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{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
|title = Rolan
|title = Rolan
Line 6: Line 4:
|image = Rolan.png
|image = Rolan.png
}}
}}
{{CharacterInfo
{{Infobox character
|name = Rolan
| name = Rolan
|image=[[File:Rolan.png|350px]]
| voice = George Taylor
|STR=12
| class = [[Wizard]]
|DEX=10
| image = Rolan.png
|CON=12
| race = [[Asmodeus tiefling]]
|INT=16
| family = [[Cal]] (adoptive brother)<br>[[Lia]] (adoptive sister)
|WIS=12
| hometown = [[Elturel]] (former)
|CHA=12
| level = 3
|level=3
 
|race=[[Tiefling#Asmodeus Tiefling|Asmodeus Tiefling]]
| modules =
|type=Humanoid
{{Infobox statistics
|HP=26
| child = yes
|AC=10
| size = Medium
|speed=9m / 30ft
| type = Humanoid
|size=Medium
| armour_class = 10
|weight=75kg / 150lbs
| hit_points = 26
|proficiency=2
| movement_speed_meters = 9
|initiative=-
| movement_speed_feet = 30
|passive = {{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}<br>{{IconLink|Hellish Resistance Icon.png|Hellish Resistance|size=24}}<br>{{IconLink|Opportunity Attack Icon.png|Opportunity Attack|size=24}}<br>{{IconLink|Sculpt Spells Icon 64px.png|Sculpt Spells|size=24}}
| weight_kg = 75
|class = Wizard
| weight_lb = 150
|location = [[Druid Grove]]
| hiddenlevel = 3
|allies = [[Cal]], [[Lia]]
| str = 12
|fire = Resistant
| dex = 10
|alt-name=3D Model
| con = 12
|alt-image=[[File:Rolan 3Dmodel.png|250px]]}}'''Rolan''' is a [[Tiefling]] NPC in Baldur's Gate 3. He can be found within [[The Hollow]] of [[Emerald Grove]] arguing with his siblings [[Cal]] and [[Lia]] over whether they should help the refugees or leave.
| int = 16
| wis = 12
| cha = 12


| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Hellish Resistance
| feature2_description = Gain Resistance to Fire damage.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Sculpt Spells
| feature4_description = Prevents your allies from taking damage from your Evocation spells.
}}
}}
{{SpoilerWarning}}
{{SpoilerWarning}}
== Act One ==
'''Rolan''' is a [[tiefling]] and aspiring wizard. He can be found within [[The Hollow]] of [[Emerald Grove]] arguing with his siblings [[Cal]] and [[Lia]] over whether they should help the refugees or leave.


Rolan can first be encountered just before the training area inside [[The Hollow]] of the [[Emerald Grove]], arguing with his sister [[Lia]] on whether or not to stay and help the [[Tiefling Refugees]] against the [[Goblin|Goblins]] while their brother [[Cal]] is trying to de-escalate their argument to no avail.
== Involvement ==
=== Act One ===


He is of the opinion that he and his siblings have no allegiance nor responsibility towards the [[Tiefling Refugees]] and thus should leave for [[Baldur's Gate]] for the sake of their own safety. His sister [[Lia]] on the other hand believes that they should help the [[Tiefling Refugees]] just because it is the right thing to do and accuses him of being selfish and only caring about his apprenticeship under the Wizard [[Lorroakan]] at [[Baldur's Gate]].
Rolan can first be encountered just before the training area inside The Hollow of the Emerald Grove, arguing with his sister Lia on whether or not to stay and help the [[tiefling refugees]] against the [[goblin]]s while their brother Cal is trying to de-escalate their argument to no avail.  


=== Stay or Go ===
He is of the opinion that he and his siblings have no allegiance nor responsibility towards the [[Tiefling Refugees]] and thus should leave for [[Baldur's Gate]] for the sake of their own safety. His sister Lia on the other hand believes that they should help the refugees just because it is the right thing to do and accuses him of being selfish and only caring about his apprenticeship under the Wizard [[Lorroakan]] at [[Baldur's Gate]].


