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{{PageSeo
{{PageSeo
| description =Concentration is a special Resource used by certain Spells. A spell with the Concentration tag requires the caster to focus on that spell for its duration.
| description = Concentration is a game mechanic. Spells with the Concentration tag require the caster to continuously put focus into the spell in order to maintain its effects.
| image =Concentration Icon.png
| image =Concentration Icon.png
}}
}}
{{Concentration}} is a special [[Resource]] used by certain [[Spell]]s. A spell with the Concentration tag requires the caster to continuously put focus into the spell in order to maintain its effects. Such spells are called ''Concentration spells'', and this requirement will be clearly labeled with the '''{{Concentration}}''' tag in the spell's description. The caster may still do other actions while concentrating, but are at risk of losing said concentration under certain circumstances. If the caster loses Concentration, the spell ends prematurely.  
'''Concentration''' is a game mechanic used in [[Spells|spellcasting]]. Spells with the {{Concentration}} tag require the caster to continuously put focus into the spell in order to maintain its effects.


A caster can only concentrate on '''one''' spell at a time - said spell will be shown on top of/next to the caster's portrait and in the list of conditions the spellcaster has.
== Overview ==
Most spells with a duration require the caster to ''concentrate'' to maintain the spell's effects for the full duration. These spells have the {{Concentration}} in their description. If concentration on a spell is broken, the spell's effects are ended immediately.


== Concentration Saving Throw ==
A caster can only concentrate on a single spell at a time, which is automatic and immediate – casters automatically begin concentrating on spells that require it.
Every time a concentrating caster takes damage they do a '''Concentration''' {{Ability|Constitution}} {{SavingThrow}} (sometimes referred to as a "Concentration Check"). The DC of this {{SavingThrow|CON}} is either 10 or half the number of damage taken, whichever is higher.


== Losing Concentration ==
=== Ending concentration ===
[[File:Concentration_Example.webp|thumb|Concentration icon in the hotbar. Click "X" to stop concentrating any time]]
[[File:Concentration_Example.webp|thumb|300px|right|Concentration icon in the hotbar. Clicking "X" will end concentration.]]
There are several ways to lose focus and drop the effects of a {{Concentration}} spell:
Although concentration normally lasts for a spell's full duration, or until another concentration spell is cast, there are multiple ways for concentration to break:
* Taking damage and failing the associated [[#Concentration Saving Throw|Concentration Saving Throw]]
; Manually : Concentration can be manually interrupted at any time via the ''x'' on the concentrated spell's icon, next to the caster's main portrait.
* Casting any other spell with the {{Concentration}} tag
; Casting another spell : Casting a second spell with the {{Concentration}} tag will break concentration.
* Entering a {{SAI|Rage}}
; Long rests : Taking a [[Long rest|long rest]] ends concentration.
* Being reduced to 0 hit points ({{SAI|Downed (Condition)|Downed}})
; Taking damage : When a caster is concentrating on a spell and takes damage, they attempt a Constitution [[Saving throws|save]] against a [[Difficulty Class|DC]] equal to half the damage taken, or 10, whichever is higher. If the save fails, concentration ends.{{note|Since the save to maintain concentration is a [[Constitution]] saving throw, it benefits from [[proficiency]] with and [[advantage]] on Constitution saves.}}
* Being {{SAI|Banished (Condition)|Banished}}
; Conditions : Some conditions also break concentration, without allowing a save:
* Being affected by [[Conditions]] that make the caster lose control such as [[Unconscious (Condition Type)|Unconsious]], {{SAI|Sleeping (Condition)|Sleeping}}, {{SAI|Incapacitated (Condition)|Incapacitated}}, {{SAI|Prone (Condition)|Prone}}, etc. If this happens Concentration is dropped without recourse.
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* Being hit by an {{RarityItem|Arrow of Arcane Interference}}
* {{SAI|Downed (Condition)|Downed}}
* Successfully entering the ethereal plane with {{SAI|Blink}}
* {{SAI|Banished (Condition)|Banished}}
* The caster can also voluntarily end the Concentration effect, either by casting another Concentration Spell, or by manually ending Concentration.
* {{SAI|Sleeping (Condition)|Sleeping}}
** Unlike most actions, the manual ending of concentration can be done at anytime, even amidst someone else's turn. For players this is done via the x button on the concentrated spell's icon next to the caster's main portrait (see picture above).
* {{SAI|Incapacitated (Condition)|Incapacitated}}
 
