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Astarion/Approval: Difference between revisions

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(added an unknown increase to approval upon killing Viconia)
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* If you agreed to help [[Yurgir]], reassure [[Astarion]] that this is all part of the plan. {{Approval|Astarion|+1}}
* If you agreed to help [[Yurgir]], reassure [[Astarion]] that this is all part of the plan. {{Approval|Astarion|+1}}
* Detect thoughts on the Hoarding Merregon and ask for the potions used to charm the Displacer Beast. {{Approval|Astarion|+1}}
* Detect thoughts on the Hoarding Merregon and ask for the potions used to charm the Displacer Beast. {{Approval|Astarion|+1}}
'''[[Mind Flayer Colony]]'''
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the Necrotic Laboratory choose to "consume" the mind.


'''Camp/Conversation'''
'''Camp/Conversation'''

Revision as of 01:53, 7 March 2024

Template:CompanionTab Astarion likes displays of power and cruelty, and appreciates snarkiness and mocking. He is inspired when the player gains access to areas/information by deceiving others. The player does not have to be "evil" to gain his approval, however — he approves when the player makes choices that support independence and autonomy, and when the player helps certain characters in need.

Astarion dislikes displays of weakness and does not like acts of kindness or charity that offer no reward. He disapproves when the player tries to rein him in or restrict him in some way.

The actions and choices listed on this page will raise or lower Astarion's Approval.

For more information about the approval system, see Approval.

Greetings

Depending on his approval rating, Astarion may greet the player with:

Negative (<0):

  • “You again.”
  • "What do you need now?"
  • "You're staring at me again. What do you want?"

Neutral (0 - 29):

  • "Well, hello. What can I do for you?"
  • “Yes?
  • “Need Something?”

Medium and up (30+):

  • "Ah, my favourite travelling companion."
  • "Hello, my dear."
  • "What can I do for you, my friend?"

When spoken to by someone other than the player character:

  • "Sorry, darling, I haven't got time for underlings."

Romance

Flirting:

  • "It's always a pleasure to see you sauntering over."
  • "Yes, darling?"
  • "Hello, beautiful."
  • "I did miss that face, you know."
  • "Hello, my sweet."

Partnered:

  • "Gods, you're beautiful."
  • "Is there something you want to talk about, my dear?"

Broken up:

  • "Why in the hells are you bothering me now?"

After completing The Pale Elf

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ascended:

  • "Look at you, precious thing. You always stare so eagerly."
  • "Ask me anything, and it will be yours."
  • "Little love, whatever could be the matter?"
  • "My consort, we are so close to our triumph, I can almost taste it."
  • "Yes, my treasure?"

Spawn:

  • "Ah, you're so adorable when you're thinking what to say."
  • "I hope there's nothing troubling you, my dear?"
  • "Yes, love?"

Dark Urge exclusive

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

Astarion also has some greetings exclusive to the Dark Urge origin. He will only say these once:

  • "You have a manner of irresistible desperation about you. I like it."
  • "My sweet, conflicted villain. What can I do for you?" (after killing Isobel)
  • "Come to kill me again, darling?" (when romanced, if the player fully refrained from killing him after failing to kill Isobel)
  • "My dagger-happy friend. What troubles you?"
  • "Precious little Bhaal-Babe!" (after the player discovers the truth about their parentage in Act 3, might need high approval)

Approval

The following story and dialogue choices will cause Astarion to gain approval.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Attack the Tieflings holding Lae'zel in a cage after initiating dialogue. Astarion approves +1
  • Ask Lae'zel to say 'please' after rescuing her. Astarion approves +1

Druid Grove

  • Refuse to help Zevlor persuade Kagha to let the Tieflings stay. Astarion approves +2
  • Scold Elegis for being scared of a few goblins OR tell her to get to digging their own graves. Astarion approves +1
  • While speaking with Arron, say the refugees will be fine due to their devilish powers. Astarion approves +1
  • Tell the Tielfling kids trained by Asharak that they are going to die. Astarion approves +1
  • Make Zorru bow to Lae'zel. Astarion approves +1
  • After the conversation with Zorru tell Lae'zel that she is good at interrogations. Astarion approves +1
  • Offer to heal Pandirna for a price but pocket the money and leave. Astarion approves +1
  • As the Dark Urge, break Pandirna's legs and kill her. Astarion approves +1
  • As a Barbarian, tell Pandirna to hush or you will snap her neck. Astarion approves +1
  • Let Arka shoot Sazza. Astarion approves +1
  • In the Underground Passage, after reviving Findal tell him you are here to finish the job and kill him. Astarion approves +1
  • While using Speak with Animals convince Topaz the bird that the key in its nest is dull, choose the bard-specific option about a song, kick the bird or tell Topaz that the metal's bad quality as a Dwarf. Astarion approves +1
  • Prod Nettie's bird twice. Astarion approves +1
  • Attack Nettie after she poisoned you, or if she tries to make you swear to poison yourself if you show signs of transforming. (No need to kill her.) Astarion approves +5
  • When confronting Kagha about the shadow druids, choose to attack her instead of persuading her. Astarion approves +1
  • Tell Auntie Ethel about the tadpole in your head. Astarion approves +1
  • When speaking to Mattis, keep the ring. Astarion approves +1
  • As a Rogue, pick Mirkon's pockets while he is distracted by the harpies. Astarion approves +1
  • After saving Mirkon, tell him to "stop snivelling or they'll be back". Astarion approves +1
  • Threaten Mol when first meeting her in the Tiefling Hideout. Astarion approves +1
  • After agreeing to steal the Idol of Silvanus for Mol and obtaining it, say that you will be keeping it, or as a Rogue tell her, don't bargain, just take.. Astarion approves +1
  • If Arabella has died, lie and tell Locke and Komira that Kagha will release her soon. Astarion approves +1
  • Kick Timber the squirrel Astarion approves +1.
    • If you miss, try to kick her again Astarion approves +1
    • As Dark Urge, when you are confronted by a companion about kicking Timber, say she came right at you or that your instincts are sharp and to stay out of the way Astarion approves +1
  • As a Bard, when you walk up to Alfira and talk to the squirrels, first choose the option "Shhh - you're ruining the song", and only afterwards the class-specific "Sing along with them..." Astarion approves +1
  • Take Alfira's lute out of her hands and smash it Astarion approves +1
  • Tell Alfira she should give up on her song Astarion approves +1