The player character can choose to not interfere/support Rolan which results in him and his siblings leaving or persuade him to stay by passing the following skillcheck:
==== Stay or go ====
 
The player character can choose to not interfere/support Rolan which results in him and his siblings leaving or persuade him to stay by passing the following skill check:


*{{SkillCheck|Persuasion|10}}
*{{SkillCheck|Persuasion|10}}


If the [[Persuasion]] roll fails Rolan and his siblings will leave unless the option to offer money is chosen.
If the [[Persuasion]] roll fails, Rolan and his siblings will leave, unless the option to offer money is chosen.


If successful, the player character is awarded with Rolan and his siblings staying inside the [[Emerald Grove]].
If successful, the player character is awarded with Rolan and his siblings staying inside the [[Emerald Grove]].
----
 
There are several special options for bypassing the skill check entirely:
 
* A fellow Tiefling can call upon Rolan to stand up for his people, because no one else will.
* [[Paladin|Paladins]] can argue that it is the duty of the strong to protect the weak.
* [[Ranger|Rangers]] can say that they would choose the wilderness over the city any day.
* [[Monk|Monks]] can say that to leave is a heavy choice and will weigh on whatever path he walks next.
* [[Dragonborn]] can stress the importance of clan and being with his people.
 
If Rolan decides to stay, he still expresses apprehension and unhappiness about staying. If asking why he is in a rush to leave, he reveals that he has recently become an apprentice to the Wizard [[Lorroakan]] and expresses his excitement over both his apprenticeship and potential future exploits while extolling his own magical talents and long-standing admiration of [[Lorroakan]] having the wizard he looks up to agree to teach him.
If Rolan decides to stay, he still expresses apprehension and unhappiness about staying. If asking why he is in a rush to leave, he reveals that he has recently become an apprentice to the Wizard [[Lorroakan]] and expresses his excitement over both his apprenticeship and potential future exploits while extolling his own magical talents and long-standing admiration of [[Lorroakan]] having the wizard he looks up to agree to teach him.


If [[Gale]] is present during this conversation he will recognize the name of [[Lorroakan]] and will comment that the wizard is seen as dishonorable and does not have good reputation in [[Waterdeep]]. [[Gale]] requests Rolan to introduce him to [[Lorroakan]] and the player can interject by either supporting or rejecting the idea.
If [[Gale]] is present during this conversation he will recognize the name of Lorroakan and will comment that the wizard is seen as dishonorable and does not have good reputation in [[Waterdeep]]. Gale requests Rolan to introduce him to Lorroakan and the player can interject by either supporting or rejecting the idea.


Should Rolan survive to join the celebration after the player [[Defeat the Goblins|Defeats the Goblins]], he'll be entertaining Cal and Lia with a magic show.
Should Rolan survive to join the celebration after the player [[Defeat the Goblins|Defeats the Goblins]], he'll be entertaining Cal and Lia with a magic show.


== Act Two ==
If Rolan decides to go, and the grove is raided, he will die along with his siblings and many other tieflings, and their bodies can be found in front of the Blighted Village.
 
=== Act Two ===
 
Rolan can be found drowning his sorrows in alcohol in [[Last Light Inn]] due to his siblings Lia and Cal being taken to the [[Moonrise Towers]] as prisoners while he was busy defending the children of the tiefling refugees during an attack of The Cult of the [[Absolute]]. He will be angry with the player characters because of his perception that they are the reason his siblings were in danger and insist on going to find them himself; he must be saved during his attempt or he will fall to the shadow curse (one or two long rests {{Verify}} after he leaves the safety of the inn can be enough to condemn his fate). He can be found in the [[Ruined Battlefield]], on the eastern shore of the river, south of the bridge that leads to {{Coords|-54|-111|Reithwin Tollhouse}}.
 
Saving Lia and Cal before finding Rolan at Last Light Inn will result in him already being gone by the time the Player arrives at the Inn. If searched for at the Ruined Battlefield, he will be about to be attacked by [[Shadow]]s. Speaking to Rolan at the Inn, then saving Lia and Cal before running into him at the Battlefield, might cause Rolan to die and to be afflicted by the [[Shadow curse]].