* {{SAI|Prone (Condition)|Prone}}
==Advantage on Concentration Saves==
* {{SAI|Rage}}
 
{{div col end}}
 
Due to the impact of many '''{{Concentration}}''' spells, it is very beneficial for a spellcaster to acquire an {{Advantage}} or bonuses for their Concentration Constitution Saving Throws, but this is rather difficult to come by:
 
* The [[War Caster|War caster]] [[Feats|Feat]] grants {{Advantage}} on Concentration Saving Throws.
* The [[Resilient|Resilient (Constitution)]] [[Feats|Feat]] Grants a +1 to a character's Constitution score as well as granting [[Proficiency]] in all Constitution Saving Throws.
* '''Transmuter's Stone (Constitution)''', a [[Transmutation School]] [[Wizard]] subclass feature, grants the holder of said stone [[Proficiency]] in all Constitution Saving Throws.
* '''Arcane Ward''', an [[Abjuration School]] [[Wizard]] subclass feature, reduces all incoming damage. When the damage is reduced to 0, no Concentration Saving Throws take place.
* [[Bless]] and [[Resistance]] each grant a 1d4 bonus to all Saving Throws. Both are concentration spells themselves, so the casters of these spells are themselves at risk of dropping these spells when taking damage.
* [[Gaseous Form]] grants {{Advantage}} on all Constitution saving throws but also sets the target's Constitution score to 10, and is itself again a concentration spell.
* [[Warding Bond]] grants its target a +1 bonus to all Saving Throws, and persists until long rest and does not require concentration. However it requires the caster of warding bond to take all damage their target does.
* [[Constitution#Advantage_on_Saving_Throws|Several items]] such as {{RarityItem|Spidersilk Armour}} grant {{Advantage}} on Constitution saving throws.
* Several other items such as [[Corellon's Grace]] or a [[Ring of Protection]] give flat bonuses to Saving throws under certain conditions.
 
== Concentration Spells ==
These [[Spell]]s '''require''' {{Concentration}} to cast and maintain.
 
==== Cantrips ====
 
* '''Cantrips''' are '''Spells''' that do not cost [[Spells#Spell Slots|Spell Slots]] to cast.


== List of concentration spells ==
=== Cantrips ===
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* {{SAI|Dancing Lights}}
* {{SAI|Dancing Lights}}
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==== Level 1 Spells ====
=== 1st level spells ===
 
* {{Icon|Ico knownSpells lvl 01.png|24px}} '''Level 1 Spells''' are '''Spells''' that consume Level 1 [[Spells#Spell Slots|Spell Slots]] when cast.
 
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* {{SAI|Bane (Spell)|Bane}}
* {{SAI|Bane (Spell)|Bane}}
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{{div col end}}


==== Level 2 Spells ====
=== 2nd level spells ===
 
* {{Icon|Ico knownSpells lvl 02.png|24px}} '''Level 2 Spells''' are '''Spells''' that consume Level 2 [[Spells#Spell Slots|Spell Slots]] when cast.
 
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* {{SAI|Barkskin}}
* {{SAI|Barkskin}}
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{{div col end}}


==== Level 3 Spells ====
=== 3rd level spells ===
* {{Icon|Ico knownSpells lvl 03.png|24px}} '''Level 3 Spells''' are '''Spells''' that consume Level 3 [[Spells#Spell Slots|Spell Slots]] when cast.
 
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* {{SAI|Beacon of Hope}}
* {{SAI|Beacon of Hope}}
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==== Level 4 Spells ====
=== 4th level spells ===
* {{Icon|Ico knownSpells lvl 04.png|24px}} '''Level 4 Spells''' are '''Spells''' that consume Level 4 [[Spells#Spell Slots|Spell Slots]] when cast.
 
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* {{SAI|Banishment}}
* {{SAI|Banishment}}
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{{div col end}}
{{div col end}}


==== Level 5 Spells ====
=== 5th level spells ===
* {{Icon|Ico knownSpells lvl 05.png|24px}} '''Level 5 Spells''' are '''Spells''' that consume Level 5 [[Spells#Spell Slots|Spell Slots]] when cast.
 
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* {{SAI|Cloudkill}}
* {{SAI|Cloudkill}}
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{{div col end}}
{{div col end}}


==== Level 6 Spells ====
=== 6th level spells ===
* {{Icon|Ico knownSpells lvl 06.png|24px}} '''Level 6 Spells''' are '''Spells''' that consume Level 6 [[Spells#Spell Slots|Spell Slots]] when cast.
 