When speaking to Kagha after Arabella is freed or died

  • Tell Kagha that you would have killed Arabella outright. Astarion approves +1
  • Tell her you just wanted to see what would happen. Astarion approves +1
  • Tell her that it was quite a show. Astarion approves +1
  • Attack her. Astarion approves +1
  • During the confrontation with the Shadow Druids, if you failed to convince Kagha to fight against them, attack her. Astarion approves +1

While the Druid Grove is preparing for the goblin attack

  • Tell Zevlor (or Asharak if Zevlor is dead) that you are here to take the grove for the goblins/are here with the goblins. Astarion approves +5
  • As the Dark Urge, tell Zevlor the goblin horde is yours. Astarion approves +1
  • Tell Mirkon you are not here to save them. Astarion approves +1
  • Tell Lakrissa to buy you a drink. Astarion approves +1
  • If you start attacking the Tieflings before Minthara arrives, betray her while speaking to her. Astarion approves +5
  • Tell Pandirna "I'm just here for the show. Make it a good one, won't you?" Astarion approves +1

Forest

Sunlit Wetlands

  • When talking with Johl and Demir after Auntie Ethel leaves, ask them to "Trust a more experienced soul." as a Ranger or Sorcerer Astarion approves +1
  • In the Sunlit Wetlands, say 'BAA' to the sheep or redcaps when you speak to them. Astarion approves +1
  • Say 'BAA' to the redcaps a second time. Astarion approves +1
  • If Astarion has revealed being a vampire spawn to you, let him kill Gandrel. Astarion approves +10
  • Tell Auntie Ethel about the tadpole if not already done so in the Druid Grove. Astarion approves +1
  • Speak to Lorin and roar at him. Astarion approves +1
  • When Auntie Ethel's true form surrenders, accept the deal to let her go, with or without Mayrina. Astarion approves +5

Blighted Village

  • Enter the Village by either attacking the goblin an the East gate, by persuading the goblin at the South gate, or performing for him as a Bard. Astarion approves +1
  • Deliver the final blow to the goblin Fezzerk. Astarion approves +1
  • Intimidate The Ornate Mirror into letting you pass. Astarion approves +1
  • Give Astarion the Necromancy of Thay during the cutscene. Astarion approves +5
  • Request to be compensated by Barcus Wroot after saving him from the windmill. Astarion approves +1
  • Interrupt the bugbear and ogre in the barn Astarion approves +1 or let Astarion interrupt them. Astarion approves +5

The Risen Road

  • Side with Karlach during Wyll's confrontation with her. Astarion approves +2
  • At the tollhouse, tell the merchant Cyrel that you'll take the supplies and everything else she owns. Astarion approves +1
  • Tell Rugan, you are here for the cargo, not to rescue him. Astarion approves +1
  • Pass the check to order Flind, the Gnoll warlord to attack the survivors in the cave instead of you. Astarion approves +1
  • Pass the check to order Flind to feast on other gnoll. Astarion approves +1
  • Pass the check to order Flind to kill herself. Astarion approves +1

Waukeen's Rest

Zhentarim Hideout

  • Obey and eliminate Rugan when asked by Zarys. Astarion approves +1
  • If Rugan survived being beaten and tortured and you talk to him after you fought the Zentharim, finish him off. Astarion approves +1
  • After purchasing Oskar Fevras, tell him "my slaves do not speak until they are spoken to" and then say "I don't make jokes with my slaves". Astarion approves +1

