer. If the player refers to Lae'zel as a "girlfriend", she will say that its all just about the sex and once again asks if the player will accept or deny the offer.

During the Party, regardless of side or approval, Lae'zel's first important romance scene can happen. She will commend the player's martial prowess and offer intercourse - no strings attached. If the player agrees, they will later encounter her inside the altar room, naked. Lae'zel will then demand the player to submit, where they can either comply or success an Intimidation roll to make Lae'zel submit instead. A rough sexual scene will then happen.

Regardless of who takes charge, the player will wake up next morning - in pain. Lae'zel will insist it was just for pleasure and might or might not lay with the player again.

Trivia


Gallery

External Links