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* {{SAI|Arcane Gate}}
* {{SAI|Arcane Gate}}
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{{div col end}}


== Non-Concentration Spells ==
== Footnotes ==
<div class="mw-collapsible mw-collapsed" data-expandtext="Show Spells" data-collapsetext="Hide Spells">
{{notelist}}
These [[Spell]]s '''do not require''' {{Concentration}} to cast.
<div class="mw-collapsible-content">
==== Cantrips ====
 
* '''Cantrips''' are '''Spells''' that do not cost [[Spells#Spell Slots|Spell Slots]] to cast.
 
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Acid Splash Icon.png|frameless|upright=0.1|link=Acid Splash]] [[Acid Splash]]
* [[File:Blade Ward Icon.png|frameless|upright=0.1|link=Blade Ward]] [[Blade Ward]]
* [[File:Bone Chill Icon.png|frameless|upright=0.1|link=Bone Chill]] [[Bone Chill]]
* [[File:Eldritch Blast Icon.png|frameless|upright=0.1|link=Eldritch Blast]] [[Eldritch Blast]]
* [[File:Fire Bolt Icon.png|frameless|upright=0.1|link=Fire Bolt]] [[Fire Bolt]]
* [[File:Light Cantrip Icon.png|frameless|upright=0.1|link=Light]] [[Light]]
* [[File:Mage Hand Icon.png|frameless|upright=0.1|link=Mage Hand]] [[Mage Hand]]
* [[File:Poison Spray Icon.png|frameless|upright=0.1|link=Poison Spray]] [[Poison Spray]]
* [[File:Produce Flame Icon 64px.png|frameless|upright=0.1|link=Produce Flame]] [[Produce Flame]]
* [[File:Ray Of Frost Icon.png|frameless|upright=0.1|link=Ray of Frost]] [[Ray of Frost]]
* [[File:Sacred Flame Icon.png|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
* [[File:Shillelagh Icon 64px.png|frameless|upright=0.1|link=Shillelagh]] [[Shillelagh]]
* [[File:Shocking Grasp Icon.png|frameless|upright=0.1|link=Shocking Grasp]] [[Shocking Grasp]]
* [[File:Thaumaturgy Icon.png|frameless|upright=0.1|link=Thaumaturgy]] [[Thaumaturgy]]
* [[File:Thorn Whip Icon.png|frameless|upright=0.1|link=Thorn Whip]] [[Thorn Whip]]
* [[File:Vicious Mockery Icon.png|frameless|upright=0.1|link=Vicious Mockery]] [[Vicious Mockery]]
{{div col end}}
 
==== Level 1 Spells ====
 
* {{Icon|Ico knownSpells lvl 01.png|24px}} '''Level 1 Spells''' are '''Spells''' that consume Level 1 [[Spells#Spell Slots|Spell Slots]] when cast.
 