Goblin Camp

  • Fling worg dung at Sentinel Olak or him and the other guards at the check point. Astarion approves +1
  • Boo Volo as he performs. Astarion approves +1
  • Succeed a DC 15 Animal Handling check, a DC 15 Persuasion check, or as a Barbarian a DC 10 Persuasion check to influence the Owlbear Cub to attack the goblins. Astarion approves +1
  • When Krolla tries to scam you after you won chicken chase, demand your gold back and all of hers. Astarion approves +1
  • Tell Tracker Grikka that you will "get answers for them" when discussing their prisoners. Astarion approves +1
  • As a Dwarf tell Tracker Grikka to save you a piece of dwarf meat. Astarion approves +1
  • If Warrior Trinzas questions you about the ruckus, tell her, it was the sound of her friends dying. Astarion approves +1
  • Remove the ring from Crusher's foot after you kneel in front of him. Astarion approves +1
  • Make Crusher kneel and kiss your foot. Astarion approves +1
  • Make Crusher kiss your foot after defeating him in a fight. Astarion approves +1
  • Continue to attack Crusher after he is defeated, if he attacks you. This will make the whole camp hostile Astarion approves +1
  • Tell Torturer Spike to let you show him how it's done. Astarion approves +1
    • Then torture the prisoner. Astarion approves +1
  • Pick a fight with Priestess Gut in the throne room or in her chambers. Astarion approves +1
  • Tell Roah Moonglow that you killed her friends in the Zhentarim Hideout. Astarion approves +1
  • Agree to endure Abdirak's teachings on Loviatar's love. Astarion approves +5
  • Tell Minthara that Sazza was too stupid to understand you, or as a Drow that she should have immediately known, you are her superior. Astarion approves +1
  • Agree to attack the Grove with Minthara with or without asking for a reward. Astarion approves +1
  • When finding goblin children throwing rocks at jailed Halsin, tell them to keep at it, aim for his eye, or to use sharper stones. Astarion approves +1
    • Then throw a rock yourself. This will make Halsin hostile Astarion approves +1
  • Turn down Halsin's request to help him save the grove in favor of saving yourself first. Astarion approves +1

Crèche Y'llek

  • Upon entering the Créche, first tell Gish Far'aag, Voss sent you and then pretend, you are an avatar of Vlaakith and succeed a DC 30 Performance check. Astarion approves +1
  • Vandalise the portrait of Vlaakith. Astarion approves +1
  • When convincing Varsh Ko'kuu to give you the Githyanki egg, tell him you will use it for an omelet or sell it. Astarion approves +1
  • In the classroom offer to fight Youth Varrl, then kill him. Astarion approves +1
  • If you spared Youth Varrl and he thanks you, reply that you did it for the gold and tell him to pay up. Astarion approves +1
  • Refuse to show Kith'rak Therezzyn the Mysterious Artefact. Astarion approves +1
  • Ask the Inquisitor how he knows so much about you. Astarion approves +1
  • Ask the Inquisitor what you'll get in return for producing the weapon. Astarion approves +1
  • Tell the Inquisitor you accept gold as a reward. Astarion approves +1
    • as a Warlock ask for treasure of immense power, anything of immense value if you are a Rogue, or demand permission to read the countless valuable spellbooks, the githyanki empire must have gathered as a Wizard Astarion approves +1
  • Refuse to hand over the artefact and convince Lae'zel to trust you by either succeeding a DC 21 Persuasion check or reminding her of the Zaith'isk if you've discovered the truth about it prior. Astarion approves +1
  • If Lae'zel is chosen to use the zaith'isk, either
    • Succeed a DC 30 Wisdom check (only available after a successful passive DC 14 Perception check) or a DC 30 Persuasion check, to have her get out of the device before it harms her. Astarion approves +1
    • Let Lae'zel continue first, then succeed a DC 21 Wisdom check followed by a DC 21 Persuasion check, or a DC 30 Deception check to stop the procedure during the second phase. Astarion approves +1
    • Have Lae'zel endure until the third phase, then succeed either a DC 21 Constitution check followed by a DC 21 Persuasion check or a DC 30 Deception check to have her get out of the zaith'isk in phase three. Astarion approves +1

Underdark

  • Tell BOOOAL he is a fake god and tell him you'll just kill him and take his power Astarion approves +5
  • Agree to be BOOOAL's chosen Astarion approves +1
  • Tell Spaw "Sure, I can handle those Duergar nearby" Astarion approves +1
  • Tell Glut you will kill Spaw for him. Astarion approves +1
  • Tell Glut "I'll have no part of this" or "If you're so eager for blood, Glut, then let me give it to you" when asked to eliminate Spaw. Astarion approves +1
  • Steal the Boots of Speed from Thulla. Astarion approves +1
  • Ask Baelen for compensation before throwing him a Misty Step scroll to escape the Bibberbang field. Astarion approves +1
  • Push Corsair Greymoon off of the boat on your first voyage to Grymforge. Astarion approves +1

