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{{PageSeo | {{PageSeo | ||
| title = Zorru | | title = Zorru | ||
| description = Zorru is a | | description = Zorru is a tiefling scout in Act One. He is one of the tiefling refugees sheltered at the Emerald Grove originally sent to scout a road to Baldur's Gate. | ||
| image = Zorru.png | | image = Zorru.png | ||
}} | }} | ||
{{ | {{Infobox creature | ||
|name = Zorru | | name = Zorru | ||
|image= | | va = Dario Coates | ||
| | | image = <gallery> | ||
| | Zorru.png|In-game | ||
| | Zorru Model.png|Model | ||
| | Portrait Zorru.png|Portrait | ||
| | </gallery> | ||
| | | identity = Male | ||
| | | size = [[Medium]] | ||
| | | type = [[Humanoid]] | ||
| | | race = [[Tiefling]] | ||
| | | subrace = [[Asmodeus Tiefling]] | ||
| | | class = [[Ranger]] | ||
| | | faction = [[Tiefling Refugees]] | ||
| | | level = 3 | ||
|weight= | | e hp = 15 | ||
| | | hp = 22 | ||
| | | t hp = 28 | ||
| | | ac = 13 | ||
| | | movement m = 9 | ||
| | | weight kg = 75 | ||
| | | xp = 20 | ||
|str save= | | str = 12 | ||
|dex save= | | dex = 15 | ||
| | | con = 12 | ||
| int = 10 | |||
| wis = 14 | |||
| cha = 12 | |||
| str save prof = yes | |||
| dex save prof = yes | |||
| resistances = fire resistant full | |||
| passives = Darkvision, Hellish Resistance, Opportunity Attack | |||
| uuid = 77439e86-3f60-4456-bd55-931e2f45654f | |||
| uid = S_DEN_Tiefling_011 | |||
| stats = DEN_Refugees_Tiefling_Ranger | |||
}} | |||
'''Zorru''' is one of the tiefling refugees seeking shelter at the [[Emerald Grove]] in [[Act One]]. Originally out on a scouting mission with {{CharLink|Yul}}, he encountered a [[Githyanki|githyanki]] patrol on the [[Risen Road]] before fleeing back to the grove. | |||
{{DiQ|We were s-scouting the road to Baldur's Gate. It saw us 'fore we saw it. Jammed its blade through Yul's belly, straight to the other side. And I just... I just ran.|Zorru|, on the githyanki patrol killing Yul}} | |||
== Description == | |||
Zorru has a strong survival instict, which may override other duties and obligations. As a result, he often chooses flight over fight, such as when he abandoned his fellow scout to die after they had been ambushed by a githyanki patrol. He values humor, especially in difficult times, and occasionally makes fatalistic jokes.{{ref|Zorru: What do you make of those protestors? | |||
Player character: ''I think they're grabbing the wrong end of the rothé.'' | |||
Zorru: ''Ha! A jest is welcome in times like these. I'm Zorru.''}} | |||
He has grown to fear githyanki after watching one gut his friend. | |||
== Act One == | == Involvement == | ||
{{ | === Act One === | ||
When {{CharLink|Nymessa}} and {{CharLink|Damays}} have captured {{CharLink|Lae'zel}}, they comment that Zorru was right to describe the gith as "Yellow as a toad, and twice as ugly" and that one of them killed his squad. Upon arrival at the Grove, if {{CharLink|Zaki}} sees Lae'zel, she comments Lae'zel is one of the toad-people Zorru saw. Either interaction may lead to Lae'zel insisting on finding and questioning Zorru about the gith he saw, with the hopes of finding their [[Crèche Y'llek|Crèche]] and curing the party of their tadpoles. | |||
The | Zorru can be found in [[The Hollow]], next to the storage hut. If Lae'zel is in the party, he questions her presence, and Lae'zel orders Zorru to bow. If the player character allows this to happen, approval is gained with Lae'zel and lost with {{CharLink|Shadowheart}}. If not forcing Zorru to bow, Shadowheart gains approval instead, and Lae'zel gains disapproval. | ||
The player character can question Zorru over the whereabouts of the [[Crèche Y'llek|Githyanki Crèche]], which results in his giving information that updates the map with a marker. This advances {{Quest|Find the Githyanki Crèche}}. | |||
When approaching the Mountain Pass, the party can encounter the corpse of Yul, Zorru's friend and fellow scout. Using {{SAI|Speak with Dead}} reveals that Zorru left Yul to die. If {{CharLink|Wyll}} is in the party, he calls Zorru a coward. | |||
After defeating all three [[Defeat the Goblins|goblin leaders]], Zorru leaves the Grove before most of the tiefling refugees, and travels to [[Baldur's Gate]] on his own. | |||
=== Act Three === | |||
Zorru can be found with several other tieflings in the refugee camp near the [[Requisitioned Barn]], within [[Rivington]]. His dialogue with {{CharLink|Cerys}}, {{CharLink|Bex}}, or {{CharLink|Danis}} reveals he miraculously made it to the city all on his own, but had some close calls with [[Cult of the Absolute|Absolutist]] cultists on the way there; nevertheless, he acquiesces that he did not have it as hard as the rest of the remaining refugees.{{ref|Dialogue with Cerys:<br>''Zorru! You made it here all on your own?'' - Cerys<br>''It was touch and go. Some close calls - the cult have claimed every road between Baldur's Gate and Elturgard.<br>But from what you tell me, I had it easy compared to the rest of you.'' - Zorru}} | |||