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Animal Friendship Icon.png|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
* [[File:Armour Of Agathys 2 Icon.png|frameless|upright=0.1|link=Armour of Agathys]] [[Armour of Agathys]]
* [[File:Arms of Hadar Icon.png|frameless|upright=0.1|link=Arms of Hadar]] [[Arms of Hadar]]
* [[File:Burning Hands Icon.png|frameless|upright=0.1|link=Burning Hands]] [[Burning Hands]]
* [[File:Chromatic Orb Icon.png|frameless|upright=0.1|link=Chromatic Orb]] [[Chromatic Orb]]
* [[File:Colour Spray Icon.png|frameless|upright=0.1|link=Color Spray]] [[Colour Spray]]
* [[File:Command Halt Icon.png|frameless|upright=0.1|link=Command]] [[Command]]
* [[File:Create Water.png|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
* [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wound]] [[Cure Wounds]]
* [[File:Disguise Self Icon.png|frameless|upright=0.1|link=Disguise Self]] [[Disguise Self]]
* [[File:Dissonant Whispers Icon.png|frameless|upright=0.1|link=Dissonant Whispers]] [[Dissonant Whispers]]
* [[File:Jump Spell Icon.png|frameless|upright=0.1|link=Enhance Leap]] [[Enhance Leap]]
* [[File:False Life Icon.png|frameless|upright=0.1|link=False Life]] [[False Life]]
* [[File:Feather Fall Icon.png|frameless|upright=0.1|link=Feather Fall]] [[Feather Fall]]
* [[File:Find Familiar Icon.png|frameless|upright=0.1|link=Find Familiar]] [[Find Familiar]]
* [[File:Goodberry Icon.png|frameless|upright=0.1|link=Goodberry]] [[Goodberry]]
* [[File:Guiding Bolt Icon.png|frameless|upright=0.1|link=Guiding Bolt]] [[Guiding Bolt]]
* [[File:Grease Icon.png|frameless|upright=0.1|link=Grease]] [[Grease]]
* [[File:Hail Of Thorns Icon.png|frameless|upright=0.1|link=Hail of Thorns]] [[Hail of Thorns]]
* [[File:Healing Word Icon.png|frameless|upright=0.1|link=Healing Word]] [[Healing Word]]
* [[File:Hellish Rebuke Icon.png|frameless|upright=0.1|link=Hellish Rebuke]] [[Hellish Rebuke]]
* [[File:Ice Knife Icon.png|frameless|upright=0.1|link=Ice Knife]] [[Ice Knife]]
* [[File:Inflict Wounds Icon.png|frameless|upright=0.1|link=Inflict Wounds]] [[Inflict Wounds]]
* [[File:Longstrider Icon.png|frameless|upright=0.1|link=Longstrider]] [[Longstrider]]
* [[File:Mage Armour Icon.png|frameless|upright=0.1|link=Mage Armour]] [[Mage Armour]]
* [[File:Magic Missile Icon.png|frameless|upright=0.1|link=Magic Missile]] [[Magic Missile]]
* [[File:Ray Of Sickness Icon.png|frameless|upright=0.1|link=Ray of Sickness]] [[Ray of Sickness]]
* [[File:Sanctuary Icon.png|frameless|upright=0.1|link=Sanctuary]] [[Sanctuary]]
* [[File:Shield Spell Icon.png|frameless|upright=0.1|link=Shield]] [[Shield]]
* [[File:Sleep Icon.png|frameless|upright=0.1|link=Sleep]] [[Sleep]]
* [[File:Speak With Animals.png|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]]
* [[File:Thunderous Smite Icon.png|frameless|upright=0.1|link=Thunderous Smite]] [[Thunderous Smite]]
* [[File:Thunderwave Icon.png|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]]
{{div col end}}
 
==== Level 2 Spells ====
 
* {{Icon|Ico knownSpells lvl 02.png|24px}} '''Level 2 Spells''' are '''Spells''' that consume Level 2 [[Spells#Spell Slots|Spell Slots]] when cast.
 
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Aid Icon.png|frameless|upright=0.1|link=Aid]] [[Aid]]
* [[File:Arcane Lock Icon.png|frameless|upright=0.1|link=Arcane Lock]] [[Arcane Lock]]
* [[File:Blindness Icon.png|frameless|upright=0.1|link=Blindness]] [[Blindness]]
* [[File:Darkvision Icon.png|frameless|upright=0.1|link=Darkvision]] [[Darkvision]]
* [[File:Enthrall Icon.png|frameless|upright=0.1|link=Enthrall]] [[Enthrall]]
* [[File:Flame Blade Icon.png|frameless|upright=0.1|link=Flame Blade]] [[Flame Blade]]
* [[File:Gust of Wind Icon.png|frameless|upright=0.1|link=Gust of Wind]] [[Gust of Wind]]
* [[File:Knock Icon.png|frameless|upright=0.1|link=Knock]] [[Knock]]
* [[File:Lesser Restoration Icon.png|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]]
* [[File:Melf's Acid Arrow Icon 64px.png|frameless|upright=0.1|link=Melf's Acid Arrow]] [[Melf's Acid Arrow]]
* [[File:Mirror Image Icon.png|frameless|upright=0.1|link=Mirror Image]] [[Mirror Image]]
* [[File:Misty Step Icon.png|frameless|upright=0.1|link=Misty Step]] [[Misty Step]]
* [[File:Prayer Of Healing Icon.png|frameless|upright=0.1|link=Prayer of Healing]] [[Prayer of Healing]]
* [[File:Protection From Poison Icon.png|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]]
* [[File:Scorching Ray Icon.png|frameless|upright=0.1|link=Scorching Ray]] [[Scorching Ray]]
* [[File:See Invisibility Icon.png|frameless|upright=0.1|link=See Invisibility]] [[See Invisibility]]
* [[File:Shatter Icon.png|frameless|upright=0.1|link=Shatter]] [[Shatter]]
* [[File:Spiritual Weapon Icon.png|frameless|upright=0.1|link=Spiritual Weapon]] [[Spiritual Weapon]]
* [[File:Warding Bond Icon.png|frameless|upright=0.1|link=Warding Bond]] [[Warding Bond]]
{{div col end}}
 
==== Level 3 Spells ====
* {{Icon|Ico knownSpells lvl 03.png|24px}} '''Level 3 Spells''' are '''Spells''' that consume Level 3 [[Spells#Spell Slots|Spell Slots]] when cast.
 