Grymforge

  • Decide to attack Morghal and Orgath after finding out they use slaves. Astarion approves +1
  • Ask Ward Magmar how to get a slave of your own. Astarion approves +1
  • As a Drow or a Githyanki tell Ward Magmar that he is squandering his slave on mundane tasks. Astarion approves +1
  • When talking to Ward Magmar about traveling to Moonrise Towers, choose "Moonrise Tower holds the answers we need". Astarion approves +1
  • After poisoning Ward Magmar, tell Skickpit to take the elevator to the surface. Astarion approves +1
  • When attempting to take the elevator, tell Ward Magmar that saving Nere is a distraction Astarion approves +1
  • When Lunkbug tells you where to find Philomeen, answer "Excellent. I can add Philomeen's head to my collection." Astarion approves +1
  • After finding Philomeen, talk to Lunkbug and mention she wants Laridda to move on, or tell Laridda directly. Astarion approves +1
  • Instigate a fight against Elder Brithvar by either taunting him to take your gold or suggesting involving Sergeant Thrinn in the conspiracy against Nere Astarion approves +1
  • After rescuing Nere, tell him to finish the slaves, or choose to say nothing Astarion approves +1
  • After killing Nere, ask Kirgrath about the slaves, and reply with either "Good idea. They're a valuable asset." or "Understood. I won't interfere." Astarion approves +1
  • If you get to decide the gnomes' fate after Nere and Thrinn died, tell the duergar approaching you, that they will make a fine offering. Astarion approves +1

Camp/Conversation

  • Tell him you'll sleep better for it when he says he'll keep watch Astarion approves +3
  • In camp on the first night, tell Shadowheart to remain cautious Astarion approves +1
  • Tell him how you'd like to die (decapitation, stabbing, or poison) Astarion approves +5
  • Alternatively: Tell him you'll spill his guts if he tries Astarion disapproves -1, then tell him you'll take him down with you Astarion approves +5
  • Feed the Owlbear Cub when it arrives at the Camp Astarion approves +1
  • Pet the Owlbear Cub in your camp after it had a nightmare Astarion approves +1
  • After he asks you to tell him that he is beautiful, choose any option Astarion approves +1
  • Threaten to kill Mizora during her first appearance Astarion approves +1
  • Agree to sleep with him. Astarion approves +5
  • Offer him your neck during sex Astarion approves +10

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

  • As the Dark Urge: Confess to murdering the bard Astarion approves +1

Raphael's deal

Meeting Raphael
  • "You're mad if you think I'll make a deal with a devil." Astarion approves +1
  • "Then fix it. Or die by my hand!" Astarion approves +5
  • Tell him that you are not the devil's plaything in regards to Raphael's offer Astarion approves +1
  • As a Warlock, when he says you understand how dangerous the wrong deal can be, reply: "I do. We can't fall into whatever trap Raphael is planning." Astarion approves +1

Vampirism

  • Tell him you trust him after he reveals to you that he is a vampire. Astarion approves +5
Letting him bite you:
  • Let him bite you without threatening him. Astarion approves +10
  • Let him bite you but threaten to stake him if he goes too far. Astarion approves +1
  • When the rest of the camp finds out Astarion is a vampire, tell them that if they don't like it, they can leave. Astarion approves +5
  • Agree with Astarion that him feeding on your enemies sounds good. Astarion approves +5
  • When he asks whose blood you'd hypothetically drink, choose any option. Astarion approves +1
  • While speaking about Cazador, tell him that you'll watch his back or that you'll keep each other safe. Astarion approves +5

Any Area

  • After summoning Lump the Enlightened and telling him your deal is done, let him have one lick. Astarion approves +1
  • Agree with Astarion that using illithid powers to manipulate others could be useful, after using them for the first time in a conversation. Astarion approves +1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Last Light Inn

  • Tell Jaheira that you are here on holiday. Astarion approves +1
  • Help Mol win the game against Raphael using the Sleight of Hand, Bard, Monk, or Wizard options. Astarion approves +1
  • Do not drink the truth serum-spiked wine Jaheira offers you. Astarion approves +3
  • Talk to the Strange Ox in the stables and agree to keep its secret Astarion approves +1
  • Tell Isobel to follow the winged freak when Flaming Fist Marcus arrives. Astarion approves +1
  • As The Dark Urge, after Marcus attempts to kidnap her, tell Isobel that your blood is telling you to kill her. Resist the urges, then say, "I'm not going to follow my order. You will live.", "I'm cursed with spells of madness, forgive me what I said." or "I won't harm you... I don't know what came over me." Astarion approves +1
  • Call Wulbren a prick when speaking with him and Barcus. Astarion approves +1
  • After Mol is taken, tell Mattis she's probably dead already. Astarion approves +1

While talking with His Majesty and using Speak with Animals:

  • Tell His Majesty that you wanted to admire him up close Astarion approves +1 , and then quietly admire him Astarion approves +1
    • or hiss back at His Majesty, tell him he's in your territory, and to get out Astarion approves +1
    • or as a Ranger ensure him you don't seek his territory, only his time Astarion approves +1
    • or bark at His Majesty as a Barbarian Astarion approves +1