Rolan can be found drowning his sorrows in alcohol in [[Last Light Inn]] due to his siblings [[Lia]] and [[Cal]] being taken to the [[Moonrise Towers]] as prisoners while he was busy defending the children of the [[Tiefling Refugees]] during an attack of The Cult of the [[Absolute]]. He will be hostile toward the player characters because of his perception that they are the reason his siblings were in danger and insist on going to find them himself; he must be saved before an unknown amount of time passes{{Verify}} or he will fall to the shadow curse. He can be found in the [[Ruined Battlefield]], on the eastern shore of the river, south of the bridge that leads to {{Coords|-54|-111|Reithwin Tollhouse}}.
=== Act Three ===


== Act Three ==
If he survived Act Two, Rolan can be found manning the front desk at [[Sorcerous Sundries]] in place of [[Lorroakan's Projection]], although his behavior is stiff and the narration will note that something seems wrong. During the conclusion of [[Find the Nightsong]], Rolan will side against his master upon hearing his plans for [[Dame Aylin]] if both his siblings were saved. If they were not saved, he will side with Lorroakan. After the battle, if Rolan sided against [[Lorroakan]] he resolves to master the tower's secrets on his own and pledge its resources to aid in the final battle, cursing [[Lorroakan]] as a bastard and confessing to suffering daily abuse from the man. Rolan then becomes an ally for [[Gather Your Allies]].


If he survived Act Two, Rolan can be found manning the front desk at [[Sorcerous Sundries]] in place of [[Lorroakan's Projection]], although his behavior is stiff and the narration will note that something seems wrong. During the conclusion of [[Find the Nightsong]], Rolan will side against his master upon hearing his plans for [[Dame Aylin]]. After the battle, he resolves to master the tower's secrets on his own and pledge its resources to aid in the final battle, cursing [[Lorroakan]] as a bastard and confessing to suffering daily abuse from the man.
== Combat ==
=== Spells and abilities ===
''Most of Rolan's spells are slight variants of common Wizard spells.''
* {{SAI|Rolan's Magic Missile}}
* {{SAI|Rolan's Mage Armour}}
* {{SAI|Rolan's Colour Spray}}
* {{SAI|Rolan's Thunderwave}}
* {{SAI|Fire Bolt}}


== Companion Approval==
=== Loot ===
*{{RarityItem|Simple Robe}}
*{{RarityItem|Quarterstaff}}
*{{RarityItem|Letter from Lorroakan}}
* [[Books]] loot table
* [[Scrolls]] loot Table
 
== Companion approval==


* If the player character tells him and his siblings to leave:
* If the player character tells him and his siblings to leave:
Line 70: Line 111:


* If the player character persuades him to stay:
* If the player character persuades him to stay:
:: {{Approval|Gale|+1}}
:: {{Approval|Gale|+1}} {{Approval|Karlach|+1}}


* If the player character agrees with Gale wanting an introduction to [[Lorroakan]]
* If the player character agrees with Gale wanting an introduction to [[Lorroakan]]
:: {{Approval|Gale|+1}}
:: {{Approval|Gale|+1}} {{Approval|Wyll|+1}}
 
== Gallery ==
<gallery heights="250px">
Rolan 3Dmodel.png|Rolan's model.
</gallery>


== Loot ==
== External links ==
*{{IconLink|Simple Robe Icon.png|Simple Robe|size=30}}
* {{FRWiki|Rolan|long}}
*{{IconLink|Quarterstaff Icon.png|Quarterstaff|size=30}}
*{{IconLink|Book Note O Item Icon.png|Letter from Lorroakan|size=30}}
* Books Loot table
* Scrolls Loot Table
*20 Experience


{{NavEmeraldGrove}}
{{NavEmeraldGrove}}
[[Category: Humanoids]]
{{NavShadowCursedLands}}
{{NavBaldursGate}}
[[Category: Tieflings]]
[[Category: Tieflings]]
[[Category: Characters in Act 1]]
[[Category: Tiefling Refugees]]
[[Category: Characters in Act 2]]
[[Category: Available to Speak with Dead]]
[[Category: Characters in Act 3]]
[[Category:Traders]]

Revision as of 17:54, 19 April 2024

Rolan is a tiefling and aspiring wizard. He can be found within The Hollow of Emerald Grove arguing with his siblings Cal and Lia over whether they should help the refugees or leave.

