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Baff Elkhorn

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Revision as of 19:47, 22 November 2024 by Hawkeye (talk | contribs) (added identity)
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Baff Elkhorn is a part of Aradin Beno Aradin's mercenary crew if he confronts the party at camp during Act Three.

Involvement

Baff and the rest of group led by Aradin are searching for a treasure called the Aylin Nightsong, and will confront the party at camp if Aradin was told, that the Nightsong is located there.

Combat

Attacks and Abilities

Rage Elk Heart.webp
Rage: Elk Heart Rage: Elk Heart ()

Enter a Rage Rage that grants you extraordinary swiftness.

You can use Primal Stampede Primal Stampede, and your movement speed increases by 4.5 m / 15 ft.

 Range: Self
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Normal weapon damage Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
 Range: Normal weapon range
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

External links

Baff Elkhorn on the Forgotten Realms Wiki