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Mask of Regret (Overgrown Tunnel): Difference between revisions

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Portrait Mask of Regret (Overgrown Tunnel).png|Portrait
Portrait Mask of Regret (Overgrown Tunnel).png|Portrait
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| race = [[Lightfoot halfling]]
| identity = Female
| race = [[Halfling]]
| subrace = [[Lightfoot Halfling]]
| faction = [[Anti-Hag Support Group]]
| faction = [[Anti-Hag Support Group]]
| level = 4
| level = 4
| size = Small
| size = [[Small]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 14
| ac = 14

Revision as of 21:14, 22 November 2024

The Mask of Regret is a Lightfoot Halfling member of Auntie Ethel Auntie Ethel's flock. She is encountered in the Overgrown Tunnel inside the Riverside Teahouse / Gnarled Teahouse in Act One.

Involvement

Like the other Masks, the Mask of Regret is initially hostile by virtue of wearing a Whispering Mask, placing her under the charming charming effect of Part of the Flock Part of the Flock.

Act One

If removing her Whispering Mask when she is knocked unconscious, her mind will collapse and kill her as long as the hag is alive. Her mask cannot be pickpocketed off of her in the Overgrown Tunnel.

If the party manages to encounter her after Ethel was killed (taking her deal and letting her go won't work; taking her deal and killing her will), she will no longer be hostile and will have regained her sanity. She explains that she initially sought out Ethel's aid to cure her mother's dementia.

She alludes to the existence of a hag coven and vows to travel to Baldur's Gate to shore up support for other hag victims.

Act Three

The "Mask of Regret" can be encountered again as part of the quest Help the Hag Survivors, now named as Hydrangea Wubb.

Combat

Attacks and abilities

Mask of Regret must succeed a DC 17  Wisdom saving throw at the start of each of her turns or become affected by Hag's Pawn Hag's Pawn. If she succeeds the throw, she will pass the turn without harming the party.

Curse of Regret.webp
Curse of Regret Curse of Regret ()
Curse a creature with regret. It takes 4-10 Psychic damage every turn, and becomes Vulnerable to Psychic damage.
CHA Save
 Range: 16 m / 54 ft
AoE: 3 m / 10 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Club
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Notable loot

Allies

Related quests