Involvement

Act One

Rolan can first be encountered just before the training area inside The Hollow of the Emerald Grove, arguing with his sister Lia on whether or not to stay and help the tiefling refugees against the goblins while their brother Cal is trying to de-escalate their argument to no avail.

He is of the opinion that he and his siblings have no allegiance nor responsibility towards the Tiefling Refugees and thus should leave for Baldur's Gate for the sake of their own safety. His sister Lia on the other hand believes that they should help the refugees just because it is the right thing to do and accuses him of being selfish and only caring about his apprenticeship under the Wizard Lorroakan at Baldur's Gate.

Stay or go

The player character can choose to not interfere/support Rolan which results in him and his siblings leaving or persuade him to stay by passing the following skill check:

If the Persuasion roll fails, Rolan and his siblings will leave, unless the option to offer money is chosen.

If successful, the player character is awarded with Rolan and his siblings staying inside the Emerald Grove.

There are several special options for bypassing the skill check entirely:

  • A fellow Tiefling can call upon Rolan to stand up for his people, because no one else will.
  • Paladins can argue that it is the duty of the strong to protect the weak.
  • Rangers can say that they would choose the wilderness over the city any day.
  • Monks can say that to leave is a heavy choice and will weigh on whatever path he walks next.
  • Dragonborn can stress the importance of clan and being with his people.

If Rolan decides to stay, he still expresses apprehension and unhappiness about staying. If asking why he is in a rush to leave, he reveals that he has recently become an apprentice to the Wizard Lorroakan and expresses his excitement over both his apprenticeship and potential future exploits while extolling his own magical talents and long-standing admiration of Lorroakan having the wizard he looks up to agree to teach him.

If Gale is present during this conversation he will recognize the name of Lorroakan and will comment that the wizard is seen as dishonorable and does not have good reputation in Waterdeep. Gale requests Rolan to introduce him to Lorroakan and the player can interject by either supporting or rejecting the idea.

Should Rolan survive to join the celebration after the player Defeats the Goblins, he'll be entertaining Cal and Lia with a magic show.

If Rolan decides to go, and the grove is raided, he will die along with his siblings and many other tieflings, and their bodies can be found in front of the Blighted Village.

Act Two

Rolan can be found drowning his sorrows in alcohol in Last Light Inn due to his siblings Lia and Cal being taken to the Moonrise Towers as prisoners while he was busy defending the children of the tiefling refugees during an attack of The Cult of the Absolute. He will be angry with the player characters because of his perception that they are the reason his siblings were in danger and insist on going to find them himself; he must be saved during his attempt or he will fall to the shadow curse (one or two long rests [Needs Verification] after he leaves the safety of the inn can be enough to condemn his fate). He can be found in the Ruined Battlefield, on the eastern shore of the river, south of the bridge that leads to Reithwin TollhouseX: -54 Y: -111.

Saving Lia and Cal before finding Rolan at Last Light Inn will result in him already being gone by the time the Player arrives at the Inn. If searched for at the Ruined Battlefield, he will be about to be attacked by Shadows. Speaking to Rolan at the Inn, then saving Lia and Cal before running into him at the Battlefield, might cause Rolan to die and to be afflicted by the Shadow curse.

Act Three

If he survived Act Two, Rolan can be found manning the front desk at Sorcerous Sundries in place of Lorroakan's Projection, although his behavior is stiff and the narration will note that something seems wrong. During the conclusion of Find the Nightsong, Rolan will side against his master upon hearing his plans for Dame Aylin if both his siblings were saved. If they were not saved, he will side with Lorroakan. After the battle, if Rolan sided against Lorroakan he resolves to master the tower's secrets on his own and pledge its resources to aid in the final battle, cursing Lorroakan as a bastard and confessing to suffering daily abuse from the man. Rolan then becomes an ally for Gather Your Allies.

Combat

Spells and abilities

Most of Rolan's spells are slight variants of common Wizard spells.

Loot

Companion approval

  • If the player character tells him and his siblings to leave:
Shadowheart approves +1
  • If the player character persuades him to stay:
Gale approves +1 Karlach approves +1
  • If the player character agrees with Gale wanting an introduction to Lorroakan
Gale approves +1 Wyll approves +1

Gallery

External links