Ruined Battlefield

  • When Lassandra asks who's there, say:
    • "A nightmare in the dark." Astarion approves +1
    • "An escaped lunatic. Be careful, or the madman will take over..." as Dark Urge. Astarion approves +1
    • as a Wild Magic Sorcerer "I'm a sorcerer, so kindly lower your weapons - or who knows what my magic might do." Astarion approves +1
    • "I'm a sorcerer, so kindly lower your weapons or things might get ugly. Very ugly." as a Sorcerer. Astarion approves +1
    • "Someone who will snap both you and your weapons in two unless you lower them." as a Barbarian Astarion approves +1
    • "A paladin - one who will only take you down if you're foolish enough to strike first." as a Vengeance Paladin Astarion approves +1
  • Run from the shadow ambush Astarion approves +1
  • Convince Warrior Gronag to fetch the bone in the shadows. Astarion approves +1
  • Successfully convince the hyena in the convoy that they don't belong to the goblins. Astarion approves +1
  • Tell the drider they are amazing after watching them berate a goblin who "fed the shadows"
  • Convince the drider to not attack you when you killed the convoy before summoning him
  • Convince the drider through deception to give you the lantern Astarion approves +1
  • Convince the drider through deception to walk into the shadows Astarion approves +1
  • If you're traveling with the convoy when it's ambushed, protect the convoy and maintain your cover as a True Soul
  • If you're traveling with the convoy when it's ambushed, side with the Harpers, and loot the Moonlantern, tell the Harper leader "How about I just kill you and keep the lantern for myself?"
  • When talking to [Dolly], ignore the pixie two times and keep the lantern. Astarion approves +1
  • Persuade Madeline to stab herself
  • Tell Madeline to prove she's sorry

House in Deep Shadows

  • Beat Oliver at hide-and-seek without being spotted. Astarion approves +1
  • Tell Oliver not to startle people, ask if he doesn't have anyone else to play with, and then what his parents' names are. If you succeed a passive DC 14 Wisdom check, offer him to come to your camp. Agree to play with him after he declined. Once Oliver explained the rules, tell him, you've changed your mind. Astarion approves +1

Reithwin Tollhouse

The Waning Moon

  • Drink with Thisobald Thorm up to three times Astarion approves +1
  • Tell him your stories up to two times. Astarion approves +1

House of Healing

  • Persuade Malus Thorm to have the Sisters practice on, or spar with each other Astarion approves +1
  • Persuade Malus Thorm to operate on himself Astarion approves +1

Moonrise Towers

  • Sever the connection between Linsella and Barnabus
  • Tell Araj Oblodra that Astarion is his own person Astarion approves +5
  • Tell Astarion to not do anything he doesn't want to when Araj Oblodra asks you to pressure him into agreeing with her offer Astarion approves +5
  • Kill Fezzerk without combat (through dialogue options) Astarion approves +1
  • Successfully distract Disciple Z'rell with "your lusts for Astarion" when she searches your mind for proof of your faith (relationship) Astarion approves +1
  • Ask Disciple Z'rell to show the power the Absolute has given her
  • Tell Ketheric Thorm that seeing your enemies cowed never gets old
  • Invite Minthara to your camp after saving her.
  • When talking to Minthara after killing Ketheric Thorm, tell her "We make a good team."

Gauntlet of Shar

  • Persuade Balthazar to give you the bell to summon Flesh Astarion approves +1
    • With Mother Dearest in your inventory, ask "What happened to your mother?"
      • Say "Actually, I have your mother."
        • Say "No, I think I'll keep her." Astarion approves +1
  • Tell him the carving must have been excruciating after the initial conversation about his scars with Raphael. Astarion approves +1
  • Attack Yurgir. Astarion approves +5
  • Talk to Yurgir about his pact instead of attacking him immediately Astarion disapproves -2, then pass an insight check (unless playing as a Bard or Warlock) and three Persuasion checks to get him to kill his Merregons, his Displacer Beast and himself. Astarion approves +5
  • If you agreed to help Yurgir, reassure Astarion that this is all part of the plan. Astarion approves +1
  • Detect thoughts on the Hoarding Merregon and ask for the potions used to charm the Displacer Beast. Astarion approves +1

Mind Flayer Colony

Camp/Conversation

  • Tell him it makes sense to enlist Raphael's help with investigating his scars.
  • Tell him that of course you'll help hunt down and kill Cazador. Astarion approves +5
  • Tell Arabella her parents are dead. Astarion approves +1

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Tell Yenna to get lost. Astarion approves +1
  • Give Yenna coin or food, offer to go find a guard, or tell her that her mum is probably dead. Astarion approves +1
  • Agree with Astarion that Ulma's children already dead when talking with Ulma in Gur Camp. Astarion approves +1
  • As a Baldurian, tell Saer Grotpoll that his accent sounds more Rivington than Baldur's Gate Astarion approves +1
  • If you opened the bundle, get more money out of Danzo Arkwright by using any check when returning the Zhentarim letters. Astarion approves +1
  • Tell Commander Lightfeather that his soldiers died horrible, painful deaths. Astarion approves +1
  • Tell Commander Lightfeather that his soldiers were eaten by a flying cat. Astarion approves +1
  • Say "Woof" a second time to Mar'hyah. Astarion approves +1
  • Tell the Strange Ox that "It takes worse than a bit of gore to turn my gullet" as the Dark Urge. Astarion approves +1
  • Tell the Strange Ox you will keep its secret. Astarion approves +1
  • Tell Manip Nestor you'll take a donation. Astarion approves +1
  • Tell Wulbren That you are convinced and to give you the bomb -or- This is too messy for you. (Astarion approves +1)
    • If contacting the Gondians, accept the bomb anyway. (Astarion approves +1)
  • After agreeing to bear curse, withstand the cursed monk's madness and earn Tasha's Hideous Laughter. (Astarion approves +3)