Despite his own cowardice, he despises Zevlor for failing to act under pressure during the attack by Absolute Cultists.{{ref|Zorru: ''Spare me your sanctimony. He died a failure, with the blood of the tieflings he should have protected on his hands.''}} Depending on the player character's conversation with him, he may change his point of view to understand Zevlor tried his best in an untenable situation.{{ref|Player character: ''I wanted to ask you about Zevlor.'' | |||
Zorru: ''That loser? Don't bother. I don't even want to think about him after what he did.'# | |||
OR | |||
Zorru: ''It's all right, I'm not mad about it anymore. He tried his best to lead us in a terrible situation. I see that now.''}} | |||
== Combat == | |||
=== Attacks and abilities === | |||
{{Feature box|Brace (Ranged)}} | |||
{{Feature box|Hamstring Shot}} | |||
{{Feature box|Ranged Attack|item=Longbow}} | |||
=== Notable loot === | |||
* {{MdRarityItem|Leather Armour}} | |||
* {{MdRarityItem|Longbow}} | |||
* {{MdRarityItem|Storage Key}} | |||
== Companion approval == | |||
First interaction between the party and Zorru in The Hollow (Lae'zel must be in the party). | |||
Approach Zorru with Lae'zel in the group | Approach Zorru with Lae'zel in the group | ||
:: {{Approval|Laezel|+5}} | ::{{Approval|Laezel|+5}} | ||
*"Yes. And I suggest you do as she says" OR "You heard the woman. Bow." | * "Yes. And I suggest you do as she says" OR "You heard the woman. Bow." | ||
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}} | ::{{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}{{Approval|Karlach|-1}} | ||
** ''Wait for the tiefling to obey.'' OR "She's serious. You'd better get on your knees. ''Fast''." | **''Wait for the tiefling to obey.'' OR "She's serious. You'd better get on your knees. ''Fast''." | ||
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}} | ::{{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}{{Approval|Karlach|-1}} | ||
* Take over the interrogation AND order Lae'zel to stand down. (Might be an option to take over without approval changes before Zorru is bowing.) | *Take over the interrogation AND order Lae'zel to stand down. (Might be an option to take over without approval changes before Zorru is bowing.) | ||
:: {{Approval|Laezel|-5}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} | ::{{Approval|Laezel|-5}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} | ||
** Tell Zorru to take a breath or stand back up AND get the information. | **Tell Zorru to take a breath or stand back up AND get the information. | ||
:: {{Approval|Laezel|+5}} | ::{{Approval|Laezel|+5}} | ||
** Tell Zorru to take a breath or stand back up AND let him leave | **Tell Zorru to take a breath or stand back up AND let him leave | ||
:: {{Approval|Laezel|-5}} | ::{{Approval|Laezel|-5}} | ||
Talking to Lae'zel after the interrogation (Some options vary depending on who did the interrogation) | Talking to Lae'zel after the interrogation (Some options vary depending on who did the interrogation) | ||
* "Do you plan to be that rough with everyone we meet?" | *"Do you plan to be that rough with everyone we meet?" | ||
* Halfling - "Goodness me - that's a terrible way to make friends. Must you be so rough?" | *Halfling - "Goodness me - that's a terrible way to make friends. Must you be so rough?" | ||
:: {{Approval|Astarion|-1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|+1}} | ::{{Approval|Astarion|-1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|+1}} | ||
* "You're a dab hand at interrogations . we might need that skill again." | *"You're a dab hand at interrogations . we might need that skill again." | ||
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}} | :: {{Approval|Astarion|+1}} {{Approval|Laezel|+5}} {{Approval|Shadowheart|-1}}{{Approval|Karlach|-1}} | ||
<!-- This should be complete options not counting racial and class specific extra options tested with Dark Urge Halfling Bard -M1m2e3 --> | |||
== Related quests == | |||
== External | * {{Quest|Find the Githyanki Crèche}} | ||
* {{FRWiki|Zorru}} | * {{Quest|Raid the Grove}} | ||
{{ | * {{Quest|Save the Refugees}} | ||
[[Category: Humanoids]] | |||
[[Category: | == References == | ||
{{reflist}} | |||
== External links == | |||
* {{FRWiki|Zorru|long}} | |||
{{Emerald Grove}} | |||
{{Rivington}} | |||
[[Category:Asmodeus Tieflings]] | |||
[[Category:Tieflings]] | |||
[[Category:Tiefling Refugees]] | |||
[[Category:Humanoids]] | |||
[[Category:Characters]] | |||
[[Category:Characters in the Emerald Grove]] | |||
[[Category:Characters in Rivington]] | |||
[[Category:Characters in Act One]] | |||
[[Category:Characters in Act Three]] | |||
[[Category:Rangers]] |
Latest revision as of 02:18, 14 February 2025
Zorru is one of the tiefling refugees seeking shelter at the Emerald Grove in Act One. Originally out on a scouting mission with Yul, he encountered a githyanki patrol on the Risen Road before fleeing back to the grove.
