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Bearclaw: Difference between revisions

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{{Feature box|Reckless Attack}}
{{Feature box|Reckless Attack}}
{{Feature box|Sneak Attack (Melee)}}
{{Feature box|Sneak Attack (Melee)}}
== Gallery ==
<gallery heights="250px">
Bearclaw.png|Model
</gallery>


==External links==
==External links==

Latest revision as of 17:32, 24 October 2024

Bearclaw is a part of Aradin's mercenary crew if he confronts the player's party at camp during Act Three.

Involvement[edit | edit source]

Bearclaw and the rest of her party led by Aradin are searching for a treasure called the Nightsong, and will confront your party at camp if you tell Aradin the Nightsong is located there.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Rage Bear Heart.webp
Rage: Bear Heart Rage: Bear Heart ()

Enter a Rage Rage that makes you tough enough to stand up to any punishment.

You can use Unrelenting Ferocity Unrelenting Ferocity, and have Resistance to all damage types except Damage TypesPsychic damage.

 Range: Self
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Normal weapon damage
Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
 Range: Normal weapon range
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon
Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.
 Range: Normal weapon range

External links[edit | edit source]

Bearclaw on the Forgotten Realms Wiki