Circus of the Last Days

  • Boo at Dribbles the Clown, say "What a corny joke", or (Bard-specific option) interrupting with your own pun Astarion approves +1
  • Volunteer anyone other than Astarion to Dribbles' show. Astarion approves +1
  • If going on stage with Dribbles yourself, say you're special because you treat the people around you with kindness.

During the "Test your love" game with the dryad Zethino:

  • Answer to the first question: "When he's elbow deep in gore." Astarion approves +2
  • Reply with "Revenge." to the second question Astarion approves +1
    • or "Me" if partnered with Astarion. Astarion approves +2
  • Answer "Breaking a nail" to the third question Astarion approves +2
    • or "Most things fear him, actually." Astarion approves +1

Open Hand Temple

  • Agree with Brother Bill that if Father Logan had been pickier, he might still be alive.
  • Resist the madness when accepting the monk's curse after delivering his amulet. Astarion approves +1

Wyrm's Crossing

Wyrm's Rock Fortress

Sharess' Caress

  • Tell him you would never ask such a thing of him when he expresses discomfort with the drow twins' offer of an orgy Astarion approves +1

Lower City

  • When first speaking to Araj, ask Astarion if he wishes to leave. Astarion approves +1
  • When first speaking to Arves, a man with memory loss in front of the House of Grief, convince him with a deception check that he owes money to the bank. Astarion approves +1
  • When you arrive at Facemaker Boutique and find the Bhaal Cultist trying to kill Figaro, say " back off that's my kill" Astarion approves +1

Graveyard

  • [Rogue] Tell Gothric Rillyn that he should avoid stealing from dangerous marks. Astarion approves +1

Lower City Sewers

  • When speaking to Lorna Esthelian, tell Lorna "I’m sure he will show up eventually". Astarion approves +1

Sorcerous Sundries

  • When speaking to Yafeu after a different companion got trapped in his lamp, ask for gold. Astarion approves +1
  • Betraying Aylin and handing her over to Lorroakan. Astarion approves +1

The Blushing Mermaid

  • When speaking to Auntie Ethel, say “That’s so evil, even I’m impressed.”. Astarion approves +2
  • When speaking to Auntie Ethel, say “No. Return the child immediately". Astarion approves +1
  • After using Hag's Bane on Auntie Ethel, say “That’s it – cough her up, hag.” Astarion approves +1

Devil's Fee

  • When speaking to Helsik, persuade her to do the ritual at no cost. Astarion approves +1
  • When speaking to Helsik about gloves, intimidate her "I just killed a Devil in his own home." Astarion approves +1

Szarr Palace

  • Successfully persuade him not to ascend Astarion approves +3
  • When speaking to Sebastian in Cazador's Dungeons choose "Like I said -we'll set you free." or "That depends on you. Can you control your hunger?" Astarion approves +1

House of Grief

  • When given the choice over Viconia DeVir's fate, choose to kill her Astarion approves +?


House of Hope

  • Persuade Helsik to give you free passage to the House of Hope in exchange for one of Raphael's artefacts Astarion approves +1
  • Tell Haarlep you are there to kill them or attack Haarlep Astarion approves +1
  • Refuse to remove your clothes for Haarlep Astarion approves +1
  • Refuse to pledge your body to Haarlep Astarion approves +1
  • During Raphael fight knock out Korilla using a non-lethal attack. Afterward, when speaking to Hope, say "She was under Raphael’s influence. She didn’t deserve to die." Astarion approves +1

Camp/Conversations
During and after the party is ambushed by a group of vampire spawn at night:

  • Deceive Leon and Aurelia that Astarion is going to save them if they follow him. Astarion approves +1
  • Persuade or intimidate them to stand against Cazador, if you haven't learned of the Rite of Profane Ascension yet. Astarion approves +1
  • Tell Astarion, you are sorry, or to move forward and get revenge after the assault. Astarion approves +1
  • Say, the world can be a wonderful, kind place, when you find a home in it or that there are many others who will care for him, if he cares for them. Astarion approves +1
  • Ask "I am rather special, aren't I?" Astarion approves +1
  • Agree that it doesn't matter, that the other spawn have to die in the Black Mass. Astarion approves +1

Disapproval

The following story and dialogue choices will cause Astarion to lose approval.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Druid Grove