{{div col | style = column-width: 18em; list-style-type: none;}}
*[[File:Animate Dead Icon.png|frameless|upright=0.1|link=Animate Dead]] [[Animate Dead]]
* [[File:Blinding Smite Icon.png|frameless|upright=0.1|link=Blinding Smite]] [[Blinding Smite]]
* [[File:Blink Icon.png|frameless|upright=0.1|link=Blink]] [[Blink]]
* [[File:Conjure Barrage Icon.png|frameless|upright=0.1|link=Conjure Barrage]] [[Conjure Barrage]]
*[[File:Counterspell Icon.png|frameless|upright=0.1|link=Counterspell]] [[Counterspell]]
*[[File:Daylight Icon.png|frameless|upright=0.1|link=Daylight]] [[Daylight]]
*[[File:Feign Death Icon.png|frameless|upright=0.1|link=Feign Death]] [[Feign Death]]
*[[File:Fireball Icon.png|frameless|upright=0.1|link=Fireball]] [[Fireball]]
*[[File:Glyph of Warding Icon.png|frameless|upright=0.1|link=Glyph of Warding]] [[Glyph of Warding]]
*[[File:Mass Healing Word Icon.png|frameless|upright=0.1|link=Mass Healing Word]] [[Mass Healing Word]]
* [[File:Lightning Arrow Icon.png|frameless|upright=0.1|link=Lightning Arrow]] [[Lightning Arrow]]
* [[File:Lightning Bolt Icon.png|frameless|upright=0.1|link=Lightning Bolt]] [[Lightning Bolt]]
*[[File:Plant Growth Icon.png|frameless|upright=0.1|link=Plant Growth]] [[Plant Growth]]
*[[File:Remove Curse Icon.png|frameless|upright=0.1|link=Remove Curse]] [[Remove Curse]]
*[[File:Revivify Icon.png|frameless|upright=0.1|link=Revivify]] [[Revivify]]
*[[File:Speak with Dead Icon.png|frameless|upright=0.1|link=Speak with Dead]] [[Speak with Dead]]
* [[File:Warden of Vitality Icon.png|frameless|upright=0.1|link=Warden of Vitality]] [[Warden of Vitality]]
{{div col end}}
 
==== Level 4 Spells ====
* {{Icon|Ico knownSpells lvl 04.png|24px}} '''Level 4 Spells''' are '''Spells''' that consume Level 4 [[Spells#Spell Slots|Spell Slots]] when cast.
 
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Blight Icon.png|frameless|upright=0.1|link=Blight]] [[Blight]]
* [[File:Conjure Minor Elemental Icon.png|frameless|upright=0.1|link=Conjure Minor Elemental]] [[Conjure Minor Elemental]]
* [[File:Conjure Woodland Being Icon.png|frameless|upright=0.1|link=Conjure Woodland Being]] [[Conjure Woodland Being]]
* [[File:Death Ward Icon.png|frameless|upright=0.1|link=Death Ward]] [[Death Ward]]
* [[File:Dimension Door Icon.png|frameless|upright=0.1|link=Dimension Door]] [[Dimension Door]]
* [[File:Fire Shield Icon.png|frameless|upright=0.1|link=Fire Shield]] [[Fire Shield]]
* [[File:Freedom of Movement Icon.png|frameless|upright=0.1|link=Freedom of Movement]] [[Freedom of Movement]]
* [[File:Guardian of Faith Icon.png|frameless|upright=0.1|link=Guardian of Faith]] [[Guardian of Faith]]
* [[File:Ice Storm Icon.png|frameless|upright=0.1|link=Ice Storm]] [[Ice Storm]]
{{div col end}}
 
==== Level 5 Spells ====
* {{Icon|Ico knownSpells lvl 05.png|24px}} '''Level 5 Spells''' are '''Spells''' that consume Level 5 [[Spells#Spell Slots|Spell Slots]] when cast.
 