![Portrait Zorru.png](/w/images/thumb/9/98/Portrait_Zorru.png/70px-Portrait_Zorru.png)
“We were s-scouting the road to Baldur's Gate. It saw us 'fore we saw it. Jammed its blade through Yul's belly, straight to the other side. And I just... I just ran.„
Description[edit | edit source]
Zorru has a strong survival instict, which may override other duties and obligations. As a result, he often chooses flight over fight, such as when he abandoned his fellow scout to die after they had been ambushed by a githyanki patrol. He values humor, especially in difficult times, and occasionally makes fatalistic jokes.[1]
He has grown to fear githyanki after watching one gut his friend.
Involvement[edit | edit source]
Act One[edit | edit source]
When Nymessa and Damays have captured Lae'zel, they comment that Zorru was right to describe the gith as "Yellow as a toad, and twice as ugly" and that one of them killed his squad. Upon arrival at the Grove, if Zaki sees Lae'zel, she comments Lae'zel is one of the toad-people Zorru saw. Either interaction may lead to Lae'zel insisting on finding and questioning Zorru about the gith he saw, with the hopes of finding their Crèche and curing the party of their tadpoles.
Zorru can be found in The Hollow, next to the storage hut. If Lae'zel is in the party, he questions her presence, and Lae'zel orders Zorru to bow. If the player character allows this to happen, approval is gained with Lae'zel and lost with Shadowheart. If not forcing Zorru to bow, Shadowheart gains approval instead, and Lae'zel gains disapproval.
The player character can question Zorru over the whereabouts of the Githyanki Crèche, which results in his giving information that updates the map with a marker. This advances .
When approaching the Mountain Pass, the party can encounter the corpse of Yul, Zorru's friend and fellow scout. Using reveals that Zorru left Yul to die. If Wyll is in the party, he calls Zorru a coward.
After defeating all three goblin leaders, Zorru leaves the Grove before most of the tiefling refugees, and travels to Baldur's Gate on his own.
Act Three[edit | edit source]
Zorru can be found with several other tieflings in the refugee camp near the Requisitioned Barn, within Rivington. His dialogue with Cerys, Bex, or Danis reveals he miraculously made it to the city all on his own, but had some close calls with Absolutist cultists on the way there; nevertheless, he acquiesces that he did not have it as hard as the rest of the remaining refugees.[2]
Despite his own cowardice, he despises Zevlor for failing to act under pressure during the attack by Absolute Cultists.[3] Depending on the player character's conversation with him, he may change his point of view to understand Zevlor tried his best in an untenable situation.[4]
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
Companion approval[edit | edit source]
First interaction between the party and Zorru in The Hollow (Lae'zel must be in the party).
Approach Zorru with Lae'zel in the group
- "Yes. And I suggest you do as she says" OR "You heard the woman. Bow."
- Wait for the tiefling to obey. OR "She's serious. You'd better get on your knees. Fast."
- Take over the interrogation AND order Lae'zel to stand down. (Might be an option to take over without approval changes before Zorru is bowing.)
- Tell Zorru to take a breath or stand back up AND get the information.
- Tell Zorru to take a breath or stand back up AND let him leave
Talking to Lae'zel after the interrogation (Some options vary depending on who did the interrogation)
- "Do you plan to be that rough with everyone we meet?"
- Halfling - "Goodness me - that's a terrible way to make friends. Must you be so rough?"
- "You're a dab hand at interrogations . we might need that skill again."
Related quests[edit | edit source]
References[edit | edit source]
- ↑ Zorru: What do you make of those protestors? Player character: I think they're grabbing the wrong end of the rothé. Zorru: Ha! A jest is welcome in times like these. I'm Zorru.
- ↑ Dialogue with Cerys:
Zorru! You made it here all on your own? - Cerys
It was touch and go. Some close calls - the cult have claimed every road between Baldur's Gate and Elturgard.
But from what you tell me, I had it easy compared to the rest of you. - Zorru - ↑ Zorru: Spare me your sanctimony. He died a failure, with the blood of the tieflings he should have protected on his hands.
- ↑ Player character: I wanted to ask you about Zevlor. Zorru: That loser? Don't bother. I don't even want to think about him after what he did.'# OR Zorru: It's all right, I'm not mad about it anymore. He tried his best to lead us in a terrible situation. I see that now.
External links[edit | edit source]
Zorru on the Forgotten Realms Wiki