  • Agree to kill the goblin horde's leaders for Zevlor and Wyll without asking for payment Astarion disapproves -1
  • When speaking with Zevlor after his confrontation with Aradin, agree to help persuade Kagha to stop the ritual Astarion disapproves -1
  • Admonish Lae'zel for being rough after letting her interrogate Zorru as a Halfling. Astarion disapproves -1
  • Soothe Silfy after she steals from you and tell her, you won't get angry. Astarion disapproves -1
  • Tell Locke and Komira (Arabella's parents) that the druids are overreacting and that you will talk to them Astarion disapproves -1
  • Swear to Nettie you'll take the Wyvern Poison Astarion disapproves -1
  • Persuade Kagha to fight against the Shadow Druids Astarion disapproves -1
  • After fighting the Shadow Druids, tell Zevlor you will kill the goblin camp's leaders without asking for compensation Astarion disapproves -1
  • If you are confronted about stealing the Idol of Silvanus return the idol and apologise Astarion disapproves -1

Sunlit Wetlands

Owlbear Nest

  • Agree with Shadowheart when she asks you not to loot the Selunite chest or say "if you insist" Astarion disapproves -1

Blighted Village

Goblin Camp

The Risen Road

  • When talking with Rugan, agree to fight the gnolls outside the cave. Astarion disapproves -1

Zhentarim Hideout

Crèche Y'llek

  • When speaking with Kith'rak Therezzyn in the Captain's Quarters, give the artifact to her Astarion disapproves -1
  • When convincing Varsh Ko'kuu to give you the Githyanki egg, tell him you will raise it as your own or find a more forgiving creche Astarion disapproves -1
  • If you spared Youth Varrl and he thanks you, reply that a capacity for mercy is what separates us from feral beasts or tell him that his teacher obviously failed to instill discipline. Astarion disapproves -1

Underdark

  • When BOOOAL offers to share his power, say you won't let him enslave the Kuo-toa any longer Astarion disapproves -1

Grymforge

  • Express your disgust toward slavery when talking to Ward Magmar. Astarion disapproves -1
  • Pay your respect to the corpes of dead deep gnomes after killing Brathwen and Viss. Astarion disapproves -1
  • Persuade Skickpit you're willing to kill his slavers. Astarion disapproves -1
  • Agree to help Lunkbug find Philomeen. Astarion disapproves -1
  • Say that you need to free Nere for the Moonlantern. Astarion disapproves -1
  • Stand up for the deep gnome slaves when they're threatened by Nere once he's freed Astarion disapproves -1
  • Convince Elder Brithvar to free the deep gnomes after fighting Nere alongside the Duergar Astarion disapproves -1

Camp/Conversations

  • When telling him how you'd like to die, tell him you'll spill his guts, or that you would prefer another party member do it Astarion disapproves -1
  • Give Gale the Necromancy of Thay, or destroy it. Astarion disapproves -5
  • When speaking to him at camp about the Necromancy of Thay after he's forced to stop reading it, suggest that he give the book to Gale or tell him to stop reading it Astarion disapproves -1
  • Allow Volo to follow through with his attempt to remove the parasite
  • Say "I brought you back, didn't I?" or "I thought the mind flayer parasite protects you from light?" or "I think I preferred you as a pile of ash." when speaking to him after reviving him if he died from the Sun Lance blast in Rosymorn Monastery. Astarion disapproves -5

Vampirism

When you first catch him trying to drink your blood in camp:
  • Tell him to leave after you catch him trying to drink your blood Astarion disapproves -10 (Astarion leaves the party)
  • Attempt to stake him while he's drinking your blood and fail Astarion disapproves -10 (Astarion leaves the party)
  • Forbid him to drink blood from other people Astarion disapproves -5
  • During the first conversation about Cazador, tell him he's on his own Astarion disapproves -5

Raphael's Deal

  • When meeting Raphael, tell him "I'll do anything to get rid of the tadpole." Astarion disapproves -5
  • After meeting Raphael, tell Astarion that "you might not be able to outfox him, but I will." Astarion disapproves -1
  • As a Warlock, say that he's "only a cambion" and that you can handle him after meeting Raphael. Astarion disapproves -1

Celebration at the Camp

  • If you already have a partner, tell him "I'm looking forward to it. It'll be fun." or ask him if he's feeling jealous. Astarion disapproves -1
  • Speak to him, end the conversation without agreeing to sleep with him, then make arrangements with another companion. Then talk to Astarion again and tell him you're spending the night with someone else. Astarion disapproves -1
  • Turn him down if he offers to sleep with you. Astarion disapproves -1
  • Fail the Persuasion roll (DC 15) to make Astarion say 'please' when offering to sleep with you. Astarion disapproves -1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

  • When Harper Lassandra asks who's there, reply
    • "I find the best introductions are made while sitting around a fire, perhaps with drinks?" as a Bard. Astarion disapproves -1
    • "Peace - I am a druid. This land and its festering shadows, what do you know of it?" as a Druid Astarion disapproves -1
    • or "An expert in magic. Perhaps I can aid you in traversing this darkness. What do you know of it?" as a Wizard. Astarion disapproves -1
  • Fail to convince the hyena in the convoy that they do not belong to the goblins. Astarion disapproves -1
  • Free Dolly from the Moonlantern carried by Kar'niss. Astarion disapproves -1
  • When judging with He Who Was, choose any response to Madeline, that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
  • When judging with He Who Was, choose to stop Madeline from stabing herself. Astarion disapproves -1