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Spell CurriculumOfStrategy ArtistryOfWar.png|frameless|upright=0.1|link=Artistry of War]] [[Artistry of War]]
* [[File:Cone of Cold Icon.png|frameless|upright=0.1|link=Cone of Cold]] [[Cone of Cold]]
* [[File:Conjure Elemental Icon.png|frameless|upright=0.1|link=Conjure Elemental]] [[Conjure Elemental]]
* [[File:Contagion Icon.png|frameless|upright=0.1|link=Contagion]] [[Contagion]]
* [[File:Destructive Wave Icon.png|frameless|upright=0.1|link=Destructive Wave]] [[Destructive Wave]]
* [[File:Spell Dethrone.png|frameless|upright=0.1|link=Dethrone]] [[Dethrone]]
* [[File:Dispel Evil and Good Icon.png|frameless|upright=0.1|link=Dispel Evil and Good]] [[Dispel Evil and Good]]
* [[File:Flame Strike Icon.png|frameless|upright=0.1|link=Flame Strike]] [[Flame Strike]]
* [[File:Greater Restoration Icon.png|frameless|upright=0.1|link=Greater Restoration]] [[Greater Restoration]]
* [[File:Spell_Evocation_MassCureWounds.png|frameless|upright=0.1|link=Mass Cure Wounds]] [[Mass Cure Wounds]]
{{div col end}}
 
==== Level 6 Spells ====
* {{Icon|Ico knownSpells lvl 06.png|24px}} '''Level 6 Spells''' are '''Spells''' that consume Level 6 [[Spells#Spell Slots|Spell Slots]] when cast.
 
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Spell_Evocation_ChainLightning.png|frameless|upright=0.1|link=Chain Lightning]] [[Chain Lightning]]
* [[File:Spell_CircleOfDeath.png|frameless|upright=0.1|link=Circle of Death]] [[Circle of Death]]
* [[File:Spell_Necromancy_CreateUndead.png|frameless|upright=0.1|link=Create Undead]] [[Create Undead]]
* [[File:Spell_Transmutation_Disintegrate.png|frameless|upright=0.1|link=Disintegrate]] [[Disintegrate]]
* [[File:Spell_Necromancy_Harm.png|frameless|upright=0.1|link=Harm]] [[Harm]]
* [[File:Heal Icon.png|frameless|upright=0.1|link=Heal]] [[Heal]]
* [[File:Spell_Conjuration_HeroesFeast.png|frameless|upright=0.1|link=Heroes']] [[Heroes' Feast]]
* [[File:Spell_Evocation_OtilukesFreezingSphere_CreateGlobe.png|frameless|upright=0.1|link=Otiluke's Freezing Sphere]] [[Otiluke's Freezing Sphere]]
* [[File:Spell_Conjuration_PlanarAlly.png|frameless|upright=0.1|link=Planar Ally]] [[Planar Ally]]
* [[File:Spell_Transmutation_WindWalk.png|frameless|upright=0.1|link=Wind Walk]] [[Wind Walk]]
{{div col end}}
</div>


{{NavGameplay}}
{{NavGameplay}}


[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]
[[Category:Resources]]

Revision as of 02:29, 13 December 2023

Concentration is a game mechanic used in spellcasting. Spells with the Concentration Concentration tag require the caster to continuously put focus into the spell in order to maintain its effects.

Overview

Most spells with a duration require the caster to concentrate to maintain the spell's effects for the full duration. These spells have the Concentration Concentration in their description. If concentration on a spell is broken, the spell's effects are ended immediately.

A caster can only concentrate on a single spell at a time, which is automatic and immediate – casters automatically begin concentrating on spells that require it.

Ending concentration

Concentration icon in the hotbar. Clicking "X" will end concentration.

Although concentration normally lasts for a spell's full duration, or until another concentration spell is cast, there are multiple ways for concentration to break:

Manually
Concentration can be manually interrupted at any time via the x on the concentrated spell's icon, next to the caster's main portrait.
Casting another spell
Casting a second spell with the Concentration Concentration tag will break concentration.
Long rests
Taking a long rest ends concentration.
Taking damage
When a caster is concentrating on a spell and takes damage, they attempt a Constitution save against a DC equal to half the damage taken, or 10, whichever is higher. If the save fails, concentration ends.[note 1]
Conditions
Some conditions also break concentration, without allowing a save:

List of concentration spells

Cantrips

1st level spells

2nd level spells

3rd level spells

4th level spells

5th level spells

6th level spells

Footnotes

  1. Since the save to maintain concentration is a Constitution saving throw, it benefits from proficiency with and advantage on Constitution saves.