Last Light Inn

  • Drink the truth serum-spiked wine Jaheira offers you. Astarion disapproves -1
  • Warn Isobel that Marcus plans to kidnap her. Astarion disapproves -5

Reithwin Tollhouse

House in Deep Shadows

  • Loose when playing hide-and-seek with Oliver. Astarion disapproves -1

Moonrise Towers

Gauntlet of Shar

  • When Yurgir says "That perfumed trickster swindled me - trapped me," talk to him instead of attacking Astarion disapproves -1
  • Persuade Yurgir to let you help him find something to get him out of his contract with Raphael Astarion disapproves -3
  • Agree to peace with the rats after interacting with the broken effigy Astarion disapproves -1

Mind Flayer Colony

  • Use the Neural Apparatus to release everyone in the Tadpoling Centre Astarion disapproves -1

Camp/Conversations

  • Tell him he's mad when he mentions enlisting Raphael's help in finding out what his scars mean
  • Refuse to help Astarion to stop Cazador after Raphael revealed his scars purpose Astarion disapproves -3
  • Tell him you regret stopping him from drinking Araj's blood because the potion would have really helped Astarion disapproves -15
  • Tell him you slept with him because you wanted some fun, not to deal with this Astarion disapproves -15

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Every dialogue option with Fist Rowan:
    • "They're innocent people. You can't just kill them!" Astarion disapproves -1
    • "You're a monster. I'm reporting you to your commanding officer." Astarion disapproves -1
    • "Both sides need teaching a lesson: let's kill them all." Astarion disapproves -1
  • Refuse to tear the Strange Ox apart, though you yearn to as the Dark Urge. Astarion disapproves -1
  • Promise Ulma to save the children after Astarion said, that they're already dead. Astarion disapproves -1
  • Tell newspaper-seller Lilly Beanbottom "You know murder's not a good thing, right?." Astarion disapproves -1
  • Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Astarion disapproves -1
  • Tell Wulbren Gortash is the enemy, not the Gondians, and that you'll find another way. Astarion disapproves -1
  • Refuse to take the Runepowder Bomb from Wulbren. Astarion disapproves -1
  • Tell Tara to stop eating the carrier pigeons. Astarion disapproves -1
  • Donate gold to Manip Nestor. Astarion disapproves -1

Circus of the Last Days

During the "Test your love" game with the dryad Zethino:

  • Answer to the first question: "I don't think he's ever been happy." or " He's happy right now - look at that smile!" Astarion disapproves -1
  • Reply with "Freedom." to the second question Astarion disapproves -1
    • or "A nice, tasty rat." Astarion disapproves -2
  • Answer "Sharp wooden sticks." to the third question Astarion disapproves -1
    • or "Forever feeling like a slave to someone else." Astarion disapproves -4

Wyrms's Rock Fortress

  • Give Fist Reynash 300 gold to flee. Astarion disapproves -1

Open Hand Temple

  • Agree with the Brother Clements in the Open Hand Temple that Father Lorgan was right to accept everyone at the temple. Astarion disapproves -1

Stormshore Tabernacle

  • Donate to a diety at their statue. Astarion disapproves -1

Lower City

Flymm Cargo

Graveyard

  • Tell Gothric Rillyn being buried alive "sounds like apt punishment for thievery". Astarion disapproves -1

Lower City Sewers

  • Tell Lorna her date was a vampire, after she implies they looked a bit like Astarion. Astarion disapproves -1

Ramazith's Tower

  • Tell Lorroakan you're here to take him down after meeting with Dame Aylin. Astarion disapproves -1

The Counting House

  • Give Rags Deelarma begging outside the entrance a handful of coins. Astarion disapproves -1

Szarr Palace

  • Fail to persuade him not to ascend or tell him you won't help him (Astarion leaves the party) Astarion disapproves -1

House of Hope

Sorcerous Sundries

Facemaker's Boutique

  • Interrupt Dolor's assassination attempt by saying "Stop right there!". Astarion disapproves -1

Elfsong Tavern (Can also trigger in Facemaker's Boutique if Devella Fountainhead moved away from the Elfsong Tavern before talking to her.)

  • Tell Devella "I'll do my best" when she asks to follow the trial of the murders. Astarion disapproves -1
  • Tell Devella "I'll see what I can do" when she asks to warn the other potential murder victims. Astarion disapproves -1

Camp/Conversations
During and after the party is ambushed by a group of vampire spawn at night:

  • Tell Leon and Aurelia that they can take Astarion to Cazador. Astarion disapproves -1
    • Fail to persuade Astarion after the fight that you were only teasing him. (If in a romance with Astarion, he will end it.) Astarion disapproves -3
  • Berate Astarion for deceiving the other spawn about their part in the Rite of Profane Ascension. Astarion disapproves -3
  • Tell Astarion not to act haughty or what his life matters during the conversation following the assault. Astarion disapproves -1
  • Tell him that Cazador truly broke him, or that he shouldn't have given up. Astarion disapproves -1